vdr/dvbplayer.c
Klaus Schmidinger bb4ef3b380 Version 2.1.9
VDR developer version 2.1.9 is now available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-2.1.9.tar.bz2

A 'diff' against the previous version is available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-2.1.8-2.1.9.diff

MD5 checksums:

59a63596f3fcfe7c81df8e92b4486f78  vdr-2.1.9.tar.bz2
e70d236f79bee5110f763a8109dba3d9  vdr-2.1.8-2.1.9.diff

Approaching version 2.2.0:
==========================

If there are no more serious bug reports, the final version 2.2.0 of VDR
shall be released on February 19, 2015, which marks the 15th anniversary
of VDR.
So please test this developer version intensely and report any problems
you might encounter as soon as possible.

The following language files still have the given number of untranslated texts:

ar.po: 51
ca_ES.po: 51
cs_CZ.po: 51
da_DK.po: 184
el_GR.po: 247
es_ES.po: 51
et_EE.po: 4
fi_FI.po: 1
fr_FR.po: 51
hr_HR.po: 184
it_IT.po: 4
lt_LT.po: 4
mk_MK.po: 51
nl_NL.po: 51
nn_NO.po: 312
pl_PL.po: 51
pt_PT.po: 79
ro_RO.po: 1
ru_RU.po: 51
sk_SK.po: 51
sl_SI.po: 52
sr_RS.po: 51
sv_SE.po: 51
tr_TR.po: 184
uk_UA.po: 4
zh_CN.po: 51

If nobody takes care of these, they will remain untranslated in version 2.2.0.

DEADLINE FOR SUBMITTING TRANSLATIONS IS WEDNESDAY, FEBRUARY 18!

From the HISTORY file:
- Fixed a memory leak in case of broken Extended Event Descriptors (thanks to Lars
  Hanisch).
- Fixed the German translation of "Binary skip timeout (s)" (thanks to Matthias
  Senzel).
- Fixed the German translation of "VDR will shut down later - press Power to force".
- Fixed the Finnish translation of "Binary skip timeout (s)" (thanks to Rolf
  Ahrenberg).
- Updated the Lithuanian OSD texts (thanks to Valdemaras Pipiras).
- Added SDNOTIFY to Make.config.template (suggested by Christian Richter). Also
  added NO_KBD and BIDI.
- Added code from the "jumpplay" patch that makes the recording still be considered
  unviewed when stopping replay within RESUMEBACKUP seconds of the first mark.
- The new option "Setup/Replay/Alternate behavior for adaptive skipping" can be used
  to make adaptive skipping only halve the skip distance when the direction changes.
  That way you can reach the desired point in a recording even if you make one too
  many skips in a certain direction (see MANUAL for details).
- Fixed cCamSlot::Assign(), so that it actually ignores the value of Query if Device
  is NULL (as described in the header file).
- Added a missing VDRDIR="$(CWD)" to the clean-plugins target of the Makefile, to
  avoid error messages regarding the missing vdr.pc file.
- Updated the Finnish OSD texts (thanks to Rolf Ahrenberg).
- Updated the Estonian OSD texts (thanks to Arthur Konovalov).
- Updated the Ukrainian OSD texts (thanks to Yarema Aka Knedlyk).
- Updated the Romanian OSD texts (thanks to Lucian Muresan).
- Updated the Hungarian OSD texts (thanks to István Füley).
- Fixed switching channels in the Schedule menu after going through various Now and
  Schedule menus for different channels (reported by Matthias Senzel).
- Fixed setting the Blue button in the Schedule/Now/Next menus, so that it only shows
  "Switch" if the selected event is on a different channel.
- Added "NORDIG" to the list of "DVB/Standard compliance" options and using it to
  restrict the LCN (Logical Channel Numbers) parsing to networks that actually use
  this non-standard feature (thanks to Rolf Ahrenberg).
- In the "Edit recording" menu the '0' key can now be used on the "Name:" field to
  remove the name of the recording and replace it with the last element of the
  recording's folder path name (suggested by Christoph Haubrich). See MANUAL, section
  "Managing folders" for details.
- Updated the Italian OSD texts (thanks to Nino Gerbino).
- The "Select folder" menu now adds the folder names of all existing recordings to
  any names that have been predefined in "folders.conf" (suggested by Sören Moch).
- Updated the Italian OSD texts (thanks to Diego Pierotto).
- Fixed the German translations of "latitude" and "longitude" (they were swapped).
- Updated the Hungarian OSD texts (thanks to Mario Fenneis).
- Modified runvdr.template to improve compatibility with the "bash" and "dash" shells.
- Changed the German translations if the texts related to "binary skipping" (based
  on a suggestion by Thomas Reufer).
- Updated sources.conf to reflect the fact that Astra 4A and SES5 are actually in
  two separate positions (thanks to Arthur Konovalov).
- Fixed cMarks::GetNextBegin() and cMarks::GetNextEnd() (thanks to Stefan Herdler).
  The behavior of these two functions is now exacly as described in the header file.
  Editing marks that are placed at exactly the same offset in a recording are now
  preserved in the cutting process.
- Changed the naming of "binary skip mode" to "adaptive skip mode" (suggested by
  Rolf Ahrenberg and Derek Kelly).
- cDvbPlayer and cReplayControl now use the same list of editing marks. This avoids
  inconsistent behavior with the "Skip edited parts" or "Pause replay at last mark"
  functions when the editing marks are manipulated during replay.
- Fixed setting an empty recording name or folder to a blank in the "Edit recording"
  menu (reported by Christoph Haubrich).
- Added a confirmation before renaming a recording to its folder name (suggested
  by Christoph Haubrich).
- Modified EntriesOnSameFileSystem(), so that it returns 'true' if either of the given
  files doesn't exist (to avoid any actions that might be triggered if files are on
  different file system), and changed handling the 'error' variable in cDirCopier, so
  that it is initialized to 'true' and will only be set to 'false' if the entire
  copy process has been successful (problem reported by Christoph Haubrich).
- Added the UPDATE-2.2.0 file.
2015-02-08 15:47:29 +01:00

1019 lines
29 KiB
C

/*
* dvbplayer.c: The DVB player
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: dvbplayer.c 3.5 2015/02/06 15:08:51 kls Exp $
*/
#include "dvbplayer.h"
#include <math.h>
#include <stdlib.h>
#include "remux.h"
#include "ringbuffer.h"
#include "thread.h"
#include "tools.h"
// --- cPtsIndex -------------------------------------------------------------
#define PTSINDEX_ENTRIES 500
class cPtsIndex {
private:
struct tPtsIndex {
uint32_t pts; // no need for 33 bit - some devices don't even supply the msb
int index;
};
tPtsIndex pi[PTSINDEX_ENTRIES];
int w, r;
int lastFound;
cMutex mutex;
public:
cPtsIndex(void);
void Clear(void);
bool IsEmpty(void);
void Put(uint32_t Pts, int Index);
int FindIndex(uint32_t Pts);
};
cPtsIndex::cPtsIndex(void)
{
lastFound = 0;
Clear();
}
void cPtsIndex::Clear(void)
{
cMutexLock MutexLock(&mutex);
w = r = 0;
}
bool cPtsIndex::IsEmpty(void)
{
cMutexLock MutexLock(&mutex);
return w == r;
}
void cPtsIndex::Put(uint32_t Pts, int Index)
{
cMutexLock MutexLock(&mutex);
pi[w].pts = Pts;
pi[w].index = Index;
w = (w + 1) % PTSINDEX_ENTRIES;
if (w == r)
r = (r + 1) % PTSINDEX_ENTRIES;
}
int cPtsIndex::FindIndex(uint32_t Pts)
{
cMutexLock MutexLock(&mutex);
if (w == r)
return lastFound; // list is empty, let's not jump way off the last known position
uint32_t Delta = 0xFFFFFFFF;
int Index = -1;
for (int i = w; i != r; ) {
if (--i < 0)
i = PTSINDEX_ENTRIES - 1;
uint32_t d = pi[i].pts < Pts ? Pts - pi[i].pts : pi[i].pts - Pts;
if (d > 0x7FFFFFFF)
d = 0xFFFFFFFF - d; // handle rollover
if (d < Delta) {
Delta = d;
Index = pi[i].index;
}
}
lastFound = Index;
return Index;
}
// --- cNonBlockingFileReader ------------------------------------------------
class cNonBlockingFileReader : public cThread {
private:
cUnbufferedFile *f;
uchar *buffer;
int wanted;
int length;
cCondWait newSet;
cCondVar newDataCond;
cMutex newDataMutex;
protected:
void Action(void);
public:
cNonBlockingFileReader(void);
~cNonBlockingFileReader();
void Clear(void);
void Request(cUnbufferedFile *File, int Length);
int Result(uchar **Buffer);
bool Reading(void) { return buffer; }
bool WaitForDataMs(int msToWait);
};
cNonBlockingFileReader::cNonBlockingFileReader(void)
:cThread("non blocking file reader")
{
f = NULL;
buffer = NULL;
wanted = length = 0;
Start();
}
cNonBlockingFileReader::~cNonBlockingFileReader()
{
newSet.Signal();
Cancel(3);
free(buffer);
}
void cNonBlockingFileReader::Clear(void)
{
Lock();
f = NULL;
free(buffer);
buffer = NULL;
wanted = length = 0;
Unlock();
}
void cNonBlockingFileReader::Request(cUnbufferedFile *File, int Length)
{
Lock();
Clear();
wanted = Length;
buffer = MALLOC(uchar, wanted);
f = File;
Unlock();
newSet.Signal();
}
int cNonBlockingFileReader::Result(uchar **Buffer)
{
LOCK_THREAD;
if (buffer && length == wanted) {
*Buffer = buffer;
buffer = NULL;
return wanted;
}
errno = EAGAIN;
return -1;
}
void cNonBlockingFileReader::Action(void)
{
while (Running()) {
Lock();
if (f && buffer && length < wanted) {
int r = f->Read(buffer + length, wanted - length);
if (r > 0)
length += r;
else if (r == 0) { // r == 0 means EOF
if (length > 0)
wanted = length; // already read something, so return the rest
else
length = wanted = 0; // report EOF
}
else if (FATALERRNO) {
LOG_ERROR;
length = wanted = r; // this will forward the error status to the caller
}
if (length == wanted) {
cMutexLock NewDataLock(&newDataMutex);
newDataCond.Broadcast();
}
}
Unlock();
newSet.Wait(1000);
}
}
bool cNonBlockingFileReader::WaitForDataMs(int msToWait)
{
cMutexLock NewDataLock(&newDataMutex);
if (buffer && length == wanted)
return true;
return newDataCond.TimedWait(newDataMutex, msToWait);
}
// --- cDvbPlayer ------------------------------------------------------------
#define PLAYERBUFSIZE MEGABYTE(1)
#define RESUMEBACKUP 10 // number of seconds to back up when resuming an interrupted replay session
#define MAXSTUCKATEOF 3 // max. number of seconds to wait in case the device doesn't play the last frame
class cDvbPlayer : public cPlayer, cThread {
private:
enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill };
enum ePlayDirs { pdForward, pdBackward };
static int Speeds[];
cNonBlockingFileReader *nonBlockingFileReader;
cRingBufferFrame *ringBuffer;
cPtsIndex ptsIndex;
cMarks *marks;
cFileName *fileName;
cIndexFile *index;
cUnbufferedFile *replayFile;
double framesPerSecond;
bool isPesRecording;
bool pauseLive;
bool eof;
bool firstPacket;
ePlayModes playMode;
ePlayDirs playDir;
int trickSpeed;
int readIndex;
bool readIndependent;
cFrame *readFrame;
cFrame *playFrame;
cFrame *dropFrame;
bool resyncAfterPause;
void TrickSpeed(int Increment);
void Empty(void);
bool NextFile(uint16_t FileNumber = 0, off_t FileOffset = -1);
int Resume(void);
bool Save(void);
protected:
virtual void Activate(bool On);
virtual void Action(void);
public:
cDvbPlayer(const char *FileName, bool PauseLive);
virtual ~cDvbPlayer();
void SetMarks(cMarks *Marks);
bool Active(void) { return cThread::Running(); }
void Pause(void);
void Play(void);
void Forward(void);
void Backward(void);
int SkipFrames(int Frames);
void SkipSeconds(int Seconds);
void Goto(int Position, bool Still = false);
virtual double FramesPerSecond(void) { return framesPerSecond; }
virtual void SetAudioTrack(eTrackType Type, const tTrackId *TrackId);
virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
};
#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
#define NORMAL_SPEED 4 // the index of the '1' entry in the following array
#define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction
#define SPEED_MULT 12 // the speed multiplier
int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 };
cDvbPlayer::cDvbPlayer(const char *FileName, bool PauseLive)
:cThread("dvbplayer")
{
nonBlockingFileReader = NULL;
ringBuffer = NULL;
marks = NULL;
index = NULL;
cRecording Recording(FileName);
framesPerSecond = Recording.FramesPerSecond();
isPesRecording = Recording.IsPesRecording();
pauseLive = PauseLive;
eof = false;
firstPacket = true;
playMode = pmPlay;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
readIndex = -1;
readIndependent = false;
readFrame = NULL;
playFrame = NULL;
dropFrame = NULL;
resyncAfterPause = false;
isyslog("replay %s", FileName);
fileName = new cFileName(FileName, false, false, isPesRecording);
replayFile = fileName->Open();
if (!replayFile)
return;
ringBuffer = new cRingBufferFrame(PLAYERBUFSIZE);
// Create the index file:
index = new cIndexFile(FileName, false, isPesRecording, pauseLive);
if (!index)
esyslog("ERROR: can't allocate index");
else if (!index->Ok()) {
delete index;
index = NULL;
}
else if (PauseLive)
framesPerSecond = cRecording(FileName).FramesPerSecond(); // the fps rate might have changed from the default
}
cDvbPlayer::~cDvbPlayer()
{
Save();
Detach();
delete readFrame; // might not have been stored in the buffer in Action()
delete index;
delete fileName;
delete ringBuffer;
// don't delete marks here, we don't own them!
}
void cDvbPlayer::SetMarks(cMarks *Marks)
{
marks = Marks;
}
void cDvbPlayer::TrickSpeed(int Increment)
{
int nts = trickSpeed + Increment;
if (Speeds[nts] == 1) {
trickSpeed = nts;
if (playMode == pmFast)
Play();
else
Pause();
}
else if (Speeds[nts]) {
trickSpeed = nts;
int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT;
int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult;
if (sp > MAX_VIDEO_SLOWMOTION)
sp = MAX_VIDEO_SLOWMOTION;
DeviceTrickSpeed(sp, playDir == pdForward);
}
}
void cDvbPlayer::Empty(void)
{
LOCK_THREAD;
if (nonBlockingFileReader)
nonBlockingFileReader->Clear();
if (!firstPacket) // don't set the readIndex twice if Empty() is called more than once
readIndex = ptsIndex.FindIndex(DeviceGetSTC()) - 1; // Action() will first increment it!
delete readFrame; // might not have been stored in the buffer in Action()
readFrame = NULL;
playFrame = NULL;
dropFrame = NULL;
ringBuffer->Clear();
ptsIndex.Clear();
DeviceClear();
firstPacket = true;
}
bool cDvbPlayer::NextFile(uint16_t FileNumber, off_t FileOffset)
{
if (FileNumber > 0)
replayFile = fileName->SetOffset(FileNumber, FileOffset);
else if (replayFile && eof)
replayFile = fileName->NextFile();
eof = false;
return replayFile != NULL;
}
int cDvbPlayer::Resume(void)
{
if (index) {
int Index = index->GetResume();
if (Index >= 0) {
uint16_t FileNumber;
off_t FileOffset;
if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset))
return Index;
}
}
return -1;
}
bool cDvbPlayer::Save(void)
{
if (index) {
int Index = ptsIndex.FindIndex(DeviceGetSTC());
if (Index >= 0) {
if (Setup.SkipEdited && marks) {
marks->Lock();
if (marks->First() && abs(Index - marks->First()->Position()) <= int(round(RESUMEBACKUP * framesPerSecond)))
Index = 0; // when stopping within RESUMEBACKUP seconds of the first mark the recording shall still be considered unviewed
marks->Unlock();
}
Index -= int(round(RESUMEBACKUP * framesPerSecond));
if (Index > 0)
Index = index->GetNextIFrame(Index, false);
else
Index = 0;
if (Index >= 0)
return index->StoreResume(Index);
}
}
return false;
}
void cDvbPlayer::Activate(bool On)
{
if (On) {
if (replayFile)
Start();
}
else
Cancel(9);
}
void cDvbPlayer::Action(void)
{
uchar *p = NULL;
int pc = 0;
readIndex = Resume();
if (readIndex > 0)
isyslog("resuming replay at index %d (%s)", readIndex, *IndexToHMSF(readIndex, true, framesPerSecond));
else if (Setup.SkipEdited && marks) {
marks->Lock();
if (marks->First() && index) {
int Index = marks->First()->Position();
uint16_t FileNumber;
off_t FileOffset;
if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset)) {
isyslog("starting replay at first mark %d (%s)", Index, *IndexToHMSF(Index, true, framesPerSecond));
readIndex = Index;
}
}
marks->Unlock();
}
nonBlockingFileReader = new cNonBlockingFileReader;
int Length = 0;
bool Sleep = false;
bool WaitingForData = false;
time_t StuckAtEof = 0;
uint32_t LastStc = 0;
int LastReadIFrame = -1;
int SwitchToPlayFrame = 0;
bool CutIn = false;
bool AtLastMark = false;
if (pauseLive)
Goto(0, true);
while (Running()) {
if (WaitingForData)
WaitingForData = !nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data
else if (Sleep) {
cPoller Poller;
DevicePoll(Poller, 10);
Sleep = false;
if (playMode == pmStill || playMode == pmPause)
cCondWait::SleepMs(3);
}
{
LOCK_THREAD;
// Read the next frame from the file:
if (playMode != pmStill && playMode != pmPause && !AtLastMark) {
if (!readFrame && (replayFile || readIndex >= 0)) {
if (!nonBlockingFileReader->Reading()) {
if (!SwitchToPlayFrame && (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))) {
uint16_t FileNumber;
off_t FileOffset;
bool TimeShiftMode = index->IsStillRecording();
int Index = -1;
readIndependent = false;
if (DeviceHasIBPTrickSpeed() && playDir == pdForward) {
if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length))
Index = readIndex + 1;
}
else {
int d = int(round(0.4 * framesPerSecond));
if (playDir != pdForward)
d = -d;
int NewIndex = readIndex + d;
if (NewIndex <= 0 && readIndex > 0)
NewIndex = 1; // make sure the very first frame is delivered
NewIndex = index->GetNextIFrame(NewIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length);
if (NewIndex < 0 && TimeShiftMode && playDir == pdForward)
SwitchToPlayFrame = readIndex;
Index = NewIndex;
readIndependent = true;
}
if (Index >= 0) {
readIndex = Index;
if (!NextFile(FileNumber, FileOffset))
continue;
}
else if (!(TimeShiftMode && playDir == pdForward))
eof = true;
}
else if (index) {
uint16_t FileNumber;
off_t FileOffset;
if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length) && NextFile(FileNumber, FileOffset)) {
readIndex++;
if ((Setup.SkipEdited || Setup.PauseAtLastMark) && marks) {
marks->Lock();
cMark *m = marks->Get(readIndex);
if (m && (m->Index() & 0x01) != 0) { // we're at an end mark
m = marks->GetNextBegin(m);
int Index = -1;
if (m)
Index = m->Position(); // skip to next begin mark
else if (Setup.PauseAtLastMark)
AtLastMark = true; // triggers going into Pause mode
else if (index->IsStillRecording())
Index = index->GetNextIFrame(index->Last() - int(round(MAXSTUCKATEOF * framesPerSecond)), false); // skip, but stay off end of live-recordings
else
AtLastMark = true; // triggers stopping replay
if (Setup.SkipEdited && Index > readIndex) {
isyslog("skipping from %d (%s) to %d (%s)", readIndex - 1, *IndexToHMSF(readIndex - 1, true, framesPerSecond), Index, *IndexToHMSF(Index, true, framesPerSecond));
readIndex = Index;
CutIn = true;
}
}
marks->Unlock();
}
}
else
eof = true;
}
else // allows replay even if the index file is missing
Length = MAXFRAMESIZE;
if (Length == -1)
Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex)
else if (Length > MAXFRAMESIZE) {
esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE);
Length = MAXFRAMESIZE;
}
if (!eof)
nonBlockingFileReader->Request(replayFile, Length);
}
if (!eof) {
uchar *b = NULL;
int r = nonBlockingFileReader->Result(&b);
if (r > 0) {
WaitingForData = false;
uint32_t Pts = 0;
if (readIndependent) {
Pts = isPesRecording ? PesGetPts(b) : TsGetPts(b, r);
LastReadIFrame = readIndex;
}
readFrame = new cFrame(b, -r, ftUnknown, readIndex, Pts); // hands over b to the ringBuffer
}
else if (r < 0) {
if (errno == EAGAIN)
WaitingForData = true;
else if (FATALERRNO) {
LOG_ERROR;
break;
}
}
else
eof = true;
}
}
// Store the frame in the buffer:
if (readFrame) {
if (CutIn) {
if (isPesRecording)
cRemux::SetBrokenLink(readFrame->Data(), readFrame->Count());
CutIn = false;
}
if (ringBuffer->Put(readFrame))
readFrame = NULL;
else
Sleep = true;
}
}
else
Sleep = true;
if (dropFrame) {
if (!eof || (playDir != pdForward && dropFrame->Index() > 0) || (playDir == pdForward && dropFrame->Index() < readIndex)) {
ringBuffer->Drop(dropFrame); // the very first and last frame are continuously repeated to flush data through the device
dropFrame = NULL;
}
}
// Get the next frame from the buffer:
if (!playFrame) {
playFrame = ringBuffer->Get();
p = NULL;
pc = 0;
}
// Play the frame:
if (playFrame) {
if (!p) {
p = playFrame->Data();
pc = playFrame->Count();
if (p) {
if (playFrame->Index() >= 0 && playFrame->Pts() != 0)
ptsIndex.Put(playFrame->Pts(), playFrame->Index());
if (firstPacket) {
if (isPesRecording) {
PlayPes(NULL, 0);
cRemux::SetBrokenLink(p, pc);
}
else
PlayTs(NULL, 0);
firstPacket = false;
}
}
}
if (p) {
int w;
bool VideoOnly = (dropFrame || playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward)) && DeviceIsPlayingVideo();
if (isPesRecording)
w = PlayPes(p, pc, VideoOnly);
else
w = PlayTs(p, pc, VideoOnly);
if (w > 0) {
p += w;
pc -= w;
}
else if (w < 0 && FATALERRNO)
LOG_ERROR;
else
Sleep = true;
}
if (pc <= 0) {
dropFrame = playFrame;
playFrame = NULL;
p = NULL;
}
}
else {
if (AtLastMark) {
if (Setup.PauseAtLastMark) {
playMode = pmPause;
AtLastMark = false;
}
else
eof = true;
}
Sleep = true;
}
// Handle hitting begin/end of recording:
if (eof || SwitchToPlayFrame) {
bool SwitchToPlay = false;
uint32_t Stc = DeviceGetSTC();
if (Stc != LastStc || playMode == pmPause)
StuckAtEof = 0;
else if (!StuckAtEof)
StuckAtEof = time(NULL);
else if (time(NULL) - StuckAtEof > MAXSTUCKATEOF) {
if (playDir == pdForward)
break; // automatically stop at end of recording
SwitchToPlay = true;
}
LastStc = Stc;
int Index = ptsIndex.FindIndex(Stc);
if (playDir == pdForward && !SwitchToPlayFrame) {
if (Index >= LastReadIFrame)
break; // automatically stop at end of recording
}
else if (Index <= 0 || SwitchToPlayFrame && Index >= SwitchToPlayFrame)
SwitchToPlay = true;
if (SwitchToPlay) {
if (!SwitchToPlayFrame)
Empty();
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
SwitchToPlayFrame = 0;
}
}
}
}
cNonBlockingFileReader *nbfr = nonBlockingFileReader;
nonBlockingFileReader = NULL;
delete nbfr;
}
void cDvbPlayer::Pause(void)
{
if (playMode == pmPause || playMode == pmStill)
Play();
else {
LOCK_THREAD;
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
Empty();
}
DeviceFreeze();
playMode = pmPause;
}
}
void cDvbPlayer::Play(void)
{
if (playMode != pmPlay) {
LOCK_THREAD;
if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
Empty();
}
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
if (resyncAfterPause) {
int Current, Total;
if (GetIndex(Current, Total, true))
Goto(Current);
resyncAfterPause = false;
}
}
}
void cDvbPlayer::Forward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? 1 : -1);
break;
}
else if (playDir == pdForward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
Empty();
if (DeviceIsPlayingVideo())
DeviceMute();
playMode = pmFast;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? -1 : 1);
break;
}
else if (playDir == pdForward) {
Pause();
break;
}
Empty();
// run into pmPause
case pmStill:
case pmPause:
DeviceMute();
playMode = pmSlow;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
break;
default: esyslog("ERROR: unknown playMode %d (%s)", playMode, __FUNCTION__);
}
}
}
void cDvbPlayer::Backward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? 1 : -1);
break;
}
else if (playDir == pdBackward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
if (DeviceIsPlayingVideo())
DeviceMute();
playMode = pmFast;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? -1 : 1);
break;
}
else if (playDir == pdBackward) {
Pause();
break;
}
Empty();
// run into pmPause
case pmStill:
case pmPause: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmSlow;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
}
break;
default: esyslog("ERROR: unknown playMode %d (%s)", playMode, __FUNCTION__);
}
}
}
int cDvbPlayer::SkipFrames(int Frames)
{
if (index && Frames) {
int Current, Total;
GetIndex(Current, Total, true);
int OldCurrent = Current;
// As GetNextIFrame() increments/decrements at least once, the
// destination frame (= Current + Frames) must be adjusted by
// -1/+1 respectively.
Current = index->GetNextIFrame(Current + Frames + (Frames > 0 ? -1 : 1), Frames > 0);
return Current >= 0 ? Current : OldCurrent;
}
return -1;
}
void cDvbPlayer::SkipSeconds(int Seconds)
{
if (index && Seconds) {
LOCK_THREAD;
int Index = ptsIndex.FindIndex(DeviceGetSTC());
Empty();
if (Index >= 0) {
Index = max(Index + SecondsToFrames(Seconds, framesPerSecond), 0);
if (Index > 0)
Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL);
if (Index >= 0)
readIndex = Index - 1; // Action() will first increment it!
}
Play();
}
}
void cDvbPlayer::Goto(int Index, bool Still)
{
if (index) {
LOCK_THREAD;
Empty();
if (++Index <= 0)
Index = 1; // not '0', to allow GetNextIFrame() below to work!
uint16_t FileNumber;
off_t FileOffset;
int Length;
Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length);
if (Index >= 0) {
if (Still) {
if (NextFile(FileNumber, FileOffset)) {
uchar b[MAXFRAMESIZE];
int r = ReadFrame(replayFile, b, Length, sizeof(b));
if (r > 0) {
if (playMode == pmPause)
DevicePlay();
DeviceStillPicture(b, r);
ptsIndex.Put(isPesRecording ? PesGetPts(b) : TsGetPts(b, r), Index);
}
playMode = pmStill;
readIndex = Index;
}
}
else {
readIndex = Index - 1; // Action() will first increment it!
Play();
}
}
}
}
void cDvbPlayer::SetAudioTrack(eTrackType Type, const tTrackId *TrackId)
{
if (!cThread::IsMainThread())
return; // only do this upon user interaction
if (playMode == pmPlay) {
if (!ptsIndex.IsEmpty()) {
int Current, Total;
if (GetIndex(Current, Total, true))
Goto(Current);
}
}
else if (playMode == pmPause)
resyncAfterPause = true;
}
bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (index) {
Current = ptsIndex.FindIndex(DeviceGetSTC());
if (SnapToIFrame) {
int i1 = index->GetNextIFrame(Current + 1, false);
int i2 = index->GetNextIFrame(Current, true);
Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2;
}
Total = index->Last();
return true;
}
Current = Total = -1;
return false;
}
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
Play = (playMode == pmPlay || playMode == pmFast);
Forward = (playDir == pdForward);
if (playMode == pmFast || playMode == pmSlow)
Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0;
else
Speed = -1;
return true;
}
// --- cDvbPlayerControl -----------------------------------------------------
cDvbPlayerControl::cDvbPlayerControl(const char *FileName, bool PauseLive)
:cControl(player = new cDvbPlayer(FileName, PauseLive))
{
}
cDvbPlayerControl::~cDvbPlayerControl()
{
Stop();
}
void cDvbPlayerControl::SetMarks(cMarks *Marks)
{
if (player)
player->SetMarks(Marks);
}
bool cDvbPlayerControl::Active(void)
{
return player && player->Active();
}
void cDvbPlayerControl::Stop(void)
{
delete player;
player = NULL;
}
void cDvbPlayerControl::Pause(void)
{
if (player)
player->Pause();
}
void cDvbPlayerControl::Play(void)
{
if (player)
player->Play();
}
void cDvbPlayerControl::Forward(void)
{
if (player)
player->Forward();
}
void cDvbPlayerControl::Backward(void)
{
if (player)
player->Backward();
}
void cDvbPlayerControl::SkipSeconds(int Seconds)
{
if (player)
player->SkipSeconds(Seconds);
}
int cDvbPlayerControl::SkipFrames(int Frames)
{
if (player)
return player->SkipFrames(Frames);
return -1;
}
bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (player) {
player->GetIndex(Current, Total, SnapToIFrame);
return true;
}
return false;
}
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
return player && player->GetReplayMode(Play, Forward, Speed);
}
void cDvbPlayerControl::Goto(int Position, bool Still)
{
if (player)
player->Goto(Position, Still);
}