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- Fixed a memory leak in thread handling when using NPTL (thanks to Jon Burgess). - Fixed handling Setup.RecordDolbyDigital, which was broken since version 1.1.6. - Fixed handling text lengths for itemized EPG texts (thanks to Marcel Wiesweg). - Fixed the help for LSTE and LSTR (was broken in 1.3.6). - Improved iso8859-7 fonts (thanks to Dimitrios Dimitrakos). - Added some 3-letter language codes (thanks to Marcus Mönnig). - Added language code handling to the subtitling descriptor in 'libsi' (thanks to Pekka Virtanen). - Moved several menu item classes from menu.c to menuitems.[hc] to make them available for plugins. - The epg2html.pl script now handles '|' in description texts. - The new setup option "OSD/Use small font" can be used to control the use of the small font (see MANUAL for details). - Swapped osd.[hc] and osdbase.[hc] to have the virtual OSD base class named cOsd. Plugins may need to adjust their #include statements. - Colors are now given as AARRGGBB instead of AABBGGRR. The values are mapped to the driver's (wrong) sequence in dvbosd.c (this should really be fixed in the driver, together with the endian problem). - The new OSD setup parameters "Left" and "Top" can be used to define the top left corner of the OSD. - The OSD size parameters are now in pixel (as opposed to formerly characters). When reading a 'setup.conf' file from an older version of VDR, the OSDwidth and OSDheight values will be converted to pixel automatically. - The OSD is now fully device independent. See the comments in VDR/osd.h and the description in PLUGINS.html for information on how a plugin can implement an OSD display on arbitrary hardware. - The OSD (actually its cBitmap class) can now handle XPM files. There are several XPM files in the VDR/symbols directory which can be used by skins (some of these have been taken from the "elchi" patch). See VDR/skinsttng.c for examples on how to use these. - Due to the changes in the OSD handling the DEBUG_OSD option for a textual OSD has been dropped. There will be a plugin that implements a skin with this functionality later. - The entire OSD display can now be implemented via "skins". See VDR/skins.[hc], VDR/skinclassic.[hc], VDR/skinsttng.[hc] and PLUGINS.html for information on how a plugin can implement its own skin. By default VDR comes with a "Classic" skin that implements the OSD display known from previous versions, and the new skin named "ST:TNG Panels", which is also the default skin now. The actual skin can be selected through "Setup/OSD/Skin". - The colors used in a skin can now be configured using "themes". See PLUGINS.html for information on how a skin can make use of themes, and man vdr(5) for the structure of a theme file. The actual theme to use can be selected through "Setup/OSD/Theme". - Added Croatian language texts (thanks to Drazen Dupor). NOTE: there is apparently a problem with the newly introduced iso8859-2 font, because as soon as Setup/OSD/Language is set to Croatian (currently the last one in the list) everything freezes and the vdr processes have to be killed with -9 and the driver needs to be reloaded. Maybe somebody else can find out what's going wrong here... - Added missing NULL checks when accessing sectionHandler in device.c (thanks to Pekka Virtanen). - Fixed setting the time from the DVB data stream (thanks to Helmut Auer for pointing out a frequency/transponder handling mixup). This now also takes the actual source (sat, cable etc.) into account. Please go into "Setup/EPG" and set the "Set system time" and "Use time from transponder" parameters accordingly (this is necessary even if you have already set them before!).
178 lines
5.2 KiB
C++
178 lines
5.2 KiB
C++
/*
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* recording.h: Recording file handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: recording.h 1.29 2004/05/07 14:24:22 kls Exp $
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*/
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#ifndef __RECORDING_H
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#define __RECORDING_H
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#include <time.h>
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#include "config.h"
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#include "thread.h"
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#include "timers.h"
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#include "tools.h"
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void RemoveDeletedRecordings(void);
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void AssertFreeDiskSpace(int Priority = 0);
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///< The special Priority value -1 means that we shall get rid of any
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///< deleted recordings faster than normal (because we're cutting).
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class cResumeFile {
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private:
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char *fileName;
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public:
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cResumeFile(const char *FileName);
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~cResumeFile();
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int Read(void);
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bool Save(int Index);
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void Delete(void);
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};
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class cRecording : public cListObject {
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private:
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mutable int resume;
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mutable char *titleBuffer;
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char *sortBuffer;
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mutable char *fileName;
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mutable char *name;
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char *summary;
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char *StripEpisodeName(char *s);
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char *SortName(void);
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int GetResume(void) const;
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public:
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time_t start;
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int priority;
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int lifetime;
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cRecording(cTimer *Timer, const char *Title, const char *Subtitle, const char *Summary);
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cRecording(const char *FileName);
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~cRecording();
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virtual bool operator< (const cListObject &ListObject);
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const char *Name(void) const { return name; }
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const char *FileName(void) const;
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const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
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const char *Summary(void) const { return summary; }
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const char *PrefixFileName(char Prefix);
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int HierarchyLevels(void) const;
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bool IsNew(void) const { return GetResume() <= 0; }
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bool IsEdited(void) const;
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bool WriteSummary(void);
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bool Delete(void);
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// Changes the file name so that it will no longer be visible in the "Recordings" menu
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// Returns false in case of error
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bool Remove(void);
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// Actually removes the file from the disk
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// Returns false in case of error
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};
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class cRecordings : public cList<cRecording> {
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public:
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bool Load(bool Deleted = false);
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cRecording *GetByName(const char *FileName);
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};
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class cMark : public cListObject {
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private:
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static char *buffer;
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public:
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int position;
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char *comment;
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cMark(int Position = 0, const char *Comment = NULL);
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~cMark();
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const char *ToText(void);
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bool Parse(const char *s);
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bool Save(FILE *f);
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};
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class cMarks : public cConfig<cMark> {
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public:
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bool Load(const char *RecordingFileName);
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void Sort(void);
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cMark *Add(int Position);
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cMark *Get(int Position);
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cMark *GetPrev(int Position);
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cMark *GetNext(int Position);
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};
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#define RUC_BEFORERECORDING "before"
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#define RUC_AFTERRECORDING "after"
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#define RUC_EDITEDRECORDING "edited"
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class cRecordingUserCommand {
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private:
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static const char *command;
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public:
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static void SetCommand(const char *Command) { command = Command; }
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static void InvokeCommand(const char *State, const char *RecordingFileName);
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};
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//XXX+
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#define FRAMESPERSEC 25
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// The maximum size of a single frame:
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#define MAXFRAMESIZE KILOBYTE(192)
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// The maximum file size is limited by the range that can be covered
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// with 'int'. 4GB might be possible (if the range is considered
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// 'unsigned'), 2GB should be possible (even if the range is considered
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// 'signed'), so let's use 2000MB for absolute safety (the actual file size
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// may be slightly higher because we stop recording only before the next
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// 'I' frame, to have a complete Group Of Pictures):
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#define MAXVIDEOFILESIZE 2000 // MB
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#define MINVIDEOFILESIZE 100 // MB
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class cIndexFile {
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private:
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struct tIndex { int offset; uchar type; uchar number; short reserved; };
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int f;
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char *fileName;
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int size, last;
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tIndex *index;
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cResumeFile resumeFile;
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cMutex mutex;
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bool CatchUp(int Index = -1);
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public:
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cIndexFile(const char *FileName, bool Record);
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~cIndexFile();
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bool Ok(void) { return index != NULL; }
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bool Write(uchar PictureType, uchar FileNumber, int FileOffset);
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bool Get(int Index, uchar *FileNumber, int *FileOffset, uchar *PictureType = NULL, int *Length = NULL);
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int GetNextIFrame(int Index, bool Forward, uchar *FileNumber = NULL, int *FileOffset = NULL, int *Length = NULL, bool StayOffEnd = false);
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int Get(uchar FileNumber, int FileOffset);
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int Last(void) { CatchUp(); return last; }
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int GetResume(void) { return resumeFile.Read(); }
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bool StoreResume(int Index) { return resumeFile.Save(Index); }
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};
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class cFileName {
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private:
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int file;
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int fileNumber;
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char *fileName, *pFileNumber;
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bool record;
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bool blocking;
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public:
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cFileName(const char *FileName, bool Record, bool Blocking = false);
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~cFileName();
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const char *Name(void) { return fileName; }
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int Number(void) { return fileNumber; }
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int Open(void);
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void Close(void);
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int SetOffset(int Number, int Offset = 0);
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int NextFile(void);
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};
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const char *IndexToHMSF(int Index, bool WithFrame = false);
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// Converts the given index to a string, optionally containing the frame number.
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int HMSFToIndex(const char *HMSF);
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// Converts the given string (format: "hh:mm:ss.ff") to an index.
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int SecondsToFrames(int Seconds); //XXX+ ->player???
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// Returns the number of frames corresponding to the given number of seconds.
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int ReadFrame(int f, uchar *b, int Length, int Max);
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#endif //__RECORDING_H
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