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- Fixed a race condition in cTransfer (thanks to Klaus Heppenheimer for reporting this one). In doing so, the 'active' variables used by the actual derived cThread classes have been replaced by the cThread::Running() function. Plugin authors may want to check their derived cThread classes and replace any 'active' variables the same way as, for instance, done in transfer.c. - Fixed handling EPG data for time shifted events (thanks to Marco Schlüßler). - Increased the default value for 'Min. user inactivity' to 300 minutes (suggested by Helmut Auer). - Now storing the channel id in the info.vdr file even if there is no EPG info available (thanks to Andreas Brachold for reporting that there are empty info.vdr files created in that case). - Added some 'mkdir -p' to the Makefile's 'install' target (thanks to Wayne Keer). - Changed the title of the recording info menu (thanks to Rolf Ahrenberg). - Fixed handling the frame number display if '7' is pressed before the first editing mark, or '9' after the last one (thanks to Thomas Günther). - Now discarding any previous numerical input to switch channels if Up, Down, Channel+, Channel-, Left or Right is pressed (thanks to Wolfgang Rohdewald for reporting a problem with this). - Pressing Ok while entering a channel number now immediately switches to that channel, without waiting for further input. - Avoiding unnecessary OSD draw operations caused by the audio track description display in the ST:TNG skin's channel display (thanks to Oliver Endriss for reporting this). - Removed the VIDEO_STILLPICTURE_WORKS_WITH_VDR_FRAMES stuff from cDvbDevice::StillPicture(), since apparently the VIDEO_STILLPICTURE call works.
207 lines
6.2 KiB
C++
207 lines
6.2 KiB
C++
/*
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* recording.h: Recording file handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: recording.h 1.39 2005/08/13 14:09:50 kls Exp $
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*/
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#ifndef __RECORDING_H
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#define __RECORDING_H
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#include <time.h>
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#include "channels.h"
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#include "config.h"
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#include "epg.h"
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#include "thread.h"
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#include "timers.h"
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#include "tools.h"
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void RemoveDeletedRecordings(void);
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void AssertFreeDiskSpace(int Priority = 0);
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///< The special Priority value -1 means that we shall get rid of any
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///< deleted recordings faster than normal (because we're cutting).
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class cResumeFile {
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private:
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char *fileName;
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public:
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cResumeFile(const char *FileName);
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~cResumeFile();
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int Read(void);
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bool Save(int Index);
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void Delete(void);
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};
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class cRecordingInfo {
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friend class cRecording;
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private:
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tChannelID channelID;
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const cEvent *event;
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cEvent *ownEvent;
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cRecordingInfo(tChannelID ChannelID = tChannelID::InvalidID, const cEvent *Event = NULL);
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void SetData(const char *Title, const char *ShortText, const char *Description);
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public:
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~cRecordingInfo();
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const char *Title(void) const { return event->Title(); }
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const char *ShortText(void) const { return event->ShortText(); }
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const char *Description(void) const { return event->Description(); }
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const cComponents *Components(void) const { return event->Components(); }
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bool Read(FILE *f);
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bool Write(FILE *f, const char *Prefix = "") const;
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};
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class cRecording : public cListObject {
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private:
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mutable int resume;
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mutable char *titleBuffer;
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mutable char *sortBuffer;
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mutable char *fileName;
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mutable char *name;
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cRecordingInfo *info;
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static char *StripEpisodeName(char *s);
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char *SortName(void) const;
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int GetResume(void) const;
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public:
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time_t start;
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int priority;
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int lifetime;
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cRecording(cTimer *Timer, const cEvent *Event);
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cRecording(const char *FileName);
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~cRecording();
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virtual int Compare(const cListObject &ListObject) const;
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const char *Name(void) const { return name; }
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const char *FileName(void) const;
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const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
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const cRecordingInfo *Info(void) const { return info; }
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const char *PrefixFileName(char Prefix);
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int HierarchyLevels(void) const;
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bool IsNew(void) const { return GetResume() <= 0; }
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bool IsEdited(void) const;
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bool WriteInfo(void);
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bool Delete(void);
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// Changes the file name so that it will no longer be visible in the "Recordings" menu
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// Returns false in case of error
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bool Remove(void);
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// Actually removes the file from the disk
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// Returns false in case of error
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};
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class cRecordings : public cList<cRecording> {
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private:
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bool deleted;
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time_t lastUpdate;
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void ScanVideoDir(const char *DirName);
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public:
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cRecordings(bool Deleted = false);
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bool Load(void);
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void TriggerUpdate(void) { lastUpdate = 0; }
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bool NeedsUpdate(void);
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cRecording *GetByName(const char *FileName);
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void AddByName(const char *FileName);
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void DelByName(const char *FileName);
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};
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extern cRecordings Recordings;
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class cMark : public cListObject {
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public:
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int position;
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char *comment;
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cMark(int Position = 0, const char *Comment = NULL);
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~cMark();
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cString ToText(void);
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bool Parse(const char *s);
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bool Save(FILE *f);
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};
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class cMarks : public cConfig<cMark> {
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public:
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bool Load(const char *RecordingFileName);
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void Sort(void);
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cMark *Add(int Position);
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cMark *Get(int Position);
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cMark *GetPrev(int Position);
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cMark *GetNext(int Position);
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};
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#define RUC_BEFORERECORDING "before"
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#define RUC_AFTERRECORDING "after"
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#define RUC_EDITEDRECORDING "edited"
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class cRecordingUserCommand {
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private:
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static const char *command;
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public:
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static void SetCommand(const char *Command) { command = Command; }
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static void InvokeCommand(const char *State, const char *RecordingFileName);
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};
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//XXX+
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#define FRAMESPERSEC 25
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// The maximum size of a single frame (up to HDTV 1920x1080):
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#define MAXFRAMESIZE KILOBYTE(512)
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// The maximum file size is limited by the range that can be covered
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// with 'int'. 4GB might be possible (if the range is considered
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// 'unsigned'), 2GB should be possible (even if the range is considered
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// 'signed'), so let's use 2000MB for absolute safety (the actual file size
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// may be slightly higher because we stop recording only before the next
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// 'I' frame, to have a complete Group Of Pictures):
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#define MAXVIDEOFILESIZE 2000 // MB
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#define MINVIDEOFILESIZE 100 // MB
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class cIndexFile {
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private:
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struct tIndex { int offset; uchar type; uchar number; short reserved; };
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int f;
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char *fileName;
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int size, last;
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tIndex *index;
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cResumeFile resumeFile;
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cMutex mutex;
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bool CatchUp(int Index = -1);
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public:
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cIndexFile(const char *FileName, bool Record);
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~cIndexFile();
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bool Ok(void) { return index != NULL; }
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bool Write(uchar PictureType, uchar FileNumber, int FileOffset);
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bool Get(int Index, uchar *FileNumber, int *FileOffset, uchar *PictureType = NULL, int *Length = NULL);
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int GetNextIFrame(int Index, bool Forward, uchar *FileNumber = NULL, int *FileOffset = NULL, int *Length = NULL, bool StayOffEnd = false);
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int Get(uchar FileNumber, int FileOffset);
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int Last(void) { CatchUp(); return last; }
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int GetResume(void) { return resumeFile.Read(); }
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bool StoreResume(int Index) { return resumeFile.Save(Index); }
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};
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class cFileName {
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private:
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int file;
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int fileNumber;
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char *fileName, *pFileNumber;
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bool record;
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bool blocking;
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public:
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cFileName(const char *FileName, bool Record, bool Blocking = false);
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~cFileName();
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const char *Name(void) { return fileName; }
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int Number(void) { return fileNumber; }
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int Open(void);
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void Close(void);
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int SetOffset(int Number, int Offset = 0);
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int NextFile(void);
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};
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cString IndexToHMSF(int Index, bool WithFrame = false);
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// Converts the given index to a string, optionally containing the frame number.
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int HMSFToIndex(const char *HMSF);
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// Converts the given string (format: "hh:mm:ss.ff") to an index.
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int SecondsToFrames(int Seconds); //XXX+ ->player???
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// Returns the number of frames corresponding to the given number of seconds.
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int ReadFrame(int f, uchar *b, int Length, int Max);
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#endif //__RECORDING_H
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