vdr/osd.c
Klaus Schmidinger c80a53ff6e Version 1.3.7
- Fixed a memory leak in thread handling when using NPTL (thanks to Jon Burgess).
- Fixed handling Setup.RecordDolbyDigital, which was broken since version 1.1.6.
- Fixed handling text lengths for itemized EPG texts (thanks to Marcel Wiesweg).
- Fixed the help for LSTE and LSTR (was broken in 1.3.6).
- Improved iso8859-7 fonts (thanks to Dimitrios Dimitrakos).
- Added some 3-letter language codes (thanks to Marcus Mönnig).
- Added language code handling to the subtitling descriptor in 'libsi' (thanks to
  Pekka Virtanen).
- Moved several menu item classes from menu.c to menuitems.[hc] to make them
  available for plugins.
- The epg2html.pl script now handles '|' in description texts.
- The new setup option "OSD/Use small font" can be used to control the use of
  the small font (see MANUAL for details).
- Swapped osd.[hc] and osdbase.[hc] to have the virtual OSD base class named cOsd.
  Plugins may need to adjust their #include statements.
- Colors are now given as AARRGGBB instead of AABBGGRR. The values are mapped to
  the driver's (wrong) sequence in dvbosd.c (this should really be fixed in the
  driver, together with the endian problem).
- The new OSD setup parameters "Left" and "Top" can be used to define the top left
  corner of the OSD.
- The OSD size parameters are now in pixel (as opposed to formerly characters).
  When reading a 'setup.conf' file from an older version of VDR, the OSDwidth
  and OSDheight values will be converted to pixel automatically.
- The OSD is now fully device independent. See the comments in VDR/osd.h and the
  description in PLUGINS.html for information on how a plugin can implement an OSD
  display on arbitrary hardware.
- The OSD (actually its cBitmap class) can now handle XPM files. There are several
  XPM files in the VDR/symbols directory which can be used by skins (some of these
  have been taken from the "elchi" patch). See VDR/skinsttng.c for examples on how
  to use these.
- Due to the changes in the OSD handling the DEBUG_OSD option for a textual OSD
  has been dropped. There will be a plugin that implements a skin with this
  functionality later.
- The entire OSD display can now be implemented via "skins". See VDR/skins.[hc],
  VDR/skinclassic.[hc], VDR/skinsttng.[hc] and PLUGINS.html for information on how
  a plugin can implement its own skin. By default VDR comes with a "Classic" skin
  that implements the OSD display known from previous versions, and the new skin
  named "ST:TNG Panels", which is also the default skin now. The actual skin can
  be selected through "Setup/OSD/Skin".
- The colors used in a skin can now be configured using "themes". See PLUGINS.html
  for information on how a skin can make use of themes, and man vdr(5) for the
  structure of a theme file. The actual theme to use can be selected through
  "Setup/OSD/Theme".
- Added Croatian language texts (thanks to Drazen Dupor).
  NOTE: there is apparently a problem with the newly introduced iso8859-2 font,
  because as soon as Setup/OSD/Language is set to Croatian (currently the last one
  in the list) everything freezes and the vdr processes have to be killed with -9
  and the driver needs to be reloaded. Maybe somebody else can find out what's
  going wrong here...
- Added missing NULL checks when accessing sectionHandler in device.c (thanks to
  Pekka Virtanen).
- Fixed setting the time from the DVB data stream (thanks to Helmut Auer for
  pointing out a frequency/transponder handling mixup). This now also takes the
  actual source (sat, cable etc.) into account. Please go into "Setup/EPG" and
  set the "Set system time" and "Use time from transponder" parameters accordingly
  (this is necessary even if you have already set them before!).
2004-05-16 18:00:00 +02:00

772 lines
21 KiB
C

/*
* osd.c: Abstract On Screen Display layer
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.c 1.46 2004/05/16 09:25:06 kls Exp $
*/
#include "osd.h"
#include <math.h>
#include <signal.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/unistd.h>
#include "tools.h"
// --- cPalette --------------------------------------------------------------
cPalette::cPalette(int Bpp)
{
SetBpp(Bpp);
}
void cPalette::Reset(void)
{
numColors = 0;
modified = false;
}
int cPalette::Index(tColor Color)
{
for (int i = 0; i < numColors; i++) {
if (color[i] == Color)
return i;
}
if (numColors < maxColors) {
color[numColors++] = Color;
modified = true;
return numColors - 1;
}
dsyslog("too many different colors used in palette");
//TODO: return the index of the "closest" color?
return 0;
}
void cPalette::SetBpp(int Bpp)
{
bpp = Bpp;
maxColors = 1 << bpp;
Reset();
}
void cPalette::SetColor(int Index, tColor Color)
{
if (Index < maxColors) {
if (numColors <= Index) {
numColors = Index + 1;
modified = true;
}
else
modified |= color[Index] != Color;
color[Index] = Color;
}
}
const tColor *cPalette::Colors(int &NumColors)
{
NumColors = numColors;
return numColors ? color : NULL;
}
void cPalette::Take(const cPalette &Palette, tIndexes *Indexes, tColor ColorFg, tColor ColorBg)
{
for (int i = 0; i < Palette.numColors; i++) {
tColor Color = Palette.color[i];
if (ColorFg || ColorBg) {
switch (i) {
case 0: Color = ColorBg; break;
case 1: Color = ColorFg; break;
}
}
int n = Index(Color);
if (Indexes)
(*Indexes)[i] = n;
}
}
// --- cBitmap ---------------------------------------------------------------
cBitmap::cBitmap(int Width, int Height, int Bpp, int X0, int Y0)
:cPalette(Bpp)
{
bitmap = NULL;
x0 = X0;
y0 = Y0;
SetSize(Width, Height);
}
cBitmap::cBitmap(const char *FileName)
{
bitmap = NULL;
x0 = 0;
y0 = 0;
LoadXpm(FileName);
}
cBitmap::cBitmap(char *Xpm[])
{
bitmap = NULL;
x0 = 0;
y0 = 0;
SetXpm(Xpm);
}
cBitmap::~cBitmap()
{
free(bitmap);
}
void cBitmap::SetSize(int Width, int Height)
{
if (bitmap && Width == width && Height == height)
return;
width = Width;
height = Height;
free(bitmap);
bitmap = NULL;
dirtyX1 = 0;
dirtyY1 = 0;
dirtyX2 = width - 1;
dirtyY2 = height - 1;
if (width > 0 && height > 0) {
bitmap = MALLOC(tIndex, width * height);
if (bitmap)
memset(bitmap, 0x00, width * height);
else
esyslog("ERROR: can't allocate bitmap!");
}
else
esyslog("ERROR: illegal bitmap parameters (%d, %d)!", width, height);
}
bool cBitmap::Contains(int x, int y) const
{
x -= x0;
y -= y0;
return 0 <= x && x < width && 0 <= y && y < height;
}
bool cBitmap::Intersects(int x1, int y1, int x2, int y2) const
{
x1 -= x0;
y1 -= y0;
x2 -= x0;
y2 -= y0;
return !(x2 < 0 || x1 >= width || y2 < 0 || y1 >= height);
}
bool cBitmap::Dirty(int &x1, int &y1, int &x2, int &y2)
{
if (dirtyX2 >= 0) {
x1 = dirtyX1;
y1 = dirtyY1;
x2 = dirtyX2;
y2 = dirtyY2;
return true;
}
return false;
}
void cBitmap::Clean(void)
{
dirtyX1 = width;
dirtyY1 = height;
dirtyX2 = -1;
dirtyY2 = -1;
}
bool cBitmap::LoadXpm(const char *FileName)
{
bool Result = false;
FILE *f = fopen(FileName, "r");
if (f) {
char **Xpm = NULL;
bool isXpm = false;
int lines = 0;
int index = 0;
char *s;
while ((s = readline(f)) != NULL) {
s = skipspace(s);
if (!isXpm) {
if (strcmp(s, "/* XPM */") != 0) {
esyslog("ERROR: invalid header in XPM file '%s'", FileName);
break;
}
isXpm = true;
}
else if (*s++ == '"') {
if (!lines) {
int w, h, n, c;
if (4 != sscanf(s, "%d %d %d %d", &w, &h, &n, &c)) {
esyslog("ERROR: faulty 'values' line in XPM file '%s'", FileName);
break;
}
lines = h + n + 1;
Xpm = MALLOC(char *, lines);
}
char *q = strchr(s, '"');
if (!q) {
esyslog("ERROR: missing quotes in XPM file '%s'", FileName);
break;
}
*q = 0;
if (index < lines)
Xpm[index++] = strdup(s);
else {
esyslog("ERROR: too many lines in XPM file '%s'", FileName);
break;
}
}
}
if (index == lines)
Result = SetXpm(Xpm);
else
esyslog("ERROR: too few lines in XPM file '%s'", FileName);
for (int i = 0; i < index; i++)
free(Xpm[i]);
free(Xpm);
fclose(f);
}
else
esyslog("ERROR: can't open XPM file '%s'", FileName);
return Result;
}
bool cBitmap::SetXpm(char *Xpm[])
{
char **p = Xpm;
int w, h, n, c;
if (4 != sscanf(*p, "%d %d %d %d", &w, &h, &n, &c)) {
esyslog("ERROR: faulty 'values' line in XPM: '%s'", *p);
return false;
}
if (n > MAXNUMCOLORS) {
esyslog("ERROR: too many colors in XPM: %d", n);
return false;
}
int b = 0;
while (1 << (1 << b) < n)
b++;
SetBpp(1 << b);
SetSize(w, h);
for (int i = 0; i < n; i++) {
const char *s = *++p;
if (int(strlen(s)) < c) {
esyslog("ERROR: faulty 'colors' line in XPM: '%s'", s);
return false;
}
s = skipspace(s + c);
if (*s != 'c') {
esyslog("ERROR: unknown color key in XPM: '%c'", *s);
return false;
}
s = skipspace(s + 1);
if (*s != '#') {
esyslog("ERROR: unknown color code in XPM: '%c'", *s);
return false;
}
tColor color = strtoul(++s, NULL, 16) | 0xFF000000;
SetColor(i, color);
}
for (int y = 0; y < h; y++) {
const char *s = *++p;
if (int(strlen(s)) != w * c) {
esyslog("ERROR: faulty pixel line in XPM: %d '%s'", y, s);
return false;
}
for (int x = 0; x < w; x++) {
for (int i = 0; i <= n; i++) {
if (i == n) {
esyslog("ERROR: undefined pixel color in XPM: %d %d '%s'", x, y, s);
return false;
}
if (strncmp(Xpm[i + 1], s, c) == 0) {
SetIndex(x, y, i);
break;
}
}
s += c;
}
}
return true;
}
void cBitmap::SetIndex(int x, int y, tIndex Index)
{
if (bitmap) {
if (0 <= x && x < width && 0 <= y && y < height) {
if (bitmap[width * y + x] != Index) {
bitmap[width * y + x] = Index;
if (dirtyX1 > x) dirtyX1 = x;
if (dirtyY1 > y) dirtyY1 = y;
if (dirtyX2 < x) dirtyX2 = x;
if (dirtyY2 < y) dirtyY2 = y;
}
}
}
}
void cBitmap::DrawPixel(int x, int y, tColor Color)
{
x -= x0;
y -= y0;
SetIndex(x, y, Index(Color));
}
void cBitmap::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg)
{
if (bitmap && Bitmap.bitmap && Intersects(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1)) {
x -= x0;
y -= y0;
tIndexes Indexes;
if (ColorFg || ColorBg) {
}
Take(Bitmap, &Indexes, ColorFg, ColorBg);
for (int ix = 0; ix < Bitmap.width; ix++) {
for (int iy = 0; iy < Bitmap.height; iy++)
SetIndex(x + ix, y + iy, Indexes[int(Bitmap.bitmap[Bitmap.width * iy + ix])]);
}
}
}
void cBitmap::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
{
if (bitmap) {
int w = Font->Width(s);
int h = Font->Height();
int limit = 0;
if (Width || Height) {
int cw = Width ? Width : w;
int ch = Height ? Height : h;
if (!Intersects(x, y, x + cw - 1, y + ch - 1))
return;
DrawRectangle(x, y, x + cw - 1, y + ch - 1, ColorBg);
limit = x + cw - x0;
if (Width) {
if ((Alignment & taLeft) != 0)
;
else if ((Alignment & taRight) != 0) {
if (w < Width)
x += Width - w;
}
else { // taCentered
if (w < Width)
x += (Width - w) / 2;
}
}
if (Height) {
if ((Alignment & taTop) != 0)
;
else if ((Alignment & taBottom) != 0) {
if (h < Height)
y += Height - h;
}
else { // taCentered
if (h < Height)
y += (Height - h) / 2;
}
}
}
else if (!Intersects(x, y, x + w - 1, y + h - 1))
return;
x -= x0;
y -= y0;
tIndex fg = Index(ColorFg);
tIndex bg = Index(ColorBg);
while (s && *s) {
const cFont::tCharData *CharData = Font->CharData(*s++);
if (limit && int(x + CharData->width) > limit)
break; // we don't draw partial characters
if (int(x + CharData->width) > 0) {
for (int row = 0; row < h; row++) {
cFont::tPixelData PixelData = CharData->lines[row];
for (int col = CharData->width; col-- > 0; ) {
SetIndex(x + col, y + row, (PixelData & 1) ? fg : bg);
PixelData >>= 1;
}
}
}
x += CharData->width;
if (x > width - 1)
break;
}
}
}
void cBitmap::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
{
if (bitmap && Intersects(x1, y1, x2, y2)) {
x1 -= x0;
y1 -= y0;
x2 -= x0;
y2 -= y0;
x1 = max(x1, 0);
y1 = max(y1, 0);
x2 = min(x2, width - 1);
y2 = min(y2, height - 1);
if (x1 == 0 && y1 == 0 && x2 == width - 1 && y2 == height - 1)
Reset();
tIndex c = Index(Color);
for (int y = y1; y <= y2; y++)
for (int x = x1; x <= x2; x++)
SetIndex(x, y, c);
}
}
void cBitmap::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
{
if (!Intersects(x1, y1, x2, y2))
return;
// Algorithm based on http://homepage.smc.edu/kennedy_john/BELIPSE.PDF
int rx = x2 - x1;
int ry = y2 - y1;
int cx = (x1 + x2) / 2;
int cy = (y1 + y2) / 2;
switch (abs(Quadrants)) {
case 0: rx /= 2; ry /= 2; break;
case 1: cx = x1; cy = y2; break;
case 2: cx = x2; cy = y2; break;
case 3: cx = x2; cy = y1; break;
case 4: cx = x1; cy = y1; break;
case 5: cx = x1; ry /= 2; break;
case 6: cy = y2; rx /= 2; break;
case 7: cx = x2; ry /= 2; break;
case 8: cy = y1; rx /= 2; break;
}
int TwoASquare = 2 * rx * rx;
int TwoBSquare = 2 * ry * ry;
int x = rx;
int y = 0;
int XChange = ry * ry * (1 - 2 * rx);
int YChange = rx * rx;
int EllipseError = 0;
int StoppingX = TwoBSquare * rx;
int StoppingY = 0;
while (StoppingX >= StoppingY) {
switch (Quadrants) {
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
case 0:
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
}
y++;
StoppingY += TwoASquare;
EllipseError += YChange;
YChange += TwoASquare;
if (2 * EllipseError + XChange > 0) {
x--;
StoppingX -= TwoBSquare;
EllipseError += XChange;
XChange += TwoBSquare;
}
}
x = 0;
y = ry;
XChange = ry * ry;
YChange = rx * rx * (1 - 2 * ry);
EllipseError = 0;
StoppingX = 0;
StoppingY = TwoASquare * ry;
while (StoppingX <= StoppingY) {
switch (Quadrants) {
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
case 0:
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
}
x++;
StoppingX += TwoBSquare;
EllipseError += XChange;
XChange += TwoBSquare;
if (2 * EllipseError + YChange > 0) {
y--;
StoppingY -= TwoASquare;
EllipseError += YChange;
YChange += TwoASquare;
}
}
}
void cBitmap::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
{
// TODO This is just a quick and dirty implementation of a slope drawing
// machanism. If somebody can come up with a better solution, let's have it!
if (!Intersects(x1, y1, x2, y2))
return;
bool upper = Type & 0x01;
bool falling = Type & 0x02;
bool vertical = Type & 0x04;
if (vertical) {
for (int y = y1; y <= y2; y++) {
double c = cos((y - y1) * M_PI / (y2 - y1 + 1));
if (falling)
c = -c;
int x = int((x2 - x1 + 1) * c / 2);
if (upper && !falling || !upper && falling)
DrawRectangle(x1, y, (x1 + x2) / 2 + x, y, Color);
else
DrawRectangle((x1 + x2) / 2 + x, y, x2, y, Color);
}
}
else {
for (int x = x1; x <= x2; x++) {
double c = cos((x - x1) * M_PI / (x2 - x1 + 1));
if (falling)
c = -c;
int y = int((y2 - y1 + 1) * c / 2);
if (upper)
DrawRectangle(x, y1, x, (y1 + y2) / 2 + y, Color);
else
DrawRectangle(x, (y1 + y2) / 2 + y, x, y2, Color);
}
}
}
const tIndex *cBitmap::Data(int x, int y)
{
return &bitmap[y * width + x];
}
// --- cOsd ------------------------------------------------------------------
bool cOsd::isOpen = false;
cOsd::cOsd(int Left, int Top)
{
if (isOpen)
esyslog("ERROR: OSD opened without closing previous OSD!");
savedRegion = NULL;
numBitmaps = 0;
left = Left;
top = Top;
width = height = 0;
isOpen = true;
}
cOsd::~cOsd()
{
for (int i = 0; i < numBitmaps; i++)
delete bitmaps[i];
delete savedRegion;
isOpen = false;
}
cBitmap *cOsd::GetBitmap(int Area)
{
return Area < numBitmaps ? bitmaps[Area] : NULL;
}
eOsdError cOsd::CanHandleAreas(const tArea *Areas, int NumAreas)
{
for (int i = 0; i < NumAreas; i++) {
for (int j = i + 1; j < NumAreas; j++) {
if (Areas[i].Intersects(Areas[j]))
return oeAreasOverlap;
if (Areas[i].x1 > Areas[i].x2 || Areas[i].y1 > Areas[i].y2 || Areas[i].x1 < 0 || Areas[i].y1 < 0)
return oeWrongAlignment;
}
}
return oeOk;
}
eOsdError cOsd::SetAreas(const tArea *Areas, int NumAreas)
{
eOsdError Result = oeUnknown;
if (numBitmaps == 0) {
Result = CanHandleAreas(Areas, NumAreas);
if (Result == oeOk) {
width = height = 0;
for (int i = 0; i < NumAreas; i++) {
bitmaps[numBitmaps++] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1);
width = max(width, Areas[i].x2);
height = max(height, Areas[i].y2);
}
}
}
if (Result != oeOk)
esyslog("ERROR: cOsd::SetAreas returned %d\n", Result);
return Result;
}
void cOsd::SaveRegion(int x1, int y1, int x2, int y2)
{
delete savedRegion;
savedRegion = new cBitmap(x2 - x1 + 1, y2 - y1 + 1, 8, x1, y1);
for (int i = 0; i < numBitmaps; i++)
savedRegion->DrawBitmap(bitmaps[i]->X0(), bitmaps[i]->Y0(), *bitmaps[i]);
}
void cOsd::RestoreRegion(void)
{
if (savedRegion) {
DrawBitmap(savedRegion->X0(), savedRegion->Y0(), *savedRegion);
delete savedRegion;
savedRegion = NULL;
}
}
eOsdError cOsd::SetPalette(const cPalette &Palette, int Area)
{
if (Area < numBitmaps)
bitmaps[Area]->Take(Palette);
return oeUnknown;
}
void cOsd::DrawPixel(int x, int y, tColor Color)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawPixel(x, y, Color);
}
void cOsd::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg);
}
void cOsd::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
}
void cOsd::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawRectangle(x1, y1, x2, y2, Color);
}
void cOsd::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
}
void cOsd::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawSlope(x1, y1, x2, y2, Color, Type);
}
void cOsd::Flush(void)
{
}
// --- cOsdProvider ----------------------------------------------------------
cOsdProvider *cOsdProvider::osdProvider = NULL;
cOsdProvider::cOsdProvider(void)
{
delete osdProvider;
osdProvider = this;
}
cOsdProvider::~cOsdProvider()
{
osdProvider = NULL;
}
cOsd *cOsdProvider::NewOsd(int Left, int Top)
{
if (osdProvider)
return osdProvider->CreateOsd(Left, Top);
esyslog("ERROR: no OSD provider available - using dummy OSD!");
return new cOsd(Left, Top); // create a dummy cOsd, so that access won't result in a segfault
}
void cOsdProvider::Shutdown(void)
{
delete osdProvider;
osdProvider = NULL;
}
// --- cTextScroller ---------------------------------------------------------
cTextScroller::cTextScroller(void)
{
osd = NULL;
left = top = width = height = 0;
font = NULL;
colorFg = 0;
colorBg = 0;
offset = 0;
shown = 0;
}
cTextScroller::cTextScroller(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
{
Set(Osd, Left, Top, Width, Height, Text, Font, ColorFg, ColorBg);
}
void cTextScroller::Set(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
{
osd = Osd;
left = Left;
top = Top;
width = Width;
height = Height;
font = Font;
colorFg = ColorFg;
colorBg = ColorBg;
offset = 0;
textWrapper.Set(Text, Font, Width);
shown = min(Total(), height / font->Height());
height = shown * font->Height(); // sets height to the actually used height, which may be less than Height
DrawText();
}
void cTextScroller::Reset(void)
{
osd = NULL; // just makes sure it won't draw anything
}
void cTextScroller::DrawText(void)
{
if (osd) {
for (int i = 0; i < shown; i++)
osd->DrawText(left, top + i * font->Height(), textWrapper.GetLine(offset + i), colorFg, colorBg, font, width);
}
}
void cTextScroller::Scroll(bool Up, bool Page)
{
if (Up) {
if (CanScrollUp()) {
offset -= Page ? shown : 1;
if (offset < 0)
offset = 0;
DrawText();
}
}
else {
if (CanScrollDown()) {
offset += Page ? shown : 1;
if (offset + shown > Total())
offset = Total() - shown;
DrawText();
}
}
}