vdr/epg.h
Klaus Schmidinger a26aae3ce8 Version 2.3.1
VDR developer version 2.3.1 is now available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-2.3.1.tar.bz2

A 'diff' against the previous version is available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-2.2.0-2.3.1.diff

MD5 checksums:

391c2ed60e2f7d24563fe3ed5854bc4f  vdr-2.3.1.tar.bz2
983fd4bad7d19cd98301d54173107129  vdr-2.2.0-2.3.1.diff

WARNING:
========

This is a *developer* version. Even though *I* use it in my productive
environment, I strongly recommend that you only use it under controlled
conditions and for testing and debugging.

*** PLEASE BE VERY CAREFUL WHEN USING THIS DEVELOPER VERSION, ESPECIALLY
*** IF YOU ENABLE THE NEW SVDRP PEERING! KEEP BACKUPS OF ALL YOUR TIMERS
*** AND OBSERVE VERY CLOSELY WHETHER EVERYTHING WORKS AS EXPECTED. THIS
*** VERSION INTRODUCES SOME MAJOR CHANGES IN HANDLING GLOBAL LISTS AND
*** LOCKING, SO ANYTHING CAN HAPPEN! YOU HAVE BEEN WARNED!

The main focus of this developer version is on the new locking mechanism
for global lists, and the ability to handle remote timers.
Any plugins that access the global lists of timers, channels, schedules
or recordings, will need to be adjusted (see below for details). Please
do initial tests with plain vanilla VDR and just the output plugin you
need.

Known bugs/problems:

- After deleting the last recording in a sub folder, the cursor may not
   be positioned correctly.
- Instant recordings and pausing live video don't (yet) use the default
   SVDRP host for recording.

From the HISTORY file:
 - The new function cOsd::MaxPixmapSize() can be called to determine the maximum size
  a cPixmap may have on the current OSD. The 'osddemo' example has been modified
  accordingly. Plugin authors may want to use this function in case they use pixmaps
  that are larger than the full OSD size. The default implementation sets this limit
  to 2048x2048 pixel.
- The Setup/CAM menu now displays which device an individual CAM is currently
  assigned to (suggested by Frank Neumann).
- Added detection of 24fps (thanks to Thomas Reufer).
- Added a note about the VDR User Counter and VDR's facebook page to the README file.
- The dvbhddevice plugin is no longer part of the VDR source archive.
  You can get the latest version of this plugin from the author's repository at
  https://bitbucket.org/powARman/dvbhddevice.
- The dvbsddevice and rcu plugins are no longer part of the VDR source archive.
  You can get the latest versions of these plugins from ftp://ftp.tvdr.de/vdr/Plugins.
- Added a section about Output Devices to the INSTALL file.
- Fixed setting the source value of newly created channels, in case the NIT is
  received from a different, but very close satellite position (reported by Daniel
  Ribeiro). The code for handling different NITs has been removed from nit.c, because
  according to the DVB standard table id 0x40 carries only the NIT of the actual
  network.
- Added some comment to cPixmap about the relation between OSD, ViewPort and DrawPort
  (suggested by Thomas Reufer).
- Improved syncing on sections when parsing the NIT and SDT.
- Fixed scaling subtitles (their areas could sometimes extend outside the actual OSD).
- Reduced the priority of the "video directory scanner" thread (suggested by Thomas
  Reufer) and checking cIoThrottle::Engaged() when it is running.
- The script that gets called for recordings is now also called right before a
  recording is edited, with the first parameter being "editing" (suggested by
  Dieter Ferdinand).
- The new setup option "OSD/Default sort mode for recordings" can be used to define
  how recordings shall be sorted by default (either by time or by name, with "by time"
  being the default). If a particular sort mode has been selected for a folder by
  pressing '0', the default no longer applies to that folder. Repeating timers no
  longer write a ".sort" file into a recordings folder to have the recordings sorted
  by time.
- The command line option -D now accepts the value '-' (as in -D-), which prevents
  VDR from using any DVB devices (suggested by Dietmar Spingler).
- The -V and -h options now list the plugins in alphabetical order (suggested by
  Dietmar Spingler).
- Fixed a compiler warning in font.c.
- Commented out the line
  #define DEPRECATED_VIDEOSYSTEM
  in device.h. If a plugin doesn't compile with this version of VDR, you can uncomment
  this line as a quick workaround. In the long run the plugin will need to be adapted.
- The function cOsd::GetBitmap() is now 'protected'. If a plugin doesn't compile with
  this version of VDR, you can uncomment the line
  //#define DEPRECATED_GETBITMAP
  in osd.h as a quick workaround. In the long run the plugin will need to be adapted.
- The -u option now also accepts a numerical user id (suggested by Derek Kelly).
- The SVDRP port now accepts multiple concurrent connections. You can now keep an
  SVDRP connection open as long as you wish, without preventing others from
  connecting. Note, though, that SVDRP connections still get closed automatically
  if there has been no activity for 300 seconds (configurable via
  "Setup/Miscellaneous/SVDRP timeout (s)").
- The SVDRP log messages have been unified and now always contain the IP and port
  number of the remote host.
- SVDRP connections are now handled in a separate "SVDRP server handler" thread,
  which makes them more responsive. Note that there is only one thread that handles
  all concurrent SVDRP connections. That way each SVDRP command is guaranteed to be
  processed separately, without interfering with any other SVDRP commands that might
  be issued at the same time. Plugins that implement SVDRP commands may need to take
  care of proper locking if the commands access global data.
- VDR now sends out a broadcast to port 6419/udp, which was assigned to 'svdrp-disc'
  by the IANA. VDRs listening on that port will automatically initiate an SVDRP
  connection to the broadcasting VDR, and in turn send out a broadcast to make
  other VDRs connect to them. That way all VDRs within the local network will
  have permanent "peer-to-peer" SVDRP connections between each other. The
  configuration in the svdrphosts.conf file is taken into account when considering
  whether or not to respond to an SVDRP discover broadcast.
- The new SVDRP command PING is used by automatically established peer-to-peer
  connections to keep them alive.
- The new function GetSVDRPServerNames() can be used to get a list of all VDRs
  this VDR is connected to via SVDRP.
- The new function ExecSVDRPCommand() can be used to execute an SVDRP command on
  one of the servers this VDR is connected to, and retrieve the result.
  The helper functions SVDRPCode() and SVDRPValue() can be used to easily access
  the codes and values returned by ExecSVDRPCommand().
- The cTimer class now has a new member named 'remote', which holds the name of the
  remote server this timer will record on. If this is NULL, it is a local timer.
- Timers from other VDRs that are connected to this VDR via SVDRP are now
  automatically fetched and stored in the global Timers list. In order for this
  to work, all of the channels used by timers on the remote VDR must also be
  defined on the local VDR (however, not necessarily in the same sequence).
  Automatic channel syncing will be implemented later.
- The main menu of the LCARS skin now displays a small rectangle on the left side
  of a timer if this is a remote timer. The color of that rectangle changes if
  the timer is currently recording on the remote VDR.
- Accessing the global Timers list now has to be protected by proper locking,
  because SVDRP commands are now executed in a separate thread.
  The introduction of this locking mechanism required the following changes:
  + The new classes cStateLock and cStateKey are used to implement locking
    with quick detection of state changes.
  + cConfig::cConfig() now has a parameter that indicates whether this list
    requires locking.
  + The global lists of Timers, Channels, Schedules and Recordings are no longer
    static variables. They are now pointers that need to be retrieved through
    a call to cTimers::GetTimersRead/Write(), cChannels::GetChannelsRead/Write(),
    cSchedules::GetSchedulesRead/Write() and cRecordings::GetRecordingsRead/Write(),
    respectively.
  + References from/to link channels are now removed in cChannels::Del() rather
    than cChannel::~cChannel(), to make sure the caller holds a proper lock.
  + cChannel::HasTimer() has been removed. This information is now retrieved
    via cSchedule::HasTimer().
  + Several member functions of cChannel, cTimer, cMarks and cRecording have
    been made 'const', and some of them are now available as both 'const' and
    'non-const' versions.
  + The cChannel::Set...() functions are now 'bool' and return true if they have
    actually changed any of the channels's members.
  + cChannels::SetModified() has been renamed to cChannels::SetModifiedByUser().
  + cChannels::Modified() has been renamed to cChannels::ModifiedByUser(), and
    now has a 'State' parameter that allows the caller to see whether a channel
    has been modified since the last call to this function with the same State
    variable.
  + The macros CHANNELSMOD_NONE/_AUTO/_USER have been removed.
  + cMarks now requires locking via cStateKey.
  + cSortedTimers now requires a pointer to the list of timers.
  + cEvent::HasTimer() no longer scans the list of timers to check whether an event
    is referenced by a timer, but rather keeps score of how many timers reference
    it. This was necessary in order to avoid having to lock the list of timers from
    within a cEvent.
  + The new class cListGarbageCollector is used to temporary store any objects deleted
    from cLists that require locking. This allows pointers to such objects to be
    dereferenced even if the objects are no longer part of the list.
  + cListBase::Contains() can be used to check whether a particular object is still
    contained in that list.
  + Outdated events are no longer "phased out", but rather deleted right away and thus
    taken care of by the new "garbage collector" of the list.
  + Deleted cRecording objects are no longer kept in a list of "vanished" recordings,
    but are rather taken care of by the new "garbage collector" of the list.
  + cSchedules::ClearAll() has been removed. The functionality is now implemented
    directly in cSVDRPServer::CmdCLRE().
  + tEventID has been changed to u_int16_t in order to make room for the new member
    numTimers in cEvent.
  + cSchedule now has a member Modified(), which can be used with a State variable
    to quickly determine whether this schedule has been modified since the last call
    to this function with the same State variable.
  + cSchedulesLock has been removed. Locking the list of schedules is now done via
    the cList's new locking mechanism.
  + The 'OnlyRunningStatus' parameters in cEpgHandler::BeginSegmentTransfer() and
    cEpgHandler::EndSegmentTransfer() are now obsolete. They are still present in
    the interface for backward compatibility, but may be removed in a future version.
    Their value is always 'false'.
  + The constant tcMod is no longer used in cStatus::TimerChange(). The definition is
    still there for backward compatibility.
  Plugins that access the global lists of Timers, Channels, Recordings or Schedules
  will need to be adapted as follows:
  + Instead of directly accessing the global variables Timers, Channels or Recordings,
    they need to set up a cStateKey variable and call the proper getter function,
    as in
      cStateKey StateKey;
      if (const cTimers *Timers = cTimers::GetTimersRead(StateKey)) {
         // access the timers
         StateKey.Remove();
         }
    and
      cStateKey StateKey;
      if (cTimers *Timers = cTimers::GetTimersWrite(StateKey)) {
         // access the timers
         StateKey.Remove();
         }
    See timers.h, thread.h and tools.h for details on this new locking mechanism.
  + There are convenience macros for easily accessing these lists without having
    to explicitly set up a cStateKey and calling its Remove() function. These macros
    have the form LOCK_*_READ/WRITE (with '*' being TIMERS, CHANNELS, SCHEDULES or
    RECORDINGS). Simply put such a macro before the point where you need to access
    the respective list, and there will be a pointer named Timers, Channels, Schedules
    or Recordings, respectively, which is valid until the end of the current block.
  + If a plugin needs to access several of the global lists in parallel, locking must
    always be done in the sequence Timers, Channels, Recordings, Schedules. This is
    necessary to make sure that different threads that need to lock several lists at
    the same time don't end up in a deadlock.
  + Some pointer variables may need to be made 'const'. The compiler will tell you
    about these.
- cSectionSyncer has been improved to better handle missed sections.
- Added a missing initialization of 'seen' in cChannel's copy constructor.
- Background modifications of channels, timers and events are now displayed immediately
  in the corresponding menus.
- cEIT now checks the version of the tables before doing any processing, which saves
  a lot of locking and processing.
- If a timer is newly created with the Red button in the Schedule menu, and the timer
  is presented to the user in the "Edit timer" menu because it will start immediately,
  it now *must* be confirmed with "Ok" to set the timer. Otherwise the timer will not
  be created.
- Recordings and deleted recordings are now scanned in a single thread.
- The new SVDRP command POLL is used by automatically established peer-to-peer
  connections to trigger fetching remote timers.
- You can now set DumpSVDRPDataTransfer in svdrp.c to true to have all SVDRP
  communication printed to the console for debugging.
- Added a missing 'const' to cReceiver::Receive(), to protect the given Data from
  being modified.
- The SVDRP commands that deal with timers (DELT, LSTT, MODT, NEWT, NEXT and UPDT)
  as well as any log messages that refer to timers, now use a unique id for each
  timer, which remains valid as long as this instance of VDR is running. This means
  that timers are no longer continuously numbered from 1 to N in LSTT. There may be
  gaps in the sequence, in case timers have been deleted.
- The Timers menu now displays the name of the remote VDR in front of the timer's
  file name, if this is a remote timer.
- The new options "Setup/Miscellaneous/SVDRP peering", ".../SVDRP host name" and
  ".../SVDRP default host" can be used to configure automatic peering between VDRs
  in the same network. Peering is disabled by default and can be enabled by setting
  "SVDRP peering" to "yes".
- The function cTimer::ToText() no longer returns a newline character at the end of
  the string. The newline is now added by the caller as necessary. This was changed
  because cTimer::ToText() is now also needed in a context where the terminating
  newline can't be used. Consequently, cChannel::ToText() and cMark::ToText() have
  been modified accordingly.
- All timer related response strings from SVDRP commands now use the channel ID
  instead of channel numbers.
- The "Edit timer" menu now has a new parameter "Record on", which can be used to
  select the VDR on which this timer shall record. Timers can be freely moved
  between connected VDRs by simply selecting the desired machine in this field.
- The SVDRP command DELT no longer checks whether the timer that shall be deleted
  is currently recording.
- The character 0x0D is now stripped from EPG texts (reported by Janne Pänkälä).
- The EPG scanner no longer moves the dish if there is a positioner.
- The 'newplugin' script now creates the 'po' subdirectory for translations (thanks
  to Thomas Reufer).
- Skins can now implement cSkinDisplayMenu::MenuOrientation() to display horizontal
  menus (thanks to Stefan Braun).
- Fixed a possible stack overflow in cListBase::Sort() (thanks to Oliver Endriss).
- Changed the description of the --chartab option in the INSTALL file to refer to
  "DVB SI table strings" instead of "EPG data".
- The width and height of the OSD are now limited to the actual maximum dimensions
  of the output device, taking into account the top and left offset.
- The new setup option "Recording/Record key handling" can be used to define
  what happens if the Record key on the remote control is pressed during
  live tv (suggested by Dietmar Spingler).
- Empty adaptation field TS packets are now skipped when recording (thanks to
  Christopher Reimer, based on the "AFFcleaner" by Stefan Pöschel).
2015-09-18 00:04:12 +02:00

321 lines
15 KiB
C++

/*
* epg.h: Electronic Program Guide
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* Original version (as used in VDR before 1.3.0) written by
* Robert Schneider <Robert.Schneider@web.de> and Rolf Hakenes <hakenes@hippomi.de>.
*
* $Id: epg.h 4.1 2015/08/09 11:25:04 kls Exp $
*/
#ifndef __EPG_H
#define __EPG_H
#include "channels.h"
#include "libsi/section.h"
#include "thread.h"
#include "tools.h"
#define MAXEPGBUGFIXLEVEL 3
enum { MaxEventContents = 4 };
enum eEventContentGroup {
ecgMovieDrama = 0x10,
ecgNewsCurrentAffairs = 0x20,
ecgShow = 0x30,
ecgSports = 0x40,
ecgChildrenYouth = 0x50,
ecgMusicBalletDance = 0x60,
ecgArtsCulture = 0x70,
ecgSocialPoliticalEconomics = 0x80,
ecgEducationalScience = 0x90,
ecgLeisureHobbies = 0xA0,
ecgSpecial = 0xB0,
ecgUserDefined = 0xF0
};
enum eDumpMode { dmAll, dmPresent, dmFollowing, dmAtTime };
struct tComponent {
uchar stream;
uchar type;
char language[MAXLANGCODE2];
char *description;
cString ToString(void);
bool FromString(const char *s);
};
class cComponents {
private:
int numComponents;
tComponent *components;
bool Realloc(int Index);
public:
cComponents(void);
~cComponents(void);
int NumComponents(void) const { return numComponents; }
void SetComponent(int Index, const char *s);
void SetComponent(int Index, uchar Stream, uchar Type, const char *Language, const char *Description);
tComponent *Component(int Index) const { return (Index < numComponents) ? &components[Index] : NULL; }
tComponent *GetComponent(int Index, uchar Stream, uchar Type); // Gets the Index'th component of Stream and Type, skipping other components
// In case of an audio stream the 'type' check actually just distinguishes between "normal" and "Dolby Digital"
};
class cSchedule;
typedef u_int16_t tEventID;
class cEvent : public cListObject {
friend class cSchedule;
private:
static cMutex numTimersMutex; // Protects numTimers, because it might be accessed from parallel read locks
// The sequence of these parameters is optimized for minimal memory waste!
cSchedule *schedule; // The Schedule this event belongs to
mutable u_int16_t numTimers;// The number of timers that use this event
tEventID eventID; // Event ID of this event
uchar tableID; // Table ID this event came from
uchar version; // Version number of section this event came from
uchar runningStatus; // 0=undefined, 1=not running, 2=starts in a few seconds, 3=pausing, 4=running
uchar parentalRating; // Parental rating of this event
char *title; // Title of this event
char *shortText; // Short description of this event (typically the episode name in case of a series)
char *description; // Description of this event
cComponents *components; // The stream components of this event
uchar contents[MaxEventContents]; // Contents of this event
time_t startTime; // Start time of this event
int duration; // Duration of this event in seconds
time_t vps; // Video Programming Service timestamp (VPS, aka "Programme Identification Label", PIL)
time_t seen; // When this event was last seen in the data stream
public:
cEvent(tEventID EventID);
~cEvent();
virtual int Compare(const cListObject &ListObject) const;
tChannelID ChannelID(void) const;
const cSchedule *Schedule(void) const { return schedule; }
tEventID EventID(void) const { return eventID; }
uchar TableID(void) const { return tableID; }
uchar Version(void) const { return version; }
int RunningStatus(void) const { return runningStatus; }
const char *Title(void) const { return title; }
const char *ShortText(void) const { return shortText; }
const char *Description(void) const { return description; }
const cComponents *Components(void) const { return components; }
uchar Contents(int i = 0) const { return (0 <= i && i < MaxEventContents) ? contents[i] : uchar(0); }
int ParentalRating(void) const { return parentalRating; }
time_t StartTime(void) const { return startTime; }
time_t EndTime(void) const { return startTime + duration; }
int Duration(void) const { return duration; }
time_t Vps(void) const { return vps; }
time_t Seen(void) const { return seen; }
bool SeenWithin(int Seconds) const { return time(NULL) - seen < Seconds; }
void IncNumTimers(void) const;
void DecNumTimers(void) const;
bool HasTimer(void) const { return numTimers > 0; }
bool IsRunning(bool OrAboutToStart = false) const;
static const char *ContentToString(uchar Content);
cString GetParentalRatingString(void) const;
cString GetDateString(void) const;
cString GetTimeString(void) const;
cString GetEndTimeString(void) const;
cString GetVpsString(void) const;
void SetEventID(tEventID EventID);
void SetTableID(uchar TableID);
void SetVersion(uchar Version);
void SetRunningStatus(int RunningStatus, const cChannel *Channel = NULL);
void SetTitle(const char *Title);
void SetShortText(const char *ShortText);
void SetDescription(const char *Description);
void SetComponents(cComponents *Components); // Will take ownership of Components!
void SetContents(uchar *Contents);
void SetParentalRating(int ParentalRating);
void SetStartTime(time_t StartTime);
void SetDuration(int Duration);
void SetVps(time_t Vps);
void SetSeen(void);
cString ToDescr(void) const;
void Dump(FILE *f, const char *Prefix = "", bool InfoOnly = false) const;
bool Parse(char *s);
static bool Read(FILE *f, cSchedule *Schedule);
void FixEpgBugs(void);
};
class cSchedules;
class cSchedule : public cListObject {
private:
static cMutex numTimersMutex; // Protects numTimers, because it might be accessed from parallel read locks
tChannelID channelID;
cList<cEvent> events;
cHash<cEvent> eventsHashID;
cHash<cEvent> eventsHashStartTime;
mutable u_int16_t numTimers;// The number of timers that use this schedule
bool hasRunning;
int modified;
time_t presentSeen;
public:
cSchedule(tChannelID ChannelID);
tChannelID ChannelID(void) const { return channelID; }
bool Modified(int &State) const { bool Result = State != modified; State = modified; return Result; }
time_t PresentSeen(void) const { return presentSeen; }
bool PresentSeenWithin(int Seconds) const { return time(NULL) - presentSeen < Seconds; }
void SetModified(void) { modified++; }
void SetPresentSeen(void) { presentSeen = time(NULL); }
void SetRunningStatus(cEvent *Event, int RunningStatus, const cChannel *Channel = NULL);
void ClrRunningStatus(cChannel *Channel = NULL);
void ResetVersions(void);
void Sort(void);
void DropOutdated(time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version);
void Cleanup(time_t Time);
void Cleanup(void);
void IncNumTimers(void) const;
void DecNumTimers(void) const;
bool HasTimer(void) const { return numTimers > 0; }
cEvent *AddEvent(cEvent *Event);
void DelEvent(cEvent *Event);
void HashEvent(cEvent *Event);
void UnhashEvent(cEvent *Event);
const cList<cEvent> *Events(void) const { return &events; }
const cEvent *GetPresentEvent(void) const;
const cEvent *GetFollowingEvent(void) const;
const cEvent *GetEvent(tEventID EventID, time_t StartTime = 0) const;
const cEvent *GetEventAround(time_t Time) const;
void Dump(FILE *f, const char *Prefix = "", eDumpMode DumpMode = dmAll, time_t AtTime = 0) const;
static bool Read(FILE *f, cSchedules *Schedules);
};
class cSchedules : public cList<cSchedule> {
friend class cSchedule;
private:
static cSchedules schedules;
static char *epgDataFileName;
static time_t lastDump;
public:
cSchedules(void);
static const cSchedules *GetSchedulesRead(cStateKey &StateKey, int TimeoutMs = 0);
///< Gets the list of schedules for read access.
///< See cTimers::GetTimersRead() for details.
static cSchedules *GetSchedulesWrite(cStateKey &StateKey, int TimeoutMs = 0);
///< Gets the list of schedules for write access.
///< See cTimers::GetTimersWrite() for details.
static void SetEpgDataFileName(const char *FileName);
static void Cleanup(bool Force = false);
static void ResetVersions(void);
static bool Dump(FILE *f = NULL, const char *Prefix = "", eDumpMode DumpMode = dmAll, time_t AtTime = 0);
static bool Read(FILE *f = NULL);
cSchedule *AddSchedule(tChannelID ChannelID);
const cSchedule *GetSchedule(tChannelID ChannelID) const;
const cSchedule *GetSchedule(const cChannel *Channel, bool AddIfMissing = false) const;
};
// Provide lock controlled access to the list:
DEF_LIST_LOCK(Schedules);
// These macros provide a convenient way of locking the global schedules list
// and making sure the lock is released as soon as the current scope is left
// (note that these macros wait forever to obtain the lock!):
#define LOCK_SCHEDULES_READ USE_LIST_LOCK_READ(Schedules);
#define LOCK_SCHEDULES_WRITE USE_LIST_LOCK_WRITE(Schedules);
class cEpgDataReader : public cThread {
public:
cEpgDataReader(void);
virtual void Action(void);
};
void ReportEpgBugFixStats(bool Force = false);
class cEpgHandler : public cListObject {
public:
cEpgHandler(void);
///< Constructs a new EPG handler and adds it to the list of EPG handlers.
///< Whenever an event is received from the EIT data stream, the EPG
///< handlers are queried in the order they have been created.
///< As soon as one of the EPG handlers returns true in a member function,
///< none of the remaining handlers will be queried. If none of the EPG
///< handlers returns true in a particular call, the default processing
///< will take place.
///< EPG handlers will be deleted automatically at the end of the program.
virtual ~cEpgHandler();
virtual bool IgnoreChannel(const cChannel *Channel) { return false; }
///< Before any EIT data for the given Channel is processed, the EPG handlers
///< are asked whether this Channel shall be completely ignored. If any of
///< the EPG handlers returns true in this function, no EIT data at all will
///< be processed for this Channel.
virtual bool HandleEitEvent(cSchedule *Schedule, const SI::EIT::Event *EitEvent, uchar TableID, uchar Version) { return false; }
///< Before the raw EitEvent for the given Schedule is processed, the
///< EPG handlers are queried to see if any of them would like to do the
///< complete processing by itself. TableID and Version are from the
///< incoming section data.
virtual bool HandledExternally(const cChannel *Channel) { return false; }
///< If any EPG handler returns true in this function, it is assumed that
///< the EPG for the given Channel is handled completely from some external
///< source. Incoming EIT data is processed as usual, but any new EPG event
///< will not be added to the respective schedule. It's up to the EPG
///< handler to take care of this.
virtual bool IsUpdate(tEventID EventID, time_t StartTime, uchar TableID, uchar Version) { return false; }
///< VDR can't perform the update check (version, tid) for externally handled events,
///< therefore the EPG handlers have to take care of this. Otherwise the parsing of
///< non-updates will waste a lot of resources.
virtual bool SetEventID(cEvent *Event, tEventID EventID) { return false; }
virtual bool SetTitle(cEvent *Event, const char *Title) { return false; }
virtual bool SetShortText(cEvent *Event, const char *ShortText) { return false; }
virtual bool SetDescription(cEvent *Event, const char *Description) { return false; }
virtual bool SetContents(cEvent *Event, uchar *Contents) { return false; }
virtual bool SetParentalRating(cEvent *Event, int ParentalRating) { return false; }
virtual bool SetStartTime(cEvent *Event, time_t StartTime) { return false; }
virtual bool SetDuration(cEvent *Event, int Duration) { return false; }
virtual bool SetVps(cEvent *Event, time_t Vps) { return false; }
virtual bool SetComponents(cEvent *Event, cComponents *Components) { return false; }
virtual bool FixEpgBugs(cEvent *Event) { return false; }
///< Fixes some known problems with EPG data.
virtual bool HandleEvent(cEvent *Event) { return false; }
///< After all modifications of the Event have been done, the EPG handler
///< can take a final look at it.
virtual bool SortSchedule(cSchedule *Schedule) { return false; }
///< Sorts the Schedule after the complete table has been processed.
virtual bool DropOutdated(cSchedule *Schedule, time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version) { return false; }
///< Takes a look at all EPG events between SegmentStart and SegmentEnd and
///< drops outdated events.
virtual bool BeginSegmentTransfer(const cChannel *Channel, bool Dummy) { return false; } // TODO remove obsolete Dummy
///< Called directly after IgnoreChannel() before any other handler method is called.
///< Designed to give handlers the possibility to prepare a database transaction.
///< Dummy is for backward compatibility and may be removed in a future version.
virtual bool EndSegmentTransfer(bool Modified, bool Dummy) { return false; } // TODO remove obsolete Dummy
///< Called after the segment data has been processed.
///< At this point handlers should close/commit/rollback any pending database transactions.
///< Dummy is for backward compatibility and may be removed in a future version.
};
class cEpgHandlers : public cList<cEpgHandler> {
public:
bool IgnoreChannel(const cChannel *Channel);
bool HandleEitEvent(cSchedule *Schedule, const SI::EIT::Event *EitEvent, uchar TableID, uchar Version);
bool HandledExternally(const cChannel *Channel);
bool IsUpdate(tEventID EventID, time_t StartTime, uchar TableID, uchar Version);
void SetEventID(cEvent *Event, tEventID EventID);
void SetTitle(cEvent *Event, const char *Title);
void SetShortText(cEvent *Event, const char *ShortText);
void SetDescription(cEvent *Event, const char *Description);
void SetContents(cEvent *Event, uchar *Contents);
void SetParentalRating(cEvent *Event, int ParentalRating);
void SetStartTime(cEvent *Event, time_t StartTime);
void SetDuration(cEvent *Event, int Duration);
void SetVps(cEvent *Event, time_t Vps);
void SetComponents(cEvent *Event, cComponents *Components);
void FixEpgBugs(cEvent *Event);
void HandleEvent(cEvent *Event);
void SortSchedule(cSchedule *Schedule);
void DropOutdated(cSchedule *Schedule, time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version);
void BeginSegmentTransfer(const cChannel *Channel);
void EndSegmentTransfer(bool Modified);
};
extern cEpgHandlers EpgHandlers;
#endif //__EPG_H