vdr/device.c
Klaus Schmidinger ddd1e13e53 Version 1.3.29
- Fixed a race condition in cTransfer (thanks to Klaus Heppenheimer for reporting this one).
  In doing so, the 'active' variables used by the actual derived cThread classes
  have been replaced by the cThread::Running() function.
  Plugin authors may want to check their derived cThread classes and replace any 'active'
  variables the same way as, for instance, done in transfer.c.
- Fixed handling EPG data for time shifted events (thanks to Marco Schlüßler).
- Increased the default value for 'Min. user inactivity' to 300 minutes (suggested
  by Helmut Auer).
- Now storing the channel id in the info.vdr file even if there is no EPG info
  available (thanks to Andreas Brachold for reporting that there are empty info.vdr
  files created in that case).
- Added some 'mkdir -p' to the Makefile's 'install' target (thanks to Wayne Keer).
- Changed the title of the recording info menu (thanks to Rolf Ahrenberg).
- Fixed handling the frame number display if '7' is pressed before the first editing
  mark, or '9' after the last one (thanks to Thomas Günther).
- Now discarding any previous numerical input to switch channels if Up, Down, Channel+,
  Channel-, Left or Right is pressed (thanks to Wolfgang Rohdewald for reporting a
  problem with this).
- Pressing Ok while entering a channel number now immediately switches to that
  channel, without waiting for further input.
- Avoiding unnecessary OSD draw operations caused by the audio track description
  display in the ST:TNG skin's channel display (thanks to Oliver Endriss for reporting
  this).
- Removed the VIDEO_STILLPICTURE_WORKS_WITH_VDR_FRAMES stuff from
  cDvbDevice::StillPicture(), since apparently the VIDEO_STILLPICTURE call works.
2005-08-15 18:00:00 +02:00

1299 lines
35 KiB
C

/*
* device.c: The basic device interface
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: device.c 1.105 2005/08/14 10:52:08 kls Exp $
*/
#include "device.h"
#include <errno.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include "audio.h"
#include "channels.h"
#include "i18n.h"
#include "player.h"
#include "receiver.h"
#include "status.h"
#include "transfer.h"
// --- cPesAssembler ---------------------------------------------------------
class cPesAssembler {
private:
uchar *data;
uint32_t tag;
int length;
int size;
bool Realloc(int Size);
public:
cPesAssembler(void);
~cPesAssembler();
int ExpectedLength(void) { return PacketSize(data); }
static int PacketSize(const uchar *data);
int Length(void) { return length; }
const uchar *Data(void) { return data; } // only valid if Length() >= 4
void Reset(void);
void Put(uchar c);
void Put(const uchar *Data, int Length);
bool IsPes(void);
};
cPesAssembler::cPesAssembler(void)
{
data = NULL;
size = 0;
Reset();
}
cPesAssembler::~cPesAssembler()
{
free(data);
}
void cPesAssembler::Reset(void)
{
tag = 0xFFFFFFFF;
length = 0;
}
bool cPesAssembler::Realloc(int Size)
{
if (Size > size) {
size = max(Size, 2048);
data = (uchar *)realloc(data, size);
if (!data) {
esyslog("ERROR: can't allocate memory for PES assembler");
length = 0;
size = 0;
return false;
}
}
return true;
}
void cPesAssembler::Put(uchar c)
{
if (length < 4) {
tag = (tag << 8) | c;
if ((tag & 0xFFFFFF00) == 0x00000100) {
if (Realloc(4)) {
*(uint32_t *)data = htonl(tag);
length = 4;
}
}
else if (length < 3)
length++;
}
else if (Realloc(length + 1))
data[length++] = c;
}
void cPesAssembler::Put(const uchar *Data, int Length)
{
while (length < 4 && Length > 0) {
Put(*Data++);
Length--;
}
if (Length && Realloc(length + Length)) {
memcpy(data + length, Data, Length);
length += Length;
}
}
int cPesAssembler::PacketSize(const uchar *data)
{
// we need atleast 6 bytes of data here !!!
switch (data[3]) {
default:
case 0x00 ... 0xB8: // video stream start codes
case 0xB9: // Program end
case 0xBC: // Programm stream map
case 0xF0 ... 0xFF: // reserved
return 6;
case 0xBA: // Pack header
if ((data[4] & 0xC0) == 0x40) // MPEG2
return 14;
// to be absolutely correct we would have to add the stuffing bytes
// as well, but at this point we only may have 6 bytes of data avail-
// able. So it's up to the higher level to resync...
//return 14 + (data[13] & 0x07); // add stuffing bytes
else // MPEG1
return 12;
case 0xBB: // System header
case 0xBD: // Private stream1
case 0xBE: // Padding stream
case 0xBF: // Private stream2 (navigation data)
case 0xC0 ... 0xCF: // all the rest (the real packets)
case 0xD0 ... 0xDF:
case 0xE0 ... 0xEF:
return 6 + data[4] * 256 + data[5];
}
}
// --- cDevice ---------------------------------------------------------------
// The default priority for non-primary devices:
#define DEFAULTPRIORITY -1
#define TUNER_LOCK_TIMEOUT 5000 // ms
int cDevice::numDevices = 0;
int cDevice::useDevice = 0;
int cDevice::nextCardIndex = 0;
int cDevice::currentChannel = 1;
cDevice *cDevice::device[MAXDEVICES] = { NULL };
cDevice *cDevice::primaryDevice = NULL;
cDevice::cDevice(void)
{
cardIndex = nextCardIndex++;
SetDescription("receiver on device %d", CardIndex() + 1);
SetVideoFormat(Setup.VideoFormat);
mute = false;
volume = Setup.CurrentVolume;
sectionHandler = NULL;
eitFilter = NULL;
patFilter = NULL;
sdtFilter = NULL;
nitFilter = NULL;
ciHandler = NULL;
player = NULL;
pesAssembler = new cPesAssembler;
ClrAvailableTracks();
currentAudioTrack = ttNone;
currentAudioTrackMissingCount = 0;
for (int i = 0; i < MAXRECEIVERS; i++)
receiver[i] = NULL;
if (numDevices < MAXDEVICES)
device[numDevices++] = this;
else
esyslog("ERROR: too many devices!");
}
cDevice::~cDevice()
{
Detach(player);
for (int i = 0; i < MAXRECEIVERS; i++)
Detach(receiver[i]);
delete ciHandler;
delete nitFilter;
delete sdtFilter;
delete patFilter;
delete eitFilter;
delete sectionHandler;
delete pesAssembler;
}
void cDevice::SetUseDevice(int n)
{
if (n < MAXDEVICES)
useDevice |= (1 << n);
}
int cDevice::NextCardIndex(int n)
{
if (n > 0) {
nextCardIndex += n;
if (nextCardIndex >= MAXDEVICES)
esyslog("ERROR: nextCardIndex too big (%d)", nextCardIndex);
}
else if (n < 0)
esyslog("ERROR: illegal value in IncCardIndex(%d)", n);
return nextCardIndex;
}
int cDevice::DeviceNumber(void) const
{
for (int i = 0; i < numDevices; i++) {
if (device[i] == this)
return i;
}
return -1;
}
void cDevice::MakePrimaryDevice(bool On)
{
}
bool cDevice::SetPrimaryDevice(int n)
{
n--;
if (0 <= n && n < numDevices && device[n]) {
isyslog("setting primary device to %d", n + 1);
if (primaryDevice)
primaryDevice->MakePrimaryDevice(false);
primaryDevice = device[n];
primaryDevice->MakePrimaryDevice(true);
primaryDevice->SetVideoFormat(Setup.VideoFormat);
return true;
}
esyslog("ERROR: invalid primary device number: %d", n + 1);
return false;
}
bool cDevice::HasDecoder(void) const
{
return false;
}
cSpuDecoder *cDevice::GetSpuDecoder(void)
{
return NULL;
}
cDevice *cDevice::ActualDevice(void)
{
cDevice *d = cTransferControl::ReceiverDevice();
if (!d)
d = PrimaryDevice();
return d;
}
cDevice *cDevice::GetDevice(int Index)
{
return (0 <= Index && Index < numDevices) ? device[Index] : NULL;
}
cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool *NeedsDetachReceivers)
{
cDevice *d = NULL;
int select = 8, pri;
for (int i = 0; i < numDevices; i++) {
bool ndr;
if (device[i]->ProvidesChannel(Channel, Priority, &ndr)) { // this device is basicly able to do the job
if (device[i]->Receiving() && !ndr)
pri = 0; // receiving and allows additional receivers
else if (d && !device[i]->Receiving() && device[i]->ProvidesCa(Channel) < d->ProvidesCa(Channel))
pri = 1; // free and fewer Ca's
else if (!device[i]->Receiving() && !device[i]->HasDecoder())
pri = 2; // free and not a full featured card
else if (!device[i]->Receiving() && !device[i]->IsPrimaryDevice())
pri = 3; // free and not the primary device
else if (!device[i]->Receiving())
pri = 4; // free
else if (d && device[i]->Priority() < d->Priority())
pri = 5; // receiving but priority is lower
else if (d && device[i]->Priority() == d->Priority() && device[i]->ProvidesCa(Channel) < d->ProvidesCa(Channel))
pri = 6; // receiving with same priority but fewer Ca's
else
pri = 7; // all others
if (pri < select) {
select = pri;
d = device[i];
if (NeedsDetachReceivers)
*NeedsDetachReceivers = ndr;
}
}
}
/*XXX+ too complex with multiple recordings per device
if (!d && Ca > MAXDEVICES) {
// We didn't find one the easy way, so now we have to try harder:
int ShiftLevel = -1;
for (int i = 0; i < numDevices; i++) {
if (Provides[i]) { // this device is basicly able to do the job, but for some reason we didn't get it above
int sl = device[i]->CanShift(Ca, Priority); // asks this device to shift its job to another device
if (sl >= 0 && (ShiftLevel < 0 || sl < ShiftLevel)) {
d = device[i]; // found one that can be shifted with the fewest number of subsequent shifts
ShiftLevel = sl;
}
}
}
}
XXX*/
return d;
}
void cDevice::Shutdown(void)
{
primaryDevice = NULL;
for (int i = 0; i < numDevices; i++) {
delete device[i];
device[i] = NULL;
}
}
bool cDevice::GrabImage(const char *FileName, bool Jpeg, int Quality, int SizeX, int SizeY)
{
return false;
}
void cDevice::SetVideoDisplayFormat(eVideoDisplayFormat VideoDisplayFormat)
{
cSpuDecoder *spuDecoder = GetSpuDecoder();
if (spuDecoder) {
if (Setup.VideoFormat)
spuDecoder->setScaleMode(cSpuDecoder::eSpuNormal);
else {
switch (VideoDisplayFormat) {
case vdfPanAndScan:
spuDecoder->setScaleMode(cSpuDecoder::eSpuPanAndScan);
break;
case vdfLetterBox:
spuDecoder->setScaleMode(cSpuDecoder::eSpuLetterBox);
break;
case vdfCenterCutOut:
spuDecoder->setScaleMode(cSpuDecoder::eSpuNormal);
break;
}
}
}
}
void cDevice::SetVideoFormat(bool VideoFormat16_9)
{
}
eVideoSystem cDevice::GetVideoSystem(void)
{
return vsPAL;
}
//#define PRINTPIDS(s) { char b[500]; char *q = b; q += sprintf(q, "%d %s ", CardIndex(), s); for (int i = 0; i < MAXPIDHANDLES; i++) q += sprintf(q, " %s%4d %d", i == ptOther ? "* " : "", pidHandles[i].pid, pidHandles[i].used); dsyslog(b); }
#define PRINTPIDS(s)
bool cDevice::HasPid(int Pid) const
{
for (int i = 0; i < MAXPIDHANDLES; i++) {
if (pidHandles[i].pid == Pid)
return true;
}
return false;
}
bool cDevice::AddPid(int Pid, ePidType PidType)
{
if (Pid || PidType == ptPcr) {
int n = -1;
int a = -1;
if (PidType != ptPcr) { // PPID always has to be explicit
for (int i = 0; i < MAXPIDHANDLES; i++) {
if (i != ptPcr) {
if (pidHandles[i].pid == Pid)
n = i;
else if (a < 0 && i >= ptOther && !pidHandles[i].used)
a = i;
}
}
}
if (n >= 0) {
// The Pid is already in use
if (++pidHandles[n].used == 2 && n <= ptTeletext) {
// It's a special PID that may have to be switched into "tap" mode
PRINTPIDS("A");
if (!SetPid(&pidHandles[n], n, true)) {
esyslog("ERROR: can't set PID %d on device %d", Pid, CardIndex() + 1);
if (PidType <= ptTeletext)
DetachAll(Pid);
DelPid(Pid, PidType);
return false;
}
}
PRINTPIDS("a");
return true;
}
else if (PidType < ptOther) {
// The Pid is not yet in use and it is a special one
n = PidType;
}
else if (a >= 0) {
// The Pid is not yet in use and we have a free slot
n = a;
}
else {
esyslog("ERROR: no free slot for PID %d on device %d", Pid, CardIndex() + 1);
return false;
}
if (n >= 0) {
pidHandles[n].pid = Pid;
pidHandles[n].used = 1;
PRINTPIDS("C");
if (!SetPid(&pidHandles[n], n, true)) {
esyslog("ERROR: can't set PID %d on device %d", Pid, CardIndex() + 1);
if (PidType <= ptTeletext)
DetachAll(Pid);
DelPid(Pid, PidType);
return false;
}
}
}
return true;
}
void cDevice::DelPid(int Pid, ePidType PidType)
{
if (Pid || PidType == ptPcr) {
int n = -1;
if (PidType == ptPcr)
n = PidType; // PPID always has to be explicit
else {
for (int i = 0; i < MAXPIDHANDLES; i++) {
if (pidHandles[i].pid == Pid) {
n = i;
break;
}
}
}
if (n >= 0 && pidHandles[n].used) {
PRINTPIDS("D");
if (--pidHandles[n].used < 2) {
SetPid(&pidHandles[n], n, false);
if (pidHandles[n].used == 0) {
pidHandles[n].handle = -1;
pidHandles[n].pid = 0;
}
}
PRINTPIDS("E");
}
}
}
bool cDevice::SetPid(cPidHandle *Handle, int Type, bool On)
{
return false;
}
void cDevice::StartSectionHandler(void)
{
if (!sectionHandler) {
sectionHandler = new cSectionHandler(this);
AttachFilter(eitFilter = new cEitFilter);
AttachFilter(patFilter = new cPatFilter);
AttachFilter(sdtFilter = new cSdtFilter(patFilter));
AttachFilter(nitFilter = new cNitFilter);
}
}
int cDevice::OpenFilter(u_short Pid, u_char Tid, u_char Mask)
{
return -1;
}
void cDevice::AttachFilter(cFilter *Filter)
{
if (sectionHandler)
sectionHandler->Attach(Filter);
}
void cDevice::Detach(cFilter *Filter)
{
if (sectionHandler)
sectionHandler->Detach(Filter);
}
bool cDevice::ProvidesSource(int Source) const
{
return false;
}
bool cDevice::ProvidesTransponder(const cChannel *Channel) const
{
return false;
}
bool cDevice::ProvidesTransponderExclusively(const cChannel *Channel) const
{
for (int i = 0; i < numDevices; i++) {
if (device[i] && device[i] != this && device[i]->ProvidesTransponder(Channel))
return false;
}
return true;
}
bool cDevice::ProvidesChannel(const cChannel *Channel, int Priority, bool *NeedsDetachReceivers) const
{
return false;
}
bool cDevice::SwitchChannel(const cChannel *Channel, bool LiveView)
{
if (LiveView)
isyslog("switching to channel %d", Channel->Number());
for (int i = 3; i--;) {
switch (SetChannel(Channel, LiveView)) {
case scrOk: return true;
case scrNotAvailable: Skins.Message(mtInfo, tr("Channel not available!"));
return false;
case scrNoTransfer: Skins.Message(mtError, tr("Can't start Transfer Mode!"));
return false;
case scrFailed: break; // loop will retry
}
esyslog("retrying");
}
return false;
}
bool cDevice::SwitchChannel(int Direction)
{
bool result = false;
Direction = sgn(Direction);
if (Direction) {
int n = CurrentChannel() + Direction;
int first = n;
cChannel *channel;
while ((channel = Channels.GetByNumber(n, Direction)) != NULL) {
// try only channels which are currently available
if (PrimaryDevice()->ProvidesChannel(channel, Setup.PrimaryLimit) || PrimaryDevice()->CanReplay() && GetDevice(channel, 0))
break;
n = channel->Number() + Direction;
}
if (channel) {
int d = n - first;
if (abs(d) == 1)
dsyslog("skipped channel %d", first);
else if (d)
dsyslog("skipped channels %d..%d", first, n - sgn(d));
if (PrimaryDevice()->SwitchChannel(channel, true))
result = true;
}
else if (n != first)
Skins.Message(mtError, tr("Channel not available!"));
}
return result;
}
eSetChannelResult cDevice::SetChannel(const cChannel *Channel, bool LiveView)
{
if (LiveView)
StopReplay();
// If this card can't receive this channel, we must not actually switch
// the channel here, because that would irritate the driver when we
// start replaying in Transfer Mode immediately after switching the channel:
bool NeedsTransferMode = (LiveView && IsPrimaryDevice() && !ProvidesChannel(Channel, Setup.PrimaryLimit));
eSetChannelResult Result = scrOk;
// If this DVB card can't receive this channel, let's see if we can
// use the card that actually can receive it and transfer data from there:
if (NeedsTransferMode) {
cDevice *CaDevice = GetDevice(Channel, 0);
if (CaDevice && CanReplay()) {
cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
if (CaDevice->SetChannel(Channel, false) == scrOk) // calling SetChannel() directly, not SwitchChannel()!
cControl::Launch(new cTransferControl(CaDevice, Channel->Vpid(), Channel->Apids(), Channel->Dpids(), Channel->Spids()));
else
Result = scrNoTransfer;
}
else
Result = scrNotAvailable;
}
else {
Channels.Lock(false);
cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
// Stop section handling:
if (sectionHandler) {
sectionHandler->SetStatus(false);
sectionHandler->SetChannel(NULL);
}
if (SetChannelDevice(Channel, LiveView)) {
// Start section handling:
if (sectionHandler) {
sectionHandler->SetChannel(Channel);
sectionHandler->SetStatus(true);
}
}
else
Result = scrFailed;
Channels.Unlock();
}
if (Result == scrOk) {
if (LiveView && IsPrimaryDevice()) {
currentChannel = Channel->Number();
// Set the available audio tracks:
ClrAvailableTracks();
for (int i = 0; i < MAXAPIDS; i++)
SetAvailableTrack(ttAudio, i, Channel->Apid(i), Channel->Alang(i));
if (Setup.UseDolbyDigital) {
for (int i = 0; i < MAXDPIDS; i++)
SetAvailableTrack(ttDolby, i, Channel->Dpid(i), Channel->Dlang(i));
}
if (!NeedsTransferMode)
EnsureAudioTrack(true);
}
cStatus::MsgChannelSwitch(this, Channel->Number()); // only report status if channel switch successfull
}
return Result;
}
bool cDevice::SetChannelDevice(const cChannel *Channel, bool LiveView)
{
return false;
}
bool cDevice::HasLock(int TimeoutMs)
{
return true;
}
bool cDevice::HasProgramme(void)
{
return Replaying() || pidHandles[ptAudio].pid || pidHandles[ptVideo].pid;
}
int cDevice::GetAudioChannelDevice(void)
{
return 0;
}
void cDevice::SetAudioChannelDevice(int AudioChannel)
{
}
void cDevice::SetVolumeDevice(int Volume)
{
}
void cDevice::SetDigitalAudioDevice(bool On)
{
}
void cDevice::SetAudioTrackDevice(eTrackType Type)
{
}
bool cDevice::ToggleMute(void)
{
int OldVolume = volume;
mute = !mute;
//XXX why is it necessary to use different sequences???
if (mute) {
SetVolume(0, mute);
Audios.MuteAudio(mute); // Mute external audio after analog audio
}
else {
Audios.MuteAudio(mute); // Enable external audio before analog audio
SetVolume(0, mute);
}
volume = OldVolume;
return mute;
}
int cDevice::GetAudioChannel(void)
{
int c = GetAudioChannelDevice();
return (0 <= c && c <= 2) ? c : 0;
}
void cDevice::SetAudioChannel(int AudioChannel)
{
if (0 <= AudioChannel && AudioChannel <= 2)
SetAudioChannelDevice(AudioChannel);
}
void cDevice::SetVolume(int Volume, bool Absolute)
{
volume = min(max(Absolute ? Volume : volume + Volume, 0), MAXVOLUME);
SetVolumeDevice(volume);
cStatus::MsgSetVolume(volume, Absolute);
if (volume > 0) {
mute = false;
Audios.MuteAudio(mute);
}
}
void cDevice::ClrAvailableTracks(bool DescriptionsOnly)
{
if (DescriptionsOnly) {
for (int i = ttNone; i < ttMaxTrackTypes; i++)
*availableTracks[i].description = 0;
}
else {
memset(availableTracks, 0, sizeof(availableTracks));
pre_1_3_19_PrivateStream = false;
SetAudioChannel(0); // fall back to stereo
currentAudioTrackMissingCount = 0;
currentAudioTrack = ttNone;
}
}
bool cDevice::SetAvailableTrack(eTrackType Type, int Index, uint16_t Id, const char *Language, const char *Description)
{
eTrackType t = eTrackType(Type + Index);
if (Type == ttAudio && IS_AUDIO_TRACK(t) ||
Type == ttDolby && IS_DOLBY_TRACK(t)) {
if (Language)
strn0cpy(availableTracks[t].language, Language, sizeof(availableTracks[t].language));
if (Description)
strn0cpy(availableTracks[t].description, Description, sizeof(availableTracks[t].description));
if (Id) {
availableTracks[t].id = Id; // setting 'id' last to avoid the need for extensive locking
int numAudioTracks = NumAudioTracks();
if (!availableTracks[currentAudioTrack].id && numAudioTracks && currentAudioTrackMissingCount++ > numAudioTracks * 10)
EnsureAudioTrack();
else if (t == currentAudioTrack)
currentAudioTrackMissingCount = 0;
}
return true;
}
else
esyslog("ERROR: SetAvailableTrack called with invalid Type/Index (%d/%d)", Type, Index);
return false;
}
const tTrackId *cDevice::GetTrack(eTrackType Type)
{
return (ttNone < Type && Type < ttMaxTrackTypes) ? &availableTracks[Type] : NULL;
}
int cDevice::NumAudioTracks(void) const
{
int n = 0;
for (int i = ttAudioFirst; i <= ttDolbyLast; i++) {
if (availableTracks[i].id)
n++;
}
return n;
}
bool cDevice::SetCurrentAudioTrack(eTrackType Type)
{
if (ttNone < Type && Type < ttDolbyLast) {
if (IS_DOLBY_TRACK(Type))
SetDigitalAudioDevice(true);
currentAudioTrack = Type;
if (player)
player->SetAudioTrack(currentAudioTrack, GetTrack(currentAudioTrack));
else
SetAudioTrackDevice(currentAudioTrack);
if (IS_AUDIO_TRACK(Type))
SetDigitalAudioDevice(false);
return true;
}
return false;
}
void cDevice::EnsureAudioTrack(bool Force)
{
if (Force || !availableTracks[currentAudioTrack].id) {
eTrackType PreferredTrack = ttAudioFirst;
int LanguagePreference = -1;
int StartCheck = Setup.CurrentDolby ? ttDolbyFirst : ttAudioFirst;
int EndCheck = ttDolbyLast;
for (int i = StartCheck; i <= EndCheck; i++) {
const tTrackId *TrackId = GetTrack(eTrackType(i));
if (TrackId && TrackId->id && I18nIsPreferredLanguage(Setup.AudioLanguages, I18nLanguageIndex(TrackId->language), LanguagePreference))
PreferredTrack = eTrackType(i);
if (Setup.CurrentDolby && i == ttDolbyLast) {
i = ttAudioFirst - 1;
EndCheck = ttAudioLast;
}
}
// Make sure we're set to an available audio track:
const tTrackId *Track = GetTrack(GetCurrentAudioTrack());
if (Force || !Track || !Track->id || PreferredTrack != GetCurrentAudioTrack()) {
if (!Force) // only log this for automatic changes
dsyslog("setting audio track to %d", PreferredTrack);
SetCurrentAudioTrack(PreferredTrack);
}
}
}
bool cDevice::CanReplay(void) const
{
return HasDecoder();
}
bool cDevice::SetPlayMode(ePlayMode PlayMode)
{
return false;
}
int64_t cDevice::GetSTC(void)
{
return -1;
}
void cDevice::TrickSpeed(int Speed)
{
}
void cDevice::Clear(void)
{
Audios.ClearAudio();
}
void cDevice::Play(void)
{
Audios.MuteAudio(mute);
}
void cDevice::Freeze(void)
{
Audios.MuteAudio(true);
}
void cDevice::Mute(void)
{
Audios.MuteAudio(true);
}
void cDevice::StillPicture(const uchar *Data, int Length)
{
}
bool cDevice::Replaying(void) const
{
return player != NULL;
}
bool cDevice::AttachPlayer(cPlayer *Player)
{
if (CanReplay()) {
if (player)
Detach(player);
if (!dynamic_cast<cTransfer *>(Player))
ClrAvailableTracks();
pesAssembler->Reset();
player = Player;
SetPlayMode(player->playMode);
player->device = this;
player->Activate(true);
return true;
}
return false;
}
void cDevice::Detach(cPlayer *Player)
{
if (Player && player == Player) {
player->Activate(false);
player->device = NULL;
player = NULL;
SetPlayMode(pmNone);
SetVideoDisplayFormat(eVideoDisplayFormat(Setup.VideoDisplayFormat));
Audios.ClearAudio();
}
}
void cDevice::StopReplay(void)
{
if (player) {
Detach(player);
if (IsPrimaryDevice())
cControl::Shutdown();
}
}
bool cDevice::Poll(cPoller &Poller, int TimeoutMs)
{
return false;
}
bool cDevice::Flush(int TimeoutMs)
{
return true;
}
int cDevice::PlayVideo(const uchar *Data, int Length)
{
return -1;
}
int cDevice::PlayAudio(const uchar *Data, int Length)
{
return -1;
}
int cDevice::PlayPesPacket(const uchar *Data, int Length, bool VideoOnly)
{
bool FirstLoop = true;
uchar c = Data[3];
const uchar *Start = Data;
const uchar *End = Start + Length;
while (Start < End) {
int d = End - Start;
int w = d;
switch (c) {
case 0xBE: // padding stream, needed for MPEG1
case 0xE0 ... 0xEF: // video
w = PlayVideo(Start, d);
break;
case 0xC0 ... 0xDF: // audio
SetAvailableTrack(ttAudio, c - 0xC0, c);
if (!VideoOnly && c == availableTracks[currentAudioTrack].id) {
w = PlayAudio(Start, d);
if (FirstLoop)
Audios.PlayAudio(Data, Length, c);
}
break;
case 0xBD: { // private stream 1
int PayloadOffset = Data[8] + 9;
uchar SubStreamId = Data[PayloadOffset];
uchar SubStreamType = SubStreamId & 0xF0;
uchar SubStreamIndex = SubStreamId & 0x1F;
// Compatibility mode for old VDR recordings, where 0xBD was only AC3:
pre_1_3_19_PrivateStreamDeteced:
if (pre_1_3_19_PrivateStream) {
SubStreamId = c;
SubStreamType = 0x80;
SubStreamIndex = 0;
}
switch (SubStreamType) {
case 0x20: // SPU
case 0x30: // SPU
break;
case 0x80: // AC3 & DTS
if (Setup.UseDolbyDigital) {
SetAvailableTrack(ttDolby, SubStreamIndex, SubStreamId);
if (!VideoOnly && SubStreamId == availableTracks[currentAudioTrack].id) {
w = PlayAudio(Start, d);
if (FirstLoop)
Audios.PlayAudio(Data, Length, SubStreamId);
}
}
break;
case 0xA0: // LPCM
SetAvailableTrack(ttAudio, SubStreamIndex, SubStreamId);
if (!VideoOnly && SubStreamId == availableTracks[currentAudioTrack].id) {
w = PlayAudio(Start, d);
if (FirstLoop)
Audios.PlayAudio(Data, Length, SubStreamId);
}
break;
default:
// Compatibility mode for old VDR recordings, where 0xBD was only AC3:
if (!pre_1_3_19_PrivateStream) {
dsyslog("switching to pre 1.3.19 Dolby Digital compatibility mode");
ClrAvailableTracks();
pre_1_3_19_PrivateStream = true;
goto pre_1_3_19_PrivateStreamDeteced;
}
}
}
break;
default:
;//esyslog("ERROR: unexpected packet id %02X", c);
}
if (w > 0)
Start += w;
else {
if (Start != Data)
esyslog("ERROR: incomplete PES packet write!");
return Start == Data ? w : Start - Data;
}
FirstLoop = false;
}
return Length;
}
int cDevice::PlayPes(const uchar *Data, int Length, bool VideoOnly)
{
if (!Data) {
pesAssembler->Reset();
return 0;
}
int Result = 0;
if (pesAssembler->Length()) {
// Make sure we have a complete PES header:
while (pesAssembler->Length() < 6 && Length > 0) {
pesAssembler->Put(*Data++);
Length--;
Result++;
}
if (pesAssembler->Length() < 6)
return Result; // Still no complete PES header - wait for more
int l = pesAssembler->ExpectedLength();
int Rest = min(l - pesAssembler->Length(), Length);
pesAssembler->Put(Data, Rest);
Data += Rest;
Length -= Rest;
Result += Rest;
if (pesAssembler->Length() < l)
return Result; // Still no complete PES packet - wait for more
// Now pesAssembler contains one complete PES packet.
int w = PlayPesPacket(pesAssembler->Data(), pesAssembler->Length(), VideoOnly);
if (w > 0)
pesAssembler->Reset();
return Result > 0 ? Result : w < 0 ? w : 0;
}
int i = 0;
while (i <= Length - 6) {
if (Data[i] == 0x00 && Data[i + 1] == 0x00 && Data[i + 2] == 0x01) {
int l = cPesAssembler::PacketSize(&Data[i]);
if (i + l > Length) {
// Store incomplete PES packet for later completion:
pesAssembler->Put(Data + i, Length - i);
return Length;
}
int w = PlayPesPacket(Data + i, l, VideoOnly);
if (w > 0)
i += l;
else
return i == 0 ? w : i;
}
else
i++;
}
if (i < Length)
pesAssembler->Put(Data + i, Length - i);
return Length;
}
int cDevice::Ca(void) const
{
int ca = 0;
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i] && (ca = receiver[i]->ca) != 0)
break; // all receivers have the same ca
}
return ca;
}
int cDevice::Priority(void) const
{
int priority = IsPrimaryDevice() ? Setup.PrimaryLimit - 1 : DEFAULTPRIORITY;
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i])
priority = max(receiver[i]->priority, priority);
}
return priority;
}
int cDevice::CanShift(int Ca, int Priority, int UsedCards) const
{
return -1;//XXX+ too complex with multiple recordings per device
/*XXX
// Test whether a receiver on this device can be shifted to another one
// in order to perform a new receiving with the given Ca and Priority on this device:
int ShiftLevel = -1; // default means this device can't be shifted
if (UsedCards & (1 << CardIndex()) != 0)
return ShiftLevel; // otherwise we would get into a loop
if (Receiving()) {
if (ProvidesCa(Ca) // this device provides the requested Ca
&& (Ca != this->Ca() // the requested Ca is different from the one currently used...
|| Priority > this->Priority())) { // ...or the request comes from a higher priority
cDevice *d = NULL;
int Provides[MAXDEVICES];
UsedCards |= (1 << CardIndex());
for (int i = 0; i < numDevices; i++) {
if ((Provides[i] = device[i]->ProvidesCa(this->Ca())) != 0) { // this device is basicly able to do the job
if (device[i] != this) { // it is not _this_ device
int sl = device[i]->CanShift(this->Ca(), Priority, UsedCards); // this is the original Priority!
if (sl >= 0 && (ShiftLevel < 0 || sl < ShiftLevel)) {
d = device[i];
ShiftLevel = sl;
}
}
}
}
if (ShiftLevel >= 0)
ShiftLevel++; // adds the device's own shift
}
}
else if (Priority > this->Priority())
ShiftLevel = 0; // no shifting necessary, this device can do the job
return ShiftLevel;
XXX*/
}
int cDevice::ProvidesCa(const cChannel *Channel) const
{
int Ca = Channel->Ca();
if (Ca == CardIndex() + 1)
return 1; // exactly _this_ card was requested
if (Ca && Ca <= MAXDEVICES)
return 0; // a specific card was requested, but not _this_ one
return !Ca; // by default every card can provide FTA
}
bool cDevice::Receiving(bool CheckAny) const
{
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i] && (CheckAny || receiver[i]->priority >= 0)) // cReceiver with priority < 0 doesn't count
return true;
}
return false;
}
void cDevice::Action(void)
{
if (Running() && OpenDvr()) {
while (Running()) {
// Read data from the DVR device:
uchar *b = NULL;
if (GetTSPacket(b)) {
if (b) {
int Pid = (((uint16_t)b[1] & PID_MASK_HI) << 8) | b[2];
// Distribute the packet to all attached receivers:
Lock();
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i] && receiver[i]->WantsPid(Pid))
receiver[i]->Receive(b, TS_SIZE);
}
Unlock();
}
}
else
break;
}
CloseDvr();
}
}
bool cDevice::OpenDvr(void)
{
return false;
}
void cDevice::CloseDvr(void)
{
}
bool cDevice::GetTSPacket(uchar *&Data)
{
return false;
}
bool cDevice::AttachReceiver(cReceiver *Receiver)
{
if (!Receiver)
return false;
if (Receiver->device == this)
return true;
if (!HasLock(TUNER_LOCK_TIMEOUT)) {
esyslog("ERROR: device %d has no lock, can't attach receiver!", CardIndex() + 1);
return false;
}
cMutexLock MutexLock(&mutexReceiver);
for (int i = 0; i < MAXRECEIVERS; i++) {
if (!receiver[i]) {
for (int n = 0; n < Receiver->numPids; n++) {
if (!AddPid(Receiver->pids[n])) {
for ( ; n-- > 0; )
DelPid(Receiver->pids[n]);
return false;
}
}
Receiver->Activate(true);
Lock();
Receiver->device = this;
receiver[i] = Receiver;
Unlock();
if (!Running())
Start();
return true;
}
}
esyslog("ERROR: no free receiver slot!");
return false;
}
void cDevice::Detach(cReceiver *Receiver)
{
if (!Receiver || Receiver->device != this)
return;
bool receiversLeft = false;
cMutexLock MutexLock(&mutexReceiver);
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i] == Receiver) {
Receiver->Activate(false);
Lock();
receiver[i] = NULL;
Receiver->device = NULL;
Unlock();
for (int n = 0; n < Receiver->numPids; n++)
DelPid(Receiver->pids[n]);
}
else if (receiver[i])
receiversLeft = true;
}
if (!receiversLeft)
Cancel(3);
}
void cDevice::DetachAll(int Pid)
{
if (Pid) {
cMutexLock MutexLock(&mutexReceiver);
for (int i = 0; i < MAXRECEIVERS; i++) {
cReceiver *Receiver = receiver[i];
if (Receiver && Receiver->WantsPid(Pid))
Detach(Receiver);
}
}
}
// --- cTSBuffer -------------------------------------------------------------
cTSBuffer::cTSBuffer(int File, int Size, int CardIndex)
{
SetDescription("TS buffer on device %d", CardIndex);
f = File;
cardIndex = CardIndex;
delivered = false;
ringBuffer = new cRingBufferLinear(Size, TS_SIZE, true, "TS");
ringBuffer->SetTimeouts(100, 100);
Start();
}
cTSBuffer::~cTSBuffer()
{
Cancel(3);
delete ringBuffer;
}
void cTSBuffer::Action(void)
{
if (ringBuffer) {
bool firstRead = true;
cPoller Poller(f);
while (Running()) {
if (firstRead || Poller.Poll(100)) {
firstRead = false;
int r = ringBuffer->Read(f);
if (r < 0 && FATALERRNO) {
if (errno == EOVERFLOW)
esyslog("ERROR: driver buffer overflow on device %d", cardIndex);
else {
LOG_ERROR;
break;
}
}
}
}
}
}
uchar *cTSBuffer::Get(void)
{
int Count = 0;
if (delivered) {
ringBuffer->Del(TS_SIZE);
delivered = false;
}
uchar *p = ringBuffer->Get(Count);
if (p && Count >= TS_SIZE) {
if (*p != TS_SYNC_BYTE) {
for (int i = 1; i < Count; i++) {
if (p[i] == TS_SYNC_BYTE) {
Count = i;
break;
}
}
ringBuffer->Del(Count);
esyslog("ERROR: skipped %d bytes to sync on TS packet on device %d", Count, cardIndex);
return NULL;
}
delivered = true;
return p;
}
return NULL;
}