vdr/tools.h
Klaus Schmidinger f836711024 Version 1.3.25
- Updated the Estonian OSD texts (thanks to Arthur Konovalov).
- Some cable providers don't mark short channel names according to the standard,
  but rather go their own way and use "name>short name". VDR now splits at this
  character for cable channels (thanks to Gerhard Steiner for reporting this one).
- Added a check for Setup.DiSEqC in cDvbDevice::ProvidesTransponder(), otherwise
  the EPG scan didn't work on systems that don't use DiSEqC (thanks to Michael
  Reinelt for reporting this one).
- Made the Makefile patch friendlier (thanks to Ludwig Nussel).
- Made cOsd::isOpen an integer counter to avoid problems with messages when a
  cOsdObject uses the raw OSD (thanks to Andreas Regel for reporting this one).
- Updated the Danish OSD texts (thanks to Mogens Elneff).
- The file 'summary.vdr' has been replaced with 'info.vdr' and now contains the
  information about a recording, in the same format as the events are stored in
  'epg.data' (see man vdr(5) for details). Existing summary files can be converted
  to the new format by running the Perl script 'summary2info.pl', as in

  summary2info.pl /video

  (the parameter given has to be the video directory). If there is no 'info.vdr'
  file for a recording, an attempt is made to read a 'summary.vdr'.
- The "Summary" button in the "Recordings" menu has been renamed to "Info", and
  the page it brings up now shows the recording's information, much like the EPG
  event page. Therefore it now no longer uses the skin's SetText() function, but
  rather the SetRecording() function. Skin plugins may need to adjust that function
  accordingly (see skinsttng.c, for instance).
- The SVDRP command LSTR now lists the recording information in the same tagged
  format as the LSTE command lists the EPG data.
- The audio track menu now contains track descriptions when replaying (provided
  such descriptions were available in the EPG data when the recording was made,
  and are stored in the info.vdr file).
- Avoiding extra blanks at the end of names of instant recordings.
- Removed converting byte order on big endian systems from cDvbOsd::Flush(),
  which, according to Johannes Stezenbach and Paavo Hartikainen, is wrong.
- Added cPlayer::DeviceSetVideoDisplayFormat() (thanks to Marco Schlüßler).
- No longer saving the setup in case of a fatal error, to keep the volume level
  from being set to a wrong value (thanks to Marco Schlüßler).
- Fixed a possible hangup when ending a replay session while cIndexFile::CatchUp()
  is waiting (thanks to Marco Schlüßler).
- The SVDRP command DELR no longer deletes recordings that are currently being
  written to by a timer (thanks to Sascha Volkenandt for pointing out this one).
- Pressing the "Play" key in live viewing mode now resumes a previous replay
  session (thanks to Mirko Dölle).
- Now dropping EPG events that have a zero start time or duration (thanks to
  Oliver Endriss).
- No longer stopping Transfer Mode or replay immediately when the Power button
  is pressed (thanks to Rolf Ahrenberg).
- Moved the NPTL and UTF-8 checks after the version and help output (thanks to
  Andreas Kool for pointing out that 'vdr --version' failed on an UTF-8 system).
- Made tChannelID::operator==() inline for better performance (thanks to Georg
  Acher).
- Introduced cListBase::count for better performance (thanks to Georg Acher).
- cEvent no longer stores the channelID directly, but rather has a pointer to
  the schedule it is in.
- Now using hash tables to speed up cSchedule::GetEvent() (partially based on
  a patch from Georg Acher).
- Avoiding unnecessary calls to getLength() in libsi/si.c, and avoiding the
  '& 0xff' in CRC32::crc32() of libsi/util.c (thanks to Georg Acher).
- Speeded up deleting duplicate channels.
- Fixed listing recordings with empty episode names in the LSTR command (thanks
  to Stefan Huelswitt for pointing this out).
- Added cThread::SetPriority() and using it in cSectionHandler::Action() to
  reduce the priority of the section handler threads (as suggested by Georg Acher).
2005-05-29 18:00:00 +02:00

272 lines
8.0 KiB
C++

/*
* tools.h: Various tools
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: tools.h 1.72 2005/05/29 10:24:54 kls Exp $
*/
#ifndef __TOOLS_H
#define __TOOLS_H
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <poll.h>
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>
typedef unsigned char uchar;
typedef unsigned long long int uint64;
extern int SysLogLevel;
#define esyslog(a...) void( (SysLogLevel > 0) ? syslog(LOG_ERR, a) : void() )
#define isyslog(a...) void( (SysLogLevel > 1) ? syslog(LOG_INFO, a) : void() )
#define dsyslog(a...) void( (SysLogLevel > 2) ? syslog(LOG_DEBUG, a) : void() )
#define LOG_ERROR esyslog("ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s) esyslog("ERROR: %s: %m", s)
#define SECSINDAY 86400
#define KILOBYTE(n) ((n) * 1024)
#define MEGABYTE(n) ((n) * 1024 * 1024)
#define MAXPARSEBUFFER KILOBYTE(10)
#define MALLOC(type, size) (type *)malloc(sizeof(type) * (size))
#define DELETENULL(p) (delete (p), p = NULL)
#define CHECK(s) { if ((s) < 0) LOG_ERROR; } // used for 'ioctl()' calls
#define FATALERRNO (errno != EAGAIN && errno != EINTR)
#ifndef __STL_CONFIG_H // in case some plugin needs to use the STL
template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
template<class T> inline int sgn(T a) { return a < 0 ? -1 : a > 0 ? 1 : 0; }
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
#endif
#define BCDCHARTOINT(x) (10 * ((x & 0xF0) >> 4) + (x & 0xF))
int BCD2INT(int x);
class cString {
private:
char *s;
public:
cString(const char *S = NULL, bool TakePointer = false);
virtual ~cString();
operator const char * () const { return s; } // for use in (const char *) context
const char * operator*() const { return s; } // for use in (const void *) context (printf() etc.)
cString &operator=(const cString &String);
};
ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
int WriteAllOrNothing(int fd, const uchar *Data, int Length, int TimeoutMs = 0, int RetryMs = 0);
///< Writes either all Data to the given file descriptor, or nothing at all.
///< If TimeoutMs is greater than 0, it will only retry for that long, otherwise
///< it will retry forever. RetryMs defines the time between two retries.
char *strcpyrealloc(char *dest, const char *src);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *strreplace(char *s, const char *s1, const char *s2); ///< re-allocates 's' and deletes the original string if necessary!
char *skipspace(const char *s);
char *stripspace(char *s);
char *compactspace(char *s);
cString strescape(const char *s, const char *chars);
bool startswith(const char *s, const char *p);
bool endswith(const char *s, const char *p);
bool isempty(const char *s);
int numdigits(int n);
bool isnumber(const char *s);
cString itoa(int n);
cString AddDirectory(const char *DirName, const char *FileName);
int FreeDiskSpaceMB(const char *Directory, int *UsedMB = NULL);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
char *ReadLink(const char *FileName); ///< returns a new strings allocated on the heap, which the caller must delete (or NULL in case of an error)
bool SpinUpDisk(const char *FileName);
time_t LastModifiedTime(const char *FileName);
cString WeekDayName(int WeekDay);
cString WeekDayName(time_t t);
cString DayDateTime(time_t t = 0);
cString TimeToString(time_t t);
cString DateString(time_t t);
cString TimeString(time_t t);
class cTimeMs {
private:
uint64 begin;
public:
cTimeMs(void);
static uint64 Now(void);
void Set(int Ms = 0);
bool TimedOut(void);
uint64 Elapsed(void);
};
class cReadLine {
private:
char buffer[MAXPARSEBUFFER];
public:
char *Read(FILE *f);
};
class cPoller {
private:
enum { MaxPollFiles = 16 };
pollfd pfd[MaxPollFiles];
int numFileHandles;
public:
cPoller(int FileHandle = -1, bool Out = false);
bool Add(int FileHandle, bool Out);
bool Poll(int TimeoutMs = 0);
};
class cReadDir {
private:
DIR *directory;
struct dirent *result;
union { // according to "The GNU C Library Reference Manual"
struct dirent d;
char b[offsetof(struct dirent, d_name) + NAME_MAX + 1];
} u;
public:
cReadDir(const char *Directory);
~cReadDir();
bool Ok(void) { return directory != NULL; }
struct dirent *Next(void);
};
class cFile {
private:
static bool files[];
static int maxFiles;
int f;
public:
cFile(void);
~cFile();
operator int () { return f; }
bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
bool Open(int FileDes);
void Close(void);
bool IsOpen(void) { return f >= 0; }
bool Ready(bool Wait = true);
static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
static bool FileReady(int FileDes, int TimeoutMs = 1000);
static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
};
class cSafeFile {
private:
FILE *f;
char *fileName;
char *tempName;
public:
cSafeFile(const char *FileName);
~cSafeFile();
operator FILE* () { return f; }
bool Open(void);
bool Close(void);
};
class cLockFile {
private:
char *fileName;
int f;
public:
cLockFile(const char *Directory);
~cLockFile();
bool Lock(int WaitSeconds = 0);
void Unlock(void);
};
class cListObject {
private:
cListObject *prev, *next;
public:
cListObject(void);
virtual ~cListObject();
virtual int Compare(const cListObject &ListObject) const { return 0; }
///< Must return 0 if this object is equal to ListObject, a positive value
///< if it is "greater", and a negative value if it is "smaller".
void Append(cListObject *Object);
void Insert(cListObject *Object);
void Unlink(void);
int Index(void) const;
cListObject *Prev(void) const { return prev; }
cListObject *Next(void) const { return next; }
};
class cListBase {
protected:
cListObject *objects, *lastObject;
cListBase(void);
int count;
public:
virtual ~cListBase();
void Add(cListObject *Object, cListObject *After = NULL);
void Ins(cListObject *Object, cListObject *Before = NULL);
void Del(cListObject *Object, bool DeleteObject = true);
virtual void Move(int From, int To);
void Move(cListObject *From, cListObject *To);
virtual void Clear(void);
cListObject *Get(int Index) const;
int Count(void) const { return count; }
void Sort(void);
};
template<class T> class cList : public cListBase {
public:
T *Get(int Index) const { return (T *)cListBase::Get(Index); }
T *First(void) const { return (T *)objects; }
T *Last(void) const { return (T *)lastObject; }
T *Prev(const T *object) const { return (T *)object->cListObject::Prev(); } // need to call cListObject's members to
T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists"
};
class cHashObject : public cListObject {
friend class cHashBase;
private:
unsigned int id;
cListObject *object;
public:
cHashObject(cListObject *Object, unsigned int Id) { object = Object; id = Id; }
};
class cHashBase {
private:
cList<cHashObject> **hashTable;
int size;
unsigned int hashfn(unsigned int Id) const { return Id % size; }
protected:
cHashBase(int Size);
public:
virtual ~cHashBase();
void Add(cListObject *Object, unsigned int Id);
void Del(cListObject *Object, unsigned int Id);
cListObject *Get(unsigned int Id) const;
cList<cHashObject> *GetList(unsigned int Id) const;
};
#define HASHSIZE 512
template<class T> class cHash : public cHashBase {
public:
cHash(int Size = HASHSIZE) : cHashBase(Size) {}
T *Get(unsigned int Id) const { return (T *)cHashBase::Get(Id); }
};
#endif //__TOOLS_H