vdr/rcu.c
Klaus Schmidinger ddd1e13e53 Version 1.3.29
- Fixed a race condition in cTransfer (thanks to Klaus Heppenheimer for reporting this one).
  In doing so, the 'active' variables used by the actual derived cThread classes
  have been replaced by the cThread::Running() function.
  Plugin authors may want to check their derived cThread classes and replace any 'active'
  variables the same way as, for instance, done in transfer.c.
- Fixed handling EPG data for time shifted events (thanks to Marco Schlüßler).
- Increased the default value for 'Min. user inactivity' to 300 minutes (suggested
  by Helmut Auer).
- Now storing the channel id in the info.vdr file even if there is no EPG info
  available (thanks to Andreas Brachold for reporting that there are empty info.vdr
  files created in that case).
- Added some 'mkdir -p' to the Makefile's 'install' target (thanks to Wayne Keer).
- Changed the title of the recording info menu (thanks to Rolf Ahrenberg).
- Fixed handling the frame number display if '7' is pressed before the first editing
  mark, or '9' after the last one (thanks to Thomas Günther).
- Now discarding any previous numerical input to switch channels if Up, Down, Channel+,
  Channel-, Left or Right is pressed (thanks to Wolfgang Rohdewald for reporting a
  problem with this).
- Pressing Ok while entering a channel number now immediately switches to that
  channel, without waiting for further input.
- Avoiding unnecessary OSD draw operations caused by the audio track description
  display in the ST:TNG skin's channel display (thanks to Oliver Endriss for reporting
  this).
- Removed the VIDEO_STILLPICTURE_WORKS_WITH_VDR_FRAMES stuff from
  cDvbDevice::StillPicture(), since apparently the VIDEO_STILLPICTURE call works.
2005-08-15 18:00:00 +02:00

323 lines
7.7 KiB
C

/*
* rcu.c: RCU remote control
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: rcu.c 1.10 2005/08/15 12:30:21 kls Exp $
*/
#include "rcu.h"
#include <netinet/in.h>
#include <termios.h>
#include <unistd.h>
#include "tools.h"
#define REPEATLIMIT 20 // ms
#define REPEATDELAY 350 // ms
cRcuRemote::cRcuRemote(const char *DeviceName)
:cRemote("RCU")
,cThread("RCU remote control")
{
dp = 0;
mode = modeB;
code = 0;
numberToSend = -1;
lastNumber = 0;
receivedCommand = false;
if ((f = open(DeviceName, O_RDWR | O_NONBLOCK)) >= 0) {
struct termios t;
if (tcgetattr(f, &t) == 0) {
cfsetspeed(&t, B9600);
cfmakeraw(&t);
if (tcsetattr(f, TCSAFLUSH, &t) == 0) {
Number(0);//XXX 8888???
const char *Setup = GetSetup();
if (Setup) {
code = *Setup;
SetCode(code);
isyslog("connecting to %s remote control using code %c", Name(), code);
}
Start();
return;
}
}
LOG_ERROR_STR(DeviceName);
close(f);
}
else
LOG_ERROR_STR(DeviceName);
f = -1;
}
cRcuRemote::~cRcuRemote()
{
Cancel();
}
bool cRcuRemote::Ready(void)
{
return f >= 0;
}
bool cRcuRemote::Initialize(void)
{
if (f >= 0) {
unsigned char Code = '0';
isyslog("trying codes for %s remote control...", Name());
for (;;) {
if (DetectCode(&Code)) {
code = Code;
break;
}
}
isyslog("established connection to %s remote control using code %c", Name(), code);
char buffer[16];
snprintf(buffer, sizeof(buffer), "%c", code);
PutSetup(buffer);
return true;
}
return false;
}
void cRcuRemote::Action(void)
{
#pragma pack(1)
union {
struct {
unsigned short address;
unsigned int command;
} data;
unsigned char raw[6];
} buffer;
#pragma pack()
time_t LastCodeRefresh = 0;
cTimeMs FirstTime;
uint64 LastCommand = 0;
bool repeat = false;
while (Running() && f >= 0) {
LOCK_THREAD;
if (ReceiveByte(REPEATLIMIT) == 'X') {
for (int i = 0; i < 6; i++) {
int b = ReceiveByte();
if (b >= 0) {
buffer.raw[i] = b;
if (i == 5) {
unsigned short Address = ntohs(buffer.data.address); // the PIC sends bytes in "network order"
uint64 Command = ntohl(buffer.data.command);
if (code == 'B' && Address == 0x0000 && Command == 0x00004000)
// Well, well, if it isn't the "d-box"...
// This remote control sends the above command before and after
// each keypress - let's just drop this:
break;
Command |= uint64(Address) << 32;
if (Command != LastCommand) {
LastCommand = Command;
repeat = false;
FirstTime.Set();
}
else {
if (FirstTime.Elapsed() < REPEATDELAY)
break; // repeat function kicks in after a short delay
repeat = true;
}
Put(Command, repeat);
receivedCommand = true;
}
}
else
break;
}
}
else if (repeat) { // the last one was a repeat, so let's generate a release
Put(LastCommand, false, true);
repeat = false;
LastCommand = 0;
}
else {
LastCommand = 0;
if (numberToSend >= 0) {
Number(numberToSend);
numberToSend = -1;
}
}
if (code && time(NULL) - LastCodeRefresh > 60) {
SendCommand(code); // in case the PIC listens to the wrong code
LastCodeRefresh = time(NULL);
}
}
}
int cRcuRemote::ReceiveByte(int TimeoutMs)
{
// Returns the byte if one was received within a timeout, -1 otherwise
if (cFile::FileReady(f, TimeoutMs)) {
unsigned char b;
if (safe_read(f, &b, 1) == 1)
return b;
else
LOG_ERROR;
}
return -1;
}
bool cRcuRemote::SendByteHandshake(unsigned char c)
{
if (f >= 0) {
int w = write(f, &c, 1);
if (w == 1) {
for (int reply = ReceiveByte(REPEATLIMIT); reply >= 0;) {
if (reply == c)
return true;
else if (reply == 'X') {
// skip any incoming RC code - it will come again
for (int i = 6; i--;) {
if (ReceiveByte() < 0)
return false;
}
}
else
return false;
}
}
LOG_ERROR;
}
return false;
}
bool cRcuRemote::SendByte(unsigned char c)
{
LOCK_THREAD;
for (int retry = 5; retry--;) {
if (SendByteHandshake(c))
return true;
}
return false;
}
bool cRcuRemote::SetCode(unsigned char Code)
{
code = Code;
return SendCommand(code);
}
bool cRcuRemote::SetMode(unsigned char Mode)
{
mode = Mode;
return SendCommand(mode);
}
bool cRcuRemote::SendCommand(unsigned char Cmd)
{
return SendByte(Cmd | 0x80);
}
bool cRcuRemote::Digit(int n, int v)
{
return SendByte(((n & 0x03) << 5) | (v & 0x0F) | (((dp >> n) & 0x01) << 4));
}
bool cRcuRemote::Number(int n, bool Hex)
{
LOCK_THREAD;
if (!Hex) {
char buf[8];
sprintf(buf, "%4d", n & 0xFFFF);
n = 0;
for (char *d = buf; *d; d++) {
if (*d == ' ')
*d = 0xF;
n = (n << 4) | ((*d - '0') & 0x0F);
}
}
lastNumber = n;
for (int i = 0; i < 4; i++) {
if (!Digit(i, n))
return false;
n >>= 4;
}
return SendCommand(mode);
}
bool cRcuRemote::String(char *s)
{
LOCK_THREAD;
const char *chars = mode == modeH ? "0123456789ABCDEF" : "0123456789-EHLP ";
int n = 0;
for (int i = 0; *s && i < 4; s++, i++) {
n <<= 4;
for (const char *c = chars; *c; c++) {
if (*c == *s) {
n |= c - chars;
break;
}
}
}
return Number(n, true);
}
void cRcuRemote::SetPoints(unsigned char Dp, bool On)
{
if (On)
dp |= Dp;
else
dp &= ~Dp;
Number(lastNumber, true);
}
bool cRcuRemote::DetectCode(unsigned char *Code)
{
// Caller should initialize 'Code' to 0 and call DetectCode()
// until it returns true. Whenever DetectCode() returns false
// and 'Code' is not 0, the caller can use 'Code' to display
// a message like "Trying code '%c'". If false is returned and
// 'Code' is 0, all possible codes have been tried and the caller
// can either stop calling DetectCode() (and give some error
// message), or start all over again.
if (*Code < 'A' || *Code > 'D') {
*Code = 'A';
return false;
}
if (*Code <= 'D') {
SetMode(modeH);
char buf[5];
sprintf(buf, "C0D%c", *Code);
String(buf);
SetCode(*Code);
cCondWait::SleepMs(2 * REPEATDELAY);
if (receivedCommand) {
SetMode(modeB);
String("----");
return true;
}
if (*Code < 'D') {
(*Code)++;
return false;
}
}
*Code = 0;
return false;
}
void cRcuRemote::ChannelSwitch(const cDevice *Device, int ChannelNumber)
{
if (ChannelNumber && Device->IsPrimaryDevice()) {
LOCK_THREAD;
numberToSend = cDevice::CurrentChannel();
}
}
void cRcuRemote::Recording(const cDevice *Device, const char *Name)
{
SetPoints(1 << Device->DeviceNumber(), Device->Receiving());
}