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69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
/*
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* diseqc.h: DiSEqC handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: diseqc.h 2.2 2011/05/22 10:35:38 kls Exp $
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*/
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#ifndef __DISEQC_H
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#define __DISEQC_H
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#include "config.h"
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class cDiseqc : public cListObject {
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public:
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enum eDiseqcActions {
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daNone,
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daToneOff,
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daToneOn,
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daVoltage13,
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daVoltage18,
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daMiniA,
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daMiniB,
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daCodes,
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};
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enum { MaxDiseqcCodes = 6 };
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private:
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int devices;
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int source;
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int slof;
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char polarization;
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int lof;
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char *commands;
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bool parsing;
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mutable uchar codes[MaxDiseqcCodes];
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mutable int numCodes;
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const char *Wait(const char *s) const;
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const char *Codes(const char *s) const;
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public:
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cDiseqc(void);
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~cDiseqc();
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bool Parse(const char *s);
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eDiseqcActions Execute(const char **CurrentAction) const;
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// Parses the DiSEqC commands and returns the appropriate action code
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// with every call. CurrentAction must be the address of a character pointer,
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// which is initialized to NULL. This pointer is used internally while parsing
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// the commands and shall not be modified once Execute() has been called with
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// it. Call Execute() repeatedly (always providing the same CurrentAction pointer)
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// until it returns daNone. After a successful execution of all commands
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// *CurrentAction points to the value 0x00.
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int Devices(void) const { return devices; }
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int Source(void) const { return source; }
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int Slof(void) const { return slof; }
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char Polarization(void) const { return polarization; }
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int Lof(void) const { return lof; }
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const char *Commands(void) const { return commands; }
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const uchar *Codes(int &NumCodes) const { NumCodes = numCodes; return numCodes ? codes : NULL; }
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};
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class cDiseqcs : public cConfig<cDiseqc> {
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public:
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const cDiseqc *Get(int Device, int Source, int Frequency, char Polarization) const;
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};
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extern cDiseqcs Diseqcs;
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#endif //__DISEQC_H
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