vdr/dvbplayer.c
Klaus Schmidinger dbf38b7c68 Version 1.5.10
- Implemented handling DVB subtitles (thanks to Marco Schlüßler, and also to
  Pekka Virtanen for writing the subtitle plugin, which helped in implementing
  subtitle handling in VDR).
- The new remote control key "Subtitles" can be used to bring up the list
  of available subtitles.
- The new setup option "DVB/Subtitle languages" can be used to define the
  preferred languages for subtitles.
- Fixed selecting the audio track when pressing Ok in the Audio menu (thanks
  to Marco Schlüßler).
- Implemented display of DVB subtitles in live viewing mode.
- Implemented subtitle track selection.
- Implemented bitmap color reduction and shrinking to display subtitles even
  on devices that can't display the necessary number of colors.
- Added compatibility mode for playback of recordings made with the subtitles
  plugin (with some help from Rolf Ahrenberg).
- The new setup option "DVB/Subtitle offset" can be used to shift the location
  of the subtitles in the vertical direction.
- The new setup options "DVB/Subtitle foreground/background transparency"
  define an additional level of transparency for the foreground and background
  color of subtitles.
- Existing recordings made with the subtitle plugin can be given an 'X' record
  in their info.vdr file, so that subtitles can be automatically selected upon
  replay, according to the preferred language setup, as in
  X 3 03 ger deutsch
  (see vdr.5). Note that these entries need to be added in the proper sequence,
  so that they correspond with the actual track languages in the recording.
- Now generating translation files without line numbers to avoid unnecessarily
  large diffs. Plugin authors may want to replace the -F option with
  --no-location in the xgettext and msgmerge calls in their Makefiles.
- Updated the Finnish OSD texts (thanks to Rolf Ahrenberg).
- Added a missing Channels.SetModified(true) call when deleting or moving a
  channel in the Channels menu (reported by Halim Sahin).
- Fixed a missing '-' at the next to last line of SVDRP help texts (reported by
  Denis Knauf).
- Added a missing SetVolumeDevice() call in cDevice::SetPrimaryDevice() (reported
  by Reinhard Nissl).
- Fixed a crash when pressing Left while at the first character of a cMenuEditStrItem
  (thanks to Christian Wieninger).
- Only creating a new cDvbOsdProvider in cDvbDevice::MakePrimaryDevice() if 'On'
  is true (i.e. this device is being made the primary device).
- Updated the Italian OSD texts (thanks to Diego Pierotto).
- Fixed handling reallocated memory in cCharSetConv::Convert() (reported by Udo
  Richter).
- Fixed a new[]/delete mismatch in cMenuEditStrItem::LeaveEditMode() (thanks to
  Udo Richter).
- Implemented sending all frames to devices that can handle them in fast forward
  trick speeds (thanks to Timo Eskola).
- Updated the Hungarian language texts (thanks to Thomas Günther).
- Fixed description of DeviceSetAvailableTrack() and cReceiver(), and added an
  example ~cMyReceiver() in PLUGINS.html (thanks to Marco Schlüßler).
- Improved the description of where logging goes in the INSTALL file (thanks to
  Elias Luttinen).
- Added a note about how to initiate internationalization support to the
  README.i18n file. The Makefile generated by the 'newplugin' script now has the
  'i18n' target automatically create an initial 'po/pluginname.pot' file.
  Plugin authors may want to add the '$(I18Npot)' dependency to the 'i18n'
  target in their Makefiles, as in
  i18n: $(I18Npot) $(I18Nmo)
  (based on a suggestion by Torsten Kunkel).
- Removed a duplicate ',' from the ca_ES.po file (thanks to Thomas Günther).
- Added the 'ß' character to the "allowed characters" in the de_DE.po file
  (suggested by Thomas Günther).
- Made the default copy ctor of cRecording private (thanks to Markus Hahn).
  Same for the assign operator.
- Added cRecording::Undelete() (based on a patch from Markus Hahn).
- Added cDevice::CloseFilter() to allow a device to have complete control over
  both opening and closing section filters (thanks to Rolf Ahrenberg).
- Some fixes to PLUGINS.html (thanks to Rolf Ahrenberg).
2007-10-14 18:00:00 +02:00

843 lines
22 KiB
C

/*
* dvbplayer.c: The DVB player
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: dvbplayer.c 1.47 2007/10/13 12:20:58 kls Exp $
*/
#include "dvbplayer.h"
#include <stdlib.h>
#include "recording.h"
#include "remux.h"
#include "ringbuffer.h"
#include "thread.h"
#include "tools.h"
// --- cBackTrace ------------------------------------------------------------
#define AVG_FRAME_SIZE 15000 // an assumption about the average frame size
#define DVB_BUF_SIZE (256 * 1024) // an assumption about the dvb firmware buffer size
#define BACKTRACE_ENTRIES (DVB_BUF_SIZE / AVG_FRAME_SIZE + 20) // how many entries are needed to backtrace buffer contents
class cBackTrace {
private:
int index[BACKTRACE_ENTRIES];
int length[BACKTRACE_ENTRIES];
int pos, num;
public:
cBackTrace(void);
void Clear(void);
void Add(int Index, int Length);
int Get(bool Forward);
};
cBackTrace::cBackTrace(void)
{
Clear();
}
void cBackTrace::Clear(void)
{
pos = num = 0;
}
void cBackTrace::Add(int Index, int Length)
{
index[pos] = Index;
length[pos] = Length;
if (++pos >= BACKTRACE_ENTRIES)
pos = 0;
if (num < BACKTRACE_ENTRIES)
num++;
}
int cBackTrace::Get(bool Forward)
{
int p = pos;
int n = num;
int l = DVB_BUF_SIZE + (Forward ? 0 : 256 * 1024); //XXX (256 * 1024) == DVB_BUF_SIZE ???
int i = -1;
while (n && l > 0) {
if (--p < 0)
p = BACKTRACE_ENTRIES - 1;
i = index[p] - 1;
l -= length[p];
n--;
}
return i;
}
// --- cNonBlockingFileReader ------------------------------------------------
class cNonBlockingFileReader : public cThread {
private:
cUnbufferedFile *f;
uchar *buffer;
int wanted;
int length;
bool hasData;
cCondWait newSet;
cCondVar newDataCond;
cMutex newDataMutex;
protected:
void Action(void);
public:
cNonBlockingFileReader(void);
~cNonBlockingFileReader();
void Clear(void);
int Read(cUnbufferedFile *File, uchar *Buffer, int Length);
bool Reading(void) { return buffer; }
bool WaitForDataMs(int msToWait);
};
cNonBlockingFileReader::cNonBlockingFileReader(void)
:cThread("non blocking file reader")
{
f = NULL;
buffer = NULL;
wanted = length = 0;
hasData = false;
Start();
}
cNonBlockingFileReader::~cNonBlockingFileReader()
{
newSet.Signal();
Cancel(3);
free(buffer);
}
void cNonBlockingFileReader::Clear(void)
{
Lock();
f = NULL;
free(buffer);
buffer = NULL;
wanted = length = 0;
hasData = false;
Unlock();
newSet.Signal();
}
int cNonBlockingFileReader::Read(cUnbufferedFile *File, uchar *Buffer, int Length)
{
if (hasData && buffer) {
if (buffer != Buffer) {
esyslog("ERROR: cNonBlockingFileReader::Read() called with different buffer!");
errno = EINVAL;
return -1;
}
buffer = NULL;
return length;
}
if (!buffer) {
f = File;
buffer = Buffer;
wanted = Length;
length = 0;
hasData = false;
newSet.Signal();
}
errno = EAGAIN;
return -1;
}
void cNonBlockingFileReader::Action(void)
{
while (Running()) {
Lock();
if (!hasData && f && buffer) {
int r = f->Read(buffer + length, wanted - length);
if (r >= 0) {
length += r;
if (!r || length == wanted) { // r == 0 means EOF
cMutexLock NewDataLock(&newDataMutex);
hasData = true;
newDataCond.Broadcast();
}
}
else if (r < 0 && FATALERRNO) {
LOG_ERROR;
length = r; // this will forward the error status to the caller
hasData = true;
}
}
Unlock();
newSet.Wait(1000);
}
}
bool cNonBlockingFileReader::WaitForDataMs(int msToWait)
{
cMutexLock NewDataLock(&newDataMutex);
if (hasData)
return true;
return newDataCond.TimedWait(newDataMutex, msToWait);
}
// --- cDvbPlayer ------------------------------------------------------------
#define PLAYERBUFSIZE MEGABYTE(1)
// The number of frames to back up when resuming an interrupted replay session:
#define RESUMEBACKUP (10 * FRAMESPERSEC)
class cDvbPlayer : public cPlayer, cThread {
private:
enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill };
enum ePlayDirs { pdForward, pdBackward };
static int Speeds[];
cNonBlockingFileReader *nonBlockingFileReader;
cRingBufferFrame *ringBuffer;
cBackTrace *backTrace;
cFileName *fileName;
cIndexFile *index;
cUnbufferedFile *replayFile;
bool eof;
bool firstPacket;
ePlayModes playMode;
ePlayDirs playDir;
int trickSpeed;
int readIndex, writeIndex;
cFrame *readFrame;
cFrame *playFrame;
void TrickSpeed(int Increment);
void Empty(void);
bool NextFile(uchar FileNumber = 0, int FileOffset = -1);
int Resume(void);
bool Save(void);
protected:
virtual void Activate(bool On);
virtual void Action(void);
public:
cDvbPlayer(const char *FileName);
virtual ~cDvbPlayer();
bool Active(void) { return cThread::Running(); }
void Pause(void);
void Play(void);
void Forward(void);
void Backward(void);
int SkipFrames(int Frames);
void SkipSeconds(int Seconds);
void Goto(int Position, bool Still = false);
virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
};
#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
#define NORMAL_SPEED 4 // the index of the '1' entry in the following array
#define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction
#define SPEED_MULT 12 // the speed multiplier
int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 };
cDvbPlayer::cDvbPlayer(const char *FileName)
:cThread("dvbplayer")
{
nonBlockingFileReader = NULL;
ringBuffer = NULL;
backTrace = NULL;
index = NULL;
eof = false;
firstPacket = true;
playMode = pmPlay;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
readIndex = writeIndex = -1;
readFrame = NULL;
playFrame = NULL;
isyslog("replay %s", FileName);
fileName = new cFileName(FileName, false);
replayFile = fileName->Open();
if (!replayFile)
return;
ringBuffer = new cRingBufferFrame(PLAYERBUFSIZE);
// Create the index file:
index = new cIndexFile(FileName, false);
if (!index)
esyslog("ERROR: can't allocate index");
else if (!index->Ok()) {
delete index;
index = NULL;
}
backTrace = new cBackTrace;
}
cDvbPlayer::~cDvbPlayer()
{
Detach();
Save();
delete readFrame; // might not have been stored in the buffer in Action()
delete index;
delete fileName;
delete backTrace;
delete ringBuffer;
}
void cDvbPlayer::TrickSpeed(int Increment)
{
int nts = trickSpeed + Increment;
if (Speeds[nts] == 1) {
trickSpeed = nts;
if (playMode == pmFast)
Play();
else
Pause();
}
else if (Speeds[nts]) {
trickSpeed = nts;
int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT;
int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult;
if (sp > MAX_VIDEO_SLOWMOTION)
sp = MAX_VIDEO_SLOWMOTION;
DeviceTrickSpeed(sp);
}
}
void cDvbPlayer::Empty(void)
{
LOCK_THREAD;
if (nonBlockingFileReader)
nonBlockingFileReader->Clear();
if ((readIndex = backTrace->Get(playDir == pdForward)) < 0)
readIndex = writeIndex;
delete readFrame; // might not have been stored in the buffer in Action()
readFrame = NULL;
playFrame = NULL;
ringBuffer->Clear();
backTrace->Clear();
DeviceClear();
firstPacket = true;
}
bool cDvbPlayer::NextFile(uchar FileNumber, int FileOffset)
{
if (FileNumber > 0)
replayFile = fileName->SetOffset(FileNumber, FileOffset);
else if (replayFile && eof)
replayFile = fileName->NextFile();
eof = false;
return replayFile != NULL;
}
int cDvbPlayer::Resume(void)
{
if (index) {
int Index = index->GetResume();
if (Index >= 0) {
uchar FileNumber;
int FileOffset;
if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset))
return Index;
}
}
return -1;
}
bool cDvbPlayer::Save(void)
{
if (index) {
int Index = writeIndex;
if (Index >= 0) {
Index -= RESUMEBACKUP;
if (Index > 0)
Index = index->GetNextIFrame(Index, false);
else
Index = 0;
if (Index >= 0)
return index->StoreResume(Index);
}
}
return false;
}
void cDvbPlayer::Activate(bool On)
{
if (On) {
if (replayFile)
Start();
}
else
Cancel(9);
}
void cDvbPlayer::Action(void)
{
uchar *b = NULL;
uchar *p = NULL;
int pc = 0;
readIndex = Resume();
if (readIndex >= 0)
isyslog("resuming replay at index %d (%s)", readIndex, *IndexToHMSF(readIndex, true));
nonBlockingFileReader = new cNonBlockingFileReader;
int Length = 0;
bool Sleep = false;
bool WaitingForData = false;
while (Running() && (NextFile() || readIndex >= 0 || ringBuffer->Available() || !DeviceFlush(100))) {
if (Sleep) {
if (WaitingForData)
nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data
else
cCondWait::SleepMs(3); // this keeps the CPU load low
Sleep = false;
}
cPoller Poller;
if (DevicePoll(Poller, 100)) {
LOCK_THREAD;
// Read the next frame from the file:
if (playMode != pmStill && playMode != pmPause) {
if (!readFrame && (replayFile || readIndex >= 0)) {
if (!nonBlockingFileReader->Reading()) {
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
uchar FileNumber;
int FileOffset;
bool TimeShiftMode = index->IsStillRecording();
int Index = -1;
if (DeviceHasIBPTrickSpeed() && playDir == pdForward) {
if (index->Get(readIndex + 1, &FileNumber, &FileOffset, NULL, &Length))
Index = readIndex + 1;
}
else
Index = index->GetNextIFrame(readIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, TimeShiftMode);
if (Index >= 0) {
if (!NextFile(FileNumber, FileOffset)) {
readIndex = Index;
continue;
}
}
else {
if (!TimeShiftMode && playDir == pdForward) {
// hit end of recording: signal end of file but don't change playMode
readIndex = -1;
eof = true;
continue;
}
// hit begin of recording: wait for device buffers to drain
// before changing play mode:
if (!DeviceFlush(100))
continue;
// can't call Play() here, because those functions may only be
// called from the foreground thread - and we also don't need
// to empty the buffer here
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
continue;
}
readIndex = Index;
}
else if (index) {
uchar FileNumber;
int FileOffset;
readIndex++;
if (!(index->Get(readIndex, &FileNumber, &FileOffset, NULL, &Length) && NextFile(FileNumber, FileOffset))) {
readIndex = -1;
eof = true;
continue;
}
}
else // allows replay even if the index file is missing
Length = MAXFRAMESIZE;
if (Length == -1)
Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex)
else if (Length > MAXFRAMESIZE) {
esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE);
Length = MAXFRAMESIZE;
}
b = MALLOC(uchar, Length);
}
int r = nonBlockingFileReader->Read(replayFile, b, Length);
if (r > 0) {
WaitingForData = false;
readFrame = new cFrame(b, -r, ftUnknown, readIndex); // hands over b to the ringBuffer
b = NULL;
}
else if (r == 0)
eof = true;
else if (r < 0 && errno == EAGAIN)
WaitingForData = true;
else if (r < 0 && FATALERRNO) {
LOG_ERROR;
break;
}
}
// Store the frame in the buffer:
if (readFrame) {
if (ringBuffer->Put(readFrame))
readFrame = NULL;
}
}
else
Sleep = true;
// Get the next frame from the buffer:
if (!playFrame) {
playFrame = ringBuffer->Get();
p = NULL;
pc = 0;
}
// Play the frame:
if (playFrame) {
if (!p) {
p = playFrame->Data();
pc = playFrame->Count();
if (p) {
if (firstPacket) {
PlayPes(NULL, 0);
cRemux::SetBrokenLink(p, pc);
firstPacket = false;
}
}
}
if (p) {
int w = PlayPes(p, pc, playMode != pmPlay);
if (w > 0) {
p += w;
pc -= w;
}
else if (w < 0 && FATALERRNO) {
LOG_ERROR;
break;
}
}
if (pc == 0) {
writeIndex = playFrame->Index();
backTrace->Add(playFrame->Index(), playFrame->Count());
ringBuffer->Drop(playFrame);
playFrame = NULL;
p = NULL;
}
}
else
Sleep = true;
}
}
cNonBlockingFileReader *nbfr = nonBlockingFileReader;
nonBlockingFileReader = NULL;
delete nbfr;
}
void cDvbPlayer::Pause(void)
{
if (playMode == pmPause || playMode == pmStill)
Play();
else {
LOCK_THREAD;
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
Empty();
DeviceFreeze();
playMode = pmPause;
}
}
void cDvbPlayer::Play(void)
{
if (playMode != pmPlay) {
LOCK_THREAD;
if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
Empty();
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
}
}
void cDvbPlayer::Forward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? 1 : -1);
break;
}
else if (playDir == pdForward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmFast;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? -1 : 1);
break;
}
else if (playDir == pdForward) {
Pause();
break;
}
// run into pmPause
case pmStill:
case pmPause:
DeviceMute();
playMode = pmSlow;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
break;
}
}
}
void cDvbPlayer::Backward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? 1 : -1);
break;
}
else if (playDir == pdBackward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmFast;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? -1 : 1);
break;
}
else if (playDir == pdBackward) {
Pause();
break;
}
// run into pmPause
case pmStill:
case pmPause: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmSlow;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
}
break;
}
}
}
int cDvbPlayer::SkipFrames(int Frames)
{
if (index && Frames) {
int Current, Total;
GetIndex(Current, Total, true);
int OldCurrent = Current;
// As GetNextIFrame() increments/decrements at least once, the
// destination frame (= Current + Frames) must be adjusted by
// -1/+1 respectively.
Current = index->GetNextIFrame(Current + Frames + (Frames > 0 ? -1 : 1), Frames > 0);
return Current >= 0 ? Current : OldCurrent;
}
return -1;
}
void cDvbPlayer::SkipSeconds(int Seconds)
{
if (index && Seconds) {
LOCK_THREAD;
Empty();
int Index = writeIndex;
if (Index >= 0) {
Index = max(Index + Seconds * FRAMESPERSEC, 0);
if (Index > 0)
Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL, true);
if (Index >= 0)
readIndex = writeIndex = Index - 1; // Action() will first increment it!
}
Play();
}
}
void cDvbPlayer::Goto(int Index, bool Still)
{
if (index) {
LOCK_THREAD;
Empty();
if (++Index <= 0)
Index = 1; // not '0', to allow GetNextIFrame() below to work!
uchar FileNumber;
int FileOffset, Length;
Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length);
if (Index >= 0 && NextFile(FileNumber, FileOffset) && Still) {
uchar b[MAXFRAMESIZE + 4 + 5 + 4];
int r = ReadFrame(replayFile, b, Length, sizeof(b));
if (r > 0) {
if (playMode == pmPause)
DevicePlay();
// append sequence end code to get the image shown immediately with softdevices
if (r > 6 && (b[3] & 0xF0) == 0xE0) { // make sure to append it only to a video packet
b[r++] = 0x00;
b[r++] = 0x00;
b[r++] = 0x01;
b[r++] = b[3];
if (b[6] & 0x80) { // MPEG 2
b[r++] = 0x00;
b[r++] = 0x07;
b[r++] = 0x80;
b[r++] = 0x00;
b[r++] = 0x00;
}
else { // MPEG 1
b[r++] = 0x00;
b[r++] = 0x05;
b[r++] = 0x0F;
}
b[r++] = 0x00;
b[r++] = 0x00;
b[r++] = 0x01;
b[r++] = 0xB7;
}
DeviceStillPicture(b, r);
}
playMode = pmStill;
}
readIndex = writeIndex = Index;
}
}
bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (index) {
if (playMode == pmStill)
Current = max(readIndex, 0);
else {
Current = max(writeIndex, 0);
if (SnapToIFrame) {
int i1 = index->GetNextIFrame(Current + 1, false);
int i2 = index->GetNextIFrame(Current, true);
Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2;
}
}
Total = index->Last();
return true;
}
Current = Total = -1;
return false;
}
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
Play = (playMode == pmPlay || playMode == pmFast);
Forward = (playDir == pdForward);
if (playMode == pmFast || playMode == pmSlow)
Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0;
else
Speed = -1;
return true;
}
// --- cDvbPlayerControl -----------------------------------------------------
cDvbPlayerControl::cDvbPlayerControl(const char *FileName)
:cControl(player = new cDvbPlayer(FileName))
{
}
cDvbPlayerControl::~cDvbPlayerControl()
{
Stop();
}
bool cDvbPlayerControl::Active(void)
{
return player && player->Active();
}
void cDvbPlayerControl::Stop(void)
{
delete player;
player = NULL;
}
void cDvbPlayerControl::Pause(void)
{
if (player)
player->Pause();
}
void cDvbPlayerControl::Play(void)
{
if (player)
player->Play();
}
void cDvbPlayerControl::Forward(void)
{
if (player)
player->Forward();
}
void cDvbPlayerControl::Backward(void)
{
if (player)
player->Backward();
}
void cDvbPlayerControl::SkipSeconds(int Seconds)
{
if (player)
player->SkipSeconds(Seconds);
}
int cDvbPlayerControl::SkipFrames(int Frames)
{
if (player)
return player->SkipFrames(Frames);
return -1;
}
bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (player) {
player->GetIndex(Current, Total, SnapToIFrame);
return true;
}
return false;
}
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
return player && player->GetReplayMode(Play, Forward, Speed);
}
void cDvbPlayerControl::Goto(int Position, bool Still)
{
if (player)
player->Goto(Position, Still);
}