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70 lines
1.4 KiB
C++
70 lines
1.4 KiB
C++
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#include <algorithm>
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#include <utils/OkhsvTransform.h>
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#include <utils/ColorSys.h>
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/// Clamps between 0.f and 1.f. Should generally be branchless
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double clamp(double value)
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{
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return std::max(0.0, std::min(value, 1.0));
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}
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OkhsvTransform::OkhsvTransform()
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{
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_saturationGain = 1.0;
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_brightnessGain = 1.0;
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_isIdentity = true;
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}
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OkhsvTransform::OkhsvTransform(double saturationGain, double brightnessGain)
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{
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_saturationGain = saturationGain;
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_brightnessGain = brightnessGain;
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updateIsIdentity();
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}
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double OkhsvTransform::getSaturationGain() const
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{
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return _saturationGain;
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}
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void OkhsvTransform::setSaturationGain(double saturationGain)
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{
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_saturationGain = saturationGain;
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updateIsIdentity();
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}
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double OkhsvTransform::getBrightnessGain() const
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{
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return _brightnessGain;
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}
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void OkhsvTransform::setBrightnessGain(double brightnessGain)
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{
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_brightnessGain= brightnessGain;
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updateIsIdentity();
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}
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bool OkhsvTransform::isIdentity() const
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{
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return _isIdentity;
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}
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void OkhsvTransform::transform(uint8_t & red, uint8_t & green, uint8_t & blue) const
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{
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double hue;
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double saturation;
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double brightness;
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ColorSys::rgb2okhsv(red, green, blue, hue, saturation, brightness);
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saturation = clamp(saturation * _saturationGain);
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brightness = clamp(brightness * _brightnessGain);
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ColorSys::okhsv2rgb(hue, saturation, brightness, red, green, blue);
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}
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void OkhsvTransform::updateIsIdentity()
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{
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_isIdentity = _saturationGain == 1.0 && _brightnessGain == 1.0;
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}
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