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https://github.com/VDR4Arch/vdr.git
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234 lines
7.5 KiB
C++
234 lines
7.5 KiB
C++
/*
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* dvbapi.h: Interface to the DVB driver
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: dvbapi.h 1.25 2000/11/18 15:30:09 kls Exp $
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*/
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#ifndef __DVBAPI_H
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#define __DVBAPI_H
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// FIXME: these should be defined in ../DVB/driver/dvb.h!!!
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typedef unsigned int __u32;
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typedef unsigned short __u16;
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typedef unsigned char __u8;
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#if defined(DEBUG_OSD) || defined(REMOTE_KBD)
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#include <ncurses.h>
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#endif
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#include <stdio.h>
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#include <dvb.h>
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#include "dvbosd.h"
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#include "eit.h"
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// Overlay facilities
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#define MAXCLIPRECTS 100
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typedef struct CRect {
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signed short x, y, width, height;
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};
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#define MenuLines 15
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#define MenuColumns 40
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class cResumeFile {
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private:
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char *fileName;
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public:
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cResumeFile(const char *FileName);
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~cResumeFile();
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int Read(void);
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bool Save(int Index);
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};
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class cDvbApi {
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private:
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int videoDev;
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cDvbApi(const char *VideoFileName, const char *VbiFileName);
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public:
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~cDvbApi();
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#define MAXDVBAPI 2
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static int NumDvbApis;
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private:
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static cDvbApi *dvbApi[MAXDVBAPI];
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public:
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static cDvbApi *PrimaryDvbApi;
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static bool SetPrimaryDvbApi(int n);
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// Sets the primary DVB device to 'n' (which must be in the range
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// 1...NumDvbApis) and returns true if this was possible.
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static cDvbApi *GetDvbApi(int Ca, int Priority);
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// Selects a free DVB device, starting with the highest device number
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// (but avoiding, if possible, the PrimaryDvbApi).
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// If Ca is not 0, the device with the given number will be returned.
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// If all DVB devices are currently recording, the one recording the
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// lowest priority timer (if any) that is lower than the given Priority
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// will be returned.
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// The caller must check whether the returned DVB device is actually
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// recording and stop recording if necessary.
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int Index(void);
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// Returns the index of this DvbApi.
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static bool Init(void);
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// Initializes the DVB API and probes for existing DVB devices.
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// Must be called before accessing any DVB functions.
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static void Cleanup(void);
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// Closes down all DVB devices.
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// Must be called at the end of the program.
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// EIT facilities
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private:
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cSIProcessor *siProcessor;
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public:
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const cSchedules *Schedules(cThreadLock *ThreadLock) const;
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// Caller must provide a cThreadLock which has to survive the entire
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// time the returned cSchedules is accessed. Once the cSchedules is no
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// longer used, the cThreadLock must be destroyed.
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void SetUseTSTime(bool On) { if (siProcessor) siProcessor->SetUseTSTime(On); }
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// Image Grab facilities
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bool GrabImage(const char *FileName, bool Jpeg = true, int Quality = -1, int SizeX = -1, int SizeY = -1);
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// Overlay facilities
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private:
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bool ovlStat, ovlGeoSet, ovlFbSet;
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int ovlSizeX, ovlSizeY, ovlPosX, ovlPosY, ovlBpp, ovlPalette, ovlClips, ovlClipCount;
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int ovlFbSizeX, ovlFbSizeY;
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__u16 ovlBrightness, ovlColour, ovlHue, ovlContrast;
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struct video_clip ovlClipRects[MAXCLIPRECTS];
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public:
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bool OvlF(int SizeX, int SizeY, int FbAddr, int Bpp, int Palette);
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bool OvlG(int SizeX, int SizeY, int PosX, int PosY);
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bool OvlC(int ClipCount, CRect *Cr);
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bool OvlP(__u16 Brightness, __u16 Color, __u16 Hue, __u16 Contrast);
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bool OvlO(bool Value);
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// On Screen Display facilities
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private:
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enum { charWidth = 12, // average character width
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lineHeight = 27 // smallest text height
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};
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#ifdef DEBUG_OSD
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WINDOW *window;
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enum { MaxColorPairs = 16 };
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int colorPairs[MaxColorPairs];
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void SetColor(eDvbColor colorFg, eDvbColor colorBg = clrBackground);
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#else
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cDvbOsd *osd;
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#endif
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int cols, rows;
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void Cmd(OSD_Command cmd, int color = 0, int x0 = 0, int y0 = 0, int x1 = 0, int y1 = 0, const void *data = NULL);
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public:
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void Open(int w, int h);
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void Close(void);
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void Clear(void);
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void Fill(int x, int y, int w, int h, eDvbColor color = clrBackground);
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void ClrEol(int x, int y, eDvbColor color = clrBackground);
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int CellWidth(void);
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int Width(unsigned char c);
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int WidthInCells(const char *s);
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eDvbFont SetFont(eDvbFont Font);
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void Text(int x, int y, const char *s, eDvbColor colorFg = clrWhite, eDvbColor colorBg = clrBackground);
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void Flush(void);
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// Progress Display facilities
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private:
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int lastProgress, lastTotal;
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char *replayTitle;
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public:
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bool ShowProgress(bool Initial = false);
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// Channel facilities
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private:
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int currentChannel;
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public:
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bool SetChannel(int ChannelNumber, int FrequencyMHz, char Polarization, int Diseqc, int Srate, int Vpid, int Apid, int Ca, int Pnr);
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static int CurrentChannel(void) { return PrimaryDvbApi ? PrimaryDvbApi->currentChannel : 0; }
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int Channel(void) { return currentChannel; }
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// Record/Replay facilities
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private:
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enum { dvbStop = 1, // let's not have 0 as a command
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dvbPause,
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dvbPlay,
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dvbForward,
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dvbBackward,
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dvbSkip,
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dvbGetIndex,
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};
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pid_t pidRecord, pidReplay;
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int fromRecord, toRecord;
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int fromReplay, toReplay;
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int ca;
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int priority;
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void SetReplayMode(int Mode);
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protected:
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int Ca(void) { return ca; }
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// Returns the ca of the current recording session (0..MAXDVBAPI).
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int Priority(void) { return priority; }
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// Returns the priority of the current recording session (0..99),
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// or -1 if no recording is currently active.
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public:
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bool Recording(void);
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// Returns true if we are currently recording.
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bool Replaying(void);
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// Returns true if we are currently replaying.
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bool StartRecord(const char *FileName, int Ca, int Priority);
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// Starts recording the current channel into the given file, with
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// the given ca and priority.
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// In order to be able to record longer movies,
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// a numerical suffix will be appended to the file name. The inital
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// value of that suffix will be larger than any existing file under
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// the given name, thus allowing an interrupted recording to continue
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// gracefully.
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// Returns true if recording was started successfully.
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// If there is already a recording session active, false will be
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// returned.
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void StopRecord(void);
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// Stops the current recording session (if any).
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bool StartReplay(const char *FileName, const char *Title = NULL);
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// Starts replaying the given file.
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// If there is already a replay session active, it will be stopped
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// and the new file will be played back.
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// If provided Title will be used in the progress display.
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void Stop(void);
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// Stops the current replay session (if any).
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void Pause(void);
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// Pauses the current replay session, or resumes a paused session.
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void Play(void);
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// Resumes normal replay mode.
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void Forward(void);
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// Runs the current replay session forward at a higher speed.
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void Backward(void);
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// Runs the current replay session backwards at a higher speed.
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void Skip(int Seconds);
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// Skips the given number of seconds in the current replay session.
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// The sign of 'Seconds' determines the direction in which to skip.
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// Use a very large negative value to go all the way back to the
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// beginning of the recording.
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bool GetIndex(int *Current, int *Total = NULL);
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};
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class cEITScanner {
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private:
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enum { ActivityTimeout = 60,
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ScanTimeout = 20
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};
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time_t lastScan, lastActivity;
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int currentChannel, lastChannel;
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public:
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cEITScanner(void);
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bool Active(void) { return currentChannel; }
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void Activity(void);
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void Process(void);
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};
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#endif //__DVBAPI_H
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