vdr/recording.h
Klaus Schmidinger f06d2c27fc Version 1.1.3
- Improved the VDR Makefile to avoid a warning if the '.dependencies' file does
  not exist, and also using $(MAKE) to call recursive makes.
- Changed the name of the 'package' target in the plugin Makefiles to 'dist'
  (following the suggestions in the "GNU Make" manual). If you already have started
  a plugin project, you may want to change this in your Makefile accordingly.
- Improved the plugin Makefile to avoid a warning if the '.dependencies' file does
  not exist, and also using $(shell...) to get the version numbers. If you already have
  started a plugin project, you may want to change this in your Makefile accordingly.
- Fixed some function headers to make them compile with gcc 3.x (thanks to
  Gregoire Favre).
- Fixed the cutting mechanism to make it re-sync in case a frame is larger than the
  buffer (thanks to Sven Grothklags).
- Added an error message if the directory specified in the '-L' option can't be
  accessed (suggested by Stefan Huelswitt).
- Rearranged OSD class names to make 'cOsd' available for the main OSD interface.
- Completely moved OSD handling out of the cDvbApi class, into the new cOsd.
- Implemented cStatus to allow plugins to set up a status monitor.
  See PLUGINS.html for details.
- Moved the cEITScanner out of dvbapi.h/.c, into the new eitscan.h/.c.
- Added Swedish language texts (thanks to Tomas Prybil).
- Fixed parsing 'E' records in epg2html.pl (thanks to Matthias Fechner for pointing
  out this one).
- Removed compiler option '-m486' to make it work on non-Intel platforms. If you
  have already started a plugin project, you may want to make sure you remove this
  option from your existing Makefile.
- Completely rearranged the recording and replay functions to make them available
  to plugins.
- Replay is now done in a single thread (no more syncing between input and output
  thread necessary).
- It is now possible to record several channels on the same transponder with "budget
  cards". VDR automatically attaches a recording timer to a card that already
  records on the appropriate transponder. How many parallel recordings can actually
  be done depends on the computer's performance. Currently any number of recordings
  gets attached to a card, so you should carefully plan your timers to not exceed
  the limit. On a K6-II/450 it was possible to record three channels from transponder
  12480 with a single WinTV NOVA-S.
- Timers that record two successive shows on the same channel may now overlap and
  will use the same DVB card. During the time where both timers record the data
  is simply saved to both files.
- The following limitations apply to this version:
  + Transfer mode doesn't work yet.
  + The '-a' option (for Dolby Digital audio) doesn't work yet.
  + Switching between different language tracks doesn't work yet.
  + Cutting doesn't work yet.
2002-06-16 18:00:00 +02:00

167 lines
4.8 KiB
C++

/*
* recording.h: Recording file handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: recording.h 1.23 2002/06/16 11:29:47 kls Exp $
*/
#ifndef __RECORDING_H
#define __RECORDING_H
#include <time.h>
#include "config.h"
#include "tools.h"
void RemoveDeletedRecordings(void);
void AssertFreeDiskSpace(int Priority = 0);
class cResumeFile {
private:
char *fileName;
public:
cResumeFile(const char *FileName);
~cResumeFile();
int Read(void);
bool Save(int Index);
void Delete(void);
};
class cRecording : public cListObject {
private:
int resume;
char *titleBuffer;
char *sortBuffer;
char *fileName;
char *name;
char *summary;
char *StripEpisodeName(char *s);
char *SortName(void);
int GetResume(void);
public:
time_t start;
int priority;
int lifetime;
cRecording(cTimer *Timer, const char *Title, const char *Subtitle, const char *Summary);
cRecording(const char *FileName);
~cRecording();
virtual bool operator< (const cListObject &ListObject);
const char *Name(void) { return name; }
const char *FileName(void);
const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1);
const char *Summary(void) { return summary; }
const char *PrefixFileName(char Prefix);
int HierarchyLevels(void);
bool IsNew(void) { return GetResume() <= 0; }
bool WriteSummary(void);
bool Delete(void);
// Changes the file name so that it will no longer be visible in the "Recordings" menu
// Returns false in case of error
bool Remove(void);
// Actually removes the file from the disk
// Returns false in case of error
};
class cRecordings : public cList<cRecording> {
public:
bool Load(bool Deleted = false);
cRecording *GetByName(const char *FileName);
};
class cMark : public cListObject {
private:
static char *buffer;
public:
int position;
char *comment;
cMark(int Position = 0, const char *Comment = NULL);
~cMark();
const char *ToText(void);
bool Parse(const char *s);
bool Save(FILE *f);
};
class cMarks : public cConfig<cMark> {
public:
bool Load(const char *RecordingFileName);
void Sort(void);
cMark *Add(int Position);
cMark *Get(int Position);
cMark *GetPrev(int Position);
cMark *GetNext(int Position);
};
#define RUC_BEFORERECORDING "before"
#define RUC_AFTERRECORDING "after"
#define RUC_EDITEDRECORDING "edited"
class cRecordingUserCommand {
private:
static const char *command;
public:
static void SetCommand(const char *Command) { command = Command; }
static void InvokeCommand(const char *State, const char *RecordingFileName);
};
//XXX+
#define FRAMESPERSEC 25
// The maximum file size is limited by the range that can be covered
// with 'int'. 4GB might be possible (if the range is considered
// 'unsigned'), 2GB should be possible (even if the range is considered
// 'signed'), so let's use 2000MB for absolute safety (the actual file size
// may be slightly higher because we stop recording only before the next
// 'I' frame, to have a complete Group Of Pictures):
#define MAXVIDEOFILESIZE 2000 // MB
#define MINVIDEOFILESIZE 100 // MB
class cIndexFile {
private:
struct tIndex { int offset; uchar type; uchar number; short reserved; };
int f;
char *fileName;
int size, last;
tIndex *index;
cResumeFile resumeFile;
bool CatchUp(int Index = -1);
public:
cIndexFile(const char *FileName, bool Record);
~cIndexFile();
bool Ok(void) { return index != NULL; }
bool Write(uchar PictureType, uchar FileNumber, int FileOffset);
bool Get(int Index, uchar *FileNumber, int *FileOffset, uchar *PictureType = NULL, int *Length = NULL);
int GetNextIFrame(int Index, bool Forward, uchar *FileNumber = NULL, int *FileOffset = NULL, int *Length = NULL, bool StayOffEnd = false);
int Get(uchar FileNumber, int FileOffset);
int Last(void) { CatchUp(); return last; }
int GetResume(void) { return resumeFile.Read(); }
bool StoreResume(int Index) { return resumeFile.Save(Index); }
};
class cFileName {
private:
int file;
int fileNumber;
char *fileName, *pFileNumber;
bool record;
bool blocking;
public:
cFileName(const char *FileName, bool Record, bool Blocking = false);
~cFileName();
const char *Name(void) { return fileName; }
int Number(void) { return fileNumber; }
int Open(void);
void Close(void);
int SetOffset(int Number, int Offset = 0);
int NextFile(void);
};
const char *IndexToHMSF(int Index, bool WithFrame = false);
// Converts the given index to a string, optionally containing the frame number.
int HMSFToIndex(const char *HMSF);
// Converts the given string (format: "hh:mm:ss.ff") to an index.
int SecondsToFrames(int Seconds); //XXX+ ->player???
// Returns the number of frames corresponding to the given number of seconds.
#endif //__RECORDING_H