mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- Updated the Russian OSD texts (thanks to Oleg Roitburd). - Fixed handling the 'pointer field' in generating and parsing PAT/PMT (thanks to Frank Schmirler). - Fixed handling modulation types for DVB-S transponders when processing the NIT. - Changed cDvbDevice::GrabImage() to use V4L2 (thanks to Marco Schlüßler). - Added a poll to cDvbDevice::PlayVideo() and cDvbDevice::PlayAudio() to avoid excessive CPU load (this is just a makeshift solution until the FF DVB cards can play TS directly). - The recording format is now Transport Stream. Existing recordings in PES format can still be replayed and edited, but new recordings are done in TS. All code for recording in PES has been removed. The following changes were made to switch to TS recording format: + The index file format has been changed to support file sizes of up to 1TB (previously 2GB), and up to 65535 separate files per recording (previously 255). + The recording file names are now of the form 00001.ts (previously 001.vdr). + The frame rate is now detected by looking at two subsequent PTS values. The "frame duration" (in multiples of 1/90000) is stored in the info.vdr file using the new tag F (thanks to Artur Skawina for helping to get the IndexToHMSF() calculation right). + Several functions now have an additional parameter FramesPerSecond. + Several functions now have an additional parameter IsPesRecording. + The functionality of cFileWriter was moved into cRecorder, and cRemux is now obsolete. This also avoids one level of data copying while recording. + cRemux, cRingBufferLinearPes, cTS2PES and all c*Repacker classes have been removed. + A PAT/PMT is inserted before every independent frame, so that no extra measures need to be taken when editing a recording. + The directory name for a recording has been changed from YYYY-MM-DD-hh[.:]mm.pr.lt.rec (pr=priority, lt=lifetime) to YYYY-MM-DD-hh.mm.ch-ri.rec (ch=channel, ri=resumeId). Priority and Lifetime are now stored in the info.vdr file with the new tags P and L (if no such file exists, the maximum values are assumed by default, which avoids inadvertently deleting a recording if disk space is low). No longer storing Priority and Lifetime in the directory name avoids starting a new recording if one of these is changed in the timer and the recording is re-started for some reason. Instead of Priority and Lifetime, the directory name now contains the channel number from which the recording was made, and the "resume id" of this instance of VDR. This avoids problems if several VDR instances record the same show on different channels, or even on the same channel. The '-' between channel number and resumeId prevents older versions of VDR from "seeing" these recordings, which makes sure they won't even try to replay them, or remove them in case the disk runs full. + The semantics of PlayTs*() have been changed. These functions are now required to return the given Length (which is TS_SIZE) if they have processed the TS packet. + The files "index", "info", "marks" and "resume" within a TS recording directory are now created without the ".vdr" extension. + The "resume" file is no longer a binary file, but contains tagged lines to be able to store additional information, like the selected audio or subtitle track. + cDevice::StillPicture() will now be called with either TS or PES data. + cDvbPlayer::Goto() no longer appends a "sequence end code" to the data. If the output device needs this, it has to take care of it by itself. - Fixed cPatPmtParser::ParsePmt() to reset vpid and vtype when switching from a video to an audio channel (thanks to Reinhard Nissl). - cDvbDevice now uses the FE_CAN_2G_MODULATION flag to determine whether a device can handle DVB-S2. The #define is still there to allow people with older drivers who don't need DVB-S2 to use this version without pathcing.
840 lines
22 KiB
C
840 lines
22 KiB
C
/*
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* dvbplayer.c: The DVB player
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: dvbplayer.c 2.1 2009/01/05 16:52:40 kls Exp $
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*/
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#include "dvbplayer.h"
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#include <stdlib.h>
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#include "recording.h"
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#include "remux.h"
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#include "ringbuffer.h"
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#include "thread.h"
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#include "tools.h"
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// --- cBackTrace ------------------------------------------------------------
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#define AVG_FRAME_SIZE 15000 // an assumption about the average frame size
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#define DVB_BUF_SIZE (256 * 1024) // an assumption about the dvb firmware buffer size
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#define BACKTRACE_ENTRIES (DVB_BUF_SIZE / AVG_FRAME_SIZE + 20) // how many entries are needed to backtrace buffer contents
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class cBackTrace {
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private:
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int index[BACKTRACE_ENTRIES];
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int length[BACKTRACE_ENTRIES];
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int pos, num;
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public:
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cBackTrace(void);
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void Clear(void);
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void Add(int Index, int Length);
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int Get(bool Forward);
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};
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cBackTrace::cBackTrace(void)
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{
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Clear();
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}
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void cBackTrace::Clear(void)
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{
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pos = num = 0;
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}
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void cBackTrace::Add(int Index, int Length)
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{
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index[pos] = Index;
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length[pos] = Length;
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if (++pos >= BACKTRACE_ENTRIES)
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pos = 0;
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if (num < BACKTRACE_ENTRIES)
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num++;
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}
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int cBackTrace::Get(bool Forward)
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{
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int p = pos;
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int n = num;
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int l = DVB_BUF_SIZE + (Forward ? 0 : 256 * 1024); //XXX (256 * 1024) == DVB_BUF_SIZE ???
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int i = -1;
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while (n && l > 0) {
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if (--p < 0)
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p = BACKTRACE_ENTRIES - 1;
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i = index[p] - 1;
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l -= length[p];
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n--;
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}
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return i;
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}
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// --- cNonBlockingFileReader ------------------------------------------------
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class cNonBlockingFileReader : public cThread {
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private:
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cUnbufferedFile *f;
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uchar *buffer;
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int wanted;
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int length;
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bool hasData;
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cCondWait newSet;
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cCondVar newDataCond;
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cMutex newDataMutex;
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protected:
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void Action(void);
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public:
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cNonBlockingFileReader(void);
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~cNonBlockingFileReader();
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void Clear(void);
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int Read(cUnbufferedFile *File, uchar *Buffer, int Length);
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bool Reading(void) { return buffer; }
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bool WaitForDataMs(int msToWait);
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};
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cNonBlockingFileReader::cNonBlockingFileReader(void)
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:cThread("non blocking file reader")
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{
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f = NULL;
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buffer = NULL;
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wanted = length = 0;
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hasData = false;
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Start();
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}
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cNonBlockingFileReader::~cNonBlockingFileReader()
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{
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newSet.Signal();
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Cancel(3);
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free(buffer);
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}
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void cNonBlockingFileReader::Clear(void)
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{
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Lock();
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f = NULL;
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free(buffer);
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buffer = NULL;
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wanted = length = 0;
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hasData = false;
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Unlock();
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newSet.Signal();
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}
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int cNonBlockingFileReader::Read(cUnbufferedFile *File, uchar *Buffer, int Length)
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{
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if (hasData && buffer) {
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if (buffer != Buffer) {
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esyslog("ERROR: cNonBlockingFileReader::Read() called with different buffer!");
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errno = EINVAL;
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return -1;
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}
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buffer = NULL;
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return length;
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}
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if (!buffer) {
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f = File;
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buffer = Buffer;
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wanted = Length;
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length = 0;
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hasData = false;
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newSet.Signal();
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}
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errno = EAGAIN;
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return -1;
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}
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void cNonBlockingFileReader::Action(void)
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{
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while (Running()) {
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Lock();
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if (!hasData && f && buffer) {
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int r = f->Read(buffer + length, wanted - length);
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if (r >= 0) {
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length += r;
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if (!r || length == wanted) { // r == 0 means EOF
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cMutexLock NewDataLock(&newDataMutex);
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hasData = true;
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newDataCond.Broadcast();
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}
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}
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else if (r < 0 && FATALERRNO) {
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LOG_ERROR;
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length = r; // this will forward the error status to the caller
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hasData = true;
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}
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}
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Unlock();
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newSet.Wait(1000);
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}
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}
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bool cNonBlockingFileReader::WaitForDataMs(int msToWait)
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{
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cMutexLock NewDataLock(&newDataMutex);
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if (hasData)
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return true;
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return newDataCond.TimedWait(newDataMutex, msToWait);
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}
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// --- cDvbPlayer ------------------------------------------------------------
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#define PLAYERBUFSIZE MEGABYTE(1)
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// The number of seconds to back up when resuming an interrupted replay session:
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#define RESUMEBACKUP 10
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class cDvbPlayer : public cPlayer, cThread {
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private:
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enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill };
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enum ePlayDirs { pdForward, pdBackward };
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static int Speeds[];
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cNonBlockingFileReader *nonBlockingFileReader;
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cRingBufferFrame *ringBuffer;
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cBackTrace *backTrace;
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cFileName *fileName;
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cIndexFile *index;
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cUnbufferedFile *replayFile;
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double framesPerSecond;
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bool isPesRecording;
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bool eof;
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bool firstPacket;
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ePlayModes playMode;
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ePlayDirs playDir;
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int trickSpeed;
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int readIndex, writeIndex;
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cFrame *readFrame;
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cFrame *playFrame;
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void TrickSpeed(int Increment);
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void Empty(void);
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bool NextFile(uchar FileNumber = 0, int FileOffset = -1);
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int Resume(void);
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bool Save(void);
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protected:
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virtual void Activate(bool On);
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virtual void Action(void);
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public:
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cDvbPlayer(const char *FileName);
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virtual ~cDvbPlayer();
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bool Active(void) { return cThread::Running(); }
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void Pause(void);
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void Play(void);
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void Forward(void);
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void Backward(void);
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int SkipFrames(int Frames);
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void SkipSeconds(int Seconds);
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void Goto(int Position, bool Still = false);
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virtual double FramesPerSecond(void) { return framesPerSecond; }
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virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
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virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
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};
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#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
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#define NORMAL_SPEED 4 // the index of the '1' entry in the following array
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#define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction
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#define SPEED_MULT 12 // the speed multiplier
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int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 };
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cDvbPlayer::cDvbPlayer(const char *FileName)
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:cThread("dvbplayer")
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{
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nonBlockingFileReader = NULL;
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ringBuffer = NULL;
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backTrace = NULL;
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index = NULL;
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cRecording Recording(FileName);
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framesPerSecond = Recording.FramesPerSecond();
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isPesRecording = Recording.IsPesRecording();
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eof = false;
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firstPacket = true;
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playMode = pmPlay;
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playDir = pdForward;
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trickSpeed = NORMAL_SPEED;
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readIndex = writeIndex = -1;
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readFrame = NULL;
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playFrame = NULL;
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isyslog("replay %s", FileName);
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fileName = new cFileName(FileName, false, false, isPesRecording);
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replayFile = fileName->Open();
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if (!replayFile)
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return;
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ringBuffer = new cRingBufferFrame(PLAYERBUFSIZE);
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// Create the index file:
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index = new cIndexFile(FileName, false, isPesRecording);
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if (!index)
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esyslog("ERROR: can't allocate index");
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else if (!index->Ok()) {
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delete index;
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index = NULL;
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}
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backTrace = new cBackTrace;
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}
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cDvbPlayer::~cDvbPlayer()
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{
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Detach();
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Save();
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delete readFrame; // might not have been stored in the buffer in Action()
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delete index;
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delete fileName;
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delete backTrace;
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delete ringBuffer;
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}
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void cDvbPlayer::TrickSpeed(int Increment)
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{
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int nts = trickSpeed + Increment;
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if (Speeds[nts] == 1) {
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trickSpeed = nts;
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if (playMode == pmFast)
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Play();
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else
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Pause();
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}
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else if (Speeds[nts]) {
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trickSpeed = nts;
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int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT;
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int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult;
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if (sp > MAX_VIDEO_SLOWMOTION)
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sp = MAX_VIDEO_SLOWMOTION;
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DeviceTrickSpeed(sp);
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}
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}
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void cDvbPlayer::Empty(void)
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{
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LOCK_THREAD;
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if (nonBlockingFileReader)
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nonBlockingFileReader->Clear();
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if ((readIndex = backTrace->Get(playDir == pdForward)) < 0)
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readIndex = writeIndex;
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delete readFrame; // might not have been stored in the buffer in Action()
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readFrame = NULL;
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playFrame = NULL;
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ringBuffer->Clear();
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backTrace->Clear();
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DeviceClear();
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firstPacket = true;
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}
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bool cDvbPlayer::NextFile(uchar FileNumber, int FileOffset)
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{
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if (FileNumber > 0)
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replayFile = fileName->SetOffset(FileNumber, FileOffset);
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else if (replayFile && eof)
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replayFile = fileName->NextFile();
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eof = false;
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return replayFile != NULL;
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}
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int cDvbPlayer::Resume(void)
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{
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if (index) {
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int Index = index->GetResume();
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if (Index >= 0) {
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uint16_t FileNumber;
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off_t FileOffset;
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if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset))
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return Index;
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}
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}
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return -1;
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}
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bool cDvbPlayer::Save(void)
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{
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if (index) {
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int Index = writeIndex;
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if (Index >= 0) {
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Index -= RESUMEBACKUP * framesPerSecond;
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if (Index > 0)
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Index = index->GetNextIFrame(Index, false);
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else
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Index = 0;
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if (Index >= 0)
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return index->StoreResume(Index);
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}
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}
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return false;
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}
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void cDvbPlayer::Activate(bool On)
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{
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if (On) {
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if (replayFile)
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Start();
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}
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else
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Cancel(9);
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}
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void cDvbPlayer::Action(void)
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{
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uchar *b = NULL;
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uchar *p = NULL;
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int pc = 0;
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readIndex = Resume();
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if (readIndex >= 0)
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isyslog("resuming replay at index %d (%s)", readIndex, *IndexToHMSF(readIndex, true, framesPerSecond));
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nonBlockingFileReader = new cNonBlockingFileReader;
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int Length = 0;
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bool Sleep = false;
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bool WaitingForData = false;
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while (Running() && (NextFile() || readIndex >= 0 || ringBuffer->Available() || !DeviceFlush(100))) {
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if (Sleep) {
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if (WaitingForData)
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nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data
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else
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cCondWait::SleepMs(3); // this keeps the CPU load low
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Sleep = false;
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}
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cPoller Poller;
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if (DevicePoll(Poller, 100)) {
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LOCK_THREAD;
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// Read the next frame from the file:
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if (playMode != pmStill && playMode != pmPause) {
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if (!readFrame && (replayFile || readIndex >= 0)) {
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if (!nonBlockingFileReader->Reading()) {
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if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
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uint16_t FileNumber;
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off_t FileOffset;
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bool TimeShiftMode = index->IsStillRecording();
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int Index = -1;
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if (DeviceHasIBPTrickSpeed() && playDir == pdForward) {
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if (index->Get(readIndex + 1, &FileNumber, &FileOffset, NULL, &Length))
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Index = readIndex + 1;
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}
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else
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Index = index->GetNextIFrame(readIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, TimeShiftMode);
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if (Index >= 0) {
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if (!NextFile(FileNumber, FileOffset)) {
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readIndex = Index;
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continue;
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}
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}
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else {
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if (!TimeShiftMode && playDir == pdForward) {
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// hit end of recording: signal end of file but don't change playMode
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readIndex = -1;
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eof = true;
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continue;
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}
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// hit begin of recording: wait for device buffers to drain
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// before changing play mode:
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if (!DeviceFlush(100))
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continue;
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// can't call Play() here, because those functions may only be
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// called from the foreground thread - and we also don't need
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// to empty the buffer here
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DevicePlay();
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playMode = pmPlay;
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playDir = pdForward;
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continue;
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}
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readIndex = Index;
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}
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else if (index) {
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uint16_t FileNumber;
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off_t FileOffset;
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readIndex++;
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if (!(index->Get(readIndex, &FileNumber, &FileOffset, NULL, &Length) && NextFile(FileNumber, FileOffset))) {
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readIndex = -1;
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eof = true;
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continue;
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}
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}
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else // allows replay even if the index file is missing
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Length = MAXFRAMESIZE;
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if (Length == -1)
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Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex)
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else if (Length > MAXFRAMESIZE) {
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esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE);
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Length = MAXFRAMESIZE;
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}
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b = MALLOC(uchar, Length);
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}
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int r = nonBlockingFileReader->Read(replayFile, b, Length);
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if (r > 0) {
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WaitingForData = false;
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readFrame = new cFrame(b, -r, ftUnknown, readIndex); // hands over b to the ringBuffer
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b = NULL;
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}
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else if (r == 0)
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eof = true;
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else if (r < 0 && errno == EAGAIN)
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WaitingForData = true;
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else if (r < 0 && FATALERRNO) {
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LOG_ERROR;
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break;
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}
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}
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// Store the frame in the buffer:
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if (readFrame) {
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if (ringBuffer->Put(readFrame))
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readFrame = NULL;
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}
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}
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else
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Sleep = true;
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// Get the next frame from the buffer:
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if (!playFrame) {
|
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playFrame = ringBuffer->Get();
|
|
p = NULL;
|
|
pc = 0;
|
|
}
|
|
|
|
// Play the frame:
|
|
|
|
if (playFrame) {
|
|
if (!p) {
|
|
p = playFrame->Data();
|
|
pc = playFrame->Count();
|
|
if (p) {
|
|
if (firstPacket) {
|
|
if (isPesRecording) {
|
|
PlayPes(NULL, 0);
|
|
cRemux::SetBrokenLink(p, pc);
|
|
}
|
|
else
|
|
PlayTs(NULL, 0);
|
|
firstPacket = false;
|
|
}
|
|
}
|
|
}
|
|
if (p) {
|
|
int w;
|
|
if (isPesRecording)
|
|
w = PlayPes(p, pc, playMode != pmPlay);
|
|
else
|
|
w = PlayTs(p, TS_SIZE, playMode != pmPlay);
|
|
if (w > 0) {
|
|
p += w;
|
|
pc -= w;
|
|
}
|
|
else if (w < 0 && FATALERRNO) {
|
|
LOG_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
if (pc <= 0) {
|
|
writeIndex = playFrame->Index();
|
|
backTrace->Add(playFrame->Index(), playFrame->Count());
|
|
ringBuffer->Drop(playFrame);
|
|
playFrame = NULL;
|
|
p = NULL;
|
|
}
|
|
}
|
|
else
|
|
Sleep = true;
|
|
}
|
|
}
|
|
|
|
cNonBlockingFileReader *nbfr = nonBlockingFileReader;
|
|
nonBlockingFileReader = NULL;
|
|
delete nbfr;
|
|
}
|
|
|
|
void cDvbPlayer::Pause(void)
|
|
{
|
|
if (playMode == pmPause || playMode == pmStill)
|
|
Play();
|
|
else {
|
|
LOCK_THREAD;
|
|
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
|
|
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
|
|
Empty();
|
|
}
|
|
DeviceFreeze();
|
|
playMode = pmPause;
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Play(void)
|
|
{
|
|
if (playMode != pmPlay) {
|
|
LOCK_THREAD;
|
|
if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
|
|
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
|
|
Empty();
|
|
}
|
|
DevicePlay();
|
|
playMode = pmPlay;
|
|
playDir = pdForward;
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Forward(void)
|
|
{
|
|
if (index) {
|
|
switch (playMode) {
|
|
case pmFast:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdForward ? 1 : -1);
|
|
break;
|
|
}
|
|
else if (playDir == pdForward) {
|
|
Play();
|
|
break;
|
|
}
|
|
// run into pmPlay
|
|
case pmPlay: {
|
|
LOCK_THREAD;
|
|
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
|
|
Empty();
|
|
DeviceMute();
|
|
playMode = pmFast;
|
|
playDir = pdForward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
|
|
}
|
|
break;
|
|
case pmSlow:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdForward ? -1 : 1);
|
|
break;
|
|
}
|
|
else if (playDir == pdForward) {
|
|
Pause();
|
|
break;
|
|
}
|
|
// run into pmPause
|
|
case pmStill:
|
|
case pmPause:
|
|
DeviceMute();
|
|
playMode = pmSlow;
|
|
playDir = pdForward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Backward(void)
|
|
{
|
|
if (index) {
|
|
switch (playMode) {
|
|
case pmFast:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdBackward ? 1 : -1);
|
|
break;
|
|
}
|
|
else if (playDir == pdBackward) {
|
|
Play();
|
|
break;
|
|
}
|
|
// run into pmPlay
|
|
case pmPlay: {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
DeviceMute();
|
|
playMode = pmFast;
|
|
playDir = pdBackward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
|
|
}
|
|
break;
|
|
case pmSlow:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdBackward ? -1 : 1);
|
|
break;
|
|
}
|
|
else if (playDir == pdBackward) {
|
|
Pause();
|
|
break;
|
|
}
|
|
// run into pmPause
|
|
case pmStill:
|
|
case pmPause: {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
DeviceMute();
|
|
playMode = pmSlow;
|
|
playDir = pdBackward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
int cDvbPlayer::SkipFrames(int Frames)
|
|
{
|
|
if (index && Frames) {
|
|
int Current, Total;
|
|
GetIndex(Current, Total, true);
|
|
int OldCurrent = Current;
|
|
// As GetNextIFrame() increments/decrements at least once, the
|
|
// destination frame (= Current + Frames) must be adjusted by
|
|
// -1/+1 respectively.
|
|
Current = index->GetNextIFrame(Current + Frames + (Frames > 0 ? -1 : 1), Frames > 0);
|
|
return Current >= 0 ? Current : OldCurrent;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void cDvbPlayer::SkipSeconds(int Seconds)
|
|
{
|
|
if (index && Seconds) {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
int Index = writeIndex;
|
|
if (Index >= 0) {
|
|
Index = max(Index + SecondsToFrames(Seconds, framesPerSecond), 0);
|
|
if (Index > 0)
|
|
Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL, true);
|
|
if (Index >= 0)
|
|
readIndex = writeIndex = Index - 1; // Action() will first increment it!
|
|
}
|
|
Play();
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Goto(int Index, bool Still)
|
|
{
|
|
if (index) {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
if (++Index <= 0)
|
|
Index = 1; // not '0', to allow GetNextIFrame() below to work!
|
|
uint16_t FileNumber;
|
|
off_t FileOffset;
|
|
int Length;
|
|
Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length);
|
|
if (Index >= 0 && NextFile(FileNumber, FileOffset) && Still) {
|
|
uchar b[MAXFRAMESIZE];
|
|
int r = ReadFrame(replayFile, b, Length, sizeof(b));
|
|
if (r > 0) {
|
|
if (playMode == pmPause)
|
|
DevicePlay();
|
|
DeviceStillPicture(b, r);
|
|
}
|
|
playMode = pmStill;
|
|
}
|
|
readIndex = writeIndex = Index;
|
|
}
|
|
}
|
|
|
|
bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
|
|
{
|
|
if (index) {
|
|
if (playMode == pmStill)
|
|
Current = max(readIndex, 0);
|
|
else {
|
|
Current = max(writeIndex, 0);
|
|
if (SnapToIFrame) {
|
|
int i1 = index->GetNextIFrame(Current + 1, false);
|
|
int i2 = index->GetNextIFrame(Current, true);
|
|
Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2;
|
|
}
|
|
}
|
|
Total = index->Last();
|
|
return true;
|
|
}
|
|
Current = Total = -1;
|
|
return false;
|
|
}
|
|
|
|
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
|
|
{
|
|
Play = (playMode == pmPlay || playMode == pmFast);
|
|
Forward = (playDir == pdForward);
|
|
if (playMode == pmFast || playMode == pmSlow)
|
|
Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0;
|
|
else
|
|
Speed = -1;
|
|
return true;
|
|
}
|
|
|
|
// --- cDvbPlayerControl -----------------------------------------------------
|
|
|
|
cDvbPlayerControl::cDvbPlayerControl(const char *FileName)
|
|
:cControl(player = new cDvbPlayer(FileName))
|
|
{
|
|
}
|
|
|
|
cDvbPlayerControl::~cDvbPlayerControl()
|
|
{
|
|
Stop();
|
|
}
|
|
|
|
bool cDvbPlayerControl::Active(void)
|
|
{
|
|
return player && player->Active();
|
|
}
|
|
|
|
void cDvbPlayerControl::Stop(void)
|
|
{
|
|
delete player;
|
|
player = NULL;
|
|
}
|
|
|
|
void cDvbPlayerControl::Pause(void)
|
|
{
|
|
if (player)
|
|
player->Pause();
|
|
}
|
|
|
|
void cDvbPlayerControl::Play(void)
|
|
{
|
|
if (player)
|
|
player->Play();
|
|
}
|
|
|
|
void cDvbPlayerControl::Forward(void)
|
|
{
|
|
if (player)
|
|
player->Forward();
|
|
}
|
|
|
|
void cDvbPlayerControl::Backward(void)
|
|
{
|
|
if (player)
|
|
player->Backward();
|
|
}
|
|
|
|
void cDvbPlayerControl::SkipSeconds(int Seconds)
|
|
{
|
|
if (player)
|
|
player->SkipSeconds(Seconds);
|
|
}
|
|
|
|
int cDvbPlayerControl::SkipFrames(int Frames)
|
|
{
|
|
if (player)
|
|
return player->SkipFrames(Frames);
|
|
return -1;
|
|
}
|
|
|
|
bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
|
|
{
|
|
if (player) {
|
|
player->GetIndex(Current, Total, SnapToIFrame);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
|
|
{
|
|
return player && player->GetReplayMode(Play, Forward, Speed);
|
|
}
|
|
|
|
void cDvbPlayerControl::Goto(int Position, bool Still)
|
|
{
|
|
if (player)
|
|
player->Goto(Position, Still);
|
|
}
|