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https://github.com/vdr-projects/vdr.git
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- Fixed displaying colored button texts that are too long. - Suppressing replay progress display when replaying a DVD. - Updated channels.conf.cable (thanks to Uwe Scheffler). - Updated French OSD texts (thanks to Jean-Claude Repetto). - Improved AC3 decoding when replaying DVDs (thanks to Matjaz Thaler). - Fixed handling DVB card indexes when using only one card in a multi-card system. - Changed the 'Eject DVD' button text to a simple 'Eject' (the German text was too long...). - Made the font file generation more stable (thanks to Artur Skawina). - Changed the default value for the "DiSEqC" setup parameter to "off". - The new command line option '-E' can be used to define where the EPG data shall be written to. This is especially useful if VDR runs in a system that turns off the video disk when it is not used, and therefore needs to write the EPG file to a ramdisk (or turn off writing it alltogether). See 'vdr --help' for details. - Making sure the disk is up and running before starting recording (this is important for systems that turn off the video disk when it is not used). - Added the "Jump" function in replay mode (thanks to Stefan Huelswitt). See the description of the "Red" key in MANUAL under "Replay Control" for details. - Fixed displaying editing marks when toggling a mark in "pause" mode. - If there is no free DVB device to record, the log message will now be given only once. - Made I/O more robust by handling EINTR (thanks to Werner Fink).
138 lines
3.3 KiB
C++
138 lines
3.3 KiB
C++
/*
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* menu.h: The actual menu implementations
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.h 1.23 2001/08/11 14:08:50 kls Exp $
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*/
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#ifndef _MENU_H
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#define _MENU_H
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#define _GNU_SOURCE
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#include "dvbapi.h"
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#ifdef DVDSUPPORT
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#include "dvd.h"
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#endif //DVDSUPPORT
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#include "osd.h"
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#include "recording.h"
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class cMenuMain : public cOsdMenu {
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private:
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time_t lastActivity;
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int digit;
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const char *hk(const char *s);
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public:
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cMenuMain(bool Replaying);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cDisplayChannel : public cOsdBase {
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private:
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bool withInfo, group;
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int lines;
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int lastTime;
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int oldNumber, number;
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void DisplayChannel(const cChannel *Channel);
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void DisplayInfo(void);
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public:
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cDisplayChannel(int Number, bool Switched, bool Group = false);
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cDisplayChannel(eKeys FirstKey);
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virtual ~cDisplayChannel();
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virtual eOSState ProcessKey(eKeys Key);
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};
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#ifdef DVDSUPPORT
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class cMenuDVD : public cOsdMenu {
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private:
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cDVD *dvd;//XXX member really necessary???
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eOSState Play(void);
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eOSState Eject(void);
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public:
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cMenuDVD(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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#endif //DVDSUPPORT
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class cMenuRecordings : public cOsdMenu {
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private:
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cRecordings Recordings;
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eOSState Play(void);
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eOSState Rewind(void);
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eOSState Del(void);
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eOSState Summary(void);
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public:
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cMenuRecordings(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cRecordControl {
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private:
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cDvbApi *dvbApi;
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cTimer *timer;
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char *instantId;
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public:
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cRecordControl(cDvbApi *DvbApi, cTimer *Timer = NULL);
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virtual ~cRecordControl();
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bool Process(void);
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bool Uses(cDvbApi *DvbApi) { return DvbApi == dvbApi; }
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void Stop(bool KeepInstant = false);
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bool IsInstant(void) { return instantId; }
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const char *InstantId(void) { return instantId; }
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};
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class cRecordControls {
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private:
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static cRecordControl *RecordControls[MAXDVBAPI];
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public:
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static bool Start(cTimer *Timer = NULL);
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static void Stop(const char *InstantId);
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static void Stop(cDvbApi *DvbApi);
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static const char *GetInstantId(const char *LastInstantId);
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static void Process(void);
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static bool Active(void);
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};
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class cReplayControl : public cOsdBase {
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private:
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cDvbApi *dvbApi;
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cMarks marks;
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bool visible, shown, displayFrames;
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int lastCurrent, lastTotal;
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time_t timeoutShow;
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bool timeSearchActive, timeSearchHide;
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int timeSearchHH, timeSearchMM, timeSearchPos;
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void TimeSearchDisplay(void);
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void TimeSearchProcess(eKeys Key);
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void TimeSearch(void);
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void Show(int Seconds = 0);
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void Hide(void);
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static char *fileName;
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#ifdef DVDSUPPORT
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static cDVD *dvd;//XXX member really necessary???
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static int titleid;//XXX
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#endif //DVDSUPPORT
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static char *title;
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bool ShowProgress(bool Initial);
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void MarkToggle(void);
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void MarkJump(bool Forward);
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void MarkMove(bool Forward);
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void EditCut(void);
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void EditTest(void);
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public:
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cReplayControl(void);
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virtual ~cReplayControl();
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virtual eOSState ProcessKey(eKeys Key);
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bool Visible(void) { return visible; }
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static void SetRecording(const char *FileName, const char *Title);
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#ifdef DVDSUPPORT
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static void SetDVD(cDVD *DVD, int Title);//XXX
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#endif //DVDSUPPORT
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static const char *LastReplayed(void);
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static void ClearLastReplayed(const char *FileName);
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};
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#endif //_MENU_H
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