vdr/remote.c
Klaus Schmidinger f06d2c27fc Version 1.1.3
- Improved the VDR Makefile to avoid a warning if the '.dependencies' file does
  not exist, and also using $(MAKE) to call recursive makes.
- Changed the name of the 'package' target in the plugin Makefiles to 'dist'
  (following the suggestions in the "GNU Make" manual). If you already have started
  a plugin project, you may want to change this in your Makefile accordingly.
- Improved the plugin Makefile to avoid a warning if the '.dependencies' file does
  not exist, and also using $(shell...) to get the version numbers. If you already have
  started a plugin project, you may want to change this in your Makefile accordingly.
- Fixed some function headers to make them compile with gcc 3.x (thanks to
  Gregoire Favre).
- Fixed the cutting mechanism to make it re-sync in case a frame is larger than the
  buffer (thanks to Sven Grothklags).
- Added an error message if the directory specified in the '-L' option can't be
  accessed (suggested by Stefan Huelswitt).
- Rearranged OSD class names to make 'cOsd' available for the main OSD interface.
- Completely moved OSD handling out of the cDvbApi class, into the new cOsd.
- Implemented cStatus to allow plugins to set up a status monitor.
  See PLUGINS.html for details.
- Moved the cEITScanner out of dvbapi.h/.c, into the new eitscan.h/.c.
- Added Swedish language texts (thanks to Tomas Prybil).
- Fixed parsing 'E' records in epg2html.pl (thanks to Matthias Fechner for pointing
  out this one).
- Removed compiler option '-m486' to make it work on non-Intel platforms. If you
  have already started a plugin project, you may want to make sure you remove this
  option from your existing Makefile.
- Completely rearranged the recording and replay functions to make them available
  to plugins.
- Replay is now done in a single thread (no more syncing between input and output
  thread necessary).
- It is now possible to record several channels on the same transponder with "budget
  cards". VDR automatically attaches a recording timer to a card that already
  records on the appropriate transponder. How many parallel recordings can actually
  be done depends on the computer's performance. Currently any number of recordings
  gets attached to a card, so you should carefully plan your timers to not exceed
  the limit. On a K6-II/450 it was possible to record three channels from transponder
  12480 with a single WinTV NOVA-S.
- Timers that record two successive shows on the same channel may now overlap and
  will use the same DVB card. During the time where both timers record the data
  is simply saved to both files.
- The following limitations apply to this version:
  + Transfer mode doesn't work yet.
  + The '-a' option (for Dolby Digital audio) doesn't work yet.
  + Switching between different language tracks doesn't work yet.
  + Cutting doesn't work yet.
2002-06-16 18:00:00 +02:00

505 lines
12 KiB
C

/*
* remote.c: Interface to the Remote Control Unit
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* Ported to LIRC by Carsten Koch <Carsten.Koch@icem.de> 2000-06-16.
*
* $Id: remote.c 1.27 2002/05/18 12:55:39 kls Exp $
*/
#include "remote.h"
#include <fcntl.h>
#include <netinet/in.h>
#include <string.h>
#include <sys/types.h>
#include <sys/time.h>
#include <termios.h>
#include <unistd.h>
#if defined REMOTE_LIRC
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#endif
#if defined REMOTE_KBD
#include <ncurses.h>
#endif
#include "config.h"
#include "tools.h"
// --- cRcIoBase -------------------------------------------------------------
cRcIoBase::cRcIoBase(void)
{
t = 0;
}
cRcIoBase::~cRcIoBase()
{
}
// --- cRcIoKBD --------------------------------------------------------------
#if defined REMOTE_KBD
cRcIoKBD::cRcIoKBD(void)
{
f.Open(0); // stdin
}
cRcIoKBD::~cRcIoKBD()
{
}
void cRcIoKBD::Flush(int WaitMs)
{
int t0 = time_ms();
timeout(10);
for (;;) {
while (getch() > 0)
t0 = time_ms();
if (time_ms() - t0 >= WaitMs)
break;
}
}
bool cRcIoKBD::InputAvailable(void)
{
return f.Ready(false);
}
bool cRcIoKBD::GetCommand(unsigned int *Command, bool *Repeat, bool *Release)
{
if (Command) {
*Command = getch();
return int(*Command) > 0;
}
return false;
}
// --- cRcIoRCU --------------------------------------------------------------
#elif defined REMOTE_RCU
#define REPEATLIMIT 20 // ms
#define REPEATDELAY 350 // ms
cRcIoRCU::cRcIoRCU(char *DeviceName)
{
dp = 0;
mode = modeB;
code = 0;
address = 0xFFFF;
receivedAddress = 0;
receivedCommand = 0;
receivedData = receivedRepeat = receivedRelease = false;
lastNumber = 0;
if ((f = open(DeviceName, O_RDWR | O_NONBLOCK)) >= 0) {
struct termios t;
if (tcgetattr(f, &t) == 0) {
cfsetspeed(&t, B9600);
cfmakeraw(&t);
if (tcsetattr(f, TCSAFLUSH, &t) == 0) {
Start();
return;
}
}
LOG_ERROR_STR(DeviceName);
close(f);
}
else
LOG_ERROR_STR(DeviceName);
f = -1;
}
cRcIoRCU::~cRcIoRCU()
{
Cancel();
}
void cRcIoRCU::Action(void)
{
#pragma pack(1)
union {
struct {
unsigned short address;
unsigned int command;
} data;
unsigned char raw[6];
} buffer;
#pragma pack()
dsyslog("RCU remote control thread started (pid=%d)", getpid());
int FirstTime = 0;
unsigned int LastCommand = 0;
for (; f >= 0;) {
LOCK_THREAD;
if (ReceiveByte(REPEATLIMIT) == 'X') {
for (int i = 0; i < 6; i++) {
int b = ReceiveByte();
if (b >= 0) {
buffer.raw[i] = b;
if (i == 5) {
unsigned short Address = ntohs(buffer.data.address); // the PIC sends bytes in "network order"
unsigned int Command = ntohl(buffer.data.command);
if (code == 'B' && address == 0x0000 && Command == 0x00004000)
// Well, well, if it isn't the "d-box"...
// This remote control sends the above command before and after
// each keypress - let's just drop this:
break;
if (!receivedData) { // only accept new data the previous data has been fetched
int Now = time_ms();
if (Command != LastCommand) {
receivedAddress = Address;
receivedCommand = Command;
receivedData = true;
receivedRepeat = receivedRelease = false;
FirstTime = Now;
}
else {
if (Now - FirstTime < REPEATDELAY)
break; // repeat function kicks in after a short delay
receivedData = receivedRepeat = true;
}
LastCommand = Command;
WakeUp();
}
}
}
else
break;
}
}
else if (receivedData) { // the last data before releasing the key hasn't been fetched yet
if (receivedRepeat) { // it was a repeat, so let's make it a release
receivedRepeat = false;
receivedRelease = true;
LastCommand = 0;
WakeUp();
}
}
else if (receivedRepeat) { // all data has already been fetched, but the last one was a repeat, so let's generate a release
receivedData = receivedRelease = true;
receivedRepeat = false;
LastCommand = 0;
WakeUp();
}
else
LastCommand = 0;
}
}
int cRcIoRCU::ReceiveByte(int TimeoutMs)
{
// Returns the byte if one was received within a timeout, -1 otherwise
if (cFile::FileReady(f, TimeoutMs)) {
unsigned char b;
if (safe_read(f, &b, 1) == 1)
return b;
else
LOG_ERROR;
}
return -1;
}
bool cRcIoRCU::SendByteHandshake(unsigned char c)
{
if (f >= 0) {
int w = write(f, &c, 1);
if (w == 1) {
for (int reply = ReceiveByte(REPEATLIMIT); reply >= 0;) {
if (reply == c)
return true;
else if (reply == 'X') {
// skip any incoming RC code - it will come again
for (int i = 6; i--;) {
if (ReceiveByte() < 0)
return false;
}
}
else
return false;
}
}
LOG_ERROR;
}
return false;
}
bool cRcIoRCU::SendByte(unsigned char c)
{
LOCK_THREAD;
for (int retry = 5; retry--;) {
if (SendByteHandshake(c))
return true;
}
return false;
}
bool cRcIoRCU::SetCode(unsigned char Code, unsigned short Address)
{
code = Code;
address = Address;
return SendCommand(code);
}
bool cRcIoRCU::SetMode(unsigned char Mode)
{
mode = Mode;
return SendCommand(mode);
}
void cRcIoRCU::Flush(int WaitMs)
{
LOCK_THREAD;
int t0 = time_ms();
for (;;) {
while (ReceiveByte() >= 0)
t0 = time_ms();
if (time_ms() - t0 >= WaitMs)
break;
}
receivedData = receivedRepeat = false;
}
bool cRcIoRCU::GetCommand(unsigned int *Command, bool *Repeat, bool *Release)
{
if (receivedData) { // first we check the boolean flag without a lock, to avoid delays
LOCK_THREAD;
if (receivedData) { // need to check again, since the status might have changed while waiting for the lock
if (Command)
*Command = receivedCommand;
if (Repeat)
*Repeat = receivedRepeat;
if (Release)
*Release = receivedRelease;
receivedData = false;
return true;
}
}
if (time(NULL) - t > 60) {
SendCommand(code); // in case the PIC listens to the wrong code
t = time(NULL);
}
return false;
}
bool cRcIoRCU::SendCommand(unsigned char Cmd)
{
return SendByte(Cmd | 0x80);
}
bool cRcIoRCU::Digit(int n, int v)
{
return SendByte(((n & 0x03) << 5) | (v & 0x0F) | (((dp >> n) & 0x01) << 4));
}
bool cRcIoRCU::Number(int n, bool Hex)
{
LOCK_THREAD;
if (!Hex) {
char buf[8];
sprintf(buf, "%4d", n & 0xFFFF);
n = 0;
for (char *d = buf; *d; d++) {
if (*d == ' ')
*d = 0xF;
n = (n << 4) | ((*d - '0') & 0x0F);
}
}
lastNumber = n;
for (int i = 0; i < 4; i++) {
if (!Digit(i, n))
return false;
n >>= 4;
}
return SendCommand(mode);
}
bool cRcIoRCU::String(char *s)
{
LOCK_THREAD;
const char *chars = mode == modeH ? "0123456789ABCDEF" : "0123456789-EHLP ";
int n = 0;
for (int i = 0; *s && i < 4; s++, i++) {
n <<= 4;
for (const char *c = chars; *c; c++) {
if (*c == *s) {
n |= c - chars;
break;
}
}
}
return Number(n, true);
}
void cRcIoRCU::SetPoints(unsigned char Dp, bool On)
{
if (On)
dp |= Dp;
else
dp &= ~Dp;
Number(lastNumber, true);
}
bool cRcIoRCU::DetectCode(unsigned char *Code, unsigned short *Address)
{
// Caller should initialize 'Code' to 0 and call DetectCode()
// until it returns true. Whenever DetectCode() returns false
// and 'Code' is not 0, the caller can use 'Code' to display
// a message like "Trying code '%c'". If false is returned and
// 'Code' is 0, all possible codes have been tried and the caller
// can either stop calling DetectCode() (and give some error
// message), or start all over again.
if (*Code < 'A' || *Code > 'D') {
*Code = 'A';
return false;
}
if (*Code <= 'D') {
SetMode(modeH);
char buf[5];
sprintf(buf, "C0D%c", *Code);
String(buf);
SetCode(*Code, 0);
delay_ms(REPEATDELAY);
receivedData = receivedRepeat = 0;
delay_ms(REPEATDELAY);
if (GetCommand()) {
*Address = receivedAddress;
SetMode(modeB);
String("----");
return true;
}
if (*Code < 'D') {
(*Code)++;
return false;
}
}
*Code = 0;
return false;
}
// --- cRcIoLIRC -------------------------------------------------------------
#elif defined REMOTE_LIRC
#define REPEATLIMIT 20 // ms
#define REPEATDELAY 350 // ms
cRcIoLIRC::cRcIoLIRC(char *DeviceName)
{
*keyName = 0;
receivedData = receivedRepeat = false;
struct sockaddr_un addr;
addr.sun_family = AF_UNIX;
strcpy(addr.sun_path, DeviceName);
if ((f = socket(AF_UNIX, SOCK_STREAM, 0)) >= 0) {
if (connect(f, (struct sockaddr *)&addr, sizeof(addr)) >= 0) {
Start();
return;
}
LOG_ERROR_STR(DeviceName);
close(f);
}
else
LOG_ERROR_STR(DeviceName);
f = -1;
}
cRcIoLIRC::~cRcIoLIRC()
{
Cancel();
}
void cRcIoLIRC::Action(void)
{
dsyslog("LIRC remote control thread started (pid=%d)", getpid());
int FirstTime = 0;
int LastTime = 0;
char buf[LIRC_BUFFER_SIZE];
char LastKeyName[LIRC_KEY_BUF];
for (; f >= 0;) {
LOCK_THREAD;
if (cFile::FileReady(f, REPEATLIMIT) && safe_read(f, buf, sizeof(buf)) > 21) {
if (!receivedData) { // only accept new data the previous data has been fetched
int count;
sscanf(buf, "%*x %x %29s", &count, LastKeyName); // '29' in '%29s' is LIRC_KEY_BUF-1!
int Now = time_ms();
if (count == 0) {
strcpy(keyName, LastKeyName);
receivedData = true;
receivedRepeat = receivedRelease = false;
FirstTime = Now;
}
else {
if (Now - FirstTime < REPEATDELAY)
continue; // repeat function kicks in after a short delay
receivedData = receivedRepeat = true;
receivedRelease = false;
}
LastTime = Now;
WakeUp();
}
}
else if (receivedData) { // the last data before releasing the key hasn't been fetched yet
if (receivedRepeat) { // it was a repeat, so let's make it a release
if (time_ms() - LastTime > REPEATDELAY) {
receivedRepeat = false;
receivedRelease = true;
WakeUp();
}
}
}
else if (receivedRepeat) { // all data has already been fetched, but the last one was a repeat, so let's generate a release
if (time_ms() - LastTime > REPEATDELAY) {
receivedData = receivedRelease = true;
receivedRepeat = false;
WakeUp();
}
}
}
}
bool cRcIoLIRC::GetCommand(unsigned int *Command, bool *Repeat, bool *Release)
{
if (receivedData) { // first we check the boolean flag without a lock, to avoid delays
LOCK_THREAD;
if (receivedData) { // need to check again, since the status might have changed while waiting for the lock
if (Command)
*Command = Keys.Encode(keyName);
if (Repeat)
*Repeat = receivedRepeat;
if (Release)
*Release = receivedRelease;
receivedData = false;
return true;
}
}
return false;
}
#endif