vdr/recording.h
Klaus Schmidinger d34026c18b Version 1.7.30
VDR developer version 1.7.30 is now available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.30.tar.bz2

A 'diff' against the previous version is available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.29-1.7.30.diff

MD5 checksums:

c6d75f2962bc3e22d9313c0ee4fa113a  vdr-1.7.30.tar.bz2
a63098efcc58bc697d6b890097d9c370  vdr-1.7.29-1.7.30.diff

WARNING:
========

This is a developer version. Even though I use it in my productive
environment. I strongly recommend that you only use it under controlled
conditions and for testing and debugging.

The default skin "LCARS" displays the signal strengths and qualities of
all devices in its main menu. For devices that have an stb0899 frontend chip
(like the TT-budget S2-3200) retrieving this information from the driver is
rather slow, which results in a sluggish response to user input in the main
menu. To speed this up you may want to apply the patches from

   ftp://ftp.tvdr.de/vdr/Developer/Driver-Patches

to the LinuxDVB driver source.

From the HISTORY file:
- Fixed sorting recordings in the top level video directory.
- Fixed handling control characters in SI data in case of UTF-8 encoded strings
   (thanks to Mehdi Karamnejad for reporting a problem with garbled UTF-8 EPG data
   and helping to debug it).
- Updated the Finnish OSD texts (thanks to Rolf Ahrenberg).
- When checking whether a video directory is empty, file names that start with a
   dot ('.') are now ignored and will be implicitly removed if the directory contains
   no other files. This fixes the leftover ".sort" files that were introduced in
   version 1.7.29.
- Added IsUpdate() to the EPG handler interface (thanks to Jörg Wendel).
- Fixed detecting transfer mode on full featured DVB cards (thanks to Stefan Huelswitt
   for reporting a problem with updating CA descriptors in such cases).
- Fixed a race condition when zapping in transfer mode (reported by Reinhard Nissl).
   This involves a slight change in the semantics of the cReceiver::Activate() function,
   which is now called with 'false' after the receiver has been detached from the
   device.
- The new function cDevice::ReadFilter() can be used by devices to implement their
   own way of retrieving section filter data (thanks to Deti Fliegl).
- The new function cDevice::HasInternalCam() can be implemented by devices that
   provide encrypted channels in an already decrypted form, without requiring explicit
   handling of a CAM (thanks to Tobias Grimm).
- VDR can now be built according to the FHS ("File system Hierarchy Standard") by
   activating the line
   #USEFHS = 1
   in a copy of the file Make.config.template (thanks to Dennis Bendlin, as well as
   Christopher Reimer and Udo Richter for contributing to the patch).
- By default (without FHS support) the config directory is now set to the value
   given in the -v option if only -v and no -c is given.
- Fixed a long delay at the end when replaying a recording that has stopped recording
   less than an hour ago (typically time shift mode or a freshly edited recording).
- Fixed getting the file size and number of frames of ongoing recordings (only the
   timestamp of the recording's directory was checked, while it should have been that
   of the index file).
- Fixed sluggish response when manipulating editing marks while a cutting thread
   is running (reported by Torsten Lang).
- The new setup options "OSD/Color key [0123]" can be used to adjust the sequence
   of the color buttons displayed in the menus to that of the color keys on your
   remote control (based on a patch from Oliver Schinagl).
   Authors of plugins that implement skins may want to adapt their SetButtons()
   function in order to make use of this new feature. See, for instance, the function
   cSkinClassicDisplayMenu::SetButtons() in skinclassic.c for details.
2012-09-11 23:49:53 +02:00

350 lines
13 KiB
C++

/*
* recording.h: Recording file handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: recording.h 2.36 2012/09/06 09:59:11 kls Exp $
*/
#ifndef __RECORDING_H
#define __RECORDING_H
#include <time.h>
#include "channels.h"
#include "config.h"
#include "epg.h"
#include "thread.h"
#include "timers.h"
#include "tools.h"
#define FOLDERDELIMCHAR '~'
#define TIMERMACRO_TITLE "TITLE"
#define TIMERMACRO_EPISODE "EPISODE"
extern bool VfatFileSystem;
extern int InstanceId;
void RemoveDeletedRecordings(void);
void AssertFreeDiskSpace(int Priority = 0, bool Force = false);
///< The special Priority value -1 means that we shall get rid of any
///< deleted recordings faster than normal (because we're cutting).
///< If Force is true, the check will be done even if the timeout
///< hasn't expired yet.
class cResumeFile {
private:
char *fileName;
bool isPesRecording;
public:
cResumeFile(const char *FileName, bool IsPesRecording);
~cResumeFile();
int Read(void);
bool Save(int Index);
void Delete(void);
};
class cRecordingInfo {
friend class cRecording;
private:
tChannelID channelID;
char *channelName;
const cEvent *event;
cEvent *ownEvent;
char *aux;
double framesPerSecond;
int priority;
int lifetime;
char *fileName;
cRecordingInfo(const cChannel *Channel = NULL, const cEvent *Event = NULL);
bool Read(FILE *f);
void SetData(const char *Title, const char *ShortText, const char *Description);
void SetAux(const char *Aux);
public:
cRecordingInfo(const char *FileName);
~cRecordingInfo();
tChannelID ChannelID(void) const { return channelID; }
const char *ChannelName(void) const { return channelName; }
const cEvent *GetEvent(void) const { return event; }
const char *Title(void) const { return event->Title(); }
const char *ShortText(void) const { return event->ShortText(); }
const char *Description(void) const { return event->Description(); }
const cComponents *Components(void) const { return event->Components(); }
const char *Aux(void) const { return aux; }
double FramesPerSecond(void) const { return framesPerSecond; }
void SetFramesPerSecond(double FramesPerSecond);
bool Write(FILE *f, const char *Prefix = "") const;
bool Read(void);
bool Write(void) const;
};
class cRecording : public cListObject {
friend class cRecordings;
private:
mutable int resume;
mutable char *titleBuffer;
mutable char *sortBufferName;
mutable char *sortBufferTime;
mutable char *fileName;
mutable char *name;
mutable int fileSizeMB;
mutable int numFrames;
int channel;
int instanceId;
bool isPesRecording;
mutable int isOnVideoDirectoryFileSystem; // -1 = unknown, 0 = no, 1 = yes
double framesPerSecond;
cRecordingInfo *info;
cRecording(const cRecording&); // can't copy cRecording
cRecording &operator=(const cRecording &); // can't assign cRecording
static char *StripEpisodeName(char *s);
char *SortName(void) const;
int GetResume(void) const;
time_t start;
int priority;
int lifetime;
time_t deleted;
public:
cRecording(cTimer *Timer, const cEvent *Event);
cRecording(const char *FileName);
virtual ~cRecording();
time_t Start(void) const { return start; }
int Priority(void) const { return priority; }
int Lifetime(void) const { return lifetime; }
time_t Deleted(void) const { return deleted; }
virtual int Compare(const cListObject &ListObject) const;
const char *Name(void) const { return name; }
const char *FileName(void) const;
const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
const cRecordingInfo *Info(void) const { return info; }
const char *PrefixFileName(char Prefix);
int HierarchyLevels(void) const;
void ResetResume(void) const;
double FramesPerSecond(void) const { return framesPerSecond; }
int NumFrames(void) const;
///< Returns the number of frames in this recording.
///< If the number of frames is unknown, -1 will be returned.
int LengthInSeconds(void) const;
///< Returns the length (in seconds) of this recording, or -1 in case of error.
int FileSizeMB(void) const;
///< Returns the total file size of this recording (in MB), or -1 if the file
///< size is unknown.
bool IsNew(void) const { return GetResume() <= 0; }
bool IsEdited(void) const;
bool IsPesRecording(void) const { return isPesRecording; }
bool IsOnVideoDirectoryFileSystem(void) const;
void ReadInfo(void);
bool WriteInfo(void);
void SetStartTime(time_t Start);
///< Sets the start time of this recording to the given value.
///< If a filename has already been set for this recording, it will be
///< deleted and a new one will be generated (using the new start time)
///< at the next call to FileName().
///< Use this function with care - it does not check whether a recording with
///< this new name already exists, and if there is one, results may be
///< unexpected!
bool Delete(void);
///< Changes the file name so that it will no longer be visible in the "Recordings" menu
///< Returns false in case of error
bool Remove(void);
///< Actually removes the file from the disk
///< Returns false in case of error
bool Undelete(void);
///< Changes the file name so that it will be visible in the "Recordings" menu again and
///< not processed by cRemoveDeletedRecordingsThread.
///< Returns false in case of error
};
class cRecordings : public cList<cRecording>, public cThread {
private:
static char *updateFileName;
bool deleted;
time_t lastUpdate;
int state;
const char *UpdateFileName(void);
void Refresh(bool Foreground = false);
void ScanVideoDir(const char *DirName, bool Foreground = false, int LinkLevel = 0);
protected:
void Action(void);
public:
cRecordings(bool Deleted = false);
virtual ~cRecordings();
bool Load(void) { return Update(true); }
///< Loads the current list of recordings and returns true if there
///< is anything in it (for compatibility with older plugins - use
///< Update(true) instead).
bool Update(bool Wait = false);
///< Triggers an update of the list of recordings, which will run
///< as a separate thread if Wait is false. If Wait is true, the
///< function returns only after the update has completed.
///< Returns true if Wait is true and there is anything in the list
///< of recordings, false otherwise.
void TouchUpdate(void);
///< Touches the '.update' file in the video directory, so that other
///< instances of VDR that access the same video directory can be triggered
///< to update their recordings list.
bool NeedsUpdate(void);
void ChangeState(void) { state++; }
bool StateChanged(int &State);
void ResetResume(const char *ResumeFileName = NULL);
cRecording *GetByName(const char *FileName);
void AddByName(const char *FileName, bool TriggerUpdate = true);
void DelByName(const char *FileName);
void UpdateByName(const char *FileName);
int TotalFileSizeMB(void);
double MBperMinute(void);
///< Returns the average data rate (in MB/min) of all recordings, or -1 if
///< this value is unknown.
};
extern cRecordings Recordings;
extern cRecordings DeletedRecordings;
#define DEFAULTFRAMESPERSECOND 25.0
class cMark : public cListObject {
friend class cMarks; // for sorting
private:
double framesPerSecond;
int position;
cString comment;
public:
cMark(int Position = 0, const char *Comment = NULL, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
virtual ~cMark();
int Position(void) const { return position; }
const char *Comment(void) const { return comment; }
void SetPosition(int Position) { position = Position; }
void SetComment(const char *Comment) { comment = Comment; }
cString ToText(void);
bool Parse(const char *s);
bool Save(FILE *f);
};
class cMarks : public cConfig<cMark> {
private:
cString fileName;
double framesPerSecond;
time_t nextUpdate;
time_t lastFileTime;
time_t lastChange;
public:
bool Load(const char *RecordingFileName, double FramesPerSecond = DEFAULTFRAMESPERSECOND, bool IsPesRecording = false);
bool Update(void);
void Sort(void);
cMark *Add(int Position);
cMark *Get(int Position);
cMark *GetPrev(int Position);
cMark *GetNext(int Position);
};
#define RUC_BEFORERECORDING "before"
#define RUC_AFTERRECORDING "after"
#define RUC_EDITEDRECORDING "edited"
class cRecordingUserCommand {
private:
static const char *command;
public:
static void SetCommand(const char *Command) { command = Command; }
static void InvokeCommand(const char *State, const char *RecordingFileName, const char *SourceFileName = NULL);
};
// The maximum size of a single frame (up to HDTV 1920x1080):
#define MAXFRAMESIZE (KILOBYTE(1024) / TS_SIZE * TS_SIZE) // multiple of TS_SIZE to avoid breaking up TS packets
// The maximum file size is limited by the range that can be covered
// with a 40 bit 'unsigned int', which is 1TB. The actual maximum value
// used is 6MB below the theoretical maximum, to have some safety (the
// actual file size may be slightly higher because we stop recording only
// before the next independent frame, to have a complete Group Of Pictures):
#define MAXVIDEOFILESIZETS 1048570 // MB
#define MAXVIDEOFILESIZEPES 2000 // MB
#define MINVIDEOFILESIZE 100 // MB
#define MAXVIDEOFILESIZEDEFAULT MAXVIDEOFILESIZEPES
struct tIndexTs;
class cIndexFileGenerator;
class cIndexFile {
private:
int f;
cString fileName;
int size, last;
tIndexTs *index;
bool isPesRecording;
cResumeFile resumeFile;
cIndexFileGenerator *indexFileGenerator;
cMutex mutex;
static cMutex indexListMutex;
static cVector<const cIndexFile *> indexList;
static void AddToIndexList(const cIndexFile *IndexFile);
static void RemoveFromIndexList(const cIndexFile *IndexFile);
static bool IsInIndexList(const cIndexFile *IndexFile);
void ConvertFromPes(tIndexTs *IndexTs, int Count);
void ConvertToPes(tIndexTs *IndexTs, int Count);
bool CatchUp(int Index = -1);
public:
cIndexFile(const char *FileName, bool Record, bool IsPesRecording = false, bool PauseLive = false);
~cIndexFile();
bool Ok(void) { return index != NULL; }
bool Write(bool Independent, uint16_t FileNumber, off_t FileOffset);
bool Get(int Index, uint16_t *FileNumber, off_t *FileOffset, bool *Independent = NULL, int *Length = NULL);
int GetNextIFrame(int Index, bool Forward, uint16_t *FileNumber = NULL, off_t *FileOffset = NULL, int *Length = NULL);
int Get(uint16_t FileNumber, off_t FileOffset);
int Last(void) { CatchUp(); return last; }
int GetResume(void) { return resumeFile.Read(); }
bool StoreResume(int Index) { return resumeFile.Save(Index); }
bool IsStillRecording(void);
void Delete(void);
static int GetLength(const char *FileName, bool IsPesRecording = false);
///< Calculates the recording length (number of frames) without actually reading the index file.
///< Returns -1 in case of error.
static cString IndexFileName(const char *FileName, bool IsPesRecording);
};
class cFileName {
private:
cUnbufferedFile *file;
uint16_t fileNumber;
char *fileName, *pFileNumber;
bool record;
bool blocking;
bool isPesRecording;
public:
cFileName(const char *FileName, bool Record, bool Blocking = false, bool IsPesRecording = false);
~cFileName();
const char *Name(void) { return fileName; }
uint16_t Number(void) { return fileNumber; }
bool GetLastPatPmtVersions(int &PatVersion, int &PmtVersion);
cUnbufferedFile *Open(void);
void Close(void);
cUnbufferedFile *SetOffset(int Number, off_t Offset = 0); // yes, Number is int for easier internal calculating
cUnbufferedFile *NextFile(void);
};
cString IndexToHMSF(int Index, bool WithFrame = false, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
// Converts the given index to a string, optionally containing the frame number.
int HMSFToIndex(const char *HMSF, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
// Converts the given string (format: "hh:mm:ss.ff") to an index.
int SecondsToFrames(int Seconds, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
// Returns the number of frames corresponding to the given number of seconds.
int ReadFrame(cUnbufferedFile *f, uchar *b, int Length, int Max);
char *ExchangeChars(char *s, bool ToFileSystem);
// Exchanges the characters in the given string to or from a file system
// specific representation (depending on ToFileSystem). The given string will
// be modified and may be reallocated if more space is needed. The return
// value points to the resulting string, which may be different from s.
bool GenerateIndex(const char *FileName);
enum eRecordingsSortMode { rsmName, rsmTime };
extern eRecordingsSortMode RecordingsSortMode;
bool HasRecordingsSortMode(const char *Directory);
void GetRecordingsSortMode(const char *Directory);
void SetRecordingsSortMode(const char *Directory, eRecordingsSortMode SortMode);
void IncRecordingsSortMode(const char *Directory);
#endif //__RECORDING_H