mirror of
https://github.com/VDR4Arch/vdr.git
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269 lines
5.2 KiB
C
269 lines
5.2 KiB
C
/*
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* tools.c: Various tools
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*
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* See the main source file 'osm.c' for copyright information and
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* how to reach the author.
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*
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* $Id: tools.c 1.3 2000/04/15 15:10:05 kls Exp $
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*/
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#define _GNU_SOURCE
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#include "tools.h"
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#include <dirent.h>
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#include <errno.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <unistd.h>
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#define MaxBuffer 1000
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int SysLogLevel = 3;
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void writechar(int filedes, char c)
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{
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write(filedes, &c, sizeof(c));
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}
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void writeint(int filedes, int n)
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{
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write(filedes, &n, sizeof(n));
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}
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char readchar(int filedes)
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{
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char c;
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read(filedes, &c, 1);
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return c;
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}
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bool readint(int filedes, int &n)
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{
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//XXX timeout!!
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return read(filedes, &n, sizeof(n));
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}
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char *readline(FILE *f)
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{
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static char buffer[MaxBuffer];
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if (fgets(buffer, sizeof(buffer), f) > 0) {
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int l = strlen(buffer) - 1;
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if (l >= 0 && buffer[l] == '\n')
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buffer[l] = 0;
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return buffer;
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}
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return NULL;
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}
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int time_ms(void)
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{
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static time_t t0 = 0;
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struct timeval t;
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if (gettimeofday(&t, NULL) == 0) {
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if (t0 == 0)
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t0 = t.tv_sec; // this avoids an overflow (we only work with deltas)
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return (t.tv_sec - t0) * 1000 + t.tv_usec / 1000;
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}
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return 0;
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}
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void delay_ms(int ms)
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{
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int t0 = time_ms();
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while (time_ms() - t0 < ms)
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;
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}
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bool MakeDirs(const char *FileName, bool IsDirectory)
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{
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bool result = true;
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char *s = strdup(FileName);
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char *p = s;
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if (*p == '/')
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p++;
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while ((p = strchr(p, '/')) != NULL || IsDirectory) {
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if (p)
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*p = 0;
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struct stat fs;
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if (stat(s, &fs) != 0 || !S_ISDIR(fs.st_mode)) {
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isyslog(LOG_INFO, "creating directory %s", s);
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if (mkdir(s, S_IRWXU | S_IRGRP | S_IXGRP | S_IROTH | S_IXOTH) == -1) {
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esyslog(LOG_ERR, "ERROR: %s: %s", s, strerror(errno));
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result = false;
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break;
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}
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}
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if (p)
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*p++ = '/';
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else
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break;
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}
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delete s;
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return result;
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}
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bool RemoveFileOrDir(const char *FileName)
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{
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struct stat st;
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if (stat(FileName, &st) == 0) {
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if (S_ISDIR(st.st_mode)) {
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DIR *d = opendir(FileName);
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if (d) {
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struct dirent *e;
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while ((e = readdir(d)) != NULL) {
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if (strcmp(e->d_name, ".") && strcmp(e->d_name, "..")) {
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char *buffer;
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asprintf(&buffer, "%s/%s", FileName, e->d_name);
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if (remove(buffer) < 0)
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esyslog(LOG_ERR, "ERROR: %s: %s", buffer, strerror(errno));
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delete buffer;
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}
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}
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closedir(d);
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}
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else {
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esyslog(LOG_ERR, "ERROR: %s: %s", FileName, strerror(errno));
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return false;
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}
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}
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if (remove(FileName) == 0)
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return true;
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}
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else
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esyslog(LOG_ERR, "ERROR: %s: %s", FileName, strerror(errno));
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return false;
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}
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// --- cListObject -----------------------------------------------------------
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cListObject::cListObject(void)
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{
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prev = next = NULL;
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}
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cListObject::~cListObject()
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{
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}
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void cListObject::Append(cListObject *Object)
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{
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next = Object;
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Object->prev = this;
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}
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void cListObject::Unlink(void)
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{
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if (next)
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next->prev = prev;
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if (prev)
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prev->next = next;
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next = prev = NULL;
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}
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int cListObject::Index(void)
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{
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cListObject *p = prev;
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int i = 0;
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while (p) {
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i++;
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p = p->prev;
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}
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return i;
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}
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// --- cListBase -------------------------------------------------------------
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cListBase::cListBase(void)
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{
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objects = lastObject = NULL;
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}
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cListBase::~cListBase()
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{
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Clear();
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while (objects) {
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cListObject *object = objects->Next();
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delete objects;
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objects = object;
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}
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}
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void cListBase::Add(cListObject *Object)
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{
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if (lastObject)
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lastObject->Append(Object);
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else
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objects = Object;
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lastObject = Object;
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}
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void cListBase::Del(cListObject *Object)
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{
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if (Object == objects)
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objects = Object->Next();
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if (Object == lastObject)
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lastObject = Object->Prev();
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Object->Unlink();
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delete Object;
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}
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void cListBase::Move(int From, int To)
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{
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Move(Get(From), Get(To));
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}
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void cListBase::Move(cListObject *From, cListObject *To)
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{
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if (From && To) {
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if (From->Index() < To->Index())
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To = To->Next();
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if (From == objects)
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objects = From->Next();
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if (From == lastObject)
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lastObject = From->Prev();
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From->Unlink();
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if (To) {
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if (To->Prev())
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To->Prev()->Append(From);
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From->Append(To);
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}
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else
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lastObject->Append(From);
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if (!From->Prev())
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objects = From;
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}
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}
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void cListBase::Clear(void)
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{
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while (objects) {
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cListObject *object = objects->Next();
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delete objects;
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objects = object;
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}
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objects = lastObject = NULL;
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}
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cListObject *cListBase::Get(int Index)
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{
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cListObject *object = objects;
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while (object && Index-- > 0)
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object = object->Next();
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return object;
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}
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int cListBase::Count(void)
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{
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int n = 0;
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cListObject *object = objects;
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while (object) {
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n++;
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object = object->Next();
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}
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return n;
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}
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