vdr/tools.h
Klaus Schmidinger efea0f64d0 Version 0.91
- Fixed displaying colored button texts that are too long.
- Suppressing replay progress display when replaying a DVD.
- Updated channels.conf.cable (thanks to Uwe Scheffler).
- Updated French OSD texts (thanks to Jean-Claude Repetto).
- Improved AC3 decoding when replaying DVDs (thanks to Matjaz Thaler).
- Fixed handling DVB card indexes when using only one card in a multi-card
  system.
- Changed the 'Eject DVD' button text to a simple 'Eject' (the German text
  was too long...).
- Made the font file generation more stable (thanks to Artur Skawina).
- Changed the default value for the "DiSEqC" setup parameter to "off".
- The new command line option '-E' can be used to define where the EPG data
  shall be written to. This is especially useful if VDR runs in a system
  that turns off the video disk when it is not used, and therefore needs
  to write the EPG file to a ramdisk (or turn off writing it alltogether).
  See 'vdr --help' for details.
- Making sure the disk is up and running before starting recording (this
  is important for systems that turn off the video disk when it is not used).
- Added the "Jump" function in replay mode (thanks to Stefan Huelswitt).
  See the description of the "Red" key in MANUAL under "Replay Control" for
  details.
- Fixed displaying editing marks when toggling a mark in "pause" mode.
- If there is no free DVB device to record, the log message will now be given
  only once.
- Made I/O more robust by handling EINTR (thanks to Werner Fink).
2001-08-12 18:00:00 +02:00

127 lines
3.5 KiB
C++

/*
* tools.h: Various tools
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: tools.h 1.28 2001/08/12 15:13:02 kls Exp $
*/
#ifndef __TOOLS_H
#define __TOOLS_H
//#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>
extern int SysLogLevel;
#define esyslog if (SysLogLevel > 0) syslog
#define isyslog if (SysLogLevel > 1) syslog
#define dsyslog if (SysLogLevel > 2) syslog
#define LOG_ERROR esyslog(LOG_ERR, "ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s) esyslog(LOG_ERR, "ERROR: %s: %m", s)
#define SECSINDAY 86400
#define DELETENULL(p) (delete (p), p = NULL)
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; };
ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
char *readline(FILE *f);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *skipspace(const char *s);
char *stripspace(char *s);
bool isempty(const char *s);
int time_ms(void);
void delay_ms(int ms);
bool isnumber(const char *s);
const char *AddDirectory(const char *DirName, const char *FileName);
uint FreeDiskSpaceMB(const char *Directory);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
char *ReadLink(const char *FileName);
bool SpinUpDisk(const char *FileName);
class cFile {
private:
static bool files[];
static int maxFiles;
int f;
public:
cFile(void);
~cFile();
operator int () { return f; }
bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
bool Open(int FileDes);
void Close(void);
bool IsOpen(void) { return f >= 0; }
bool Ready(bool Wait = true);
static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
static bool FileReady(int FileDes, int TimeoutMs = 1000);
static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
};
class cSafeFile {
private:
FILE *f;
char *fileName;
char *tempName;
public:
cSafeFile(const char *FileName);
~cSafeFile();
operator FILE* () { return f; }
bool Open(void);
void Close(void);
};
class cListObject {
private:
cListObject *prev, *next;
public:
cListObject(void);
virtual ~cListObject();
void Append(cListObject *Object);
void Unlink(void);
int Index(void);
cListObject *Prev(void) const { return prev; }
cListObject *Next(void) const { return next; }
};
class cListBase {
protected:
cListObject *objects, *lastObject;
cListBase(void);
public:
virtual ~cListBase();
void Add(cListObject *Object);
void Del(cListObject *Object);
virtual void Move(int From, int To);
void Move(cListObject *From, cListObject *To);
virtual void Clear(void);
cListObject *Get(int Index) const;
int Count(void) const;
};
template<class T> class cList : public cListBase {
public:
T *Get(int Index) const { return (T *)cListBase::Get(Index); }
T *First(void) const { return (T *)objects; }
T *Last(void) const { return (T *)lastObject; }
T *Prev(const T *object) const { return (T *)object->Prev(); }
T *Next(const T *object) const { return (T *)object->Next(); }
};
#endif //__TOOLS_H