vdr/tools.h
Klaus Schmidinger dbacda8274 Version 1.3.21
- Fixed cDvbDevice::SetAudioTrackDevice() to avoid a blank screen after switching
  back to live mode if a recording is currently active on the primary device.
- Fixed a possible freeze in pause mode in case a device's PlayPesPacket() function
  permanently returns 0 (thanks to Reinhard Nissl and Olaf Titz).
- Completed the Finnish OSD texts (thanks to Rolf Ahrenberg).
- Restricted the "setting audio track" log message to automatic changes during replay.
- Fixed handling Transfer Mode for radio channels (thanks to Andreas Regel for
  reporting this one).
- Fixed handling symbolic links in cRecordings::ScanVideoDir() (thanks to Stefan
  Huelswitt).
- Completed the Danish OSD texts (thanks to Mogens Elneff).
- Forcing a new resync after a call to cRemux::Clear() (suggested by Marco Schlüßler).
- The cAudio::Play() function now has an additional parameter 'uchar Id' which tells
  the function the substream id of the given audio packet, so that a plugin can
  take the right action for the various kinds if audio data - which now also includes
  "normal" audio with ids 0xC0...0xDF (based on suggestions by Werner Fink and Macro
  Schlüßler).
- Removed the "Cleared/PlayPes(NULL, 0)" handling from cTransfer::Action(), since this
  is now done when attaching the player to the device (thanks to Marco Schlüßler).
- Making sure the buffer reserve in cTransfer::Action() is re-established after
  clearing the buffer.
- Added DeviceClrAvailableTracks() and DeviceSetCurrentAudioTrack() to cPlayer
  (thanks to Marco Schlüßler).
- Fixed a typo in detecting UTF-8 (thanks to Reinhard Nissl).
- Now using twice the buffer reserve in cTransfer if the primary DVB card is an
  unmodified version with only 2MB of SDRAM, to avoid audio stuttering when
  playing Dolby Digital over the DVB card (thanks to Christian Jacobsen and Chad
  Flynt for suggestions and experiments in that area).
- Making sure the first audio packet is not dropped when switching to "pre 1.3.19
  Dolby Digital compatibility mode".
- The 'plugins-clean' target of the Makefile now only deletes the actual plugin
  library files from this version of VDR (suggested by Andreas Brachold).
- Added a missing 'resultSkipped = 0' to cRemux::Clear() (thanks to Marco Schlüßler
  for reporting this one).
- The new function cDvbDevice::SetTransferModeForDolbyDigital() can be used by
  plugins that implement Dolby Digital output and thus want to prevent the cDvbDevice
  from starting Transfer Mode in order to replay DD over the DVB device.
- Added missing reset of the 'repacker' to cTS2PES::Clear() (thanks to Marco
  Schlüßler for reporting this one).
2005-02-13 18:00:00 +01:00

237 lines
7.1 KiB
C++

/*
* tools.h: Various tools
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: tools.h 1.67 2005/02/12 10:17:14 kls Exp $
*/
#ifndef __TOOLS_H
#define __TOOLS_H
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <poll.h>
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>
typedef unsigned char uchar;
typedef unsigned long long int uint64;
extern int SysLogLevel;
#define esyslog(a...) void( (SysLogLevel > 0) ? syslog(LOG_ERR, a) : void() )
#define isyslog(a...) void( (SysLogLevel > 1) ? syslog(LOG_INFO, a) : void() )
#define dsyslog(a...) void( (SysLogLevel > 2) ? syslog(LOG_DEBUG, a) : void() )
#define LOG_ERROR esyslog("ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s) esyslog("ERROR: %s: %m", s)
#define SECSINDAY 86400
#define KILOBYTE(n) ((n) * 1024)
#define MEGABYTE(n) ((n) * 1024 * 1024)
#define MAXPARSEBUFFER KILOBYTE(10)
#define MALLOC(type, size) (type *)malloc(sizeof(type) * (size))
#define DELETENULL(p) (delete (p), p = NULL)
#define CHECK(s) { if ((s) < 0) LOG_ERROR; } // used for 'ioctl()' calls
#define FATALERRNO (errno != EAGAIN && errno != EINTR)
#ifndef __STL_CONFIG_H // in case some plugin needs to use the STL
template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
template<class T> inline int sgn(T a) { return a < 0 ? -1 : a > 0 ? 1 : 0; }
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
#endif
#define BCDCHARTOINT(x) (10 * ((x & 0xF0) >> 4) + (x & 0xF))
int BCD2INT(int x);
class cString {
private:
char *s;
public:
cString(const char *S = NULL, bool TakePointer = false);
virtual ~cString();
operator const char * () const { return s; } // for use in (const char *) context
const char * operator*() const { return s; } // for use in (const void *) context (printf() etc.)
cString &operator=(const cString &String);
};
ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
int WriteAllOrNothing(int fd, const uchar *Data, int Length, int TimeoutMs = 0, int RetryMs = 0);
///< Writes either all Data to the given file descriptor, or nothing at all.
///< If TimeoutMs is greater than 0, it will only retry for that long, otherwise
///< it will retry forever. RetryMs defines the time between two retries.
char *strcpyrealloc(char *dest, const char *src);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *strreplace(char *s, const char *s1, const char *s2); ///< re-allocates 's' and deletes the original string if necessary!
char *skipspace(const char *s);
char *stripspace(char *s);
char *compactspace(char *s);
cString strescape(const char *s, const char *chars);
bool startswith(const char *s, const char *p);
bool endswith(const char *s, const char *p);
bool isempty(const char *s);
int numdigits(int n);
bool isnumber(const char *s);
cString itoa(int n);
cString AddDirectory(const char *DirName, const char *FileName);
int FreeDiskSpaceMB(const char *Directory, int *UsedMB = NULL);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
char *ReadLink(const char *FileName); ///< returns a new strings allocated on the heap, which the caller must delete (or NULL in case of an error)
bool SpinUpDisk(const char *FileName);
time_t LastModifiedTime(const char *FileName);
cString WeekDayName(int WeekDay);
cString WeekDayName(time_t t);
cString DayDateTime(time_t t = 0);
cString TimeToString(time_t t);
class cTimeMs {
private:
uint64 begin;
public:
cTimeMs(void);
static uint64 Now(void);
void Set(int Ms = 0);
bool TimedOut(void);
uint64 Elapsed(void);
};
class cReadLine {
private:
char buffer[MAXPARSEBUFFER];
public:
char *Read(FILE *f);
};
class cPoller {
private:
enum { MaxPollFiles = 16 };
pollfd pfd[MaxPollFiles];
int numFileHandles;
public:
cPoller(int FileHandle = -1, bool Out = false);
bool Add(int FileHandle, bool Out);
bool Poll(int TimeoutMs = 0);
};
class cReadDir {
private:
DIR *directory;
struct dirent *result;
union { // according to "The GNU C Library Reference Manual"
struct dirent d;
char b[offsetof(struct dirent, d_name) + NAME_MAX + 1];
} u;
public:
cReadDir(const char *Directory);
~cReadDir();
bool Ok(void) { return directory != NULL; }
struct dirent *Next(void);
};
class cFile {
private:
static bool files[];
static int maxFiles;
int f;
public:
cFile(void);
~cFile();
operator int () { return f; }
bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
bool Open(int FileDes);
void Close(void);
bool IsOpen(void) { return f >= 0; }
bool Ready(bool Wait = true);
static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
static bool FileReady(int FileDes, int TimeoutMs = 1000);
static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
};
class cSafeFile {
private:
FILE *f;
char *fileName;
char *tempName;
public:
cSafeFile(const char *FileName);
~cSafeFile();
operator FILE* () { return f; }
bool Open(void);
bool Close(void);
};
class cLockFile {
private:
char *fileName;
int f;
public:
cLockFile(const char *Directory);
~cLockFile();
bool Lock(int WaitSeconds = 0);
void Unlock(void);
};
class cListObject {
private:
cListObject *prev, *next;
public:
cListObject(void);
virtual ~cListObject();
virtual int Compare(const cListObject &ListObject) const { return 0; }
///< Must return 0 if this object is equal to ListObject, a positive value
///< if it is "greater", and a negative value if it is "smaller".
void Append(cListObject *Object);
void Insert(cListObject *Object);
void Unlink(void);
int Index(void);
cListObject *Prev(void) const { return prev; }
cListObject *Next(void) const { return next; }
};
class cListBase {
protected:
cListObject *objects, *lastObject;
cListBase(void);
public:
virtual ~cListBase();
void Add(cListObject *Object, cListObject *After = NULL);
void Ins(cListObject *Object, cListObject *Before = NULL);
void Del(cListObject *Object, bool DeleteObject = true);
virtual void Move(int From, int To);
void Move(cListObject *From, cListObject *To);
virtual void Clear(void);
cListObject *Get(int Index) const;
int Count(void) const;
void Sort(void);
};
template<class T> class cList : public cListBase {
public:
T *Get(int Index) const { return (T *)cListBase::Get(Index); }
T *First(void) const { return (T *)objects; }
T *Last(void) const { return (T *)lastObject; }
T *Prev(const T *object) const { return (T *)object->cListObject::Prev(); } // need to call cListObject's members to
T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists"
};
#endif //__TOOLS_H