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https://github.com/vdr-projects/vdr.git
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VDR developer version 1.7.31 is now available at ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.31.tar.bz2 A 'diff' against the previous version is available at ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.30-1.7.31.diff MD5 checksums: a3edd18a352465dd26c97c1990f7bcfd vdr-1.7.31.tar.bz2 32ff98697d1b383478a6e1932e4afc9c vdr-1.7.30-1.7.31.diff WARNING: ======== This is a developer version. Even though I use it in my productive environment. I strongly recommend that you only use it under controlled conditions and for testing and debugging. The default skin "LCARS" displays the signal strengths and qualities of all devices in its main menu. For devices that have an stb0899 frontend chip (like the TT-budget S2-3200) retrieving this information from the driver is rather slow, which results in a sluggish response to user input in the main menu. To speed this up you may want to apply the patches from ftp://ftp.tvdr.de/vdr/Developer/Driver-Patches to the LinuxDVB driver source. The changes since version 1.7.30: - If regenerating an index file fails and no data is written to the file, VDR now reports this error and removes the empty index file. - The setup parameter "Recording/Instant rec. time (min)" can now be set to '0', which means to record only the currently running event (based on a patch from Matti Lehtimäki). - Decreased the ring buffer put/get trigger sizes from 1/3 to 1/10. - The script given to VDR with the '-r' option is now also called whenever a recording is deleted (thanks to Alexander Wenzel). - Improved detecting frames in MPEG 4 video (reported by Andrey Pridvorov). - cPatPmtParser::ParsePmt() now also recognizes stream type 0x81 as "AC3", so that recordings that have been converted from the old PES format to TS can be played (suggested by Jens Vogel). - Fixed a leftover frame counter in the LCARS skin's replay display after jumping to an editing mark and resuming replay. - The new class cIoThrottle is used to allow I/O intense threads to temporarily suspend their activities in case buffers run full (suggested by Torsten Lang). Currently the cutter thread is suspended if the TS or Recorder buffer use more than 50% of their capacity. Plugin authors may want to participate in this mechanism if they use intense background I/O. - Increased the size of the TS buffer to 5MB and that of the Recorder buffer to 20MB to better handle HD recordings (suggested by Torsten Lang). - Moved cleaning up the EPG data and writing the epg.data file into a separate thread to avoid sluggish response to user input on slow systems (based on a patch from Sören Moch). - Fixed sorting folders before recordings in case of UTF-8 (thanks to Sören Moch). - Reactivated stripping control characters from EPG texts and adapted it to UTF-8. - Added missing decrementing of 'len' in libsi/si.c's String::decodeText() functions. - When checking whether a video directory is empty, file names that start with a dot ('.') are no longer automatically ignored and implicitly removed if the directory contains no other files. Instead, RemoveEmptyDirectories() now has an additional parameter that can be given a list of files that shall be ignored when considering whether a directory is empty. This allows users to continue to use files such as ".keep" to prevent a directory from being deleted when it is empty. Currently the only file name that is ignored is ".sort".
351 lines
13 KiB
C++
351 lines
13 KiB
C++
/*
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* recording.h: Recording file handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: recording.h 2.37 2012/09/17 08:53:23 kls Exp $
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*/
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#ifndef __RECORDING_H
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#define __RECORDING_H
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#include <time.h>
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#include "channels.h"
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#include "config.h"
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#include "epg.h"
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#include "thread.h"
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#include "timers.h"
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#include "tools.h"
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#define FOLDERDELIMCHAR '~'
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#define TIMERMACRO_TITLE "TITLE"
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#define TIMERMACRO_EPISODE "EPISODE"
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extern bool VfatFileSystem;
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extern int InstanceId;
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void RemoveDeletedRecordings(void);
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void AssertFreeDiskSpace(int Priority = 0, bool Force = false);
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///< The special Priority value -1 means that we shall get rid of any
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///< deleted recordings faster than normal (because we're cutting).
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///< If Force is true, the check will be done even if the timeout
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///< hasn't expired yet.
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class cResumeFile {
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private:
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char *fileName;
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bool isPesRecording;
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public:
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cResumeFile(const char *FileName, bool IsPesRecording);
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~cResumeFile();
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int Read(void);
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bool Save(int Index);
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void Delete(void);
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};
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class cRecordingInfo {
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friend class cRecording;
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private:
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tChannelID channelID;
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char *channelName;
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const cEvent *event;
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cEvent *ownEvent;
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char *aux;
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double framesPerSecond;
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int priority;
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int lifetime;
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char *fileName;
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cRecordingInfo(const cChannel *Channel = NULL, const cEvent *Event = NULL);
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bool Read(FILE *f);
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void SetData(const char *Title, const char *ShortText, const char *Description);
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void SetAux(const char *Aux);
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public:
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cRecordingInfo(const char *FileName);
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~cRecordingInfo();
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tChannelID ChannelID(void) const { return channelID; }
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const char *ChannelName(void) const { return channelName; }
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const cEvent *GetEvent(void) const { return event; }
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const char *Title(void) const { return event->Title(); }
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const char *ShortText(void) const { return event->ShortText(); }
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const char *Description(void) const { return event->Description(); }
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const cComponents *Components(void) const { return event->Components(); }
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const char *Aux(void) const { return aux; }
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double FramesPerSecond(void) const { return framesPerSecond; }
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void SetFramesPerSecond(double FramesPerSecond);
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bool Write(FILE *f, const char *Prefix = "") const;
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bool Read(void);
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bool Write(void) const;
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};
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class cRecording : public cListObject {
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friend class cRecordings;
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private:
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mutable int resume;
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mutable char *titleBuffer;
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mutable char *sortBufferName;
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mutable char *sortBufferTime;
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mutable char *fileName;
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mutable char *name;
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mutable int fileSizeMB;
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mutable int numFrames;
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int channel;
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int instanceId;
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bool isPesRecording;
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mutable int isOnVideoDirectoryFileSystem; // -1 = unknown, 0 = no, 1 = yes
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double framesPerSecond;
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cRecordingInfo *info;
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cRecording(const cRecording&); // can't copy cRecording
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cRecording &operator=(const cRecording &); // can't assign cRecording
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static char *StripEpisodeName(char *s);
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char *SortName(void) const;
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int GetResume(void) const;
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time_t start;
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int priority;
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int lifetime;
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time_t deleted;
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public:
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cRecording(cTimer *Timer, const cEvent *Event);
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cRecording(const char *FileName);
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virtual ~cRecording();
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time_t Start(void) const { return start; }
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int Priority(void) const { return priority; }
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int Lifetime(void) const { return lifetime; }
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time_t Deleted(void) const { return deleted; }
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virtual int Compare(const cListObject &ListObject) const;
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const char *Name(void) const { return name; }
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const char *FileName(void) const;
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const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
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const cRecordingInfo *Info(void) const { return info; }
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const char *PrefixFileName(char Prefix);
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int HierarchyLevels(void) const;
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void ResetResume(void) const;
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double FramesPerSecond(void) const { return framesPerSecond; }
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int NumFrames(void) const;
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///< Returns the number of frames in this recording.
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///< If the number of frames is unknown, -1 will be returned.
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int LengthInSeconds(void) const;
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///< Returns the length (in seconds) of this recording, or -1 in case of error.
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int FileSizeMB(void) const;
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///< Returns the total file size of this recording (in MB), or -1 if the file
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///< size is unknown.
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bool IsNew(void) const { return GetResume() <= 0; }
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bool IsEdited(void) const;
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bool IsPesRecording(void) const { return isPesRecording; }
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bool IsOnVideoDirectoryFileSystem(void) const;
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void ReadInfo(void);
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bool WriteInfo(void);
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void SetStartTime(time_t Start);
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///< Sets the start time of this recording to the given value.
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///< If a filename has already been set for this recording, it will be
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///< deleted and a new one will be generated (using the new start time)
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///< at the next call to FileName().
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///< Use this function with care - it does not check whether a recording with
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///< this new name already exists, and if there is one, results may be
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///< unexpected!
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bool Delete(void);
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///< Changes the file name so that it will no longer be visible in the "Recordings" menu
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///< Returns false in case of error
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bool Remove(void);
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///< Actually removes the file from the disk
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///< Returns false in case of error
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bool Undelete(void);
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///< Changes the file name so that it will be visible in the "Recordings" menu again and
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///< not processed by cRemoveDeletedRecordingsThread.
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///< Returns false in case of error
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};
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class cRecordings : public cList<cRecording>, public cThread {
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private:
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static char *updateFileName;
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bool deleted;
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time_t lastUpdate;
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int state;
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const char *UpdateFileName(void);
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void Refresh(bool Foreground = false);
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void ScanVideoDir(const char *DirName, bool Foreground = false, int LinkLevel = 0);
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protected:
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void Action(void);
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public:
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cRecordings(bool Deleted = false);
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virtual ~cRecordings();
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bool Load(void) { return Update(true); }
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///< Loads the current list of recordings and returns true if there
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///< is anything in it (for compatibility with older plugins - use
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///< Update(true) instead).
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bool Update(bool Wait = false);
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///< Triggers an update of the list of recordings, which will run
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///< as a separate thread if Wait is false. If Wait is true, the
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///< function returns only after the update has completed.
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///< Returns true if Wait is true and there is anything in the list
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///< of recordings, false otherwise.
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void TouchUpdate(void);
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///< Touches the '.update' file in the video directory, so that other
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///< instances of VDR that access the same video directory can be triggered
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///< to update their recordings list.
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bool NeedsUpdate(void);
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void ChangeState(void) { state++; }
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bool StateChanged(int &State);
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void ResetResume(const char *ResumeFileName = NULL);
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cRecording *GetByName(const char *FileName);
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void AddByName(const char *FileName, bool TriggerUpdate = true);
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void DelByName(const char *FileName);
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void UpdateByName(const char *FileName);
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int TotalFileSizeMB(void);
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double MBperMinute(void);
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///< Returns the average data rate (in MB/min) of all recordings, or -1 if
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///< this value is unknown.
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};
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extern cRecordings Recordings;
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extern cRecordings DeletedRecordings;
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#define DEFAULTFRAMESPERSECOND 25.0
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class cMark : public cListObject {
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friend class cMarks; // for sorting
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private:
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double framesPerSecond;
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int position;
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cString comment;
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public:
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cMark(int Position = 0, const char *Comment = NULL, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
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virtual ~cMark();
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int Position(void) const { return position; }
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const char *Comment(void) const { return comment; }
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void SetPosition(int Position) { position = Position; }
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void SetComment(const char *Comment) { comment = Comment; }
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cString ToText(void);
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bool Parse(const char *s);
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bool Save(FILE *f);
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};
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class cMarks : public cConfig<cMark> {
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private:
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cString fileName;
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double framesPerSecond;
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time_t nextUpdate;
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time_t lastFileTime;
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time_t lastChange;
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public:
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bool Load(const char *RecordingFileName, double FramesPerSecond = DEFAULTFRAMESPERSECOND, bool IsPesRecording = false);
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bool Update(void);
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void Sort(void);
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cMark *Add(int Position);
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cMark *Get(int Position);
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cMark *GetPrev(int Position);
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cMark *GetNext(int Position);
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};
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#define RUC_BEFORERECORDING "before"
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#define RUC_AFTERRECORDING "after"
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#define RUC_EDITEDRECORDING "edited"
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#define RUC_DELETERECORDING "deleted"
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class cRecordingUserCommand {
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private:
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static const char *command;
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public:
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static void SetCommand(const char *Command) { command = Command; }
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static void InvokeCommand(const char *State, const char *RecordingFileName, const char *SourceFileName = NULL);
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};
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// The maximum size of a single frame (up to HDTV 1920x1080):
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#define MAXFRAMESIZE (KILOBYTE(1024) / TS_SIZE * TS_SIZE) // multiple of TS_SIZE to avoid breaking up TS packets
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// The maximum file size is limited by the range that can be covered
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// with a 40 bit 'unsigned int', which is 1TB. The actual maximum value
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// used is 6MB below the theoretical maximum, to have some safety (the
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// actual file size may be slightly higher because we stop recording only
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// before the next independent frame, to have a complete Group Of Pictures):
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#define MAXVIDEOFILESIZETS 1048570 // MB
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#define MAXVIDEOFILESIZEPES 2000 // MB
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#define MINVIDEOFILESIZE 100 // MB
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#define MAXVIDEOFILESIZEDEFAULT MAXVIDEOFILESIZEPES
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struct tIndexTs;
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class cIndexFileGenerator;
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class cIndexFile {
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private:
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int f;
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cString fileName;
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int size, last;
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tIndexTs *index;
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bool isPesRecording;
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cResumeFile resumeFile;
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cIndexFileGenerator *indexFileGenerator;
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cMutex mutex;
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static cMutex indexListMutex;
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static cVector<const cIndexFile *> indexList;
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static void AddToIndexList(const cIndexFile *IndexFile);
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static void RemoveFromIndexList(const cIndexFile *IndexFile);
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static bool IsInIndexList(const cIndexFile *IndexFile);
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void ConvertFromPes(tIndexTs *IndexTs, int Count);
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void ConvertToPes(tIndexTs *IndexTs, int Count);
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bool CatchUp(int Index = -1);
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public:
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cIndexFile(const char *FileName, bool Record, bool IsPesRecording = false, bool PauseLive = false);
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~cIndexFile();
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bool Ok(void) { return index != NULL; }
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bool Write(bool Independent, uint16_t FileNumber, off_t FileOffset);
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bool Get(int Index, uint16_t *FileNumber, off_t *FileOffset, bool *Independent = NULL, int *Length = NULL);
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int GetNextIFrame(int Index, bool Forward, uint16_t *FileNumber = NULL, off_t *FileOffset = NULL, int *Length = NULL);
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int Get(uint16_t FileNumber, off_t FileOffset);
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int Last(void) { CatchUp(); return last; }
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int GetResume(void) { return resumeFile.Read(); }
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bool StoreResume(int Index) { return resumeFile.Save(Index); }
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bool IsStillRecording(void);
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void Delete(void);
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static int GetLength(const char *FileName, bool IsPesRecording = false);
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///< Calculates the recording length (number of frames) without actually reading the index file.
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///< Returns -1 in case of error.
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static cString IndexFileName(const char *FileName, bool IsPesRecording);
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};
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class cFileName {
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private:
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cUnbufferedFile *file;
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uint16_t fileNumber;
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char *fileName, *pFileNumber;
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bool record;
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bool blocking;
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bool isPesRecording;
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public:
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cFileName(const char *FileName, bool Record, bool Blocking = false, bool IsPesRecording = false);
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~cFileName();
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const char *Name(void) { return fileName; }
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uint16_t Number(void) { return fileNumber; }
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bool GetLastPatPmtVersions(int &PatVersion, int &PmtVersion);
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cUnbufferedFile *Open(void);
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void Close(void);
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cUnbufferedFile *SetOffset(int Number, off_t Offset = 0); // yes, Number is int for easier internal calculating
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cUnbufferedFile *NextFile(void);
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};
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cString IndexToHMSF(int Index, bool WithFrame = false, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
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// Converts the given index to a string, optionally containing the frame number.
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int HMSFToIndex(const char *HMSF, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
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// Converts the given string (format: "hh:mm:ss.ff") to an index.
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int SecondsToFrames(int Seconds, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
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// Returns the number of frames corresponding to the given number of seconds.
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int ReadFrame(cUnbufferedFile *f, uchar *b, int Length, int Max);
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char *ExchangeChars(char *s, bool ToFileSystem);
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// Exchanges the characters in the given string to or from a file system
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// specific representation (depending on ToFileSystem). The given string will
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// be modified and may be reallocated if more space is needed. The return
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// value points to the resulting string, which may be different from s.
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bool GenerateIndex(const char *FileName);
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enum eRecordingsSortMode { rsmName, rsmTime };
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extern eRecordingsSortMode RecordingsSortMode;
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bool HasRecordingsSortMode(const char *Directory);
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void GetRecordingsSortMode(const char *Directory);
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void SetRecordingsSortMode(const char *Directory, eRecordingsSortMode SortMode);
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void IncRecordingsSortMode(const char *Directory);
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#endif //__RECORDING_H
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