vdr/tools.h
Klaus Schmidinger eb52e3004a Version 1.3.11
- In order to avoid problems on NPTL systems, VDR now checks for the presence
  of NPTL at program start, and if it is, exits and tells the user to do
  'export LD_ASSUME_KERNEL=2.4.1' before starting VDR.
- Revisited the "Fixed missing audio after replaying a DVD" change because it
  introduced a sound disturbance when switching between channels on the same
  transponder (thanks to Marco Schlüßler).
- In order to avoid problems on UTF-8 systems, VDR now checks for the presence
  of UTF-8 at program start, and if it is, exits and tells the user to turn off
  UTF-8 before starting VDR (thanks to Ludwig Nussel for pointing out a problem
  with systems that are set to use UTF-8). There are also problems in case the
  video partition is mounted with "iocharset=utf8" (thanks to Jörg Knitter for
  reporting this one).
  Please also read the "IMPORTANT NOTES" section in the INSTALL file!
- Some changes to the SPU decoder interface (thanks to Sven Goethel).
- Some improvements in cOsd creation (thanks to some suggestions by Jouni Karvo).
- Fixed calculating the OSD width and height (thanks to Olaf Henkel for reporting
  a problem with long event texts in the "Classic VDR" skin).
- Fixed switching channels while an encrypted channel is being recorded, because the
  channel was switched if the new channel was on the same transponder and was
  a radio channel or an unencrypted channel (thanks to Martin Dauskardt for reporting
  this one).
- No longer using the external 'find' command to scan the video directory for
  recordings (based on a suggestion by Mirko Dölle).
- The list of recordings is now kept statically in memory to avoid long delays
  when opening the "Recordings" menu. As a side effect, external modifications to
  the video directory are no longer immediately reflected in the "Recordings" menu.
  If a plugin manipulates the video directory in any way, it can call the function
  Recordings.TriggerUpdate() to trigger an update of the list of recordings.
  If some external tool manipulates the video directory, it can touch the file
  '.update' in the video directory to trigger an update of the list of recordings.
- Fixed a memory leak in theme description handling (thanks to Sascha Volkenandt).
- Added cDevice::Flush() to make sure that all data in the video card's buffers
  has been processed (thanks to Reinhard Nissl). Currently this is not yet actually
  implemented for FF DVB cards.
- Fixed handling the color button texts in cMenuEditStrItem (thanks to Maynard
  Cedric for reporting this one).
- Fixed the description of cRingBufferLinear (thanks to Ludwig Nussel for pointing
  out this one).
- Fixed cRingBufferLinear::Get() in case the buffer wraps around (thanks to Ludwig
  Nussel for reporting this one).
2004-06-19 18:00:00 +02:00

187 lines
5.9 KiB
C++

/*
* tools.h: Various tools
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: tools.h 1.57 2004/06/13 14:13:26 kls Exp $
*/
#ifndef __TOOLS_H
#define __TOOLS_H
#include <errno.h>
#include <fcntl.h>
#include <poll.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>
typedef unsigned char uchar;
typedef unsigned long long int uint64;
extern int SysLogLevel;
#define esyslog(a...) void( (SysLogLevel > 0) ? syslog(LOG_ERR, a) : void() )
#define isyslog(a...) void( (SysLogLevel > 1) ? syslog(LOG_INFO, a) : void() )
#define dsyslog(a...) void( (SysLogLevel > 2) ? syslog(LOG_DEBUG, a) : void() )
#define LOG_ERROR esyslog("ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s) esyslog("ERROR: %s: %m", s)
#define SECSINDAY 86400
#define KILOBYTE(n) ((n) * 1024)
#define MEGABYTE(n) ((n) * 1024 * 1024)
#define MAXPARSEBUFFER KILOBYTE(10)
#define MALLOC(type, size) (type *)malloc(sizeof(type) * (size))
#define DELETENULL(p) (delete (p), p = NULL)
#define CHECK(s) { if ((s) < 0) LOG_ERROR; } // used for 'ioctl()' calls
#define FATALERRNO (errno != EAGAIN && errno != EINTR)
#ifndef __STL_CONFIG_H // in case some plugin needs to use the STL
template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
template<class T> inline int sgn(T a) { return a < 0 ? -1 : a > 0 ? 1 : 0; }
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
#endif
#define BCDCHARTOINT(x) (10 * ((x & 0xF0) >> 4) + (x & 0xF))
int BCD2INT(int x);
ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
char *readline(FILE *f);
char *strcpyrealloc(char *dest, const char *src);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *strreplace(char *s, const char *s1, const char *s2); ///< re-allocates 's' and deletes the original string if necessary!
char *skipspace(const char *s);
char *stripspace(char *s);
char *compactspace(char *s);
const char *strescape(const char *s, const char *chars); ///< \warning returns a statically allocated string!
bool startswith(const char *s, const char *p);
bool endswith(const char *s, const char *p);
bool isempty(const char *s);
int numdigits(int n);
int time_ms(void);
void delay_ms(int ms);
bool isnumber(const char *s);
const char *itoa(int n); ///< \warning returns a statically allocated string!
const char *AddDirectory(const char *DirName, const char *FileName); ///< \warning returns a statically allocated string!
int FreeDiskSpaceMB(const char *Directory, int *UsedMB = NULL);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
char *ReadLink(const char *FileName);
bool SpinUpDisk(const char *FileName);
time_t LastModifiedTime(const char *FileName);
const char *WeekDayName(int WeekDay); ///< \warning returns a statically allocated string!
const char *WeekDayName(time_t t); ///< \warning returns a statically allocated string!
const char *DayDateTime(time_t t = 0); ///< \warning returns a statically allocated string!
class cPoller {
private:
enum { MaxPollFiles = 16 };
pollfd pfd[MaxPollFiles];
int numFileHandles;
public:
cPoller(int FileHandle = -1, bool Out = false);
bool Add(int FileHandle, bool Out);
bool Poll(int TimeoutMs = 0);
};
class cFile {
private:
static bool files[];
static int maxFiles;
int f;
public:
cFile(void);
~cFile();
operator int () { return f; }
bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
bool Open(int FileDes);
void Close(void);
bool IsOpen(void) { return f >= 0; }
bool Ready(bool Wait = true);
static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
static bool FileReady(int FileDes, int TimeoutMs = 1000);
static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
};
class cSafeFile {
private:
FILE *f;
char *fileName;
char *tempName;
public:
cSafeFile(const char *FileName);
~cSafeFile();
operator FILE* () { return f; }
bool Open(void);
bool Close(void);
};
class cLockFile {
private:
char *fileName;
int f;
public:
cLockFile(const char *Directory);
~cLockFile();
bool Lock(int WaitSeconds = 0);
void Unlock(void);
};
class cListObject {
private:
cListObject *prev, *next;
public:
cListObject(void);
virtual ~cListObject();
virtual bool operator< (const cListObject &ListObject) { return false; }
void Append(cListObject *Object);
void Insert(cListObject *Object);
void Unlink(void);
int Index(void);
cListObject *Prev(void) const { return prev; }
cListObject *Next(void) const { return next; }
};
class cListBase {
protected:
cListObject *objects, *lastObject;
cListBase(void);
public:
virtual ~cListBase();
void Add(cListObject *Object, cListObject *After = NULL);
void Ins(cListObject *Object, cListObject *Before = NULL);
void Del(cListObject *Object, bool DeleteObject = true);
virtual void Move(int From, int To);
void Move(cListObject *From, cListObject *To);
virtual void Clear(void);
cListObject *Get(int Index) const;
int Count(void) const;
void Sort(void);
};
template<class T> class cList : public cListBase {
public:
T *Get(int Index) const { return (T *)cListBase::Get(Index); }
T *First(void) const { return (T *)objects; }
T *Last(void) const { return (T *)lastObject; }
T *Prev(const T *object) const { return (T *)object->cListObject::Prev(); } // need to call cListObject's members to
T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists"
};
#endif //__TOOLS_H