vdr/menu.h
Klaus Schmidinger f06d2c27fc Version 1.1.3
- Improved the VDR Makefile to avoid a warning if the '.dependencies' file does
  not exist, and also using $(MAKE) to call recursive makes.
- Changed the name of the 'package' target in the plugin Makefiles to 'dist'
  (following the suggestions in the "GNU Make" manual). If you already have started
  a plugin project, you may want to change this in your Makefile accordingly.
- Improved the plugin Makefile to avoid a warning if the '.dependencies' file does
  not exist, and also using $(shell...) to get the version numbers. If you already have
  started a plugin project, you may want to change this in your Makefile accordingly.
- Fixed some function headers to make them compile with gcc 3.x (thanks to
  Gregoire Favre).
- Fixed the cutting mechanism to make it re-sync in case a frame is larger than the
  buffer (thanks to Sven Grothklags).
- Added an error message if the directory specified in the '-L' option can't be
  accessed (suggested by Stefan Huelswitt).
- Rearranged OSD class names to make 'cOsd' available for the main OSD interface.
- Completely moved OSD handling out of the cDvbApi class, into the new cOsd.
- Implemented cStatus to allow plugins to set up a status monitor.
  See PLUGINS.html for details.
- Moved the cEITScanner out of dvbapi.h/.c, into the new eitscan.h/.c.
- Added Swedish language texts (thanks to Tomas Prybil).
- Fixed parsing 'E' records in epg2html.pl (thanks to Matthias Fechner for pointing
  out this one).
- Removed compiler option '-m486' to make it work on non-Intel platforms. If you
  have already started a plugin project, you may want to make sure you remove this
  option from your existing Makefile.
- Completely rearranged the recording and replay functions to make them available
  to plugins.
- Replay is now done in a single thread (no more syncing between input and output
  thread necessary).
- It is now possible to record several channels on the same transponder with "budget
  cards". VDR automatically attaches a recording timer to a card that already
  records on the appropriate transponder. How many parallel recordings can actually
  be done depends on the computer's performance. Currently any number of recordings
  gets attached to a card, so you should carefully plan your timers to not exceed
  the limit. On a K6-II/450 it was possible to record three channels from transponder
  12480 with a single WinTV NOVA-S.
- Timers that record two successive shows on the same channel may now overlap and
  will use the same DVB card. During the time where both timers record the data
  is simply saved to both files.
- The following limitations apply to this version:
  + Transfer mode doesn't work yet.
  + The '-a' option (for Dolby Digital audio) doesn't work yet.
  + Switching between different language tracks doesn't work yet.
  + Cutting doesn't work yet.
2002-06-16 18:00:00 +02:00

149 lines
3.8 KiB
C++

/*
* menu.h: The actual menu implementations
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: menu.h 1.44 2002/06/14 12:33:35 kls Exp $
*/
#ifndef __MENU_H
#define __MENU_H
#include "device.h"
#include "osd.h"
#include "dvbplayer.h"
#include "recorder.h"
#include "recording.h"
class cMenuMain : public cOsdMenu {
private:
time_t lastActivity;
bool replaying;
void Set(void);
public:
cMenuMain(bool Replaying, eOSState State = osUnknown);
virtual eOSState ProcessKey(eKeys Key);
};
class cDisplayChannel : public cOsdObject {
private:
int group;
bool withInfo;
int lines;
int lastTime;
int oldNumber, number;
void DisplayChannel(const cChannel *Channel);
void DisplayInfo(void);
public:
cDisplayChannel(int Number, bool Switched);
cDisplayChannel(eKeys FirstKey);
virtual ~cDisplayChannel();
virtual eOSState ProcessKey(eKeys Key);
};
class cDisplayVolume : public cOsdObject {
private:
int timeout;
static cDisplayVolume *displayVolume;
void Show(void);
cDisplayVolume(void);
public:
virtual ~cDisplayVolume();
static cDisplayVolume *Create(void);
static void Process(eKeys Key);
eOSState ProcessKey(eKeys Key);
};
class cMenuRecordingItem;
class cMenuRecordings : public cOsdMenu {
private:
static cRecordings Recordings;
char *base;
int level;
static int helpKeys;
void SetHelpKeys(void);
cRecording *GetRecording(cMenuRecordingItem *Item);
bool Open(bool OpenSubMenus = false);
eOSState Play(void);
eOSState Rewind(void);
eOSState Del(void);
eOSState Summary(void);
public:
cMenuRecordings(const char *Base = NULL, int Level = 0, bool OpenSubMenus = false);
~cMenuRecordings();
virtual eOSState ProcessKey(eKeys Key);
};
class cRecordControl {
private:
cDevice *device;
cTimer *timer;
cRecorder *recorder;
const cEventInfo *eventInfo;
char *instantId;
char *fileName;
bool GetEventInfo(void);
public:
cRecordControl(cDevice *Device, cTimer *Timer = NULL);
virtual ~cRecordControl();
bool Process(time_t t);
bool Uses(cDevice *Device) { return Device == device; }
void Stop(bool KeepInstant = false);
bool IsInstant(void) { return instantId; }
const char *InstantId(void) { return instantId; }
const char *FileName(void) { return fileName; }
cTimer *Timer(void) { return timer; }
};
class cRecordControls {
private:
static cRecordControl *RecordControls[];
public:
static bool Start(cTimer *Timer = NULL);
static void Stop(const char *InstantId);
static void Stop(cDevice *Device);
static bool StopPrimary(bool DoIt = false);
static const char *GetInstantId(const char *LastInstantId);
static cRecordControl *GetRecordControl(const char *FileName);
static void Process(time_t t);
static bool Active(void);
static void Shutdown(void);
};
class cReplayControl : public cDvbPlayerControl {
private:
cMarks marks;
bool visible, modeOnly, shown, displayFrames;
int lastCurrent, lastTotal;
time_t timeoutShow;
bool timeSearchActive, timeSearchHide;
int timeSearchTime, timeSearchPos;
void TimeSearchDisplay(void);
void TimeSearchProcess(eKeys Key);
void TimeSearch(void);
void Show(int Seconds = 0);
void Hide(void);
static char *fileName;
static char *title;
void DisplayAtBottom(const char *s = NULL);
void ShowMode(void);
bool ShowProgress(bool Initial);
void MarkToggle(void);
void MarkJump(bool Forward);
void MarkMove(bool Forward);
void EditCut(void);
void EditTest(void);
public:
cReplayControl(void);
virtual ~cReplayControl();
virtual eOSState ProcessKey(eKeys Key);
bool Visible(void) { return visible; }
static void SetRecording(const char *FileName, const char *Title);
static const char *LastReplayed(void);
static void ClearLastReplayed(const char *FileName);
};
#endif //__MENU_H