vdr/thread.h

70 lines
1.6 KiB
C++

/*
* thread.h: A simple thread base class
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: thread.h 1.4 2000/12/03 11:18:37 kls Exp $
*/
#ifndef __THREAD_H
#define __THREAD_H
#include <pthread.h>
#include <sys/types.h>
class cMutex {
private:
pthread_mutex_t mutex;
public:
cMutex(void) { pthread_mutex_init(&mutex, NULL); }
~cMutex() { pthread_mutex_destroy(&mutex); }
void Lock(void) { pthread_mutex_lock(&mutex); }
void Unlock(void) { pthread_mutex_unlock(&mutex); }
};
class cThread {
friend class cThreadLock;
private:
pthread_t thread;
cMutex Mutex;
pid_t parentPid, threadPid, lockingPid;
int locked;
bool running;
static bool signalHandlerInstalled;
static void SignalHandler(int signum);
static void *StartThread(cThread *Thread);
bool Lock(void);
void Unlock(void);
protected:
void WakeUp(void);
virtual void Action(void) = 0;
void Cancel(int WaitSeconds = 0);
public:
cThread(void);
virtual ~cThread();
bool Start(void);
bool Active(void);
};
// cThreadLock can be used to easily set a lock in a thread and make absolutely
// sure that it will be unlocked when the block will be left. Several locks can
// be stacked, so a function that makes many calls to another function which uses
// cThreadLock may itself use a cThreadLock to make one longer lock instead of many
// short ones.
class cThreadLock {
private:
cThread *thread;
bool locked;
public:
cThreadLock(cThread *Thread = NULL);
~cThreadLock();
bool Lock(cThread *Thread);
bool Locked(void);
};
#define LOCK_THREAD cThreadLock ThreadLock(this)
#endif //__THREAD_H