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- Fixed a memory leak in thread handling when using NPTL (thanks to Jon Burgess). - Fixed handling Setup.RecordDolbyDigital, which was broken since version 1.1.6. - Fixed handling text lengths for itemized EPG texts (thanks to Marcel Wiesweg). - Fixed the help for LSTE and LSTR (was broken in 1.3.6). - Improved iso8859-7 fonts (thanks to Dimitrios Dimitrakos). - Added some 3-letter language codes (thanks to Marcus Mönnig). - Added language code handling to the subtitling descriptor in 'libsi' (thanks to Pekka Virtanen). - Moved several menu item classes from menu.c to menuitems.[hc] to make them available for plugins. - The epg2html.pl script now handles '|' in description texts. - The new setup option "OSD/Use small font" can be used to control the use of the small font (see MANUAL for details). - Swapped osd.[hc] and osdbase.[hc] to have the virtual OSD base class named cOsd. Plugins may need to adjust their #include statements. - Colors are now given as AARRGGBB instead of AABBGGRR. The values are mapped to the driver's (wrong) sequence in dvbosd.c (this should really be fixed in the driver, together with the endian problem). - The new OSD setup parameters "Left" and "Top" can be used to define the top left corner of the OSD. - The OSD size parameters are now in pixel (as opposed to formerly characters). When reading a 'setup.conf' file from an older version of VDR, the OSDwidth and OSDheight values will be converted to pixel automatically. - The OSD is now fully device independent. See the comments in VDR/osd.h and the description in PLUGINS.html for information on how a plugin can implement an OSD display on arbitrary hardware. - The OSD (actually its cBitmap class) can now handle XPM files. There are several XPM files in the VDR/symbols directory which can be used by skins (some of these have been taken from the "elchi" patch). See VDR/skinsttng.c for examples on how to use these. - Due to the changes in the OSD handling the DEBUG_OSD option for a textual OSD has been dropped. There will be a plugin that implements a skin with this functionality later. - The entire OSD display can now be implemented via "skins". See VDR/skins.[hc], VDR/skinclassic.[hc], VDR/skinsttng.[hc] and PLUGINS.html for information on how a plugin can implement its own skin. By default VDR comes with a "Classic" skin that implements the OSD display known from previous versions, and the new skin named "ST:TNG Panels", which is also the default skin now. The actual skin can be selected through "Setup/OSD/Skin". - The colors used in a skin can now be configured using "themes". See PLUGINS.html for information on how a skin can make use of themes, and man vdr(5) for the structure of a theme file. The actual theme to use can be selected through "Setup/OSD/Theme". - Added Croatian language texts (thanks to Drazen Dupor). NOTE: there is apparently a problem with the newly introduced iso8859-2 font, because as soon as Setup/OSD/Language is set to Croatian (currently the last one in the list) everything freezes and the vdr processes have to be killed with -9 and the driver needs to be reloaded. Maybe somebody else can find out what's going wrong here... - Added missing NULL checks when accessing sectionHandler in device.c (thanks to Pekka Virtanen). - Fixed setting the time from the DVB data stream (thanks to Helmut Auer for pointing out a frequency/transponder handling mixup). This now also takes the actual source (sat, cable etc.) into account. Please go into "Setup/EPG" and set the "Set system time" and "Use time from transponder" parameters accordingly (this is necessary even if you have already set them before!).
92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
/*
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* plugin.h: The VDR plugin interface
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: plugin.h 1.7 2004/04/30 13:46:21 kls Exp $
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*/
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#ifndef __PLUGIN_H
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#define __PLUGIN_H
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#include "i18n.h"
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#include "menuitems.h"
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#include "osdbase.h"
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#include "tools.h"
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#define VDRPLUGINCREATOR(PluginClass) extern "C" void *VDRPluginCreator(void) { return new PluginClass; }
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class cPlugin {
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friend class cDll;
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private:
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static char *configDirectory;
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const char *name;
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void SetName(const char *s);
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public:
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cPlugin(void);
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virtual ~cPlugin();
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const char *Name(void) { return name; }
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virtual const char *Version(void) = 0;
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virtual const char *Description(void) = 0;
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virtual const char *CommandLineHelp(void);
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virtual bool ProcessArgs(int argc, char *argv[]);
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virtual bool Initialize(void);
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virtual bool Start(void);
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virtual void Housekeeping(void);
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virtual const char *MainMenuEntry(void);
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virtual cOsdObject *MainMenuAction(void);
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virtual cMenuSetupPage *SetupMenu(void);
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virtual bool SetupParse(const char *Name, const char *Value);
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void SetupStore(const char *Name, const char *Value = NULL);
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void SetupStore(const char *Name, int Value);
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void RegisterI18n(const tI18nPhrase * const Phrases);
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static void SetConfigDirectory(const char *Dir);
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static const char *ConfigDirectory(const char *PluginName = NULL);
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};
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class cDll : public cListObject {
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private:
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char *fileName;
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char *args;
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void *handle;
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cPlugin *plugin;
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public:
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cDll(const char *FileName, const char *Args);
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virtual ~cDll();
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bool Load(bool Log = false);
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cPlugin *Plugin(void) { return plugin; }
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};
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class cDlls : public cList<cDll> {};
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class cPluginManager {
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private:
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static cPluginManager *pluginManager;
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char *directory;
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time_t lastHousekeeping;
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int nextHousekeeping;
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cDlls dlls;
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public:
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cPluginManager(const char *Directory);
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virtual ~cPluginManager();
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void SetDirectory(const char *Directory);
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void AddPlugin(const char *Args);
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bool LoadPlugins(bool Log = false);
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bool InitializePlugins(void);
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bool StartPlugins(void);
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void Housekeeping(void);
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static bool HasPlugins(void);
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static cPlugin *GetPlugin(int Index);
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static cPlugin *GetPlugin(const char *Name);
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void Shutdown(bool Log = false);
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};
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#endif //__PLUGIN_H
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