mirror of
https://github.com/VDR4Arch/vdr.git
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143 lines
3.6 KiB
C++
143 lines
3.6 KiB
C++
/*
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* keys.h: Remote control Key handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: keys.h 1.13 2007/08/24 13:15:48 kls Exp $
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*/
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#ifndef __KEYS_H
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#define __KEYS_H
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#include "config.h"
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#include "tools.h"
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enum eKeys { // "Up" and "Down" must be the first two keys!
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kUp,
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kDown,
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kMenu,
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kOk,
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kBack,
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kLeft,
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kRight,
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kRed,
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kGreen,
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kYellow,
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kBlue,
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k0, k1, k2, k3, k4, k5, k6, k7, k8, k9,
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kInfo,
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kPlay,
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kPause,
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kStop,
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kRecord,
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kFastFwd,
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kFastRew,
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kNext,
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kPrev,
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kPower,
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kChanUp,
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kChanDn,
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kChanPrev,
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kVolUp,
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kVolDn,
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kMute,
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kAudio,
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kSchedule,
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kChannels,
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kTimers,
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kRecordings,
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kSetup,
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kCommands,
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kUser1, kUser2, kUser3, kUser4, kUser5, kUser6, kUser7, kUser8, kUser9,
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kNone,
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kKbd,
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// The following codes are used internally:
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k_Plugin,
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k_Setup,
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// The following flags are OR'd with the above codes:
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k_Repeat = 0x8000,
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k_Release = 0x4000,
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k_Flags = k_Repeat | k_Release,
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};
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// This is in preparation for having more key codes:
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#define kMarkToggle k0
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#define kMarkMoveBack k4
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#define kMarkMoveForward k6
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#define kMarkJumpBack k7
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#define kMarkJumpForward k9
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#define kEditCut k2
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#define kEditTest k8
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#define RAWKEY(k) (eKeys((k) & ~k_Flags))
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#define ISRAWKEY(k) ((k) != kNone && ((k) & k_Flags) == 0)
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#define NORMALKEY(k) (eKeys((k) & ~k_Repeat))
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#define ISMODELESSKEY(k) (RAWKEY(k) > k9)
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#define ISREALKEY(k) (k != kNone && k != k_Plugin)
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#define BASICKEY(k) (eKeys((k) & 0xFFFF))
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#define KBDKEY(k) (eKeys(((k) << 16) | kKbd))
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#define KEYKBD(k) (((k) >> 16) & 0xFFFF)
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struct tKey {
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eKeys type;
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const char *name;
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};
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class cKey : public cListObject {
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private:
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char *remote;
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char *code;
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eKeys key;
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public:
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cKey(void);
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cKey(const char *Remote, const char *Code, eKeys Key);
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~cKey();
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const char *Remote(void) { return remote; }
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const char *Code(void) { return code; }
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eKeys Key(void) { return key; }
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bool Parse(char *s);
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bool Save(FILE *f);
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static eKeys FromString(const char *Name);
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static const char *ToString(eKeys Key, bool Translate = false);
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};
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class cKeys : public cConfig<cKey> {
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public:
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bool KnowsRemote(const char *Remote);
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eKeys Get(const char *Remote, const char *Code);
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const char *GetSetup(const char *Remote);
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void PutSetup(const char *Remote, const char *Setup);
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};
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extern cKeys Keys;
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#define MAXKEYSINMACRO 16
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class cKeyMacro : public cListObject {
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private:
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eKeys macro[MAXKEYSINMACRO];
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int numKeys;
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char *plugin;
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public:
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cKeyMacro(void);
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~cKeyMacro();
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bool Parse(char *s);
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int NumKeys(void) const { return numKeys; }
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///< Returns the number of keys in this macro. The first key (with
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///< index 0) is the macro code. The actual macro expansion codes
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///< start at index 1 and go to NumKeys() - 1.
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const eKeys *Macro(void) const { return macro; }
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const char *Plugin(void) const { return plugin; }
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};
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class cKeyMacros : public cConfig<cKeyMacro> {
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public:
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const cKeyMacro *Get(eKeys Key);
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};
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extern cKeyMacros KeyMacros;
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#endif //__KEYS_H
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