mirror of
https://github.com/VDR4Arch/vdr.git
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116 lines
3.3 KiB
C++
116 lines
3.3 KiB
C++
/*
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* plugin.h: The VDR plugin interface
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: plugin.h 4.1 2020/06/29 09:29:06 kls Exp $
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*/
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#ifndef __PLUGIN_H
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#define __PLUGIN_H
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#include "i18n.h"
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#include "menuitems.h"
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#include "osdbase.h"
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#include "tools.h"
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#define VDRPLUGINCREATOR(PluginClass) \
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extern "C" void *VDRPluginCreator(void) { return new PluginClass; } \
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extern "C" void VDRPluginDestroyer(PluginClass *p) { delete p; }
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class cPlugin {
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friend class cDll;
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friend class cPluginManager;
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private:
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static cString configDirectory;
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static cString cacheDirectory;
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static cString resourceDirectory;
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const char *name;
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bool started;
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void SetName(const char *s);
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public:
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cPlugin(void);
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virtual ~cPlugin();
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const char *Name(void) { return name; }
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virtual const char *Version(void) = 0;
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virtual const char *Description(void) = 0;
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virtual const char *CommandLineHelp(void);
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virtual bool ProcessArgs(int argc, char *argv[]);
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virtual bool Initialize(void);
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virtual bool Start(void);
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virtual void Stop(void);
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virtual void Housekeeping(void);
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virtual void MainThreadHook(void);
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virtual cString Active(void);
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virtual time_t WakeupTime(void);
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virtual const char *MainMenuEntry(void);
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virtual cOsdObject *MainMenuAction(void);
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virtual cMenuSetupPage *SetupMenu(void);
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virtual bool SetupParse(const char *Name, const char *Value);
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void SetupStore(const char *Name, const char *Value = NULL);
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void SetupStore(const char *Name, int Value);
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virtual bool Service(const char *Id, void *Data = NULL);
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virtual const char **SVDRPHelpPages(void);
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virtual cString SVDRPCommand(const char *Command, const char *Option, int &ReplyCode);
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static void SetConfigDirectory(const char *Dir);
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static const char *ConfigDirectory(const char *PluginName = NULL);
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static void SetCacheDirectory(const char *Dir);
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static const char *CacheDirectory(const char *PluginName = NULL);
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static void SetResourceDirectory(const char *Dir);
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static const char *ResourceDirectory(const char *PluginName = NULL);
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};
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class cDll : public cListObject {
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private:
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char *fileName;
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char *args;
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void *handle;
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cPlugin *plugin;
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typedef void destroy_t(cPlugin *);
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destroy_t *destroy;
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public:
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cDll(const char *FileName, const char *Args);
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virtual ~cDll();
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bool Load(bool Log = false);
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cPlugin *Plugin(void) { return plugin; }
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};
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class cDlls : public cList<cDll> {};
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class cPluginManager {
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private:
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static cPluginManager *pluginManager;
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char *directory;
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time_t lastHousekeeping;
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int nextHousekeeping;
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cDlls dlls;
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public:
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cPluginManager(const char *Directory);
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virtual ~cPluginManager();
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void SetDirectory(const char *Directory);
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void AddPlugin(const char *Args);
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bool LoadPlugins(bool Log = false);
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bool InitializePlugins(void);
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bool StartPlugins(void);
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void Housekeeping(void);
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void MainThreadHook(void);
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static bool Active(const char *Prompt = NULL);
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static cPlugin *GetNextWakeupPlugin(void);
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static bool HasPlugins(void);
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static cPlugin *GetPlugin(int Index);
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static cPlugin *GetPlugin(const char *Name);
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static cPlugin *CallFirstService(const char *Id, void *Data = NULL);
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static bool CallAllServices(const char *Id, void *Data = NULL);
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void StopPlugins(void);
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void Shutdown(bool Log = false);
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};
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#endif //__PLUGIN_H
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