vdr/dvbplayer.c
Klaus Schmidinger f836711024 Version 1.3.25
- Updated the Estonian OSD texts (thanks to Arthur Konovalov).
- Some cable providers don't mark short channel names according to the standard,
  but rather go their own way and use "name>short name". VDR now splits at this
  character for cable channels (thanks to Gerhard Steiner for reporting this one).
- Added a check for Setup.DiSEqC in cDvbDevice::ProvidesTransponder(), otherwise
  the EPG scan didn't work on systems that don't use DiSEqC (thanks to Michael
  Reinelt for reporting this one).
- Made the Makefile patch friendlier (thanks to Ludwig Nussel).
- Made cOsd::isOpen an integer counter to avoid problems with messages when a
  cOsdObject uses the raw OSD (thanks to Andreas Regel for reporting this one).
- Updated the Danish OSD texts (thanks to Mogens Elneff).
- The file 'summary.vdr' has been replaced with 'info.vdr' and now contains the
  information about a recording, in the same format as the events are stored in
  'epg.data' (see man vdr(5) for details). Existing summary files can be converted
  to the new format by running the Perl script 'summary2info.pl', as in

  summary2info.pl /video

  (the parameter given has to be the video directory). If there is no 'info.vdr'
  file for a recording, an attempt is made to read a 'summary.vdr'.
- The "Summary" button in the "Recordings" menu has been renamed to "Info", and
  the page it brings up now shows the recording's information, much like the EPG
  event page. Therefore it now no longer uses the skin's SetText() function, but
  rather the SetRecording() function. Skin plugins may need to adjust that function
  accordingly (see skinsttng.c, for instance).
- The SVDRP command LSTR now lists the recording information in the same tagged
  format as the LSTE command lists the EPG data.
- The audio track menu now contains track descriptions when replaying (provided
  such descriptions were available in the EPG data when the recording was made,
  and are stored in the info.vdr file).
- Avoiding extra blanks at the end of names of instant recordings.
- Removed converting byte order on big endian systems from cDvbOsd::Flush(),
  which, according to Johannes Stezenbach and Paavo Hartikainen, is wrong.
- Added cPlayer::DeviceSetVideoDisplayFormat() (thanks to Marco Schlüßler).
- No longer saving the setup in case of a fatal error, to keep the volume level
  from being set to a wrong value (thanks to Marco Schlüßler).
- Fixed a possible hangup when ending a replay session while cIndexFile::CatchUp()
  is waiting (thanks to Marco Schlüßler).
- The SVDRP command DELR no longer deletes recordings that are currently being
  written to by a timer (thanks to Sascha Volkenandt for pointing out this one).
- Pressing the "Play" key in live viewing mode now resumes a previous replay
  session (thanks to Mirko Dölle).
- Now dropping EPG events that have a zero start time or duration (thanks to
  Oliver Endriss).
- No longer stopping Transfer Mode or replay immediately when the Power button
  is pressed (thanks to Rolf Ahrenberg).
- Moved the NPTL and UTF-8 checks after the version and help output (thanks to
  Andreas Kool for pointing out that 'vdr --version' failed on an UTF-8 system).
- Made tChannelID::operator==() inline for better performance (thanks to Georg
  Acher).
- Introduced cListBase::count for better performance (thanks to Georg Acher).
- cEvent no longer stores the channelID directly, but rather has a pointer to
  the schedule it is in.
- Now using hash tables to speed up cSchedule::GetEvent() (partially based on
  a patch from Georg Acher).
- Avoiding unnecessary calls to getLength() in libsi/si.c, and avoiding the
  '& 0xff' in CRC32::crc32() of libsi/util.c (thanks to Georg Acher).
- Speeded up deleting duplicate channels.
- Fixed listing recordings with empty episode names in the LSTR command (thanks
  to Stefan Huelswitt for pointing this out).
- Added cThread::SetPriority() and using it in cSectionHandler::Action() to
  reduce the priority of the section handler threads (as suggested by Georg Acher).
2005-05-29 18:00:00 +02:00

792 lines
20 KiB
C

/*
* dvbplayer.c: The DVB player
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: dvbplayer.c 1.34 2005/05/22 11:26:51 kls Exp $
*/
#include "dvbplayer.h"
#include <stdlib.h>
#include "recording.h"
#include "remux.h"
#include "ringbuffer.h"
#include "thread.h"
#include "tools.h"
// --- cBackTrace ----------------------------------------------------------
#define AVG_FRAME_SIZE 15000 // an assumption about the average frame size
#define DVB_BUF_SIZE (256 * 1024) // an assumption about the dvb firmware buffer size
#define BACKTRACE_ENTRIES (DVB_BUF_SIZE / AVG_FRAME_SIZE + 20) // how many entries are needed to backtrace buffer contents
class cBackTrace {
private:
int index[BACKTRACE_ENTRIES];
int length[BACKTRACE_ENTRIES];
int pos, num;
public:
cBackTrace(void);
void Clear(void);
void Add(int Index, int Length);
int Get(bool Forward);
};
cBackTrace::cBackTrace(void)
{
Clear();
}
void cBackTrace::Clear(void)
{
pos = num = 0;
}
void cBackTrace::Add(int Index, int Length)
{
index[pos] = Index;
length[pos] = Length;
if (++pos >= BACKTRACE_ENTRIES)
pos = 0;
if (num < BACKTRACE_ENTRIES)
num++;
}
int cBackTrace::Get(bool Forward)
{
int p = pos;
int n = num;
int l = DVB_BUF_SIZE + (Forward ? 0 : 256 * 1024); //XXX (256 * 1024) == DVB_BUF_SIZE ???
int i = -1;
while (n && l > 0) {
if (--p < 0)
p = BACKTRACE_ENTRIES - 1;
i = index[p] - 1;
l -= length[p];
n--;
}
return i;
}
// --- cNonBlockingFileReader ------------------------------------------------
class cNonBlockingFileReader : public cThread {
private:
int f;
uchar *buffer;
int wanted;
int length;
bool hasData;
bool active;
cCondWait newSet;
protected:
void Action(void);
public:
cNonBlockingFileReader(void);
~cNonBlockingFileReader();
void Clear(void);
int Read(int FileHandle, uchar *Buffer, int Length);
bool Reading(void) { return buffer; }
};
cNonBlockingFileReader::cNonBlockingFileReader(void)
:cThread("non blocking file reader")
{
f = -1;
buffer = NULL;
wanted = length = 0;
hasData = false;
active = false;
Start();
}
cNonBlockingFileReader::~cNonBlockingFileReader()
{
active = false;
newSet.Signal();
Cancel(3);
free(buffer);
}
void cNonBlockingFileReader::Clear(void)
{
Lock();
f = -1;
free(buffer);
buffer = NULL;
wanted = length = 0;
hasData = false;
Unlock();
newSet.Signal();
}
int cNonBlockingFileReader::Read(int FileHandle, uchar *Buffer, int Length)
{
if (hasData && buffer) {
if (buffer != Buffer) {
esyslog("ERROR: cNonBlockingFileReader::Read() called with different buffer!");
errno = EINVAL;
return -1;
}
buffer = NULL;
return length;
}
if (!buffer) {
f = FileHandle;
buffer = Buffer;
wanted = Length;
length = 0;
hasData = false;
newSet.Signal();
}
errno = EAGAIN;
return -1;
}
void cNonBlockingFileReader::Action(void)
{
active = true;
while (active) {
Lock();
if (!hasData && f >= 0 && buffer) {
int r = safe_read(f, buffer + length, wanted - length);
if (r >= 0) {
length += r;
if (!r || length == wanted) // r == 0 means EOF
hasData = true;
}
else if (r < 0 && FATALERRNO) {
LOG_ERROR;
length = r; // this will forward the error status to the caller
hasData = true;
}
}
Unlock();
newSet.Wait(1000);
}
}
// --- cDvbPlayer ------------------------------------------------------------
#define PLAYERBUFSIZE MEGABYTE(1)
// The number of frames to back up when resuming an interrupted replay session:
#define RESUMEBACKUP (10 * FRAMESPERSEC)
class cDvbPlayer : public cPlayer, cThread {
private:
enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill };
enum ePlayDirs { pdForward, pdBackward };
static int Speeds[];
cNonBlockingFileReader *nonBlockingFileReader;
cRingBufferFrame *ringBuffer;
cBackTrace *backTrace;
cFileName *fileName;
cIndexFile *index;
int replayFile;
bool eof;
bool active;
bool running;
bool firstPacket;
ePlayModes playMode;
ePlayDirs playDir;
int trickSpeed;
int readIndex, writeIndex;
cFrame *readFrame;
cFrame *playFrame;
void TrickSpeed(int Increment);
void Empty(void);
bool NextFile(uchar FileNumber = 0, int FileOffset = -1);
int Resume(void);
bool Save(void);
protected:
virtual void Activate(bool On);
virtual void Action(void);
public:
cDvbPlayer(const char *FileName);
virtual ~cDvbPlayer();
bool Active(void) { return active; }
void Pause(void);
void Play(void);
void Forward(void);
void Backward(void);
int SkipFrames(int Frames);
void SkipSeconds(int Seconds);
void Goto(int Position, bool Still = false);
virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
};
#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
#define NORMAL_SPEED 4 // the index of the '1' entry in the following array
#define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction
#define SPEED_MULT 12 // the speed multiplier
int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 };
cDvbPlayer::cDvbPlayer(const char *FileName)
:cThread("dvbplayer")
{
nonBlockingFileReader = NULL;
ringBuffer = NULL;
backTrace = NULL;
index = NULL;
eof = false;
active = true;
running = false;
firstPacket = true;
playMode = pmPlay;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
readIndex = writeIndex = -1;
readFrame = NULL;
playFrame = NULL;
isyslog("replay %s", FileName);
fileName = new cFileName(FileName, false);
replayFile = fileName->Open();
if (replayFile < 0)
return;
ringBuffer = new cRingBufferFrame(PLAYERBUFSIZE);
// Create the index file:
index = new cIndexFile(FileName, false);
if (!index)
esyslog("ERROR: can't allocate index");
else if (!index->Ok()) {
delete index;
index = NULL;
}
backTrace = new cBackTrace;
}
cDvbPlayer::~cDvbPlayer()
{
Detach();
Save();
delete readFrame; // might not have been stored in the buffer in Action()
delete index;
delete fileName;
delete backTrace;
delete ringBuffer;
}
void cDvbPlayer::TrickSpeed(int Increment)
{
int nts = trickSpeed + Increment;
if (Speeds[nts] == 1) {
trickSpeed = nts;
if (playMode == pmFast)
Play();
else
Pause();
}
else if (Speeds[nts]) {
trickSpeed = nts;
int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT;
int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult;
if (sp > MAX_VIDEO_SLOWMOTION)
sp = MAX_VIDEO_SLOWMOTION;
DeviceTrickSpeed(sp);
}
}
void cDvbPlayer::Empty(void)
{
LOCK_THREAD;
if (nonBlockingFileReader)
nonBlockingFileReader->Clear();
if ((readIndex = backTrace->Get(playDir == pdForward)) < 0)
readIndex = writeIndex;
delete readFrame; // might not have been stored in the buffer in Action()
readFrame = NULL;
playFrame = NULL;
ringBuffer->Clear();
backTrace->Clear();
DeviceClear();
firstPacket = true;
}
bool cDvbPlayer::NextFile(uchar FileNumber, int FileOffset)
{
if (FileNumber > 0)
replayFile = fileName->SetOffset(FileNumber, FileOffset);
else if (replayFile >= 0 && eof)
replayFile = fileName->NextFile();
eof = false;
return replayFile >= 0;
}
int cDvbPlayer::Resume(void)
{
if (index) {
int Index = index->GetResume();
if (Index >= 0) {
uchar FileNumber;
int FileOffset;
if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset))
return Index;
}
}
return -1;
}
bool cDvbPlayer::Save(void)
{
if (index) {
int Index = writeIndex;
if (Index >= 0) {
Index -= RESUMEBACKUP;
if (Index > 0)
Index = index->GetNextIFrame(Index, false);
else
Index = 0;
if (Index >= 0)
return index->StoreResume(Index);
}
}
return false;
}
void cDvbPlayer::Activate(bool On)
{
if (On) {
if (replayFile >= 0)
Start();
}
else if (active) {
running = false;
Cancel(9);
active = false;
}
}
void cDvbPlayer::Action(void)
{
uchar *b = NULL;
uchar *p = NULL;
int pc = 0;
readIndex = Resume();
if (readIndex >= 0)
isyslog("resuming replay at index %d (%s)", readIndex, *IndexToHMSF(readIndex, true));
nonBlockingFileReader = new cNonBlockingFileReader;
int Length = 0;
bool Sleep = false;
running = true;
while (running && (NextFile() || readIndex >= 0 || ringBuffer->Available() || !DeviceFlush(100))) {
if (Sleep) {
cCondWait::SleepMs(3); // this keeps the CPU load low
Sleep = false;
}
cPoller Poller;
if (DevicePoll(Poller, 100)) {
LOCK_THREAD;
// Read the next frame from the file:
if (playMode != pmStill && playMode != pmPause) {
if (!readFrame && (replayFile >= 0 || readIndex >= 0)) {
if (!nonBlockingFileReader->Reading()) {
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
uchar FileNumber;
int FileOffset;
int Index = index->GetNextIFrame(readIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, true);
if (Index >= 0) {
if (!NextFile(FileNumber, FileOffset))
continue;
}
else {
// hit begin of recording: wait for device buffers to drain
// before changing play mode:
if (!DeviceFlush(100))
continue;
// can't call Play() here, because those functions may only be
// called from the foreground thread - and we also don't need
// to empty the buffer here
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
continue;
}
readIndex = Index;
}
else if (index) {
uchar FileNumber;
int FileOffset;
readIndex++;
if (!(index->Get(readIndex, &FileNumber, &FileOffset, NULL, &Length) && NextFile(FileNumber, FileOffset))) {
readIndex = -1;
eof = true;
continue;
}
}
else // allows replay even if the index file is missing
Length = MAXFRAMESIZE;
if (Length == -1)
Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex)
else if (Length > MAXFRAMESIZE) {
esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE);
Length = MAXFRAMESIZE;
}
b = MALLOC(uchar, Length);
}
int r = nonBlockingFileReader->Read(replayFile, b, Length);
if (r > 0) {
readFrame = new cFrame(b, -r, ftUnknown, readIndex); // hands over b to the ringBuffer
b = NULL;
}
else if (r == 0)
eof = true;
else if (r < 0 && FATALERRNO) {
LOG_ERROR;
break;
}
}
// Store the frame in the buffer:
if (readFrame) {
if (ringBuffer->Put(readFrame))
readFrame = NULL;
}
}
else
Sleep = true;
// Get the next frame from the buffer:
if (!playFrame) {
playFrame = ringBuffer->Get();
p = NULL;
pc = 0;
}
// Play the frame:
if (playFrame) {
if (!p) {
p = playFrame->Data();
pc = playFrame->Count();
if (p) {
if (firstPacket) {
PlayPes(NULL, 0);
cRemux::SetBrokenLink(p, pc);
firstPacket = false;
}
}
}
if (p) {
int w = PlayPes(p, pc, playMode != pmPlay);
if (w > 0) {
p += w;
pc -= w;
}
else if (w < 0 && FATALERRNO) {
LOG_ERROR;
break;
}
}
if (pc == 0) {
writeIndex = playFrame->Index();
backTrace->Add(playFrame->Index(), playFrame->Count());
ringBuffer->Drop(playFrame);
playFrame = NULL;
p = NULL;
}
}
}
}
active = running = false;
cNonBlockingFileReader *nbfr = nonBlockingFileReader;
nonBlockingFileReader = NULL;
delete nbfr;
}
void cDvbPlayer::Pause(void)
{
if (playMode == pmPause || playMode == pmStill)
Play();
else {
LOCK_THREAD;
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
Empty();
DeviceFreeze();
playMode = pmPause;
}
}
void cDvbPlayer::Play(void)
{
if (playMode != pmPlay) {
LOCK_THREAD;
if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
Empty();
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
}
}
void cDvbPlayer::Forward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? 1 : -1);
break;
}
else if (playDir == pdForward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmFast;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? -1 : 1);
break;
}
else if (playDir == pdForward) {
Pause();
break;
}
// run into pmPause
case pmStill:
case pmPause:
DeviceMute();
playMode = pmSlow;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
break;
}
}
}
void cDvbPlayer::Backward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? 1 : -1);
break;
}
else if (playDir == pdBackward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmFast;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? -1 : 1);
break;
}
else if (playDir == pdBackward) {
Pause();
break;
}
// run into pmPause
case pmStill:
case pmPause: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmSlow;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
}
break;
}
}
}
int cDvbPlayer::SkipFrames(int Frames)
{
if (index && Frames) {
int Current, Total;
GetIndex(Current, Total, true);
int OldCurrent = Current;
Current = index->GetNextIFrame(Current + Frames, Frames > 0);
return Current >= 0 ? Current : OldCurrent;
}
return -1;
}
void cDvbPlayer::SkipSeconds(int Seconds)
{
if (index && Seconds) {
LOCK_THREAD;
Empty();
int Index = writeIndex;
if (Index >= 0) {
Index = max(Index + Seconds * FRAMESPERSEC, 0);
if (Index > 0)
Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL, true);
if (Index >= 0)
readIndex = writeIndex = Index - 1; // Action() will first increment it!
}
Play();
}
}
void cDvbPlayer::Goto(int Index, bool Still)
{
if (index) {
LOCK_THREAD;
Empty();
if (++Index <= 0)
Index = 1; // not '0', to allow GetNextIFrame() below to work!
uchar FileNumber;
int FileOffset, Length;
Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length);
if (Index >= 0 && NextFile(FileNumber, FileOffset) && Still) {
uchar b[MAXFRAMESIZE];
int r = ReadFrame(replayFile, b, Length, sizeof(b));
if (r > 0) {
if (playMode == pmPause)
DevicePlay();
DeviceStillPicture(b, r);
}
playMode = pmStill;
}
readIndex = writeIndex = Index;
}
}
bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (index) {
if (playMode == pmStill)
Current = max(readIndex, 0);
else {
Current = max(writeIndex, 0);
if (SnapToIFrame) {
int i1 = index->GetNextIFrame(Current + 1, false);
int i2 = index->GetNextIFrame(Current, true);
Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2;
}
}
Total = index->Last();
return true;
}
Current = Total = -1;
return false;
}
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
Play = (playMode == pmPlay || playMode == pmFast);
Forward = (playDir == pdForward);
if (playMode == pmFast || playMode == pmSlow)
Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0;
else
Speed = -1;
return true;
}
// --- cDvbPlayerControl -----------------------------------------------------
cDvbPlayerControl::cDvbPlayerControl(const char *FileName)
:cControl(player = new cDvbPlayer(FileName))
{
}
cDvbPlayerControl::~cDvbPlayerControl()
{
Stop();
}
bool cDvbPlayerControl::Active(void)
{
return player && player->Active();
}
void cDvbPlayerControl::Stop(void)
{
delete player;
player = NULL;
}
void cDvbPlayerControl::Pause(void)
{
if (player)
player->Pause();
}
void cDvbPlayerControl::Play(void)
{
if (player)
player->Play();
}
void cDvbPlayerControl::Forward(void)
{
if (player)
player->Forward();
}
void cDvbPlayerControl::Backward(void)
{
if (player)
player->Backward();
}
void cDvbPlayerControl::SkipSeconds(int Seconds)
{
if (player)
player->SkipSeconds(Seconds);
}
int cDvbPlayerControl::SkipFrames(int Frames)
{
if (player)
return player->SkipFrames(Frames);
return -1;
}
bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (player) {
player->GetIndex(Current, Total, SnapToIFrame);
return true;
}
return false;
}
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
return player && player->GetReplayMode(Play, Forward, Speed);
}
void cDvbPlayerControl::Goto(int Position, bool Still)
{
if (player)
player->Goto(Position, Still);
}