vdr/tools.h
Klaus Schmidinger c23992b807 Version 1.3.42
- Removed leftover 'needsBufferReserve' variable from cTransfer (thanks to Marco
  Schlüßler).
- Fixed setting "No title" for broken event data (reported by Ronny Kornexl).
- Fixed channel up/down switching on single card systems (reported by Stefan
  Huelswitt).
- Fixed handling "pending" timers that blocked others that actually could record
  (reported by Thomas Koch).
- Speeded up cVideoRepacker (thanks to Reinhard Nissl).
- Added an 'Id' parameter to cDevice::PlayAudio() to allow plugins to easier
  process the audio data (thanks to Marco Schlüßler).
- Added Czech language texts (thanks to Vladimír Bárta).
  Plugin authors may want to add the new entries to their I18N texts and contact
  the translators to have their texts translated. Note that there are now 21
  different OSD languages, so please make sure you have 21 versions for each of
  your texts.
- Updated the Polish OSD texts (thanks to Jaroslaw Swierczynski).
- Fixed auto advance in string entry fields when pressing Up/Down in insert mode
  (reported by Udo Richter).
- Fixed handling the "Setup/OSD/Menu button closes" option when set to 'yes' in
  case a replay is active (thanks to Udo Richter).
- Improved cUnbufferedFile; USE_FADVISE is now defined in tools.c by default, so
  if you don't want to use "fadvise" you need to comment out that line (thanks to
  Artur Skawina).
- Fixed a missing ',' in the Swedish OSD texts (thanks to Arthur Konovalov).
- cDevice::Transferring() can now be used to determine whether the (primary)
  device is currently playing in Transfer Mode (based on a suggestion by
  Reinhard Nissl).
- The 'runvdr' script no longer uses the $VDRUSR environment variable to set
  the user id under which 'vdr' shall run. Just add the '-u username' option
  when you call 'runvdr'.
- Fixed multiple entries of the same subdirectory in the "Recordings" menu
  (reported by Christian Jacobsen).
- Enabled generating a core dump if VDR is run with a different user id (thanks
  to Ville Skyttä).
- Fixed handling the "Blue" key in the "Schedule" menu for the current channel
  (thanks to Rolf Ahrenberg).
- Renamed the Makefile target 'plugins-clean' to 'clean-plugins' (suggested by
  Sebastian Frei).
- Made all font and image data 'const' (thanks to Darren Salt).
- Fixed scrolling with Up/Down in case there are non-selectable items at the
  beginning or end of the menu (reported by Helmut Auer).
- Added cSkin::GetTextAreaWidth() and cSkin::GetTextAreaFont(), so that a plugin
  that wants to do special text formatting can do so (thanks to Alexander Rieger).
2006-02-05 18:00:00 +01:00

357 lines
11 KiB
C++

/*
* tools.h: Various tools
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: tools.h 1.92 2006/02/04 14:27:05 kls Exp $
*/
#ifndef __TOOLS_H
#define __TOOLS_H
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <poll.h>
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>
typedef unsigned char uchar;
typedef unsigned long long int uint64;
extern int SysLogLevel;
#define esyslog(a...) void( (SysLogLevel > 0) ? syslog_with_tid(LOG_ERR, a) : void() )
#define isyslog(a...) void( (SysLogLevel > 1) ? syslog_with_tid(LOG_INFO, a) : void() )
#define dsyslog(a...) void( (SysLogLevel > 2) ? syslog_with_tid(LOG_DEBUG, a) : void() )
#define LOG_ERROR esyslog("ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s) esyslog("ERROR: %s: %m", s)
#define SECSINDAY 86400
#define KILOBYTE(n) ((n) * 1024)
#define MEGABYTE(n) ((n) * 1024 * 1024)
#define MALLOC(type, size) (type *)malloc(sizeof(type) * (size))
#define DELETENULL(p) (delete (p), p = NULL)
#define CHECK(s) { if ((s) < 0) LOG_ERROR; } // used for 'ioctl()' calls
#define FATALERRNO (errno && errno != EAGAIN && errno != EINTR)
#ifndef __STL_CONFIG_H // in case some plugin needs to use the STL
template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
template<class T> inline int sgn(T a) { return a < 0 ? -1 : a > 0 ? 1 : 0; }
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
#endif
void syslog_with_tid(int priority, const char *format, ...);
#define BCDCHARTOINT(x) (10 * ((x & 0xF0) >> 4) + (x & 0xF))
int BCD2INT(int x);
// Unfortunately there are no platform independent macros for unaligned
// access. so we do it this way:
template<class T> inline T get_unaligned(T *p)
{
struct s { T v; } __attribute__((packed));
return ((s *)p)->v;
}
template<class T> inline void put_unaligned(unsigned int v, T* p)
{
struct s { T v; } __attribute__((packed));
((s *)p)->v = v;
}
class cString {
private:
char *s;
public:
cString(const char *S = NULL, bool TakePointer = false);
cString(const cString &String);
virtual ~cString();
operator const char * () const { return s; } // for use in (const char *) context
const char * operator*() const { return s; } // for use in (const void *) context (printf() etc.)
cString &operator=(const cString &String);
static cString sprintf(const char *fmt, ...) __attribute__ ((format (printf, 1, 2)));
};
ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
int WriteAllOrNothing(int fd, const uchar *Data, int Length, int TimeoutMs = 0, int RetryMs = 0);
///< Writes either all Data to the given file descriptor, or nothing at all.
///< If TimeoutMs is greater than 0, it will only retry for that long, otherwise
///< it will retry forever. RetryMs defines the time between two retries.
char *strcpyrealloc(char *dest, const char *src);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *strreplace(char *s, const char *s1, const char *s2); ///< re-allocates 's' and deletes the original string if necessary!
char *skipspace(const char *s);
char *stripspace(char *s);
char *compactspace(char *s);
cString strescape(const char *s, const char *chars);
bool startswith(const char *s, const char *p);
bool endswith(const char *s, const char *p);
bool isempty(const char *s);
int numdigits(int n);
bool isnumber(const char *s);
cString itoa(int n);
cString AddDirectory(const char *DirName, const char *FileName);
int FreeDiskSpaceMB(const char *Directory, int *UsedMB = NULL);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
int DirSizeMB(const char *DirName); ///< returns the total size of the files in the given directory, or -1 in case of an error
char *ReadLink(const char *FileName); ///< returns a new string allocated on the heap, which the caller must delete (or NULL in case of an error)
bool SpinUpDisk(const char *FileName);
void TouchFile(const char *FileName);
time_t LastModifiedTime(const char *FileName);
cString WeekDayName(int WeekDay);
cString WeekDayName(time_t t);
cString DayDateTime(time_t t = 0);
cString TimeToString(time_t t);
cString DateString(time_t t);
cString TimeString(time_t t);
uchar *RgbToJpeg(uchar *Mem, int Width, int Height, int &Size, int Quality = 100);
///< Converts the given Memory to a JPEG image and returns a pointer
///< to the resulting image. Mem must point to a data block of exactly
///< (Width * Height) triplets of RGB image data bytes. Upon return, Size
///< will hold the number of bytes of the resulting JPEG data.
///< Quality can be in the range 0..100 and controls the quality of the
///< resulting image, where 100 is "best". The caller takes ownership of
///< the result and has to delete it once it is no longer needed.
///< The result may be NULL in case of an error.
class cBase64Encoder {
private:
const uchar *data;
int length;
int maxResult;
int i;
char *result;
static const char *b64;
public:
cBase64Encoder(const uchar *Data, int Length, int MaxResult = 64);
///< Sets up a new base 64 encoder for the given Data, with the given Length.
///< Data will not be copied and must be valid as long as NextLine() will be
///< called. MaxResult defines the maximum number of characters in any
///< result line. The resulting lines may be shorter than MaxResult in case
///< its value is not a multiple of 4.
~cBase64Encoder();
const char *NextLine(void);
///< Returns the next line of encoded data (terminated by '\0'), or NULL if
///< there is no more encoded data. The caller must call NextLine() and process
///< each returned line until NULL is returned, in order to get the entire
///< data encoded. The returned data is only valid until the next time NextLine()
///< is called, or until the object is destroyed.
};
class cTimeMs {
private:
uint64 begin;
public:
cTimeMs(void);
static uint64 Now(void);
void Set(int Ms = 0);
bool TimedOut(void);
uint64 Elapsed(void);
};
class cReadLine {
private:
size_t size;
char *buffer;
public:
cReadLine(void);
~cReadLine();
char *Read(FILE *f);
};
class cPoller {
private:
enum { MaxPollFiles = 16 };
pollfd pfd[MaxPollFiles];
int numFileHandles;
public:
cPoller(int FileHandle = -1, bool Out = false);
bool Add(int FileHandle, bool Out);
bool Poll(int TimeoutMs = 0);
};
class cReadDir {
private:
DIR *directory;
struct dirent *result;
union { // according to "The GNU C Library Reference Manual"
struct dirent d;
char b[offsetof(struct dirent, d_name) + NAME_MAX + 1];
} u;
public:
cReadDir(const char *Directory);
~cReadDir();
bool Ok(void) { return directory != NULL; }
struct dirent *Next(void);
};
class cFile {
private:
static bool files[];
static int maxFiles;
int f;
public:
cFile(void);
~cFile();
operator int () { return f; }
bool Open(const char *FileName, int Flags, mode_t Mode = DEFFILEMODE);
bool Open(int FileDes);
void Close(void);
bool IsOpen(void) { return f >= 0; }
bool Ready(bool Wait = true);
static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
static bool FileReady(int FileDes, int TimeoutMs = 1000);
static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
};
class cSafeFile {
private:
FILE *f;
char *fileName;
char *tempName;
public:
cSafeFile(const char *FileName);
~cSafeFile();
operator FILE* () { return f; }
bool Open(void);
bool Close(void);
};
/// cUnbufferedFile is used for large files that are mainly written or read
/// in a streaming manner, and thus should not be cached.
class cUnbufferedFile {
private:
int fd;
off_t curpos;
off_t cachedstart;
off_t cachedend;
off_t begin;
off_t lastpos;
off_t ahead;
size_t readahead;
size_t written;
size_t totwritten;
int FadviseDrop(off_t Offset, off_t Len);
public:
cUnbufferedFile(void);
~cUnbufferedFile();
int Open(const char *FileName, int Flags, mode_t Mode = DEFFILEMODE);
int Close(void);
void SetReadAhead(size_t ra);
off_t Seek(off_t Offset, int Whence);
ssize_t Read(void *Data, size_t Size);
ssize_t Write(const void *Data, size_t Size);
static cUnbufferedFile *Create(const char *FileName, int Flags, mode_t Mode = DEFFILEMODE);
};
class cLockFile {
private:
char *fileName;
int f;
public:
cLockFile(const char *Directory);
~cLockFile();
bool Lock(int WaitSeconds = 0);
void Unlock(void);
};
class cListObject {
private:
cListObject *prev, *next;
public:
cListObject(void);
virtual ~cListObject();
virtual int Compare(const cListObject &ListObject) const { return 0; }
///< Must return 0 if this object is equal to ListObject, a positive value
///< if it is "greater", and a negative value if it is "smaller".
void Append(cListObject *Object);
void Insert(cListObject *Object);
void Unlink(void);
int Index(void) const;
cListObject *Prev(void) const { return prev; }
cListObject *Next(void) const { return next; }
};
class cListBase {
protected:
cListObject *objects, *lastObject;
cListBase(void);
int count;
public:
virtual ~cListBase();
void Add(cListObject *Object, cListObject *After = NULL);
void Ins(cListObject *Object, cListObject *Before = NULL);
void Del(cListObject *Object, bool DeleteObject = true);
virtual void Move(int From, int To);
void Move(cListObject *From, cListObject *To);
virtual void Clear(void);
cListObject *Get(int Index) const;
int Count(void) const { return count; }
void Sort(void);
};
template<class T> class cList : public cListBase {
public:
T *Get(int Index) const { return (T *)cListBase::Get(Index); }
T *First(void) const { return (T *)objects; }
T *Last(void) const { return (T *)lastObject; }
T *Prev(const T *object) const { return (T *)object->cListObject::Prev(); } // need to call cListObject's members to
T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists"
};
class cHashObject : public cListObject {
friend class cHashBase;
private:
unsigned int id;
cListObject *object;
public:
cHashObject(cListObject *Object, unsigned int Id) { object = Object; id = Id; }
cListObject *Object(void) { return object; }
};
class cHashBase {
private:
cList<cHashObject> **hashTable;
int size;
unsigned int hashfn(unsigned int Id) const { return Id % size; }
protected:
cHashBase(int Size);
public:
virtual ~cHashBase();
void Add(cListObject *Object, unsigned int Id);
void Del(cListObject *Object, unsigned int Id);
void Clear(void);
cListObject *Get(unsigned int Id) const;
cList<cHashObject> *GetList(unsigned int Id) const;
};
#define HASHSIZE 512
template<class T> class cHash : public cHashBase {
public:
cHash(int Size = HASHSIZE) : cHashBase(Size) {}
T *Get(unsigned int Id) const { return (T *)cHashBase::Get(Id); }
};
#endif //__TOOLS_H