vsphere-influxdb-go/vendor/github.com/influxdata/influxdb/influxql/point.gen.go.tmpl

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package influxql
import (
"encoding/binary"
"io"
"github.com/gogo/protobuf/proto"
internal "github.com/influxdata/influxdb/influxql/internal"
)
{{range .}}
// {{.Name}}Point represents a point with a {{.Type}} value.
// DO NOT ADD ADDITIONAL FIELDS TO THIS STRUCT.
// See TestPoint_Fields in influxql/point_test.go for more details.
type {{.Name}}Point struct {
Name string
Tags Tags
Time int64
Nil bool
Value {{.Type}}
Aux []interface{}
// Total number of points that were combined into this point from an aggregate.
// If this is zero, the point is not the result of an aggregate function.
Aggregated uint32
}
func (v *{{.Name}}Point) name() string { return v.Name }
func (v *{{.Name}}Point) tags() Tags { return v.Tags }
func (v *{{.Name}}Point) time() int64 { return v.Time }
func (v *{{.Name}}Point) nil() bool { return v.Nil }
func (v *{{.Name}}Point) value() interface{} {
if v.Nil {
return nil
}
return v.Value
}
func (v *{{.Name}}Point) aux() []interface{} { return v.Aux }
// Clone returns a copy of v.
func (v *{{.Name}}Point) Clone() *{{.Name}}Point {
if v == nil {
return nil
}
other := *v
if v.Aux != nil {
other.Aux = make([]interface{}, len(v.Aux))
copy(other.Aux, v.Aux)
}
return &other
}
// CopyTo makes a deep copy into the point.
func (v *{{.Name}}Point) CopyTo(other *{{.Name}}Point) {
*other = *v
if v.Aux != nil {
other.Aux = make([]interface{}, len(v.Aux))
copy(other.Aux, v.Aux)
}
}
func encode{{.Name}}Point(p *{{.Name}}Point) *internal.Point {
return &internal.Point{
Name: proto.String(p.Name),
Tags: proto.String(p.Tags.ID()),
Time: proto.Int64(p.Time),
Nil: proto.Bool(p.Nil),
Aux: encodeAux(p.Aux),
Aggregated: proto.Uint32(p.Aggregated),
{{if eq .Name "Float"}}
FloatValue: proto.Float64(p.Value),
{{else if eq .Name "Integer"}}
IntegerValue: proto.Int64(p.Value),
{{else if eq .Name "String"}}
StringValue: proto.String(p.Value),
{{else if eq .Name "Boolean"}}
BooleanValue: proto.Bool(p.Value),
{{end}}
}
}
func decode{{.Name}}Point(pb *internal.Point) *{{.Name}}Point {
return &{{.Name}}Point{
Name: pb.GetName(),
Tags: newTagsID(pb.GetTags()),
Time: pb.GetTime(),
Nil: pb.GetNil(),
Aux: decodeAux(pb.Aux),
Aggregated: pb.GetAggregated(),
Value: pb.Get{{.Name}}Value(),
}
}
// {{.name}}Points represents a slice of points sortable by value.
type {{.name}}Points []{{.Name}}Point
func (a {{.name}}Points) Len() int { return len(a) }
func (a {{.name}}Points) Less(i, j int) bool {
if a[i].Time != a[j].Time {
return a[i].Time < a[j].Time
}
return {{if ne .Name "Boolean"}}a[i].Value < a[j].Value{{else}}!a[i].Value{{end}}
}
func (a {{.name}}Points) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
// {{.name}}PointsByValue represents a slice of points sortable by value.
type {{.name}}PointsByValue []{{.Name}}Point
func (a {{.name}}PointsByValue) Len() int { return len(a) }
{{if eq .Name "Boolean"}}
func (a {{.name}}PointsByValue) Less(i, j int) bool { return !a[i].Value }
{{else}}
func (a {{.name}}PointsByValue) Less(i, j int) bool { return a[i].Value < a[j].Value }
{{end}}
func (a {{.name}}PointsByValue) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
// {{.name}}PointsByTime represents a slice of points sortable by value.
type {{.name}}PointsByTime []{{.Name}}Point
func (a {{.name}}PointsByTime) Len() int { return len(a) }
func (a {{.name}}PointsByTime) Less(i, j int) bool { return a[i].Time < a[j].Time }
func (a {{.name}}PointsByTime) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
// {{.name}}PointByFunc represents a slice of points sortable by a function.
type {{.name}}PointsByFunc struct {
points []{{.Name}}Point
cmp func(a, b *{{.Name}}Point) bool
}
func (a *{{.name}}PointsByFunc) Len() int { return len(a.points) }
func (a *{{.name}}PointsByFunc) Less(i, j int) bool { return a.cmp(&a.points[i], &a.points[j]) }
func (a *{{.name}}PointsByFunc) Swap(i, j int) { a.points[i], a.points[j] = a.points[j], a.points[i] }
func (a *{{.name}}PointsByFunc) Push(x interface{}) {
a.points = append(a.points, x.({{.Name}}Point))
}
func (a *{{.name}}PointsByFunc) Pop() interface{} {
p := a.points[len(a.points)-1]
a.points = a.points[:len(a.points)-1]
return p
}
func {{.name}}PointsSortBy(points []{{.Name}}Point, cmp func(a, b *{{.Name}}Point) bool) *{{.name}}PointsByFunc {
return &{{.name}}PointsByFunc{
points: points,
cmp: cmp,
}
}
// {{.Name}}PointEncoder encodes {{.Name}}Point points to a writer.
type {{.Name}}PointEncoder struct {
w io.Writer
}
// New{{.Name}}PointEncoder returns a new instance of {{.Name}}PointEncoder that writes to w.
func New{{.Name}}PointEncoder(w io.Writer) *{{.Name}}PointEncoder {
return &{{.Name}}PointEncoder{w: w}
}
// Encode{{.Name}}Point marshals and writes p to the underlying writer.
func (enc *{{.Name}}PointEncoder) Encode{{.Name}}Point(p *{{.Name}}Point) error {
// Marshal to bytes.
buf, err := proto.Marshal(encode{{.Name}}Point(p))
if err != nil {
return err
}
// Write the length.
if err := binary.Write(enc.w, binary.BigEndian, uint32(len(buf))); err != nil {
return err
}
// Write the encoded point.
if _, err := enc.w.Write(buf); err != nil {
return err
}
return nil
}
// {{.Name}}PointDecoder decodes {{.Name}}Point points from a reader.
type {{.Name}}PointDecoder struct {
r io.Reader
stats IteratorStats
}
// New{{.Name}}PointDecoder returns a new instance of {{.Name}}PointDecoder that reads from r.
func New{{.Name}}PointDecoder(r io.Reader) *{{.Name}}PointDecoder {
return &{{.Name}}PointDecoder{r: r}
}
// Stats returns iterator stats embedded within the stream.
func (dec *{{.Name}}PointDecoder) Stats() IteratorStats { return dec.stats }
// Decode{{.Name}}Point reads from the underlying reader and unmarshals into p.
func (dec *{{.Name}}PointDecoder) Decode{{.Name}}Point(p *{{.Name}}Point) error {
for {
// Read length.
var sz uint32
if err := binary.Read(dec.r, binary.BigEndian, &sz); err != nil {
return err
}
// Read point data.
buf := make([]byte, sz)
if _, err := io.ReadFull(dec.r, buf); err != nil {
return err
}
// Unmarshal into point.
var pb internal.Point
if err := proto.Unmarshal(buf, &pb); err != nil {
return err
}
// If the point contains stats then read stats and retry.
if pb.Stats != nil {
dec.stats = decodeIteratorStats(pb.Stats)
continue
}
// Decode into point object.
*p = *decode{{.Name}}Point(&pb)
return nil
}
}
{{end}}