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56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/*
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* ringbuffer.h: A threaded ring buffer
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: ringbuffer.h 1.1 2001/03/18 16:47:00 kls Exp $
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*/
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#ifndef __RINGBUFFER_H
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#define __RINGBUFFER_H
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#include "thread.h"
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typedef unsigned char uchar;
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class cRingBufferInputThread;
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class cRingBufferOutputThread;
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class cRingBuffer {
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friend class cRingBufferInputThread;
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friend class cRingBufferOutputThread;
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private:
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cRingBufferInputThread *inputThread;
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cRingBufferOutputThread *outputThread;
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cMutex mutex;
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int size, head, tail;
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uchar *buffer;
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int maxFill;
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bool busy;
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protected:
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bool Busy(void) { return busy; }
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void Clear(void);
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// Immediately clears the ring buffer.
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int Put(const uchar *Data, int Count);
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// Puts at most Count bytes of Data into the ring buffer.
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// Returns the number of bytes actually stored.
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int Get(uchar *Data, int Count);
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// Gets at most Count bytes of Data from the ring buffer.
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// Returns the number of bytes actually retrieved.
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virtual void Input(void) = 0;
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// Runs as a separate thread and shall continuously read data from
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// a source and call Put() to store the data in the ring buffer.
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virtual void Output(void) = 0;
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// Runs as a separate thread and shall continuously call Get() to
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// retrieve data from the ring buffer and write it to a destination.
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public:
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cRingBuffer(int Size);
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virtual ~cRingBuffer();
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bool Start(void);
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bool Active(void);
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void Stop(void);
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};
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#endif // __RINGBUFFER_H
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