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https://github.com/VDR4Arch/vdr.git
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156 lines
5.0 KiB
C++
156 lines
5.0 KiB
C++
/*
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* dvbapi.h: Interface to the DVB driver
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: dvbapi.h 1.11 2000/06/24 14:03:57 kls Exp $
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*/
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#ifndef __DVBAPI_H
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#define __DVBAPI_H
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// FIXME: these should be defined in ../DVB/driver/dvb.h!!!
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typedef unsigned int __u32;
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typedef unsigned short __u16;
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typedef unsigned char __u8;
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#if defined(DEBUG_OSD) || defined(REMOTE_KBD)
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#include <ncurses.h>
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#endif
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#include <stdio.h>
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#include "../DVB/driver/dvb.h"
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#define MenuLines 15
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#define MenuColumns 40
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enum eDvbColor { clrBackground,
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#ifndef DEBUG_OSD
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clrOBSOLETE, //FIXME apparently color '1' can't be used as FgColor with e.g. clrRed as BgColor???
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clrBlack,
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#else
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clrBlack = clrBackground,
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#endif
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clrRed,
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clrGreen,
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clrYellow,
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clrBlue,
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clrMagenta,
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clrCyan,
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clrWhite,
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};
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class cDvbApi {
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private:
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int videoDev;
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cDvbApi(const char *FileName);
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public:
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~cDvbApi();
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#define MAXDVBAPI 2
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static int NumDvbApis;
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private:
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static cDvbApi *dvbApi[MAXDVBAPI];
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public:
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static cDvbApi *PrimaryDvbApi;
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static cDvbApi *GetDvbApi(int Ca = 0);
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// Selects a free DVB device, starting with the highest device number.
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// If Ca is nor 0, the device with the given number will be returned
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// if it is not currently recording.
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int Index(void);
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// Returns the index of this DvbApi.
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static bool Init(void);
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// Initializes the DVB API and probes for existing DVB devices.
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// Must be called before accessing any DVB functions.
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static void Cleanup(void);
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// Closes down all DVB devices.
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// Must be called at the end of the program.
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// On Screen Display facilities
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private:
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enum { charWidth = 12, // average character width
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lineHeight = 27 // smallest text height
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};
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#ifdef DEBUG_OSD
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WINDOW *window;
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enum { MaxColorPairs = 16 };
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int colorPairs[MaxColorPairs];
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void SetColor(eDvbColor colorFg, eDvbColor colorBg = clrBackground);
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#endif
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int cols, rows;
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void Cmd(OSD_Command cmd, int color = 0, int x0 = 0, int y0 = 0, int x1 = 0, int y1 = 0, const void *data = NULL);
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public:
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void Open(int w, int h);
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void Close(void);
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void Clear(void);
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void Fill(int x, int y, int w, int h, eDvbColor color = clrBackground);
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void ClrEol(int x, int y, eDvbColor color = clrBackground);
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void Text(int x, int y, const char *s, eDvbColor colorFg = clrWhite, eDvbColor colorBg = clrBackground);
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// Progress Display facilities
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private:
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int lastProgress, lastTotal;
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char *replayTitle;
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public:
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bool ShowProgress(bool Initial = false);
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// Channel facilities
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bool SetChannel(int FrequencyMHz, char Polarization, int Diseqc, int Srate, int Vpid, int Apid, int Ca, int Pnr);
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// Record/Replay facilities
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private:
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enum { dvbStop = 1, // let's not have 0 as a command
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dvbPauseReplay,
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dvbFastForward,
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dvbFastRewind,
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dvbSkip,
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dvbGetIndex,
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};
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pid_t pidRecord, pidReplay;
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int fromRecord, toRecord;
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int fromReplay, toReplay;
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void SetReplayMode(int Mode);
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public:
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bool Recording(void);
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// Returns true if we are currently recording.
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bool Replaying(void);
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// Returns true if we are currently replaying.
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bool StartRecord(const char *FileName);
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// Starts recording the current channel into the given file.
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// In order to be able to record longer movies,
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// a numerical suffix will be appended to the file name. The inital
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// value of that suffix will be larger than any existing file under
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// the given name, thus allowing an interrupted recording to continue
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// gracefully.
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// Returns true if recording was started successfully.
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// If there is already a recording session active, false will be
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// returned.
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void StopRecord(void);
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// Stops the current recording session (if any).
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bool StartReplay(const char *FileName, const char *Title = NULL);
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// Starts replaying the given file.
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// If there is already a replay session active, it will be stopped
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// and the new file will be played back.
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// If provided Title will be used in the progress display.
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void StopReplay(void);
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// Stops the current replay session (if any).
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void PauseReplay(void);
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// Pauses the current replay session, or resumes a paused session.
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void FastForward(void);
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// Runs the current replay session forward at a higher speed.
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void FastRewind(void);
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// Runs the current replay session backwards at a higher speed.
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void Skip(int Seconds);
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// Skips the given number of seconds in the current replay session.
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// The sign of 'Seconds' determines the direction in which to skip.
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// Use a very large negative value to go all the way back to the
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// beginning of the recording.
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bool GetIndex(int *Current, int *Total = NULL);
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};
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#endif //__DVBAPI_H
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