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VDR developer version 2.3.1 is now available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.3.1.tar.bz2 A 'diff' against the previous version is available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.2.0-2.3.1.diff MD5 checksums: 391c2ed60e2f7d24563fe3ed5854bc4f vdr-2.3.1.tar.bz2 983fd4bad7d19cd98301d54173107129 vdr-2.2.0-2.3.1.diff WARNING: ======== This is a *developer* version. Even though *I* use it in my productive environment, I strongly recommend that you only use it under controlled conditions and for testing and debugging. *** PLEASE BE VERY CAREFUL WHEN USING THIS DEVELOPER VERSION, ESPECIALLY *** IF YOU ENABLE THE NEW SVDRP PEERING! KEEP BACKUPS OF ALL YOUR TIMERS *** AND OBSERVE VERY CLOSELY WHETHER EVERYTHING WORKS AS EXPECTED. THIS *** VERSION INTRODUCES SOME MAJOR CHANGES IN HANDLING GLOBAL LISTS AND *** LOCKING, SO ANYTHING CAN HAPPEN! YOU HAVE BEEN WARNED! The main focus of this developer version is on the new locking mechanism for global lists, and the ability to handle remote timers. Any plugins that access the global lists of timers, channels, schedules or recordings, will need to be adjusted (see below for details). Please do initial tests with plain vanilla VDR and just the output plugin you need. Known bugs/problems: - After deleting the last recording in a sub folder, the cursor may not be positioned correctly. - Instant recordings and pausing live video don't (yet) use the default SVDRP host for recording. From the HISTORY file: - The new function cOsd::MaxPixmapSize() can be called to determine the maximum size a cPixmap may have on the current OSD. The 'osddemo' example has been modified accordingly. Plugin authors may want to use this function in case they use pixmaps that are larger than the full OSD size. The default implementation sets this limit to 2048x2048 pixel. - The Setup/CAM menu now displays which device an individual CAM is currently assigned to (suggested by Frank Neumann). - Added detection of 24fps (thanks to Thomas Reufer). - Added a note about the VDR User Counter and VDR's facebook page to the README file. - The dvbhddevice plugin is no longer part of the VDR source archive. You can get the latest version of this plugin from the author's repository at https://bitbucket.org/powARman/dvbhddevice. - The dvbsddevice and rcu plugins are no longer part of the VDR source archive. You can get the latest versions of these plugins from ftp://ftp.tvdr.de/vdr/Plugins. - Added a section about Output Devices to the INSTALL file. - Fixed setting the source value of newly created channels, in case the NIT is received from a different, but very close satellite position (reported by Daniel Ribeiro). The code for handling different NITs has been removed from nit.c, because according to the DVB standard table id 0x40 carries only the NIT of the actual network. - Added some comment to cPixmap about the relation between OSD, ViewPort and DrawPort (suggested by Thomas Reufer). - Improved syncing on sections when parsing the NIT and SDT. - Fixed scaling subtitles (their areas could sometimes extend outside the actual OSD). - Reduced the priority of the "video directory scanner" thread (suggested by Thomas Reufer) and checking cIoThrottle::Engaged() when it is running. - The script that gets called for recordings is now also called right before a recording is edited, with the first parameter being "editing" (suggested by Dieter Ferdinand). - The new setup option "OSD/Default sort mode for recordings" can be used to define how recordings shall be sorted by default (either by time or by name, with "by time" being the default). If a particular sort mode has been selected for a folder by pressing '0', the default no longer applies to that folder. Repeating timers no longer write a ".sort" file into a recordings folder to have the recordings sorted by time. - The command line option -D now accepts the value '-' (as in -D-), which prevents VDR from using any DVB devices (suggested by Dietmar Spingler). - The -V and -h options now list the plugins in alphabetical order (suggested by Dietmar Spingler). - Fixed a compiler warning in font.c. - Commented out the line #define DEPRECATED_VIDEOSYSTEM in device.h. If a plugin doesn't compile with this version of VDR, you can uncomment this line as a quick workaround. In the long run the plugin will need to be adapted. - The function cOsd::GetBitmap() is now 'protected'. If a plugin doesn't compile with this version of VDR, you can uncomment the line //#define DEPRECATED_GETBITMAP in osd.h as a quick workaround. In the long run the plugin will need to be adapted. - The -u option now also accepts a numerical user id (suggested by Derek Kelly). - The SVDRP port now accepts multiple concurrent connections. You can now keep an SVDRP connection open as long as you wish, without preventing others from connecting. Note, though, that SVDRP connections still get closed automatically if there has been no activity for 300 seconds (configurable via "Setup/Miscellaneous/SVDRP timeout (s)"). - The SVDRP log messages have been unified and now always contain the IP and port number of the remote host. - SVDRP connections are now handled in a separate "SVDRP server handler" thread, which makes them more responsive. Note that there is only one thread that handles all concurrent SVDRP connections. That way each SVDRP command is guaranteed to be processed separately, without interfering with any other SVDRP commands that might be issued at the same time. Plugins that implement SVDRP commands may need to take care of proper locking if the commands access global data. - VDR now sends out a broadcast to port 6419/udp, which was assigned to 'svdrp-disc' by the IANA. VDRs listening on that port will automatically initiate an SVDRP connection to the broadcasting VDR, and in turn send out a broadcast to make other VDRs connect to them. That way all VDRs within the local network will have permanent "peer-to-peer" SVDRP connections between each other. The configuration in the svdrphosts.conf file is taken into account when considering whether or not to respond to an SVDRP discover broadcast. - The new SVDRP command PING is used by automatically established peer-to-peer connections to keep them alive. - The new function GetSVDRPServerNames() can be used to get a list of all VDRs this VDR is connected to via SVDRP. - The new function ExecSVDRPCommand() can be used to execute an SVDRP command on one of the servers this VDR is connected to, and retrieve the result. The helper functions SVDRPCode() and SVDRPValue() can be used to easily access the codes and values returned by ExecSVDRPCommand(). - The cTimer class now has a new member named 'remote', which holds the name of the remote server this timer will record on. If this is NULL, it is a local timer. - Timers from other VDRs that are connected to this VDR via SVDRP are now automatically fetched and stored in the global Timers list. In order for this to work, all of the channels used by timers on the remote VDR must also be defined on the local VDR (however, not necessarily in the same sequence). Automatic channel syncing will be implemented later. - The main menu of the LCARS skin now displays a small rectangle on the left side of a timer if this is a remote timer. The color of that rectangle changes if the timer is currently recording on the remote VDR. - Accessing the global Timers list now has to be protected by proper locking, because SVDRP commands are now executed in a separate thread. The introduction of this locking mechanism required the following changes: + The new classes cStateLock and cStateKey are used to implement locking with quick detection of state changes. + cConfig::cConfig() now has a parameter that indicates whether this list requires locking. + The global lists of Timers, Channels, Schedules and Recordings are no longer static variables. They are now pointers that need to be retrieved through a call to cTimers::GetTimersRead/Write(), cChannels::GetChannelsRead/Write(), cSchedules::GetSchedulesRead/Write() and cRecordings::GetRecordingsRead/Write(), respectively. + References from/to link channels are now removed in cChannels::Del() rather than cChannel::~cChannel(), to make sure the caller holds a proper lock. + cChannel::HasTimer() has been removed. This information is now retrieved via cSchedule::HasTimer(). + Several member functions of cChannel, cTimer, cMarks and cRecording have been made 'const', and some of them are now available as both 'const' and 'non-const' versions. + The cChannel::Set...() functions are now 'bool' and return true if they have actually changed any of the channels's members. + cChannels::SetModified() has been renamed to cChannels::SetModifiedByUser(). + cChannels::Modified() has been renamed to cChannels::ModifiedByUser(), and now has a 'State' parameter that allows the caller to see whether a channel has been modified since the last call to this function with the same State variable. + The macros CHANNELSMOD_NONE/_AUTO/_USER have been removed. + cMarks now requires locking via cStateKey. + cSortedTimers now requires a pointer to the list of timers. + cEvent::HasTimer() no longer scans the list of timers to check whether an event is referenced by a timer, but rather keeps score of how many timers reference it. This was necessary in order to avoid having to lock the list of timers from within a cEvent. + The new class cListGarbageCollector is used to temporary store any objects deleted from cLists that require locking. This allows pointers to such objects to be dereferenced even if the objects are no longer part of the list. + cListBase::Contains() can be used to check whether a particular object is still contained in that list. + Outdated events are no longer "phased out", but rather deleted right away and thus taken care of by the new "garbage collector" of the list. + Deleted cRecording objects are no longer kept in a list of "vanished" recordings, but are rather taken care of by the new "garbage collector" of the list. + cSchedules::ClearAll() has been removed. The functionality is now implemented directly in cSVDRPServer::CmdCLRE(). + tEventID has been changed to u_int16_t in order to make room for the new member numTimers in cEvent. + cSchedule now has a member Modified(), which can be used with a State variable to quickly determine whether this schedule has been modified since the last call to this function with the same State variable. + cSchedulesLock has been removed. Locking the list of schedules is now done via the cList's new locking mechanism. + The 'OnlyRunningStatus' parameters in cEpgHandler::BeginSegmentTransfer() and cEpgHandler::EndSegmentTransfer() are now obsolete. They are still present in the interface for backward compatibility, but may be removed in a future version. Their value is always 'false'. + The constant tcMod is no longer used in cStatus::TimerChange(). The definition is still there for backward compatibility. Plugins that access the global lists of Timers, Channels, Recordings or Schedules will need to be adapted as follows: + Instead of directly accessing the global variables Timers, Channels or Recordings, they need to set up a cStateKey variable and call the proper getter function, as in cStateKey StateKey; if (const cTimers *Timers = cTimers::GetTimersRead(StateKey)) { // access the timers StateKey.Remove(); } and cStateKey StateKey; if (cTimers *Timers = cTimers::GetTimersWrite(StateKey)) { // access the timers StateKey.Remove(); } See timers.h, thread.h and tools.h for details on this new locking mechanism. + There are convenience macros for easily accessing these lists without having to explicitly set up a cStateKey and calling its Remove() function. These macros have the form LOCK_*_READ/WRITE (with '*' being TIMERS, CHANNELS, SCHEDULES or RECORDINGS). Simply put such a macro before the point where you need to access the respective list, and there will be a pointer named Timers, Channels, Schedules or Recordings, respectively, which is valid until the end of the current block. + If a plugin needs to access several of the global lists in parallel, locking must always be done in the sequence Timers, Channels, Recordings, Schedules. This is necessary to make sure that different threads that need to lock several lists at the same time don't end up in a deadlock. + Some pointer variables may need to be made 'const'. The compiler will tell you about these. - cSectionSyncer has been improved to better handle missed sections. - Added a missing initialization of 'seen' in cChannel's copy constructor. - Background modifications of channels, timers and events are now displayed immediately in the corresponding menus. - cEIT now checks the version of the tables before doing any processing, which saves a lot of locking and processing. - If a timer is newly created with the Red button in the Schedule menu, and the timer is presented to the user in the "Edit timer" menu because it will start immediately, it now *must* be confirmed with "Ok" to set the timer. Otherwise the timer will not be created. - Recordings and deleted recordings are now scanned in a single thread. - The new SVDRP command POLL is used by automatically established peer-to-peer connections to trigger fetching remote timers. - You can now set DumpSVDRPDataTransfer in svdrp.c to true to have all SVDRP communication printed to the console for debugging. - Added a missing 'const' to cReceiver::Receive(), to protect the given Data from being modified. - The SVDRP commands that deal with timers (DELT, LSTT, MODT, NEWT, NEXT and UPDT) as well as any log messages that refer to timers, now use a unique id for each timer, which remains valid as long as this instance of VDR is running. This means that timers are no longer continuously numbered from 1 to N in LSTT. There may be gaps in the sequence, in case timers have been deleted. - The Timers menu now displays the name of the remote VDR in front of the timer's file name, if this is a remote timer. - The new options "Setup/Miscellaneous/SVDRP peering", ".../SVDRP host name" and ".../SVDRP default host" can be used to configure automatic peering between VDRs in the same network. Peering is disabled by default and can be enabled by setting "SVDRP peering" to "yes". - The function cTimer::ToText() no longer returns a newline character at the end of the string. The newline is now added by the caller as necessary. This was changed because cTimer::ToText() is now also needed in a context where the terminating newline can't be used. Consequently, cChannel::ToText() and cMark::ToText() have been modified accordingly. - All timer related response strings from SVDRP commands now use the channel ID instead of channel numbers. - The "Edit timer" menu now has a new parameter "Record on", which can be used to select the VDR on which this timer shall record. Timers can be freely moved between connected VDRs by simply selecting the desired machine in this field. - The SVDRP command DELT no longer checks whether the timer that shall be deleted is currently recording. - The character 0x0D is now stripped from EPG texts (reported by Janne Pänkälä). - The EPG scanner no longer moves the dish if there is a positioner. - The 'newplugin' script now creates the 'po' subdirectory for translations (thanks to Thomas Reufer). - Skins can now implement cSkinDisplayMenu::MenuOrientation() to display horizontal menus (thanks to Stefan Braun). - Fixed a possible stack overflow in cListBase::Sort() (thanks to Oliver Endriss). - Changed the description of the --chartab option in the INSTALL file to refer to "DVB SI table strings" instead of "EPG data". - The width and height of the OSD are now limited to the actual maximum dimensions of the output device, taking into account the top and left offset. - The new setup option "Recording/Record key handling" can be used to define what happens if the Record key on the remote control is pressed during live tv (suggested by Dietmar Spingler). - Empty adaptation field TS packets are now skipped when recording (thanks to Christopher Reimer, based on the "AFFcleaner" by Stefan Pöschel).
270 lines
12 KiB
C++
270 lines
12 KiB
C++
/*
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* channels.h: Channel handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: channels.h 4.2 2015/08/17 09:39:48 kls Exp $
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*/
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#ifndef __CHANNELS_H
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#define __CHANNELS_H
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#include "config.h"
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#include "sources.h"
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#include "thread.h"
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#include "tools.h"
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#define ISTRANSPONDER(f1, f2) (abs((f1) - (f2)) < 4) //XXX
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#define CHANNELMOD_NONE 0x00
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#define CHANNELMOD_ALL 0xFF
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#define CHANNELMOD_NAME 0x01
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#define CHANNELMOD_PIDS 0x02
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#define CHANNELMOD_ID 0x04
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#define CHANNELMOD_AUX 0x08
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#define CHANNELMOD_CA 0x10
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#define CHANNELMOD_TRANSP 0x20
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#define CHANNELMOD_LANGS 0x40
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#define CHANNELMOD_RETUNE (CHANNELMOD_PIDS | CHANNELMOD_CA | CHANNELMOD_TRANSP)
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#define MAXAPIDS 32 // audio
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#define MAXDPIDS 16 // dolby (AC3 + DTS)
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#define MAXSPIDS 32 // subtitles
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#define MAXCAIDS 12 // conditional access
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#define MAXLANGCODE1 4 // a 3 letter language code, zero terminated
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#define MAXLANGCODE2 8 // up to two 3 letter language codes, separated by '+' and zero terminated
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#define CA_FTA 0x0000
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#define CA_DVB_MIN 0x0001
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#define CA_DVB_MAX 0x000F
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#define CA_USER_MIN 0x0010
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#define CA_USER_MAX 0x00FF
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#define CA_ENCRYPTED_MIN 0x0100
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#define CA_ENCRYPTED_MAX 0xFFFF
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struct tChannelID {
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private:
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int source;
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int nid; ///< actually the "original" network id
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int tid;
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int sid;
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int rid;
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public:
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tChannelID(void) { source = nid = tid = sid = rid = 0; }
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tChannelID(int Source, int Nid, int Tid, int Sid, int Rid = 0) { source = Source; nid = Nid; tid = Tid; sid = Sid; rid = Rid; }
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bool operator== (const tChannelID &arg) const { return source == arg.source && nid == arg.nid && tid == arg.tid && sid == arg.sid && rid == arg.rid; }
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bool Valid(void) const { return (nid || tid) && sid; } // rid is optional and source may be 0//XXX source may not be 0???
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tChannelID &ClrRid(void) { rid = 0; return *this; }
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tChannelID &ClrPolarization(void);
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int Source(void) const { return source; }
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int Nid(void) const { return nid; }
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int Tid(void) const { return tid; }
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int Sid(void) const { return sid; }
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int Rid(void) const { return rid; }
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static tChannelID FromString(const char *s);
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cString ToString(void) const;
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static const tChannelID InvalidID;
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};
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class cChannel;
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class cLinkChannel : public cListObject {
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private:
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cChannel *channel;
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public:
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cLinkChannel(cChannel *Channel) { channel = Channel; }
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cChannel *Channel(void) { return channel; }
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};
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class cLinkChannels : public cList<cLinkChannel> {
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};
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class cSchedule;
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class cChannels;
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class cChannel : public cListObject {
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friend class cSchedules;
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friend class cMenuEditChannel;
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friend class cDvbSourceParam;
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private:
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static cString ToText(const cChannel *Channel);
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char *name;
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char *shortName;
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char *provider;
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char *portalName;
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int __BeginData__;
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int frequency; // MHz
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int source;
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int srate;
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int vpid;
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int ppid;
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int vtype;
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int apids[MAXAPIDS + 1]; // list is zero-terminated
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int atypes[MAXAPIDS + 1]; // list is zero-terminated
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char alangs[MAXAPIDS][MAXLANGCODE2];
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int dpids[MAXDPIDS + 1]; // list is zero-terminated
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int dtypes[MAXAPIDS + 1]; // list is zero-terminated
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char dlangs[MAXDPIDS][MAXLANGCODE2];
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int spids[MAXSPIDS + 1]; // list is zero-terminated
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char slangs[MAXSPIDS][MAXLANGCODE2];
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uchar subtitlingTypes[MAXSPIDS];
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uint16_t compositionPageIds[MAXSPIDS];
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uint16_t ancillaryPageIds[MAXSPIDS];
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int tpid;
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int caids[MAXCAIDS + 1]; // list is zero-terminated
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int nid;
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int tid;
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int sid;
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int rid;
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int lcn; // Logical channel number assigned by data stream (or -1 if not available)
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int number; // Sequence number assigned on load
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bool groupSep;
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int __EndData__;
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mutable cString nameSource;
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mutable cString shortNameSource;
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cString parameters;
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mutable int modification;
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time_t seen; // When this channel was last seen in the SDT of its transponder
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mutable const cSchedule *schedule;
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cLinkChannels *linkChannels;
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cChannel *refChannel;
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cString TransponderDataToString(void) const;
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public:
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cChannel(void);
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cChannel(const cChannel &Channel);
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~cChannel();
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cChannel& operator= (const cChannel &Channel);
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cString ToText(void) const;
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bool Parse(const char *s);
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bool Save(FILE *f);
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const char *Name(void) const;
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const char *ShortName(bool OrName = false) const;
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const char *Provider(void) const { return provider; }
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const char *PortalName(void) const { return portalName; }
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int Frequency(void) const { return frequency; } ///< Returns the actual frequency, as given in 'channels.conf'
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int Transponder(void) const; ///< Returns the transponder frequency in MHz, plus the polarization in case of sat
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static int Transponder(int Frequency, char Polarization); ///< builds the transponder from the given Frequency and Polarization
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int Source(void) const { return source; }
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int Srate(void) const { return srate; }
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int Vpid(void) const { return vpid; }
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int Ppid(void) const { return ppid; }
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int Vtype(void) const { return vtype; }
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const int *Apids(void) const { return apids; }
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const int *Dpids(void) const { return dpids; }
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const int *Spids(void) const { return spids; }
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int Apid(int i) const { return (0 <= i && i < MAXAPIDS) ? apids[i] : 0; }
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int Dpid(int i) const { return (0 <= i && i < MAXDPIDS) ? dpids[i] : 0; }
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int Spid(int i) const { return (0 <= i && i < MAXSPIDS) ? spids[i] : 0; }
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const char *Alang(int i) const { return (0 <= i && i < MAXAPIDS) ? alangs[i] : ""; }
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const char *Dlang(int i) const { return (0 <= i && i < MAXDPIDS) ? dlangs[i] : ""; }
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const char *Slang(int i) const { return (0 <= i && i < MAXSPIDS) ? slangs[i] : ""; }
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int Atype(int i) const { return (0 <= i && i < MAXAPIDS) ? atypes[i] : 0; }
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int Dtype(int i) const { return (0 <= i && i < MAXDPIDS) ? dtypes[i] : 0; }
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uchar SubtitlingType(int i) const { return (0 <= i && i < MAXSPIDS) ? subtitlingTypes[i] : uchar(0); }
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uint16_t CompositionPageId(int i) const { return (0 <= i && i < MAXSPIDS) ? compositionPageIds[i] : uint16_t(0); }
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uint16_t AncillaryPageId(int i) const { return (0 <= i && i < MAXSPIDS) ? ancillaryPageIds[i] : uint16_t(0); }
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int Tpid(void) const { return tpid; }
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const int *Caids(void) const { return caids; }
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int Ca(int Index = 0) const { return Index < MAXCAIDS ? caids[Index] : 0; }
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int Nid(void) const { return nid; }
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int Tid(void) const { return tid; }
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int Sid(void) const { return sid; }
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int Rid(void) const { return rid; }
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int Lcn(void) const { return lcn; }
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int Number(void) const { return number; }
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void SetNumber(int Number) { number = Number; }
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bool GroupSep(void) const { return groupSep; }
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const char *Parameters(void) const { return parameters; }
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const cLinkChannels* LinkChannels(void) const { return linkChannels; }
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const cChannel *RefChannel(void) const { return refChannel; }
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bool IsAtsc(void) const { return cSource::IsAtsc(source); }
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bool IsCable(void) const { return cSource::IsCable(source); }
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bool IsSat(void) const { return cSource::IsSat(source); }
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bool IsTerr(void) const { return cSource::IsTerr(source); }
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bool IsSourceType(char Source) const { return cSource::IsType(source, Source); }
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tChannelID GetChannelID(void) const { return tChannelID(source, nid, (nid || tid) ? tid : Transponder(), sid, rid); }
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int Modification(int Mask = CHANNELMOD_ALL) const;
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time_t Seen(void) const { return seen; }
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void CopyTransponderData(const cChannel *Channel);
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bool SetTransponderData(int Source, int Frequency, int Srate, const char *Parameters, bool Quiet = false);
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bool SetSource(int Source);
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bool SetId(cChannels *Channels, int Nid, int Tid, int Sid, int Rid = 0);
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bool SetLcn(int Lcn);
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bool SetName(const char *Name, const char *ShortName, const char *Provider);
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bool SetPortalName(const char *PortalName);
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bool SetPids(int Vpid, int Ppid, int Vtype, int *Apids, int *Atypes, char ALangs[][MAXLANGCODE2], int *Dpids, int *Dtypes, char DLangs[][MAXLANGCODE2], int *Spids, char SLangs[][MAXLANGCODE2], int Tpid);
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bool SetCaIds(const int *CaIds); // list must be zero-terminated
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bool SetCaDescriptors(int Level);
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bool SetLinkChannels(cLinkChannels *LinkChannels);
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void SetRefChannel(cChannel *RefChannel);
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bool SetSubtitlingDescriptors(uchar *SubtitlingTypes, uint16_t *CompositionPageIds, uint16_t *AncillaryPageIds);
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void SetSeen(void);
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void DelLinkChannel(cChannel *LinkChannel);
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};
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class cChannels : public cConfig<cChannel> {
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private:
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static cChannels channels;
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static int maxNumber;
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static int maxChannelNameLength;
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static int maxShortChannelNameLength;
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int modifiedByUser;
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cHash<cChannel> channelsHashSid;
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void DeleteDuplicateChannels(void);
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public:
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cChannels(void);
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static const cChannels *GetChannelsRead(cStateKey &StateKey, int TimeoutMs = 0);
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///< Gets the list of channels for read access.
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///< See cTimers::GetTimersRead() for details.
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static cChannels *GetChannelsWrite(cStateKey &StateKey, int TimeoutMs = 0);
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///< Gets the list of channels for write access.
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///< See cTimers::GetTimersWrite() for details.
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static bool Load(const char *FileName, bool AllowComments = false, bool MustExist = false);
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void HashChannel(cChannel *Channel);
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void UnhashChannel(cChannel *Channel);
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int GetNextGroup(int Idx) const; ///< Get next channel group
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int GetPrevGroup(int Idx) const; ///< Get previous channel group
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int GetNextNormal(int Idx) const; ///< Get next normal channel (not group)
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int GetPrevNormal(int Idx) const; ///< Get previous normal channel (not group)
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void ReNumber(void); ///< Recalculate 'number' based on channel type
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void Del(cChannel *Channel); ///< Delete the given Channel from the list
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const cChannel *GetByNumber(int Number, int SkipGap = 0) const;
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cChannel *GetByNumber(int Number, int SkipGap = 0) { return const_cast<cChannel *>(static_cast<const cChannels *>(this)->GetByNumber(Number, SkipGap)); }
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const cChannel *GetByServiceID(int Source, int Transponder, unsigned short ServiceID) const;
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cChannel *GetByServiceID(int Source, int Transponder, unsigned short ServiceID) { return const_cast<cChannel *>(static_cast<const cChannels *>(this)->GetByServiceID(Source, Transponder, ServiceID)); }
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const cChannel *GetByChannelID(tChannelID ChannelID, bool TryWithoutRid = false, bool TryWithoutPolarization = false) const;
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cChannel *GetByChannelID(tChannelID ChannelID, bool TryWithoutRid = false, bool TryWithoutPolarization = false) { return const_cast<cChannel *>(static_cast<const cChannels *>(this)->GetByChannelID(ChannelID, TryWithoutRid, TryWithoutPolarization)); }
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const cChannel *GetByTransponderID(tChannelID ChannelID) const;
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cChannel *GetByTransponderID(tChannelID ChannelID) { return const_cast<cChannel *>(static_cast<const cChannels *>(this)->GetByTransponderID(ChannelID)); }
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bool HasUniqueChannelID(const cChannel *NewChannel, const cChannel *OldChannel = NULL) const;
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bool SwitchTo(int Number) const;
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static int MaxNumber(void) { return maxNumber; }
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static int MaxChannelNameLength(void);
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static int MaxShortChannelNameLength(void);
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void SetModifiedByUser(void);
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bool ModifiedByUser(int &State) const;
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///< Returns true if the channels have been modified by the user since the last call
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///< to this function with the same State variable. State must be initialized with 0
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///< and will be set to the current value of the list's internal state variable upon
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///< return from this function.
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cChannel *NewChannel(const cChannel *Transponder, const char *Name, const char *ShortName, const char *Provider, int Nid, int Tid, int Sid, int Rid = 0);
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bool MarkObsoleteChannels(int Source, int Nid, int Tid);
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};
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// Provide lock controlled access to the list:
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DEF_LIST_LOCK(Channels);
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// These macros provide a convenient way of locking the global channels list
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// and making sure the lock is released as soon as the current scope is left
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// (note that these macros wait forever to obtain the lock!):
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#define LOCK_CHANNELS_READ USE_LIST_LOCK_READ(Channels)
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#define LOCK_CHANNELS_WRITE USE_LIST_LOCK_WRITE(Channels)
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cString ChannelString(const cChannel *Channel, int Number);
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#endif //__CHANNELS_H
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