vdr/recording.h
Klaus Schmidinger dbf38b7c68 Version 1.5.10
- Implemented handling DVB subtitles (thanks to Marco Schlüßler, and also to
  Pekka Virtanen for writing the subtitle plugin, which helped in implementing
  subtitle handling in VDR).
- The new remote control key "Subtitles" can be used to bring up the list
  of available subtitles.
- The new setup option "DVB/Subtitle languages" can be used to define the
  preferred languages for subtitles.
- Fixed selecting the audio track when pressing Ok in the Audio menu (thanks
  to Marco Schlüßler).
- Implemented display of DVB subtitles in live viewing mode.
- Implemented subtitle track selection.
- Implemented bitmap color reduction and shrinking to display subtitles even
  on devices that can't display the necessary number of colors.
- Added compatibility mode for playback of recordings made with the subtitles
  plugin (with some help from Rolf Ahrenberg).
- The new setup option "DVB/Subtitle offset" can be used to shift the location
  of the subtitles in the vertical direction.
- The new setup options "DVB/Subtitle foreground/background transparency"
  define an additional level of transparency for the foreground and background
  color of subtitles.
- Existing recordings made with the subtitle plugin can be given an 'X' record
  in their info.vdr file, so that subtitles can be automatically selected upon
  replay, according to the preferred language setup, as in
  X 3 03 ger deutsch
  (see vdr.5). Note that these entries need to be added in the proper sequence,
  so that they correspond with the actual track languages in the recording.
- Now generating translation files without line numbers to avoid unnecessarily
  large diffs. Plugin authors may want to replace the -F option with
  --no-location in the xgettext and msgmerge calls in their Makefiles.
- Updated the Finnish OSD texts (thanks to Rolf Ahrenberg).
- Added a missing Channels.SetModified(true) call when deleting or moving a
  channel in the Channels menu (reported by Halim Sahin).
- Fixed a missing '-' at the next to last line of SVDRP help texts (reported by
  Denis Knauf).
- Added a missing SetVolumeDevice() call in cDevice::SetPrimaryDevice() (reported
  by Reinhard Nissl).
- Fixed a crash when pressing Left while at the first character of a cMenuEditStrItem
  (thanks to Christian Wieninger).
- Only creating a new cDvbOsdProvider in cDvbDevice::MakePrimaryDevice() if 'On'
  is true (i.e. this device is being made the primary device).
- Updated the Italian OSD texts (thanks to Diego Pierotto).
- Fixed handling reallocated memory in cCharSetConv::Convert() (reported by Udo
  Richter).
- Fixed a new[]/delete mismatch in cMenuEditStrItem::LeaveEditMode() (thanks to
  Udo Richter).
- Implemented sending all frames to devices that can handle them in fast forward
  trick speeds (thanks to Timo Eskola).
- Updated the Hungarian language texts (thanks to Thomas Günther).
- Fixed description of DeviceSetAvailableTrack() and cReceiver(), and added an
  example ~cMyReceiver() in PLUGINS.html (thanks to Marco Schlüßler).
- Improved the description of where logging goes in the INSTALL file (thanks to
  Elias Luttinen).
- Added a note about how to initiate internationalization support to the
  README.i18n file. The Makefile generated by the 'newplugin' script now has the
  'i18n' target automatically create an initial 'po/pluginname.pot' file.
  Plugin authors may want to add the '$(I18Npot)' dependency to the 'i18n'
  target in their Makefiles, as in
  i18n: $(I18Npot) $(I18Nmo)
  (based on a suggestion by Torsten Kunkel).
- Removed a duplicate ',' from the ca_ES.po file (thanks to Thomas Günther).
- Added the 'ß' character to the "allowed characters" in the de_DE.po file
  (suggested by Thomas Günther).
- Made the default copy ctor of cRecording private (thanks to Markus Hahn).
  Same for the assign operator.
- Added cRecording::Undelete() (based on a patch from Markus Hahn).
- Added cDevice::CloseFilter() to allow a device to have complete control over
  both opening and closing section filters (thanks to Rolf Ahrenberg).
- Some fixes to PLUGINS.html (thanks to Rolf Ahrenberg).
2007-10-14 18:00:00 +02:00

258 lines
8.6 KiB
C++

/*
* recording.h: Recording file handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: recording.h 1.59 2007/10/14 10:11:34 kls Exp $
*/
#ifndef __RECORDING_H
#define __RECORDING_H
#include <time.h>
#include "channels.h"
#include "config.h"
#include "epg.h"
#include "thread.h"
#include "timers.h"
#include "tools.h"
extern bool VfatFileSystem;
void RemoveDeletedRecordings(void);
void AssertFreeDiskSpace(int Priority = 0, bool Force = false);
///< The special Priority value -1 means that we shall get rid of any
///< deleted recordings faster than normal (because we're cutting).
///< If Force is true, the check will be done even if the timeout
///< hasn't expired yet.
class cResumeFile {
private:
char *fileName;
public:
cResumeFile(const char *FileName);
~cResumeFile();
int Read(void);
bool Save(int Index);
void Delete(void);
};
class cRecordingInfo {
friend class cRecording;
private:
tChannelID channelID;
char *channelName;
const cEvent *event;
cEvent *ownEvent;
char *aux;
cRecordingInfo(const cChannel *Channel = NULL, const cEvent *Event = NULL);
void SetData(const char *Title, const char *ShortText, const char *Description);
void SetAux(const char *Aux);
public:
~cRecordingInfo();
tChannelID ChannelID(void) const { return channelID; }
const char *ChannelName(void) const { return channelName; }
const char *Title(void) const { return event->Title(); }
const char *ShortText(void) const { return event->ShortText(); }
const char *Description(void) const { return event->Description(); }
const cComponents *Components(void) const { return event->Components(); }
const char *Aux(void) const { return aux; }
bool Read(FILE *f);
bool Write(FILE *f, const char *Prefix = "") const;
};
class cRecording : public cListObject {
friend class cRecordings;
private:
mutable int resume;
mutable char *titleBuffer;
mutable char *sortBuffer;
mutable char *fileName;
mutable char *name;
mutable int fileSizeMB;
cRecordingInfo *info;
cRecording(const cRecording&); // can't copy cRecording
cRecording &operator=(const cRecording &); // can't assign cRecording
static char *StripEpisodeName(char *s);
char *SortName(void) const;
int GetResume(void) const;
public:
time_t start;
int priority;
int lifetime;
time_t deleted;
cRecording(cTimer *Timer, const cEvent *Event);
cRecording(const char *FileName);
virtual ~cRecording();
virtual int Compare(const cListObject &ListObject) const;
const char *Name(void) const { return name; }
const char *FileName(void) const;
const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
const cRecordingInfo *Info(void) const { return info; }
const char *PrefixFileName(char Prefix);
int HierarchyLevels(void) const;
void ResetResume(void) const;
bool IsNew(void) const { return GetResume() <= 0; }
bool IsEdited(void) const;
bool WriteInfo(void);
bool Delete(void);
// Changes the file name so that it will no longer be visible in the "Recordings" menu
// Returns false in case of error
bool Remove(void);
// Actually removes the file from the disk
// Returns false in case of error
bool Undelete(void);
// Changes the file name so that it will be visible in the "Recordings" menu again and
// not processed by cRemoveDeletedRecordingsThread.
// Returns false in case of error
};
class cRecordings : public cList<cRecording>, public cThread {
private:
static char *updateFileName;
bool deleted;
time_t lastUpdate;
int state;
const char *UpdateFileName(void);
void Refresh(bool Foreground = false);
void ScanVideoDir(const char *DirName, bool Foreground = false, int LinkLevel = 0);
protected:
void Action(void);
public:
cRecordings(bool Deleted = false);
virtual ~cRecordings();
bool Load(void) { return Update(true); }
///< Loads the current list of recordings and returns true if there
///< is anything in it (for compatibility with older plugins - use
///< Update(true) instead).
bool Update(bool Wait = false);
///< Triggers an update of the list of recordings, which will run
///< as a separate thread if Wait is false. If Wait is true, the
///< function returns only after the update has completed.
///< Returns true if Wait is true and there is anyting in the list
///< of recordings, false otherwise.
void TouchUpdate(void);
///< Touches the '.update' file in the video directory, so that other
///< instances of VDR that access the same video directory can be triggered
///< to update their recordings list.
bool NeedsUpdate(void);
void ChangeState(void) { state++; }
bool StateChanged(int &State);
void ResetResume(const char *ResumeFileName = NULL);
cRecording *GetByName(const char *FileName);
void AddByName(const char *FileName, bool TriggerUpdate = true);
void DelByName(const char *FileName);
int TotalFileSizeMB(void); ///< Only for deleted recordings!
};
extern cRecordings Recordings;
extern cRecordings DeletedRecordings;
class cMark : public cListObject {
public:
int position;
char *comment;
cMark(int Position = 0, const char *Comment = NULL);
virtual ~cMark();
cString ToText(void);
bool Parse(const char *s);
bool Save(FILE *f);
};
class cMarks : public cConfig<cMark> {
public:
bool Load(const char *RecordingFileName);
void Sort(void);
cMark *Add(int Position);
cMark *Get(int Position);
cMark *GetPrev(int Position);
cMark *GetNext(int Position);
};
#define RUC_BEFORERECORDING "before"
#define RUC_AFTERRECORDING "after"
#define RUC_EDITEDRECORDING "edited"
class cRecordingUserCommand {
private:
static const char *command;
public:
static void SetCommand(const char *Command) { command = Command; }
static void InvokeCommand(const char *State, const char *RecordingFileName);
};
//XXX+
#define FRAMESPERSEC 25
// The maximum size of a single frame (up to HDTV 1920x1080):
#define MAXFRAMESIZE KILOBYTE(512)
// The maximum file size is limited by the range that can be covered
// with 'int'. 4GB might be possible (if the range is considered
// 'unsigned'), 2GB should be possible (even if the range is considered
// 'signed'), so let's use 2000MB for absolute safety (the actual file size
// may be slightly higher because we stop recording only before the next
// 'I' frame, to have a complete Group Of Pictures):
#define MAXVIDEOFILESIZE 2000 // MB
#define MINVIDEOFILESIZE 100 // MB
class cIndexFile {
private:
struct tIndex { int offset; uchar type; uchar number; short reserved; };
int f;
char *fileName;
int size, last;
tIndex *index;
cResumeFile resumeFile;
cMutex mutex;
bool CatchUp(int Index = -1);
public:
cIndexFile(const char *FileName, bool Record);
~cIndexFile();
bool Ok(void) { return index != NULL; }
bool Write(uchar PictureType, uchar FileNumber, int FileOffset);
bool Get(int Index, uchar *FileNumber, int *FileOffset, uchar *PictureType = NULL, int *Length = NULL);
int GetNextIFrame(int Index, bool Forward, uchar *FileNumber = NULL, int *FileOffset = NULL, int *Length = NULL, bool StayOffEnd = false);
int Get(uchar FileNumber, int FileOffset);
int Last(void) { CatchUp(); return last; }
int GetResume(void) { return resumeFile.Read(); }
bool StoreResume(int Index) { return resumeFile.Save(Index); }
bool IsStillRecording(void);
};
class cFileName {
private:
cUnbufferedFile *file;
int fileNumber;
char *fileName, *pFileNumber;
bool record;
bool blocking;
public:
cFileName(const char *FileName, bool Record, bool Blocking = false);
~cFileName();
const char *Name(void) { return fileName; }
int Number(void) { return fileNumber; }
cUnbufferedFile *Open(void);
void Close(void);
cUnbufferedFile *SetOffset(int Number, int Offset = 0);
cUnbufferedFile *NextFile(void);
};
cString IndexToHMSF(int Index, bool WithFrame = false);
// Converts the given index to a string, optionally containing the frame number.
int HMSFToIndex(const char *HMSF);
// Converts the given string (format: "hh:mm:ss.ff") to an index.
int SecondsToFrames(int Seconds); //XXX+ ->player???
// Returns the number of frames corresponding to the given number of seconds.
int ReadFrame(cUnbufferedFile *f, uchar *b, int Length, int Max);
char *ExchangeChars(char *s, bool ToFileSystem);
// Exchanges the characters in the given string to or from a file system
// specific representation (depending on ToFileSystem). The given string will
// be modified and may be reallocated if more space is needed. The return
// value points to the resulting string, which may be different from s.
#endif //__RECORDING_H