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VDR developer version 2.3.1 is now available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.3.1.tar.bz2 A 'diff' against the previous version is available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.2.0-2.3.1.diff MD5 checksums: 391c2ed60e2f7d24563fe3ed5854bc4f vdr-2.3.1.tar.bz2 983fd4bad7d19cd98301d54173107129 vdr-2.2.0-2.3.1.diff WARNING: ======== This is a *developer* version. Even though *I* use it in my productive environment, I strongly recommend that you only use it under controlled conditions and for testing and debugging. *** PLEASE BE VERY CAREFUL WHEN USING THIS DEVELOPER VERSION, ESPECIALLY *** IF YOU ENABLE THE NEW SVDRP PEERING! KEEP BACKUPS OF ALL YOUR TIMERS *** AND OBSERVE VERY CLOSELY WHETHER EVERYTHING WORKS AS EXPECTED. THIS *** VERSION INTRODUCES SOME MAJOR CHANGES IN HANDLING GLOBAL LISTS AND *** LOCKING, SO ANYTHING CAN HAPPEN! YOU HAVE BEEN WARNED! The main focus of this developer version is on the new locking mechanism for global lists, and the ability to handle remote timers. Any plugins that access the global lists of timers, channels, schedules or recordings, will need to be adjusted (see below for details). Please do initial tests with plain vanilla VDR and just the output plugin you need. Known bugs/problems: - After deleting the last recording in a sub folder, the cursor may not be positioned correctly. - Instant recordings and pausing live video don't (yet) use the default SVDRP host for recording. From the HISTORY file: - The new function cOsd::MaxPixmapSize() can be called to determine the maximum size a cPixmap may have on the current OSD. The 'osddemo' example has been modified accordingly. Plugin authors may want to use this function in case they use pixmaps that are larger than the full OSD size. The default implementation sets this limit to 2048x2048 pixel. - The Setup/CAM menu now displays which device an individual CAM is currently assigned to (suggested by Frank Neumann). - Added detection of 24fps (thanks to Thomas Reufer). - Added a note about the VDR User Counter and VDR's facebook page to the README file. - The dvbhddevice plugin is no longer part of the VDR source archive. You can get the latest version of this plugin from the author's repository at https://bitbucket.org/powARman/dvbhddevice. - The dvbsddevice and rcu plugins are no longer part of the VDR source archive. You can get the latest versions of these plugins from ftp://ftp.tvdr.de/vdr/Plugins. - Added a section about Output Devices to the INSTALL file. - Fixed setting the source value of newly created channels, in case the NIT is received from a different, but very close satellite position (reported by Daniel Ribeiro). The code for handling different NITs has been removed from nit.c, because according to the DVB standard table id 0x40 carries only the NIT of the actual network. - Added some comment to cPixmap about the relation between OSD, ViewPort and DrawPort (suggested by Thomas Reufer). - Improved syncing on sections when parsing the NIT and SDT. - Fixed scaling subtitles (their areas could sometimes extend outside the actual OSD). - Reduced the priority of the "video directory scanner" thread (suggested by Thomas Reufer) and checking cIoThrottle::Engaged() when it is running. - The script that gets called for recordings is now also called right before a recording is edited, with the first parameter being "editing" (suggested by Dieter Ferdinand). - The new setup option "OSD/Default sort mode for recordings" can be used to define how recordings shall be sorted by default (either by time or by name, with "by time" being the default). If a particular sort mode has been selected for a folder by pressing '0', the default no longer applies to that folder. Repeating timers no longer write a ".sort" file into a recordings folder to have the recordings sorted by time. - The command line option -D now accepts the value '-' (as in -D-), which prevents VDR from using any DVB devices (suggested by Dietmar Spingler). - The -V and -h options now list the plugins in alphabetical order (suggested by Dietmar Spingler). - Fixed a compiler warning in font.c. - Commented out the line #define DEPRECATED_VIDEOSYSTEM in device.h. If a plugin doesn't compile with this version of VDR, you can uncomment this line as a quick workaround. In the long run the plugin will need to be adapted. - The function cOsd::GetBitmap() is now 'protected'. If a plugin doesn't compile with this version of VDR, you can uncomment the line //#define DEPRECATED_GETBITMAP in osd.h as a quick workaround. In the long run the plugin will need to be adapted. - The -u option now also accepts a numerical user id (suggested by Derek Kelly). - The SVDRP port now accepts multiple concurrent connections. You can now keep an SVDRP connection open as long as you wish, without preventing others from connecting. Note, though, that SVDRP connections still get closed automatically if there has been no activity for 300 seconds (configurable via "Setup/Miscellaneous/SVDRP timeout (s)"). - The SVDRP log messages have been unified and now always contain the IP and port number of the remote host. - SVDRP connections are now handled in a separate "SVDRP server handler" thread, which makes them more responsive. Note that there is only one thread that handles all concurrent SVDRP connections. That way each SVDRP command is guaranteed to be processed separately, without interfering with any other SVDRP commands that might be issued at the same time. Plugins that implement SVDRP commands may need to take care of proper locking if the commands access global data. - VDR now sends out a broadcast to port 6419/udp, which was assigned to 'svdrp-disc' by the IANA. VDRs listening on that port will automatically initiate an SVDRP connection to the broadcasting VDR, and in turn send out a broadcast to make other VDRs connect to them. That way all VDRs within the local network will have permanent "peer-to-peer" SVDRP connections between each other. The configuration in the svdrphosts.conf file is taken into account when considering whether or not to respond to an SVDRP discover broadcast. - The new SVDRP command PING is used by automatically established peer-to-peer connections to keep them alive. - The new function GetSVDRPServerNames() can be used to get a list of all VDRs this VDR is connected to via SVDRP. - The new function ExecSVDRPCommand() can be used to execute an SVDRP command on one of the servers this VDR is connected to, and retrieve the result. The helper functions SVDRPCode() and SVDRPValue() can be used to easily access the codes and values returned by ExecSVDRPCommand(). - The cTimer class now has a new member named 'remote', which holds the name of the remote server this timer will record on. If this is NULL, it is a local timer. - Timers from other VDRs that are connected to this VDR via SVDRP are now automatically fetched and stored in the global Timers list. In order for this to work, all of the channels used by timers on the remote VDR must also be defined on the local VDR (however, not necessarily in the same sequence). Automatic channel syncing will be implemented later. - The main menu of the LCARS skin now displays a small rectangle on the left side of a timer if this is a remote timer. The color of that rectangle changes if the timer is currently recording on the remote VDR. - Accessing the global Timers list now has to be protected by proper locking, because SVDRP commands are now executed in a separate thread. The introduction of this locking mechanism required the following changes: + The new classes cStateLock and cStateKey are used to implement locking with quick detection of state changes. + cConfig::cConfig() now has a parameter that indicates whether this list requires locking. + The global lists of Timers, Channels, Schedules and Recordings are no longer static variables. They are now pointers that need to be retrieved through a call to cTimers::GetTimersRead/Write(), cChannels::GetChannelsRead/Write(), cSchedules::GetSchedulesRead/Write() and cRecordings::GetRecordingsRead/Write(), respectively. + References from/to link channels are now removed in cChannels::Del() rather than cChannel::~cChannel(), to make sure the caller holds a proper lock. + cChannel::HasTimer() has been removed. This information is now retrieved via cSchedule::HasTimer(). + Several member functions of cChannel, cTimer, cMarks and cRecording have been made 'const', and some of them are now available as both 'const' and 'non-const' versions. + The cChannel::Set...() functions are now 'bool' and return true if they have actually changed any of the channels's members. + cChannels::SetModified() has been renamed to cChannels::SetModifiedByUser(). + cChannels::Modified() has been renamed to cChannels::ModifiedByUser(), and now has a 'State' parameter that allows the caller to see whether a channel has been modified since the last call to this function with the same State variable. + The macros CHANNELSMOD_NONE/_AUTO/_USER have been removed. + cMarks now requires locking via cStateKey. + cSortedTimers now requires a pointer to the list of timers. + cEvent::HasTimer() no longer scans the list of timers to check whether an event is referenced by a timer, but rather keeps score of how many timers reference it. This was necessary in order to avoid having to lock the list of timers from within a cEvent. + The new class cListGarbageCollector is used to temporary store any objects deleted from cLists that require locking. This allows pointers to such objects to be dereferenced even if the objects are no longer part of the list. + cListBase::Contains() can be used to check whether a particular object is still contained in that list. + Outdated events are no longer "phased out", but rather deleted right away and thus taken care of by the new "garbage collector" of the list. + Deleted cRecording objects are no longer kept in a list of "vanished" recordings, but are rather taken care of by the new "garbage collector" of the list. + cSchedules::ClearAll() has been removed. The functionality is now implemented directly in cSVDRPServer::CmdCLRE(). + tEventID has been changed to u_int16_t in order to make room for the new member numTimers in cEvent. + cSchedule now has a member Modified(), which can be used with a State variable to quickly determine whether this schedule has been modified since the last call to this function with the same State variable. + cSchedulesLock has been removed. Locking the list of schedules is now done via the cList's new locking mechanism. + The 'OnlyRunningStatus' parameters in cEpgHandler::BeginSegmentTransfer() and cEpgHandler::EndSegmentTransfer() are now obsolete. They are still present in the interface for backward compatibility, but may be removed in a future version. Their value is always 'false'. + The constant tcMod is no longer used in cStatus::TimerChange(). The definition is still there for backward compatibility. Plugins that access the global lists of Timers, Channels, Recordings or Schedules will need to be adapted as follows: + Instead of directly accessing the global variables Timers, Channels or Recordings, they need to set up a cStateKey variable and call the proper getter function, as in cStateKey StateKey; if (const cTimers *Timers = cTimers::GetTimersRead(StateKey)) { // access the timers StateKey.Remove(); } and cStateKey StateKey; if (cTimers *Timers = cTimers::GetTimersWrite(StateKey)) { // access the timers StateKey.Remove(); } See timers.h, thread.h and tools.h for details on this new locking mechanism. + There are convenience macros for easily accessing these lists without having to explicitly set up a cStateKey and calling its Remove() function. These macros have the form LOCK_*_READ/WRITE (with '*' being TIMERS, CHANNELS, SCHEDULES or RECORDINGS). Simply put such a macro before the point where you need to access the respective list, and there will be a pointer named Timers, Channels, Schedules or Recordings, respectively, which is valid until the end of the current block. + If a plugin needs to access several of the global lists in parallel, locking must always be done in the sequence Timers, Channels, Recordings, Schedules. This is necessary to make sure that different threads that need to lock several lists at the same time don't end up in a deadlock. + Some pointer variables may need to be made 'const'. The compiler will tell you about these. - cSectionSyncer has been improved to better handle missed sections. - Added a missing initialization of 'seen' in cChannel's copy constructor. - Background modifications of channels, timers and events are now displayed immediately in the corresponding menus. - cEIT now checks the version of the tables before doing any processing, which saves a lot of locking and processing. - If a timer is newly created with the Red button in the Schedule menu, and the timer is presented to the user in the "Edit timer" menu because it will start immediately, it now *must* be confirmed with "Ok" to set the timer. Otherwise the timer will not be created. - Recordings and deleted recordings are now scanned in a single thread. - The new SVDRP command POLL is used by automatically established peer-to-peer connections to trigger fetching remote timers. - You can now set DumpSVDRPDataTransfer in svdrp.c to true to have all SVDRP communication printed to the console for debugging. - Added a missing 'const' to cReceiver::Receive(), to protect the given Data from being modified. - The SVDRP commands that deal with timers (DELT, LSTT, MODT, NEWT, NEXT and UPDT) as well as any log messages that refer to timers, now use a unique id for each timer, which remains valid as long as this instance of VDR is running. This means that timers are no longer continuously numbered from 1 to N in LSTT. There may be gaps in the sequence, in case timers have been deleted. - The Timers menu now displays the name of the remote VDR in front of the timer's file name, if this is a remote timer. - The new options "Setup/Miscellaneous/SVDRP peering", ".../SVDRP host name" and ".../SVDRP default host" can be used to configure automatic peering between VDRs in the same network. Peering is disabled by default and can be enabled by setting "SVDRP peering" to "yes". - The function cTimer::ToText() no longer returns a newline character at the end of the string. The newline is now added by the caller as necessary. This was changed because cTimer::ToText() is now also needed in a context where the terminating newline can't be used. Consequently, cChannel::ToText() and cMark::ToText() have been modified accordingly. - All timer related response strings from SVDRP commands now use the channel ID instead of channel numbers. - The "Edit timer" menu now has a new parameter "Record on", which can be used to select the VDR on which this timer shall record. Timers can be freely moved between connected VDRs by simply selecting the desired machine in this field. - The SVDRP command DELT no longer checks whether the timer that shall be deleted is currently recording. - The character 0x0D is now stripped from EPG texts (reported by Janne Pänkälä). - The EPG scanner no longer moves the dish if there is a positioner. - The 'newplugin' script now creates the 'po' subdirectory for translations (thanks to Thomas Reufer). - Skins can now implement cSkinDisplayMenu::MenuOrientation() to display horizontal menus (thanks to Stefan Braun). - Fixed a possible stack overflow in cListBase::Sort() (thanks to Oliver Endriss). - Changed the description of the --chartab option in the INSTALL file to refer to "DVB SI table strings" instead of "EPG data". - The width and height of the OSD are now limited to the actual maximum dimensions of the output device, taking into account the top and left offset. - The new setup option "Recording/Record key handling" can be used to define what happens if the Record key on the remote control is pressed during live tv (suggested by Dietmar Spingler). - Empty adaptation field TS packets are now skipped when recording (thanks to Christopher Reimer, based on the "AFFcleaner" by Stefan Pöschel).
321 lines
15 KiB
C++
321 lines
15 KiB
C++
/*
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* epg.h: Electronic Program Guide
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* Original version (as used in VDR before 1.3.0) written by
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* Robert Schneider <Robert.Schneider@web.de> and Rolf Hakenes <hakenes@hippomi.de>.
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*
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* $Id: epg.h 4.1 2015/08/09 11:25:04 kls Exp $
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*/
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#ifndef __EPG_H
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#define __EPG_H
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#include "channels.h"
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#include "libsi/section.h"
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#include "thread.h"
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#include "tools.h"
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#define MAXEPGBUGFIXLEVEL 3
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enum { MaxEventContents = 4 };
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enum eEventContentGroup {
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ecgMovieDrama = 0x10,
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ecgNewsCurrentAffairs = 0x20,
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ecgShow = 0x30,
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ecgSports = 0x40,
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ecgChildrenYouth = 0x50,
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ecgMusicBalletDance = 0x60,
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ecgArtsCulture = 0x70,
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ecgSocialPoliticalEconomics = 0x80,
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ecgEducationalScience = 0x90,
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ecgLeisureHobbies = 0xA0,
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ecgSpecial = 0xB0,
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ecgUserDefined = 0xF0
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};
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enum eDumpMode { dmAll, dmPresent, dmFollowing, dmAtTime };
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struct tComponent {
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uchar stream;
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uchar type;
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char language[MAXLANGCODE2];
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char *description;
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cString ToString(void);
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bool FromString(const char *s);
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};
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class cComponents {
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private:
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int numComponents;
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tComponent *components;
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bool Realloc(int Index);
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public:
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cComponents(void);
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~cComponents(void);
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int NumComponents(void) const { return numComponents; }
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void SetComponent(int Index, const char *s);
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void SetComponent(int Index, uchar Stream, uchar Type, const char *Language, const char *Description);
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tComponent *Component(int Index) const { return (Index < numComponents) ? &components[Index] : NULL; }
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tComponent *GetComponent(int Index, uchar Stream, uchar Type); // Gets the Index'th component of Stream and Type, skipping other components
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// In case of an audio stream the 'type' check actually just distinguishes between "normal" and "Dolby Digital"
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};
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class cSchedule;
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typedef u_int16_t tEventID;
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class cEvent : public cListObject {
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friend class cSchedule;
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private:
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static cMutex numTimersMutex; // Protects numTimers, because it might be accessed from parallel read locks
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// The sequence of these parameters is optimized for minimal memory waste!
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cSchedule *schedule; // The Schedule this event belongs to
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mutable u_int16_t numTimers;// The number of timers that use this event
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tEventID eventID; // Event ID of this event
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uchar tableID; // Table ID this event came from
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uchar version; // Version number of section this event came from
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uchar runningStatus; // 0=undefined, 1=not running, 2=starts in a few seconds, 3=pausing, 4=running
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uchar parentalRating; // Parental rating of this event
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char *title; // Title of this event
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char *shortText; // Short description of this event (typically the episode name in case of a series)
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char *description; // Description of this event
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cComponents *components; // The stream components of this event
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uchar contents[MaxEventContents]; // Contents of this event
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time_t startTime; // Start time of this event
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int duration; // Duration of this event in seconds
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time_t vps; // Video Programming Service timestamp (VPS, aka "Programme Identification Label", PIL)
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time_t seen; // When this event was last seen in the data stream
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public:
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cEvent(tEventID EventID);
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~cEvent();
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virtual int Compare(const cListObject &ListObject) const;
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tChannelID ChannelID(void) const;
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const cSchedule *Schedule(void) const { return schedule; }
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tEventID EventID(void) const { return eventID; }
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uchar TableID(void) const { return tableID; }
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uchar Version(void) const { return version; }
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int RunningStatus(void) const { return runningStatus; }
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const char *Title(void) const { return title; }
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const char *ShortText(void) const { return shortText; }
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const char *Description(void) const { return description; }
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const cComponents *Components(void) const { return components; }
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uchar Contents(int i = 0) const { return (0 <= i && i < MaxEventContents) ? contents[i] : uchar(0); }
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int ParentalRating(void) const { return parentalRating; }
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time_t StartTime(void) const { return startTime; }
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time_t EndTime(void) const { return startTime + duration; }
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int Duration(void) const { return duration; }
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time_t Vps(void) const { return vps; }
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time_t Seen(void) const { return seen; }
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bool SeenWithin(int Seconds) const { return time(NULL) - seen < Seconds; }
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void IncNumTimers(void) const;
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void DecNumTimers(void) const;
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bool HasTimer(void) const { return numTimers > 0; }
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bool IsRunning(bool OrAboutToStart = false) const;
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static const char *ContentToString(uchar Content);
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cString GetParentalRatingString(void) const;
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cString GetDateString(void) const;
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cString GetTimeString(void) const;
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cString GetEndTimeString(void) const;
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cString GetVpsString(void) const;
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void SetEventID(tEventID EventID);
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void SetTableID(uchar TableID);
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void SetVersion(uchar Version);
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void SetRunningStatus(int RunningStatus, const cChannel *Channel = NULL);
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void SetTitle(const char *Title);
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void SetShortText(const char *ShortText);
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void SetDescription(const char *Description);
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void SetComponents(cComponents *Components); // Will take ownership of Components!
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void SetContents(uchar *Contents);
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void SetParentalRating(int ParentalRating);
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void SetStartTime(time_t StartTime);
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void SetDuration(int Duration);
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void SetVps(time_t Vps);
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void SetSeen(void);
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cString ToDescr(void) const;
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void Dump(FILE *f, const char *Prefix = "", bool InfoOnly = false) const;
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bool Parse(char *s);
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static bool Read(FILE *f, cSchedule *Schedule);
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void FixEpgBugs(void);
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};
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class cSchedules;
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class cSchedule : public cListObject {
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private:
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static cMutex numTimersMutex; // Protects numTimers, because it might be accessed from parallel read locks
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tChannelID channelID;
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cList<cEvent> events;
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cHash<cEvent> eventsHashID;
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cHash<cEvent> eventsHashStartTime;
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mutable u_int16_t numTimers;// The number of timers that use this schedule
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bool hasRunning;
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int modified;
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time_t presentSeen;
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public:
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cSchedule(tChannelID ChannelID);
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tChannelID ChannelID(void) const { return channelID; }
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bool Modified(int &State) const { bool Result = State != modified; State = modified; return Result; }
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time_t PresentSeen(void) const { return presentSeen; }
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bool PresentSeenWithin(int Seconds) const { return time(NULL) - presentSeen < Seconds; }
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void SetModified(void) { modified++; }
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void SetPresentSeen(void) { presentSeen = time(NULL); }
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void SetRunningStatus(cEvent *Event, int RunningStatus, const cChannel *Channel = NULL);
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void ClrRunningStatus(cChannel *Channel = NULL);
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void ResetVersions(void);
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void Sort(void);
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void DropOutdated(time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version);
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void Cleanup(time_t Time);
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void Cleanup(void);
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void IncNumTimers(void) const;
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void DecNumTimers(void) const;
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bool HasTimer(void) const { return numTimers > 0; }
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cEvent *AddEvent(cEvent *Event);
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void DelEvent(cEvent *Event);
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void HashEvent(cEvent *Event);
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void UnhashEvent(cEvent *Event);
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const cList<cEvent> *Events(void) const { return &events; }
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const cEvent *GetPresentEvent(void) const;
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const cEvent *GetFollowingEvent(void) const;
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const cEvent *GetEvent(tEventID EventID, time_t StartTime = 0) const;
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const cEvent *GetEventAround(time_t Time) const;
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void Dump(FILE *f, const char *Prefix = "", eDumpMode DumpMode = dmAll, time_t AtTime = 0) const;
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static bool Read(FILE *f, cSchedules *Schedules);
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};
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class cSchedules : public cList<cSchedule> {
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friend class cSchedule;
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private:
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static cSchedules schedules;
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static char *epgDataFileName;
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static time_t lastDump;
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public:
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cSchedules(void);
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static const cSchedules *GetSchedulesRead(cStateKey &StateKey, int TimeoutMs = 0);
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///< Gets the list of schedules for read access.
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///< See cTimers::GetTimersRead() for details.
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static cSchedules *GetSchedulesWrite(cStateKey &StateKey, int TimeoutMs = 0);
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///< Gets the list of schedules for write access.
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///< See cTimers::GetTimersWrite() for details.
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static void SetEpgDataFileName(const char *FileName);
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static void Cleanup(bool Force = false);
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static void ResetVersions(void);
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static bool Dump(FILE *f = NULL, const char *Prefix = "", eDumpMode DumpMode = dmAll, time_t AtTime = 0);
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static bool Read(FILE *f = NULL);
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cSchedule *AddSchedule(tChannelID ChannelID);
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const cSchedule *GetSchedule(tChannelID ChannelID) const;
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const cSchedule *GetSchedule(const cChannel *Channel, bool AddIfMissing = false) const;
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};
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// Provide lock controlled access to the list:
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DEF_LIST_LOCK(Schedules);
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// These macros provide a convenient way of locking the global schedules list
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// and making sure the lock is released as soon as the current scope is left
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// (note that these macros wait forever to obtain the lock!):
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#define LOCK_SCHEDULES_READ USE_LIST_LOCK_READ(Schedules);
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#define LOCK_SCHEDULES_WRITE USE_LIST_LOCK_WRITE(Schedules);
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class cEpgDataReader : public cThread {
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public:
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cEpgDataReader(void);
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virtual void Action(void);
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};
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void ReportEpgBugFixStats(bool Force = false);
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class cEpgHandler : public cListObject {
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public:
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cEpgHandler(void);
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///< Constructs a new EPG handler and adds it to the list of EPG handlers.
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///< Whenever an event is received from the EIT data stream, the EPG
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///< handlers are queried in the order they have been created.
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///< As soon as one of the EPG handlers returns true in a member function,
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///< none of the remaining handlers will be queried. If none of the EPG
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///< handlers returns true in a particular call, the default processing
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///< will take place.
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///< EPG handlers will be deleted automatically at the end of the program.
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virtual ~cEpgHandler();
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virtual bool IgnoreChannel(const cChannel *Channel) { return false; }
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///< Before any EIT data for the given Channel is processed, the EPG handlers
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///< are asked whether this Channel shall be completely ignored. If any of
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///< the EPG handlers returns true in this function, no EIT data at all will
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///< be processed for this Channel.
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virtual bool HandleEitEvent(cSchedule *Schedule, const SI::EIT::Event *EitEvent, uchar TableID, uchar Version) { return false; }
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///< Before the raw EitEvent for the given Schedule is processed, the
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///< EPG handlers are queried to see if any of them would like to do the
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///< complete processing by itself. TableID and Version are from the
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///< incoming section data.
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virtual bool HandledExternally(const cChannel *Channel) { return false; }
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///< If any EPG handler returns true in this function, it is assumed that
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///< the EPG for the given Channel is handled completely from some external
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///< source. Incoming EIT data is processed as usual, but any new EPG event
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///< will not be added to the respective schedule. It's up to the EPG
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///< handler to take care of this.
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virtual bool IsUpdate(tEventID EventID, time_t StartTime, uchar TableID, uchar Version) { return false; }
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///< VDR can't perform the update check (version, tid) for externally handled events,
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///< therefore the EPG handlers have to take care of this. Otherwise the parsing of
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///< non-updates will waste a lot of resources.
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virtual bool SetEventID(cEvent *Event, tEventID EventID) { return false; }
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virtual bool SetTitle(cEvent *Event, const char *Title) { return false; }
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virtual bool SetShortText(cEvent *Event, const char *ShortText) { return false; }
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virtual bool SetDescription(cEvent *Event, const char *Description) { return false; }
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virtual bool SetContents(cEvent *Event, uchar *Contents) { return false; }
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virtual bool SetParentalRating(cEvent *Event, int ParentalRating) { return false; }
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virtual bool SetStartTime(cEvent *Event, time_t StartTime) { return false; }
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virtual bool SetDuration(cEvent *Event, int Duration) { return false; }
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virtual bool SetVps(cEvent *Event, time_t Vps) { return false; }
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virtual bool SetComponents(cEvent *Event, cComponents *Components) { return false; }
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virtual bool FixEpgBugs(cEvent *Event) { return false; }
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///< Fixes some known problems with EPG data.
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virtual bool HandleEvent(cEvent *Event) { return false; }
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///< After all modifications of the Event have been done, the EPG handler
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///< can take a final look at it.
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virtual bool SortSchedule(cSchedule *Schedule) { return false; }
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///< Sorts the Schedule after the complete table has been processed.
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virtual bool DropOutdated(cSchedule *Schedule, time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version) { return false; }
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///< Takes a look at all EPG events between SegmentStart and SegmentEnd and
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///< drops outdated events.
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virtual bool BeginSegmentTransfer(const cChannel *Channel, bool Dummy) { return false; } // TODO remove obsolete Dummy
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///< Called directly after IgnoreChannel() before any other handler method is called.
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|
///< Designed to give handlers the possibility to prepare a database transaction.
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///< Dummy is for backward compatibility and may be removed in a future version.
|
|
virtual bool EndSegmentTransfer(bool Modified, bool Dummy) { return false; } // TODO remove obsolete Dummy
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|
///< Called after the segment data has been processed.
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|
///< At this point handlers should close/commit/rollback any pending database transactions.
|
|
///< Dummy is for backward compatibility and may be removed in a future version.
|
|
};
|
|
|
|
class cEpgHandlers : public cList<cEpgHandler> {
|
|
public:
|
|
bool IgnoreChannel(const cChannel *Channel);
|
|
bool HandleEitEvent(cSchedule *Schedule, const SI::EIT::Event *EitEvent, uchar TableID, uchar Version);
|
|
bool HandledExternally(const cChannel *Channel);
|
|
bool IsUpdate(tEventID EventID, time_t StartTime, uchar TableID, uchar Version);
|
|
void SetEventID(cEvent *Event, tEventID EventID);
|
|
void SetTitle(cEvent *Event, const char *Title);
|
|
void SetShortText(cEvent *Event, const char *ShortText);
|
|
void SetDescription(cEvent *Event, const char *Description);
|
|
void SetContents(cEvent *Event, uchar *Contents);
|
|
void SetParentalRating(cEvent *Event, int ParentalRating);
|
|
void SetStartTime(cEvent *Event, time_t StartTime);
|
|
void SetDuration(cEvent *Event, int Duration);
|
|
void SetVps(cEvent *Event, time_t Vps);
|
|
void SetComponents(cEvent *Event, cComponents *Components);
|
|
void FixEpgBugs(cEvent *Event);
|
|
void HandleEvent(cEvent *Event);
|
|
void SortSchedule(cSchedule *Schedule);
|
|
void DropOutdated(cSchedule *Schedule, time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version);
|
|
void BeginSegmentTransfer(const cChannel *Channel);
|
|
void EndSegmentTransfer(bool Modified);
|
|
};
|
|
|
|
extern cEpgHandlers EpgHandlers;
|
|
|
|
#endif //__EPG_H
|