mirror of
https://github.com/VDR4Arch/vdr.git
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499 lines
12 KiB
C
499 lines
12 KiB
C
/*
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* osdbase.c: Basic interface to the On Screen Display
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osdbase.c 1.12 2004/01/31 10:31:13 kls Exp $
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*/
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#include "osdbase.h"
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#include <signal.h>
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#include <stdlib.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/unistd.h>
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#include "tools.h"
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// --- cPalette --------------------------------------------------------------
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cPalette::cPalette(int Bpp)
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{
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maxColors = 1 << Bpp;
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numColors = 0;
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full = false;
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}
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void cPalette::SetColor(int Index, eDvbColor Color)
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{
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if (Index < maxColors) {
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if (numColors < Index)
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numColors = Index + 1;
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used[Index] = true;
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color[Index] = Color;
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fetched[Index] = false;
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}
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}
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int cPalette::Index(eDvbColor Color)
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{
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#if __BYTE_ORDER == __BIG_ENDIAN
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Color = eDvbColor(((Color & 0xFF) << 24) | ((Color & 0xFF00) << 8) | ((Color & 0xFF0000) >> 8) | ((Color & 0xFF000000) >> 24));
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#endif
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for (int i = 0; i < numColors; i++) {
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if (color[i] == Color) {
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used[i] = true;
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return i;
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}
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}
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if (!full) {
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if (numColors < maxColors) {
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color[numColors++] = Color;
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used[numColors - 1] = true;
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fetched[numColors - 1] = false;
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return numColors - 1;
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}
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for (int i = maxColors; --i >= 0; ) {
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if (!used[i]) {
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color[i] = Color;
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used[i] = true;
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fetched[i] = false;
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return i;
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}
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}
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esyslog("ERROR: too many different colors used in palette");
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full = true;
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}
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return 0;
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}
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void cPalette::Reset(void)
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{
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for (int i = 0; i < numColors; i++)
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used[i] = fetched[i] = false;
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full = false;
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}
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const eDvbColor *cPalette::NewColors(int &FirstColor, int &LastColor)
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{
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for (FirstColor = 0; FirstColor < numColors; FirstColor++) {
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if (!fetched[FirstColor]) {
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for (LastColor = FirstColor; LastColor < numColors && !fetched[LastColor]; LastColor++)
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fetched[LastColor] = true;
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LastColor--; // the loop ended one past the last one!
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return &color[FirstColor];
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}
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}
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return NULL;
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}
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const eDvbColor *cPalette::AllColors(int &NumColors)
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{
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NumColors = numColors;
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return numColors ? color : NULL;
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}
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void cPalette::Take(const cPalette &Palette, tIndexes *Indexes)
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{
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for (int i = 0; i < Palette.numColors; i++) {
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if (Palette.used[i]) {
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int n = Index(Palette.color[i]);
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if (Indexes)
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(*Indexes)[i] = n;
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}
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}
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}
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// --- cBitmap ---------------------------------------------------------------
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cBitmap::cBitmap(int Width, int Height, int Bpp, bool ClearWithBackground)
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:cPalette(Bpp)
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{
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width = Width;
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height = Height;
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clearWithBackground = ClearWithBackground;
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bitmap = NULL;
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fontType = fontOsd;
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font = NULL;
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if (width > 0 && height > 0) {
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bitmap = MALLOC(u_char, width * height);
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if (bitmap) {
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Clean();
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memset(bitmap, 0x00, width * height);
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SetFont(fontOsd);
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}
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else
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esyslog("ERROR: can't allocate bitmap!");
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}
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else
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esyslog("ERROR: illegal bitmap parameters (%d, %d)!", width, height);
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}
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cBitmap::~cBitmap()
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{
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free(bitmap);
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}
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eDvbFont cBitmap::SetFont(eDvbFont Font)
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{
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eDvbFont oldFont = fontType;
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if (fontType != Font || !font) {
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font = cFont::GetFont(Font);
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fontType = Font;
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}
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return oldFont;
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}
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bool cBitmap::Dirty(int &x1, int &y1, int &x2, int &y2)
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{
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if (dirtyX2 >= 0) {
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//XXX Workaround: apparently the bitmap sent to the driver always has to be a multiple
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//XXX of 8 bits wide, and (dx * dy) also has to be a multiple of 8.
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//TODO Fix driver (should be able to handle any size bitmaps!)
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while ((dirtyX1 > 0 || dirtyX2 < width - 1) && ((dirtyX2 - dirtyX1) & 7) != 7) {
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if (dirtyX2 < width - 1)
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dirtyX2++;
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else if (dirtyX1 > 0)
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dirtyX1--;
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}
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//XXX "... / 2" <==> Bpp???
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while ((dirtyY1 > 0 || dirtyY2 < height - 1) && (((dirtyX2 - dirtyX1 + 1) * (dirtyY2 - dirtyY1 + 1) / 2) & 7) != 0) {
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if (dirtyY2 < height - 1)
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dirtyY2++;
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else if (dirtyY1 > 0)
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dirtyY1--;
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}
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while ((dirtyX1 > 0 || dirtyX2 < width - 1) && (((dirtyX2 - dirtyX1 + 1) * (dirtyY2 - dirtyY1 + 1) / 2) & 7) != 0) {
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if (dirtyX2 < width - 1)
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dirtyX2++;
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else if (dirtyX1 > 0)
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dirtyX1--;
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}
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x1 = dirtyX1;
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y1 = dirtyY1;
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x2 = dirtyX2;
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y2 = dirtyY2;
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return true;
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}
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return false;
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}
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void cBitmap::Clean(void)
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{
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dirtyX1 = width;
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dirtyY1 = height;
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dirtyX2 = -1;
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dirtyY2 = -1;
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}
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void cBitmap::SetIndex(int x, int y, u_char Index)
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{
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if (bitmap) {
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if (0 <= x && x < width && 0 <= y && y < height) {
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if (bitmap[width * y + x] != Index) {
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bitmap[width * y + x] = Index;
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if (dirtyX1 > x) dirtyX1 = x;
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if (dirtyY1 > y) dirtyY1 = y;
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if (dirtyX2 < x) dirtyX2 = x;
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if (dirtyY2 < y) dirtyY2 = y;
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}
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}
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}
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}
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void cBitmap::SetPixel(int x, int y, eDvbColor Color)
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{
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SetIndex(x, y, Index(Color));
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}
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void cBitmap::SetBitmap(int x, int y, const cBitmap &Bitmap)
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{
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if (bitmap && Bitmap.bitmap) {
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tIndexes Indexes;
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Take(Bitmap, &Indexes);
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for (int ix = 0; ix < Bitmap.width; ix++) {
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for (int iy = 0; iy < Bitmap.height; iy++)
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SetIndex(x + ix, y + iy, Indexes[int(Bitmap.bitmap[Bitmap.width * iy + ix])]);
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}
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}
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}
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int cBitmap::Width(unsigned char c)
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{
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return font ? font->Width(c) : -1;
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}
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int cBitmap::Width(const char *s)
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{
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return font ? font->Width(s) : -1;
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}
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void cBitmap::Text(int x, int y, const char *s, eDvbColor ColorFg, eDvbColor ColorBg)
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{
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if (bitmap) {
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u_char fg = Index(ColorFg);
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u_char bg = Index(ColorBg);
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int h = font->Height(s);
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while (s && *s) {
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const cFont::tCharData *CharData = font->CharData(*s++);
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if (int(x + CharData->width) > width)
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break;
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for (int row = 0; row < h; row++) {
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cFont::tPixelData PixelData = CharData->lines[row];
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for (int col = CharData->width; col-- > 0; ) {
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SetIndex(x + col, y + row, (PixelData & 1) ? fg : bg);
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PixelData >>= 1;
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}
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}
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x += CharData->width;
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}
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}
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}
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void cBitmap::Fill(int x1, int y1, int x2, int y2, eDvbColor Color)
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{
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if (bitmap) {
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u_char c = Index(Color);
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for (int y = y1; y <= y2; y++)
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for (int x = x1; x <= x2; x++)
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SetIndex(x, y, c);
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}
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}
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void cBitmap::Clear(void)
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{
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Reset();
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if (clearWithBackground)
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Fill(0, 0, width - 1, height - 1, clrBackground);
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}
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const u_char *cBitmap::Data(int x, int y)
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{
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return &bitmap[y * width + x];
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}
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// --- cWindow ---------------------------------------------------------------
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cWindow::cWindow(int Handle, int x, int y, int w, int h, int Bpp, bool ClearWithBackground, bool Tiled)
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:cBitmap(w, h, Bpp, ClearWithBackground)
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{
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handle = Handle;
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x0 = x;
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y0 = y;
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bpp = Bpp;
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tiled = Tiled;
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shown = false;
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}
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bool cWindow::Contains(int x, int y)
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{
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x -= x0;
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y -= y0;
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return x >= 0 && y >= 0 && x < width && y < height;
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}
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void cWindow::Relocate(int x, int y)
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{
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x0 = x;
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y0 = y;
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}
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void cWindow::Fill(int x1, int y1, int x2, int y2, eDvbColor Color)
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{
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if (tiled) {
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x1 -= x0;
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y1 -= y0;
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x2 -= x0;
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y2 -= y0;
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}
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cBitmap::Fill(x1, y1, x2, y2, Color);
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}
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void cWindow::SetBitmap(int x, int y, const cBitmap &Bitmap)
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{
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if (tiled) {
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x -= x0;
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y -= y0;
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}
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cBitmap::SetBitmap(x, y, Bitmap);
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}
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void cWindow::Text(int x, int y, const char *s, eDvbColor ColorFg, eDvbColor ColorBg)
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{
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if (tiled) {
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x -= x0;
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y -= y0;
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}
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cBitmap::Text(x, y, s, ColorFg, ColorBg);
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}
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const u_char *cWindow::Data(int x, int y)
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{
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return cBitmap::Data(x, y);
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}
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// --- cOsdBase --------------------------------------------------------------
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cOsdBase::cOsdBase(int x, int y)
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{
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numWindows = 0;
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x0 = x;
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y0 = y;
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}
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cOsdBase::~cOsdBase()
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{
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for (int i = 0; i < numWindows; i++)
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delete window[i];
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}
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tWindowHandle cOsdBase::Create(int x, int y, int w, int h, int Bpp, bool ClearWithBackground, bool Tiled)
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{
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if (numWindows < MAXNUMWINDOWS) {
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if (x >= 0 && y >= 0 && w > 0 && h > 0 && (Bpp == 1 || Bpp == 2 || Bpp == 4 || Bpp == 8)) {
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if ((w & 0x03) != 0) {
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w += 4 - (w & 0x03);
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dsyslog("OSD window width must be a multiple of 4 - increasing to %d", w);
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}
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cWindow *win = new cWindow(numWindows, x, y, w, h, Bpp, ClearWithBackground, Tiled);
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if (OpenWindow(win)) {
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window[win->Handle()] = win;
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numWindows++;
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return win->Handle();
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}
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else
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delete win;
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}
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else
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esyslog("ERROR: illegal OSD parameters");
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}
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else
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esyslog("ERROR: too many OSD windows");
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return -1;
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}
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void cOsdBase::AddColor(eDvbColor Color, tWindowHandle Window)
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{
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cWindow *w = GetWindow(Window);
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if (w) {
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w->Index(Color);
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w->Reset();
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}
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}
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cWindow *cOsdBase::GetWindow(int x, int y)
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{
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for (int i = 0; i < numWindows; i++) {
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if (window[i]->Tiled() && window[i]->Contains(x, y))
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return window[i];
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}
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return NULL;
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}
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cWindow *cOsdBase::GetWindow(tWindowHandle Window)
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{
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if (0 <= Window && Window < numWindows)
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return window[Window];
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if (Window == LAST_CREATED_WINDOW && numWindows > 0)
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return window[numWindows - 1];
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return NULL;
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}
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void cOsdBase::Flush(void)
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{
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for (int i = 0; i < numWindows; i++) {
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CommitWindow(window[i]);
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window[i]->Clean();
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}
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// Showing the windows in a separate loop to avoid seeing them come up one after another
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for (int i = 0; i < numWindows; i++) {
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if (!window[i]->Shown())
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ShowWindow(window[i]);
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}
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}
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void cOsdBase::Clear(tWindowHandle Window)
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{
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if (Window == ALL_TILED_WINDOWS || Window == ALL_WINDOWS) {
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for (int i = 0; i < numWindows; i++)
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if (Window == ALL_WINDOWS || window[i]->Tiled())
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window[i]->Clear();
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}
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else {
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cWindow *w = GetWindow(Window);
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if (w)
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w->Clear();
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}
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}
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void cOsdBase::Fill(int x1, int y1, int x2, int y2, eDvbColor Color, tWindowHandle Window)
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{
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cWindow *w = (Window == ALL_TILED_WINDOWS) ? GetWindow(x1, y1) : GetWindow(Window);
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if (w)
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w->Fill(x1, y1, x2, y2, Color);
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}
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void cOsdBase::SetBitmap(int x, int y, const cBitmap &Bitmap, tWindowHandle Window)
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{
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cWindow *w = (Window == ALL_TILED_WINDOWS) ? GetWindow(x, y) : GetWindow(Window);
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if (w)
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w->SetBitmap(x, y, Bitmap);
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}
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int cOsdBase::Width(unsigned char c)
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{
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return numWindows ? window[0]->Width(c) : 0;
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}
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int cOsdBase::Width(const char *s)
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{
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return numWindows ? window[0]->Width(s) : 0;
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}
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eDvbFont cOsdBase::SetFont(eDvbFont Font)
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{
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eDvbFont oldFont = Font;
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for (int i = 0; i < numWindows; i++)
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oldFont = window[i]->SetFont(Font);
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return oldFont;
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}
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void cOsdBase::Text(int x, int y, const char *s, eDvbColor ColorFg, eDvbColor ColorBg, tWindowHandle Window)
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{
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cWindow *w = (Window == ALL_TILED_WINDOWS) ? GetWindow(x, y) : GetWindow(Window);
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if (w)
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w->Text(x, y, s, ColorFg, ColorBg);
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}
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void cOsdBase::Relocate(tWindowHandle Window, int x, int y, int NewWidth, int NewHeight)
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{
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cWindow *w = GetWindow(Window);
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if (w) {
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if (NewWidth > 0 && NewHeight > 0) {
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if ((NewWidth & 0x03) != 0) {
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NewWidth += 4 - (NewWidth & 0x03);
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dsyslog("OSD window width must be a multiple of 4 - increasing to %d", NewWidth);
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}
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CloseWindow(w);
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cWindow *NewWindow = new cWindow(w->Handle(), x, y, NewWidth, NewHeight, w->Bpp(), w->ClearWithBackground(), w->Tiled());
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window[w->Handle()] = NewWindow;
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delete w;
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OpenWindow(NewWindow);
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}
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else {
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MoveWindow(w, x, y);
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w->Relocate(x, y);
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}
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}
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}
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void cOsdBase::Hide(tWindowHandle Window)
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{
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HideWindow(GetWindow(Window), true);
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}
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void cOsdBase::Show(tWindowHandle Window)
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{
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HideWindow(GetWindow(Window), false);
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}
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