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vdr/config.h

280 lines
7.1 KiB
C++

/*
* config.h: Configuration file handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: config.h 1.305 2008/02/05 15:35:11 kls Exp $
*/
#ifndef __CONFIG_H
#define __CONFIG_H
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include "i18n.h"
#include "font.h"
#include "tools.h"
// VDR's own version number:
#define VDRVERSION "1.5.15"
#define VDRVERSNUM 10515 // Version * 10000 + Major * 100 + Minor
// The plugin API's version number:
#define APIVERSION "1.5.15"
#define APIVERSNUM 10515 // Version * 10000 + Major * 100 + Minor
// When loading plugins, VDR searches them by their APIVERSION, which
// may be smaller than VDRVERSION in case there have been no changes to
// VDR header files since the last APIVERSION. This allows compiled
// plugins to work with newer versions of the core VDR as long as no
// VDR header files have changed.
#define MAXPRIORITY 99
#define MAXLIFETIME 99
#define MINOSDWIDTH 480
#define MAXOSDWIDTH 672
#define MINOSDHEIGHT 324
#define MAXOSDHEIGHT 567
#define MaxFileName 256
#define MaxSkinName 16
#define MaxThemeName 16
class cCommand : public cListObject {
private:
char *title;
char *command;
bool confirm;
static char *result;
public:
cCommand(void);
virtual ~cCommand();
bool Parse(const char *s);
const char *Title(void) { return title; }
bool Confirm(void) { return confirm; }
const char *Execute(const char *Parameters = NULL);
};
typedef uint32_t in_addr_t; //XXX from /usr/include/netinet/in.h (apparently this is not defined on systems with glibc < 2.2)
class cSVDRPhost : public cListObject {
private:
struct in_addr addr;
in_addr_t mask;
public:
cSVDRPhost(void);
bool Parse(const char *s);
bool Accepts(in_addr_t Address);
};
template<class T> class cConfig : public cList<T> {
private:
char *fileName;
bool allowComments;
void Clear(void)
{
free(fileName);
fileName = NULL;
cList<T>::Clear();
}
public:
cConfig(void) { fileName = NULL; }
virtual ~cConfig() { free(fileName); }
const char *FileName(void) { return fileName; }
bool Load(const char *FileName = NULL, bool AllowComments = false, bool MustExist = false)
{
cConfig<T>::Clear();
if (FileName) {
free(fileName);
fileName = strdup(FileName);
allowComments = AllowComments;
}
bool result = !MustExist;
if (fileName && access(fileName, F_OK) == 0) {
isyslog("loading %s", fileName);
FILE *f = fopen(fileName, "r");
if (f) {
char *s;
int line = 0;
cReadLine ReadLine;
result = true;
while ((s = ReadLine.Read(f)) != NULL) {
line++;
if (allowComments) {
char *p = strchr(s, '#');
if (p)
*p = 0;
}
stripspace(s);
if (!isempty(s)) {
T *l = new T;
if (l->Parse(s))
Add(l);
else {
esyslog("ERROR: error in %s, line %d", fileName, line);
delete l;
result = false;
break;
}
}
}
fclose(f);
}
else {
LOG_ERROR_STR(fileName);
result = false;
}
}
if (!result)
fprintf(stderr, "vdr: error while reading '%s'\n", fileName);
return result;
}
bool Save(void)
{
bool result = true;
T *l = (T *)this->First();
cSafeFile f(fileName);
if (f.Open()) {
while (l) {
if (!l->Save(f)) {
result = false;
break;
}
l = (T *)l->Next();
}
if (!f.Close())
result = false;
}
else
result = false;
return result;
}
};
class cCommands : public cConfig<cCommand> {};
class cSVDRPhosts : public cConfig<cSVDRPhost> {
public:
bool Acceptable(in_addr_t Address);
};
extern cCommands Commands;
extern cCommands RecordingCommands;
extern cSVDRPhosts SVDRPhosts;
class cSetupLine : public cListObject {
private:
char *plugin;
char *name;
char *value;
public:
cSetupLine(void);
cSetupLine(const char *Name, const char *Value, const char *Plugin = NULL);
virtual ~cSetupLine();
virtual int Compare(const cListObject &ListObject) const;
const char *Plugin(void) { return plugin; }
const char *Name(void) { return name; }
const char *Value(void) { return value; }
bool Parse(char *s);
bool Save(FILE *f);
};
class cSetup : public cConfig<cSetupLine> {
friend class cPlugin; // needs to be able to call Store()
private:
void StoreLanguages(const char *Name, int *Values);
bool ParseLanguages(const char *Value, int *Values);
bool Parse(const char *Name, const char *Value);
cSetupLine *Get(const char *Name, const char *Plugin = NULL);
void Store(const char *Name, const char *Value, const char *Plugin = NULL, bool AllowMultiple = false);
void Store(const char *Name, int Value, const char *Plugin = NULL);
public:
// Also adjust cMenuSetup (menu.c) when adding parameters here!
int __BeginData__;
char OSDLanguage[I18N_MAX_LOCALE_LEN];
char OSDSkin[MaxSkinName];
char OSDTheme[MaxThemeName];
int PrimaryDVB;
int ShowInfoOnChSwitch;
int TimeoutRequChInfo;
int MenuScrollPage;
int MenuScrollWrap;
int MenuKeyCloses;
int MarkInstantRecord;
char NameInstantRecord[MaxFileName];
int InstantRecordTime;
int LnbSLOF;
int LnbFrequLo;
int LnbFrequHi;
int DiSEqC;
int SetSystemTime;
int TimeSource;
int TimeTransponder;
int MarginStart, MarginStop;
int AudioLanguages[I18N_MAX_LANGUAGES + 1];
int DisplaySubtitles;
int SubtitleLanguages[I18N_MAX_LANGUAGES + 1];
int SubtitleOffset;
int SubtitleFgTransparency, SubtitleBgTransparency;
int EPGLanguages[I18N_MAX_LANGUAGES + 1];
int EPGScanTimeout;
int EPGBugfixLevel;
int EPGLinger;
int SVDRPTimeout;
int ZapTimeout;
int ChannelEntryTimeout;
int PrimaryLimit;
int DefaultPriority, DefaultLifetime;
int PausePriority, PauseLifetime;
int UseSubtitle;
int UseVps;
int VpsMargin;
int RecordingDirs;
int VideoDisplayFormat;
int VideoFormat;
int UpdateChannels;
int UseDolbyDigital;
int ChannelInfoPos;
int ChannelInfoTime;
int OSDLeft, OSDTop, OSDWidth, OSDHeight;
int OSDMessageTime;
int UseSmallFont;
int AntiAlias;
char FontOsd[MAXFONTNAME];
char FontSml[MAXFONTNAME];
char FontFix[MAXFONTNAME];
int FontOsdSize;
int FontSmlSize;
int FontFixSize;
int MaxVideoFileSize;
int SplitEditedFiles;
int MinEventTimeout, MinUserInactivity;
time_t NextWakeupTime;
int MultiSpeedMode;
int ShowReplayMode;
int ResumeID;
int CurrentChannel;
int CurrentVolume;
int CurrentDolby;
int InitialChannel;
int InitialVolume;
int EmergencyExit;
int __EndData__;
cSetup(void);
cSetup& operator= (const cSetup &s);
bool Load(const char *FileName);
bool Save(void);
};
extern cSetup Setup;
#endif //__CONFIG_H