vdr/transfer.c
Klaus Schmidinger e4b016980b Version 1.2.5pre1
- Now explicitly handling exit value 0 and 2 in 'runvdr'.
- Added a missing 'w' to the allowed characters for Finnish and Swedish (thanks
  to Lauri Tischler and Ragnar Sundblad).
- Added channels for DVB-T Hannover (Germany) to channels.cont.terr (thanks to
  Peter Waechtler).
- Fixed a hangup in SVDRP when the client disappears without sending QUIT (thanks
  to Robert Bartl for reporting this one). The problem was introduced in version
  1.2.2 through the fix for an occasional "Broken pipe" error in SVDRP connections.
- Updated 'channels.conf.terr' for Berlin.
- Fixed displaying still pictures, now using the driver's VIDEO_STILLPICTURE call
  directly (thanks to Oliver Endriss). This also improves navigating through DVD
  menus with the DVD plugin. If this causes problems with your particular system
  (maybe because you are using the 'analogtv' plugin) you can reactivate the
  previous behaviour by commenting out the line
  #define VIDEO_STILLPICTURE_WORKS_WITH_VDR_FRAMES
  in VDR/dvbdevice.c.
  Note that you need driver version 2003-08-23 or later for this to work!
- Fixed handling extra blanks in plugin command lines.
- Actually implemented the SVDRP command DELC.
- Now clearing the player device if there are too many poll timeouts in 'Transfer
  Mode', which avoids buffer overflows and black screens in such cases.
2003-08-31 18:00:00 +02:00

206 lines
5.6 KiB
C

/*
* transfer.c: Transfer mode
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: transfer.c 1.14 2003/08/31 12:19:16 kls Exp $
*/
#include "transfer.h"
//XXX+ also used in recorder.c - find a better place???
// The size of the array used to buffer video data:
// (must be larger than MINVIDEODATA - see remux.h)
#define VIDEOBUFSIZE MEGABYTE(1)
#define POLLTIMEOUTS_BEFORE_DEVICECLEAR 3
// --- cTransfer -------------------------------------------------------------
cTransfer::cTransfer(int VPid, int APid1, int APid2, int DPid1, int DPid2)
:cReceiver(0, -1, 5, VPid, APid1, APid2, DPid1, DPid2)
{
ringBuffer = new cRingBufferLinear(VIDEOBUFSIZE, TS_SIZE * 2, true);
remux = new cRemux(VPid, APid1, APid2, DPid1, DPid2);
canToggleAudioTrack = false;
audioTrack = 0xC0;
gotBufferReserve = false;
active = false;
}
cTransfer::~cTransfer()
{
cReceiver::Detach();
cPlayer::Detach();
delete remux;
delete ringBuffer;
}
void cTransfer::Activate(bool On)
{
if (On) {
if (!active)
Start();
}
else if (active) {
active = false;
Cancel(3);
}
}
void cTransfer::Receive(uchar *Data, int Length)
{
if (IsAttached()) {
int i = 0;
while (active && Length > 0) {
if (i++ > 10) {
esyslog("ERROR: ring buffer overflow (%d bytes dropped)", Length);
break;
}
int p = ringBuffer->Put(Data, Length);
Length -= p;
Data += p;
}
}
}
void cTransfer::Action(void)
{
dsyslog("transfer thread started (pid=%d)", getpid());
int PollTimeouts = 0;
active = true;
while (active) {
//XXX+ Maybe we need this to avoid buffer underruns in driver.
//XXX+ But then again, it appears to play just fine without this...
/*
if (!gotBufferReserve) {
if (ringBuffer->Available() < 4 * MAXFRAMESIZE) {
usleep(100000); // allow the buffer to collect some reserve
continue;
}
else
gotBufferReserve = true;
}
*/
// Get data from the buffer:
int r;
const uchar *b = ringBuffer->Get(r);
// Play the data:
if (b) {
int Count = r, Result;
uchar *p = remux->Process(b, Count, Result);
ringBuffer->Del(Count);
if (p) {
StripAudioPackets(p, Result, audioTrack);
while (Result > 0 && active) {
cPoller Poller;
if (DevicePoll(Poller, 100)) {
PollTimeouts = 0;
int w = PlayVideo(p, Result);
if (w > 0) {
p += w;
Result -= w;
}
else if (w < 0 && FATALERRNO) {
LOG_ERROR;
break;
}
}
else {
PollTimeouts++;
if (PollTimeouts == POLLTIMEOUTS_BEFORE_DEVICECLEAR) {
dsyslog("clearing device because of consecutive poll timeouts");
DeviceClear();
}
}
}
}
}
else
usleep(1); // this keeps the CPU load low
}
dsyslog("transfer thread ended (pid=%d)", getpid());
}
void cTransfer::StripAudioPackets(uchar *b, int Length, uchar Except)
{
for (int i = 0; i < Length - 6; i++) {
if (b[i] == 0x00 && b[i + 1] == 0x00 && b[i + 2] == 0x01) {
uchar c = b[i + 3];
int l = b[i + 4] * 256 + b[i + 5] + 6;
switch (c) {
case 0xBD: // dolby
if (Except)
PlayAudio(&b[i], l);
// continue with deleting the data - otherwise it disturbs DVB replay
case 0xC0 ... 0xC1: // audio
if (c == 0xC1)
canToggleAudioTrack = true;
if (!Except || c != Except)
memset(&b[i], 0x00, min(l, Length-i));
break;
case 0xE0 ... 0xEF: // video
break;
default:
//esyslog("ERROR: unexpected packet id %02X", c);
l = 0;
}
if (l)
i += l - 1; // the loop increments, too!
}
/*XXX
else
esyslog("ERROR: broken packet header");
XXX*/
}
}
int cTransfer::NumAudioTracks(void) const
{
return canToggleAudioTrack ? 2 : 1;
}
const char **cTransfer::GetAudioTracks(int *CurrentTrack) const
{
if (NumAudioTracks()) {
if (CurrentTrack)
*CurrentTrack = (audioTrack == 0xC0) ? 0 : 1;
static const char *audioTracks1[] = { "Audio 1", NULL };
static const char *audioTracks2[] = { "Audio 1", "Audio 2", NULL };
return NumAudioTracks() > 1 ? audioTracks2 : audioTracks1;
}
return NULL;
}
void cTransfer::SetAudioTrack(int Index)
{
if ((audioTrack == 0xC0) != (Index == 0)) {
audioTrack = (Index == 1) ? 0xC1 : 0xC0;
DeviceClear();
}
}
// --- cTransferControl ------------------------------------------------------
cDevice *cTransferControl::receiverDevice = NULL;
cTransferControl::cTransferControl(cDevice *ReceiverDevice, int VPid, int APid1, int APid2, int DPid1, int DPid2)
:cControl(transfer = new cTransfer(VPid, APid1, APid2, DPid1, DPid2), true)
{
ReceiverDevice->AttachReceiver(transfer);
receiverDevice = ReceiverDevice;
}
cTransferControl::~cTransferControl()
{
receiverDevice = NULL;
delete transfer;
}