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https://github.com/VDR4Arch/vdr.git
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51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
/*
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* sources.h: Source handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: sources.h 1.4 2005/05/14 09:30:41 kls Exp $
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*/
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#ifndef __SOURCES_H
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#define __SOURCES_H
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#include "config.h"
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class cSource : public cListObject {
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public:
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enum eSourceType {
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stNone = 0x0000,
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stCable = 0x4000,
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stSat = 0x8000,
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stTerr = 0xC000,
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st_Mask = 0xC000,
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st_Neg = 0x0800,
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st_Pos = 0x07FF,
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};
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private:
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int code;
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char *description;
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public:
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cSource(void);
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~cSource();
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int Code(void) const { return code; }
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const char *Description(void) const { return description; }
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bool Parse(const char *s);
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static cString ToString(int Code);
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static int FromString(const char *s);
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static int FromData(eSourceType SourceType, int Position = 0, bool East = false);
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static bool IsCable(int Code) { return (Code & st_Mask) == stCable; }
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static bool IsSat(int Code) { return (Code & st_Mask) == stSat; }
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static bool IsTerr(int Code) { return (Code & st_Mask) == stTerr; }
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};
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class cSources : public cConfig<cSource> {
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public:
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cSource *Get(int Code);
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};
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extern cSources Sources;
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#endif //__SOURCES_H
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