mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
126 lines
6.7 KiB
C++
126 lines
6.7 KiB
C++
/*
|
|
* videodir.h: Functions to maintain the video directory
|
|
*
|
|
* See the main source file 'vdr.c' for copyright information and
|
|
* how to reach the author.
|
|
*
|
|
* $Id: videodir.h 4.1 2015/08/10 13:21:29 kls Exp $
|
|
*/
|
|
|
|
#ifndef __VIDEODIR_H
|
|
#define __VIDEODIR_H
|
|
|
|
#include <stdlib.h>
|
|
#include "tools.h"
|
|
|
|
class cVideoDirectory {
|
|
private:
|
|
static cMutex mutex;
|
|
static cString name;
|
|
static cVideoDirectory *current;
|
|
static cVideoDirectory *Current(void);
|
|
public:
|
|
cVideoDirectory(void);
|
|
virtual ~cVideoDirectory();
|
|
virtual int FreeMB(int *UsedMB = NULL);
|
|
///< Returns the total amount (in MB) of free disk space for recording.
|
|
///< If UsedMB is given, it returns the amount of disk space in use by
|
|
///< existing recordings (or anything else) on that disk.
|
|
virtual bool Register(const char *FileName);
|
|
///< By default VDR assumes that the video directory consists of one large
|
|
///< volume, on which it can store its recordings. A derived cVideoDirectory
|
|
///< may, for instance, use several separate disks to store recordings.
|
|
///< The given FileName is the full path name (including the video directory) of
|
|
///< a recording file ('*.ts') that is about to be opened for writing. If the actual
|
|
///< file shall be put on an other disk, the derived cVideoDirectory should
|
|
///< create a symbolic link from the given FileName to the other location.
|
|
///< Returns true if the operation was successful.
|
|
///< The default implementation just checks whether the incoming file name really
|
|
///< is under the video directory.
|
|
virtual bool Rename(const char *OldName, const char *NewName);
|
|
///< Renames the directory OldName to NewName.
|
|
///< OldName and NewName are full path names that begin with the name of the
|
|
///< video directory and end with '*.rec' or '*.del'. Only the base name (the
|
|
///< rightmost component) of the two names may be different.
|
|
///< Returns true if the operation was successful.
|
|
///< The default implementation just calls the system's rename() function.
|
|
virtual bool Move(const char *FromName, const char *ToName);
|
|
///< Moves the directory FromName to the location ToName. FromName is the full
|
|
///< path name of a recording's '*.rec' directory. ToName has the same '*.rec'
|
|
///< part as FromName, but a different directory path above it.
|
|
///< Returns true if the operation was successful.
|
|
///< The default implementation just calls the system's rename() function.
|
|
virtual bool Remove(const char *Name);
|
|
///< Removes the directory with the given Name and everything it contains.
|
|
///< Name is a full path name that begins with the name of the video directory.
|
|
///< Returns true if the operation was successful.
|
|
///< The default implementation calls RemoveFileOrDir().
|
|
virtual void Cleanup(const char *IgnoreFiles[] = NULL);
|
|
///< Recursively removes all empty directories under the video directory.
|
|
///< If IgnoreFiles is given, the file names in this (NULL terminated) array
|
|
///< are ignored when checking whether a directory is empty. These are
|
|
///< typically "dot files", like e.g. ".sort".
|
|
///< The default implementation calls RemoveEmptyDirectories().
|
|
virtual bool Contains(const char *Name);
|
|
///< Checks whether the directory Name is on the same file system as the
|
|
///< video directory. Name is the full path name of a recording's '*.rec'
|
|
///< directory. This function is usually called when an ongoing recording
|
|
///< is about to run out of disk space, and an existing (old) recording needs
|
|
///< to be deleted. It shall make sure that deleting this old recording will
|
|
///< actually free up space in the video directory, and not on some other
|
|
///< device that just happens to be mounted.
|
|
///< The default implementation calls EntriesOnSameFileSystem().
|
|
static const char *Name(void);
|
|
static void SetName(const char *Name);
|
|
static void Destroy(void);
|
|
static cUnbufferedFile *OpenVideoFile(const char *FileName, int Flags);
|
|
static bool RenameVideoFile(const char *OldName, const char *NewName);
|
|
static bool MoveVideoFile(const char *FromName, const char *ToName);
|
|
static bool RemoveVideoFile(const char *FileName);
|
|
static bool VideoFileSpaceAvailable(int SizeMB);
|
|
static int VideoDiskSpace(int *FreeMB = NULL, int *UsedMB = NULL); // returns the used disk space in percent
|
|
static cString PrefixVideoFileName(const char *FileName, char Prefix);
|
|
static void RemoveEmptyVideoDirectories(const char *IgnoreFiles[] = NULL);
|
|
static bool IsOnVideoDirectoryFileSystem(const char *FileName);
|
|
};
|
|
|
|
class cVideoDiskUsage {
|
|
private:
|
|
static int state;
|
|
static time_t lastChecked;
|
|
static int usedPercent;
|
|
static int freeMB;
|
|
static int freeMinutes;
|
|
public:
|
|
static bool HasChanged(int &State);
|
|
///< Returns true if the usage of the video disk space has changed since the last
|
|
///< call to this function with the given State variable. The caller should
|
|
///< initialize State to -1, and it will be set to the current internal state
|
|
///< value of the video disk usage checker upon return. Future calls with the same
|
|
///< State variable can then quickly check for changes.
|
|
static void ForceCheck(void) { lastChecked = 0; }
|
|
///< To avoid unnecessary load, the video disk usage is only actually checked
|
|
///< every DISKSPACECHEK seconds. Calling ForceCheck() makes sure that the next call
|
|
///< to HasChanged() will check the disk usage immediately. This is useful in case
|
|
///< some files have been deleted and the result shall be displayed instantly.
|
|
static cString String(void);
|
|
///< Returns a localized string of the form "Disk nn% - hh:mm free".
|
|
///< This function is mainly for use in skins that want to retain the display of the
|
|
///< free disk space in the menu title, as was the case until VDR version 1.7.27.
|
|
///< An implicit call to HasChanged() is done in this function, to make sure the
|
|
///< returned value is up to date.
|
|
static int UsedPercent(void) { return usedPercent; }
|
|
///< Returns the used space of the video disk in percent.
|
|
///< The caller should call HasChanged() first, to make sure the value is up to date.
|
|
static int FreeMB(void) { return freeMB; }
|
|
///< Returns the amount of free space on the video disk in MB.
|
|
///< The caller should call HasChanged() first, to make sure the value is up to date.
|
|
static int FreeMinutes(void) { return freeMinutes; }
|
|
///< Returns the number of minutes that can still be recorded on the video disk.
|
|
///< This is an estimate and depends on the data rate of the existing recordings.
|
|
///< There is no guarantee that this value will actually be met.
|
|
///< The caller should call HasChanged() first, to make sure the value is up to date.
|
|
};
|
|
|
|
#endif //__VIDEODIR_H
|