mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
Saturation & Brightness/Value Gain using Oklab color space (#1477)
* Imported Oklab reference implementation * Add Okhsv conversions * Fixed formatting error * Add saturation and value gain to schemas * Add english translation for saturation, value gain * Created OkhsvTransform * Make OkhsvTransform configurable * Apply OkhvsTransform * Clamped values during transform * Precalculate isIdentity in OkhsvTransform * Skip OkhsvTransform if it is the identity function * Added changelog message * Allow for full desaturation * Imported recommended changes by LordGrey * Fixed typo in constant * Fixed anti-pattern in ok_color.h * Correct indentions * Correct remote-control * Limited maximum gain settings to practical range * Renane valueGain to brightnessGain for clarity and understanding Co-authored-by: LordGrey <lordgrey.emmel@gmail.com>
This commit is contained in:
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@ -1874,3 +1874,27 @@ PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGES.
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END OF TERMS AND CONDITIONS
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==========================================
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Oklab Color Space Reference Implementation
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==========================================
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Copyright (c) 2021 Björn Ottosson
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
|
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
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||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
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||||
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||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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16
CHANGELOG.md
16
CHANGELOG.md
@ -10,6 +10,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Added
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- Added saturation gain and brightness/value gain as new color processing settings
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### Changed
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### Fixed
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@ -22,7 +24,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Allow to build a "light" version of Hyperion, i.e. no grabbers, or services like flat-/proto buffers, boblight, CEC
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- Allow to restart Hyperion via Systray
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- mDNS support for all platforms inkl. Windows (#740)
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- Forwarder: mDNS discovery support and ease of configuration of other Hyperion instances
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- Forwarder: mDNS discovery support and ease of configuration of other Hyperion instances
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- Grabber: mDNS discovery for standalone grabbers
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- Grabber: Dynamic loading of the Dispmanx Grabber (#1418)
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- Flatbuffer/Protobuf are now able to receive RGBA data
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@ -30,7 +32,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- New language: Japanese
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##### LED-Devices
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- Support retry attempts enabling devices, e.g. to open devices after network or a device itself got available (#1302). Fixes that devices got "stuck", if initial open failed e.g. for WLED, Hue
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- Support retry attempts enabling devices, e.g. to open devices after network or a device itself got available (#1302). Fixes that devices got "stuck", if initial open failed e.g. for WLED, Hue
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- New UDP-DDP (Distributed Display Protocol) device to overcome the 490 LEDs limitation of UDP-RAW
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- mDNS discovery support and ease of configuration (Cololight, Nanoleaf, Philips-Hue, WLED, Yeelight); removes the need to configure IP-Address, as address is resolved automatically.
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- Allow to disable switching LEDs on during startup (#1390)
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@ -116,7 +118,7 @@ Note: Existing configurations are migrated to new structures automatically
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- Fixed hyperion-remote when sending multiple Hex-Colors with "Set Color" option
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- UI: Fixed "Selected Hyperion instance isn't running" issue (#1357)
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- Fixed Database migration version handling
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- Fixed Python ModuleNotFoundError (#1109)
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- Fixed Python ModuleNotFoundError (#1109)
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### Technical
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@ -135,7 +137,7 @@ We did not weaken security, but provide you with an easy to use script to switch
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### Added:
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- Script to change the user Hyperion is executed with.
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To run Hyperion with root privileges (e.g. for WS281x) execute <br> `sudo updateHyperionUser -u root`
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- Gif effects can source Gifs via URLs in addition to local files as input
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- Gif effects can source Gifs via URLs in addition to local files as input
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- System info screen: Added used config path and "is run under root/admin"
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- LED-Device enhancements
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@ -167,7 +169,7 @@ To run Hyperion with root privileges (e.g. for WS281x) execute <br> `sudo update
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- Escape XSS payload to avoid execution (#1292)
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- Include libqt5sql5-sqlite packaging dependency
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- Fixed embedded Python location (#1109)
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- LED-Devices
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- Fixed Philips Hue wizard (#1276)
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- Fixed AtmoOrb wizard
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@ -193,12 +195,12 @@ The refined color coding in the user-interfaces, helps you to quickly identify i
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Of course, the release brings new features (e.g. USB Capture on Windows), as well as minor enhancements and a good number of fixes.
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Note:
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Note:
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- **IMPORTANT:** Due to the rework of the grabbers, both screen- and video grabbers are disabled after the upgrade to the new version.
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Please, re-enable the grabber of choice via the UI, validate the configuration and save the setup. The grabber should the restart.
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- Hyperion packages can now be installed under Ubuntu (x64) and Debian (amd64/armhf) (incl. Raspberry Pi OS) via our own APT server.
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- Hyperion packages can now be installed under Ubuntu (x64) and Debian (amd64/armhf) (incl. Raspberry Pi OS) via our own APT server.
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Details about the installation can be found in the [installation.md](https://github.com/hyperion-project/hyperion.ng/blob/master/Installation.md) and at [apt.hyperion-project.org](apt.hyperion-project.org).
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- Find here more details on [supported platforms and configuration sets](https://github.com/hyperion-project/hyperion.ng/blob/master/doc/development/SupportedPlatforms.md)
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@ -88,16 +88,16 @@
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"conf_leds_layout_cl_leftbottom": "Left 50% - 100% Bottom",
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"conf_leds_layout_cl_leftmiddle": "Left 25% - 75% Middle",
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"conf_leds_layout_cl_lefttop": "Left 0% - 50% Top",
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"conf_leds_layout_cl_lightPosBottomLeft14": "Bottom: 0 - 25% from Left",
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"conf_leds_layout_cl_lightPosBottomLeft14": "Bottom: 0 - 25% from Left",
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"conf_leds_layout_cl_lightPosBottomLeft12": "Bottom: 25 - 50% from Left",
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"conf_leds_layout_cl_lightPosBottomLeft34": "Bottom: 50 - 75% from Left",
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"conf_leds_layout_cl_lightPosBottomLeft11": "Bottom: 75 - 100% from Left",
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"conf_leds_layout_cl_lightPosBottomLeft112": "Bottom: 0 - 50% from Left",
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"conf_leds_layout_cl_lightPosBottomLeft112": "Bottom: 0 - 50% from Left",
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"conf_leds_layout_cl_lightPosBottomLeft121": "Bottom: 50 - 100% from Left",
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"conf_leds_layout_cl_lightPosBottomLeftNewMid": "Bottom: 25 - 75% from Left",
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"conf_leds_layout_cl_lightPosTopLeft112": "Top: 0 - 50% from Left",
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"conf_leds_layout_cl_lightPosTopLeft112": "Top: 0 - 50% from Left",
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"conf_leds_layout_cl_lightPosTopLeft121": "Top: 50 - 100% from Left",
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"conf_leds_layout_cl_lightPosTopLeftNewMid": "Top: 25 - 75% from Left",
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"conf_leds_layout_cl_lightPosTopLeftNewMid": "Top: 25 - 75% from Left",
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"conf_leds_layout_cl_overlap": "Overlap",
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"conf_leds_layout_cl_reversdir": "Reverse direction",
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"conf_leds_layout_cl_right": "Right",
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@ -284,6 +284,10 @@
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"edt_conf_color_magenta_title": "Magenta",
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"edt_conf_color_red_expl": "The calibrated red value.",
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"edt_conf_color_red_title": "Red",
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"edt_conf_color_saturationGain_expl": "Adjusts the saturation of colors. 1.0 means no change, over 1.0 increases saturation, under 1.0 desaturates.",
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"edt_conf_color_saturationGain_title": "Saturation gain",
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"edt_conf_color_brightnessGain_expl": "Adjusts the brightness of colors. 1.0 means no change, over 1.0 increases brightness, under 1.0 decreases brightness.",
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"edt_conf_color_brightnessGain_title": "Brightness gain",
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"edt_conf_color_white_expl": "The calibrated white value.",
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"edt_conf_color_white_title": "White",
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"edt_conf_color_yellow_expl": "The calibrated yellow value.",
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@ -551,7 +555,7 @@
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"edt_dev_spec_brightnessOverwrite_title": "Overwrite brightness",
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"edt_dev_spec_brightnessThreshold_title": "Signal detection brightness minimum",
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"edt_dev_spec_brightness_title": "Brightness",
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"edt_dev_spec_candyGamma_title" : "'Candy' mode (double gamma correction)",
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"edt_dev_spec_candyGamma_title" : "'Candy' mode (double gamma correction)",
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"edt_dev_spec_chanperfixture_title": "Channels per Fixture",
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"edt_dev_spec_cid_title": "CID",
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"edt_dev_spec_clientKey_title": "Clientkey",
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@ -862,7 +866,7 @@
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"general_speech_fr": "French",
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"general_speech_hu": "Hungarian",
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"general_speech_it": "Italian",
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"general_speech_ja": "Japanese",
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"general_speech_ja": "Japanese",
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"general_speech_nb": "Norwegian (Bokmål)",
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"general_speech_nl": "Dutch",
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"general_speech_pl": "Polish",
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@ -56,10 +56,20 @@ $(document).ready(function () {
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});
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}
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else {
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if (sColor[key].key == "brightness" || sColor[key].key == "brightnessCompensation" || sColor[key].key == "backlightThreshold")
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property = '<div class="input-group"><input id="cr_' + sColor[key].key + '" type="number" class="form-control" min="0" max="100" step="10" value="' + value + '"/><span class="input-group-addon">' + $.i18n("edt_append_percent") + '</span></div>';
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else
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if (sColor[key].key == "brightness" ||
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sColor[key].key == "brightnessCompensation" ||
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sColor[key].key == "backlightThreshold" ||
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sColor[key].key == "saturationGain" ||
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sColor[key].key == "brightnessGain") {
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property = '<input id="cr_' + sColor[key].key + '" type="number" class="form-control" min="' + sColor[key].minimum + '" max="' + sColor[key].maximum + '" step="' + sColor[key].step + '" value="' + value + '"/>';
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if (sColor[key].append === "edt_append_percent") {
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property = '<div class="input-group">' + property + '<span class="input-group-addon">' + $.i18n("edt_append_percent") + '</span></div>';
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}
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}
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else {
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property = '<input id="cr_' + sColor[key].key + '" type="number" class="form-control" min="0.1" max="4.0" step="0.1" value="' + value + '"/>';
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}
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$('.crtbody').append(createTableRow([title, property], false, true));
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$('#cr_' + sColor[key].key).off().on('change', function (e) {
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@ -134,7 +144,7 @@ $(document).ready(function () {
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owner = $.i18n('remote_color_label_color') + ' ' + '<div style="width:18px; height:18px; border-radius:20px; margin-bottom:-4px; border:1px grey solid; background-color: rgb(' + value + '); display:inline-block" title="RGB: (' + value + ')"></div>';
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break;
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case "IMAGE":
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owner = $.i18n('remote_effects_label_picture') + (owner !== undefined ? (' ' + owner): "");
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owner = $.i18n('remote_effects_label_picture') + (owner !== undefined ? (' ' + owner) : "");
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break;
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case "GRABBER":
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owner = $.i18n('general_comp_GRABBER') + ': (' + owner + ')';
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@ -153,8 +163,7 @@ $(document).ready(function () {
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break;
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}
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if (!(duration && duration < 0))
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{
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if (!(duration && duration < 0)) {
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if (duration && compId != "GRABBER" && compId != "FLATBUFSERVER" && compId != "PROTOSERVER")
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owner += '<br/><span style="font-size:80%; color:grey;">' + $.i18n('remote_input_duration') + ' ' + duration.toFixed(0) + $.i18n('edt_append_s') + '</span>';
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@ -386,7 +395,6 @@ $(document).ready(function () {
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$('#effect_row').hide();
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}
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// interval updates
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$(window.hyperion).on('components-updated', function (e, comp) {
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@ -415,3 +423,4 @@ $(document).ready(function () {
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removeOverlay();
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});
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@ -46,7 +46,9 @@
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"backlightThreshold" : 0,
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"backlightColored" : false,
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"brightness" : 100,
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"brightnessCompensation" : 100
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"brightnessCompensation" : 100,
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"saturationGain" : 1.0,
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"brightnessGain" : 1.0
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}
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]
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},
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708
dependencies/include/oklab/ok_color.h
vendored
Normal file
708
dependencies/include/oklab/ok_color.h
vendored
Normal file
@ -0,0 +1,708 @@
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#ifndef OKCOLOR_H
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#define OKCOLOR_H
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// Copyright(c) 2021 Björn Ottosson + Modifications by Hyperion Project
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files(the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
|
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// use, copy, modify, merge, publish, distribute, sublicense, and /or sell copies
|
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// of the Software, and to permit persons to whom the Software is furnished to do
|
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// so, subject to the following conditions :
|
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// The above copyright noticeand this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <cfloat>
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#include <cmath>
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namespace ok_color
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{
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struct Lab { double L; double a; double b; };
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struct RGB { double r; double g; double b; };
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struct HSV { double h; double s; double v; };
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struct HSL { double h; double s; double l; };
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struct LC { double L; double C; };
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// Alternative representation of (L_cusp, C_cusp)
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// Encoded so S = C_cusp/L_cusp and T = C_cusp/(1-L_cusp)
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// The maximum value for C in the triangle is then found as fmin(S*L, T*(1-L)), for a given L
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struct ST { double S; double T; };
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constexpr double pi = 3.1415926535897932384626433832795028841971693993751058209749445923078164062;
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double clamp(double x, double min, double max)
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{
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if (x < min) {
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return min;
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}
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if (x > max) {
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return max;
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}
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return x;
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}
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double sgn(double x)
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{
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return static_cast<double>(0.0 < x) - static_cast<double>(x < 0.0);
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}
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double srgb_transfer_function(double a)
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{
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return .0031308 >= a ? 12.92 * a : 1.055 * pow(a, .4166666666666667) - .055;
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}
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double srgb_transfer_function_inv(double a)
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{
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return .04045< a ? pow((a + .055) / 1.055, 2.4) : a / 12.92;
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}
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Lab linear_srgb_to_oklab(RGB c)
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{
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double l = 0.4122214708 * c.r + 0.5363325363 * c.g + 0.0514459929 * c.b;
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double m = 0.2119034982 * c.r + 0.6806995451 * c.g + 0.1073969566 * c.b;
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double s = 0.0883024619 * c.r + 0.2817188376 * c.g + 0.6299787005 * c.b;
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double l_ = cbrt(l);
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double m_ = cbrt(m);
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double s_ = cbrt(s);
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return {
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0.2104542553 * l_ + 0.7936177850 * m_ - 0.0040720468 * s_,
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1.9779984951 * l_ - 2.4285922050 * m_ + 0.4505937099 * s_,
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0.0259040371 * l_ + 0.7827717662 * m_ - 0.8086757660 * s_,
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||||
};
|
||||
}
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||||
|
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RGB oklab_to_linear_srgb(Lab c)
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||||
{
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double l_ = c.L + 0.3963377774 * c.a + 0.2158037573 * c.b;
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double m_ = c.L - 0.1055613458 * c.a - 0.0638541728 * c.b;
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||||
double s_ = c.L - 0.0894841775 * c.a - 1.2914855480 * c.b;
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||||
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||||
double l = l_ * l_ * l_;
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||||
double m = m_ * m_ * m_;
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||||
double s = s_ * s_ * s_;
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||||
|
||||
return {
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||||
+4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s,
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||||
-1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s,
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||||
-0.0041960863 * l - 0.7034186147 * m + 1.7076147010 * s,
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||||
};
|
||||
}
|
||||
|
||||
// Finds the maximum saturation possible for a given hue that fits in sRGB
|
||||
// Saturation here is defined as S = C/L
|
||||
// a and b must be normalized so a^2 + b^2 == 1
|
||||
double compute_max_saturation(double a, double b)
|
||||
{
|
||||
// Max saturation will be when one of r, g or b goes below zero.
|
||||
|
||||
// Select different coefficients depending on which component goes below zero first
|
||||
double k0;
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||||
double k1;
|
||||
double k2;
|
||||
double k3;
|
||||
double k4;
|
||||
double wl;
|
||||
double wm;
|
||||
double ws;
|
||||
|
||||
if (-1.88170328 * a - 0.80936493 * b > 1)
|
||||
{
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||||
// Red component
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||||
k0 = +1.19086277; k1 = +1.76576728; k2 = +0.59662641; k3 = +0.75515197; k4 = +0.56771245;
|
||||
wl = +4.0767416621; wm = -3.3077115913; ws = +0.2309699292;
|
||||
}
|
||||
else
|
||||
if (1.81444104 * a - 1.19445276 * b > 1)
|
||||
{
|
||||
// Green component
|
||||
k0 = +0.73956515; k1 = -0.45954404; k2 = +0.08285427; k3 = +0.12541070; k4 = +0.14503204;
|
||||
wl = -1.2684380046; wm = +2.6097574011; ws = -0.3413193965;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Blue component
|
||||
k0 = +1.35733652; k1 = -0.00915799; k2 = -1.15130210; k3 = -0.50559606; k4 = +0.00692167;
|
||||
wl = -0.0041960863; wm = -0.7034186147; ws = +1.7076147010;
|
||||
}
|
||||
|
||||
// Approximate max saturation using a polynomial:
|
||||
double S = k0 + k1 * a + k2 * b + k3 * a * a + k4 * a * b;
|
||||
|
||||
// Do one step Halley's method to get closer
|
||||
// this gives an error less than 10e6, except for some blue hues where the dS/dh is close to infinite
|
||||
// this should be sufficient for most applications, otherwise do two/three steps
|
||||
|
||||
double k_l = +0.3963377774 * a + 0.2158037573 * b;
|
||||
double k_m = -0.1055613458 * a - 0.0638541728 * b;
|
||||
double k_s = -0.0894841775 * a - 1.2914855480 * b;
|
||||
|
||||
{
|
||||
double l_ = 1.0 + S * k_l;
|
||||
double m_ = 1.0 + S * k_m;
|
||||
double s_ = 1.0 + S * k_s;
|
||||
|
||||
double l = l_ * l_ * l_;
|
||||
double m = m_ * m_ * m_;
|
||||
double s = s_ * s_ * s_;
|
||||
|
||||
double l_dS = 3.0 * k_l * l_ * l_;
|
||||
double m_dS = 3.0 * k_m * m_ * m_;
|
||||
double s_dS = 3.0 * k_s * s_ * s_;
|
||||
|
||||
double l_dS2 = 6.0 * k_l * k_l * l_;
|
||||
double m_dS2 = 6.0 * k_m * k_m * m_;
|
||||
double s_dS2 = 6.0 * k_s * k_s * s_;
|
||||
|
||||
double f = wl * l + wm * m + ws * s;
|
||||
double f1 = wl * l_dS + wm * m_dS + ws * s_dS;
|
||||
double f2 = wl * l_dS2 + wm * m_dS2 + ws * s_dS2;
|
||||
|
||||
S = S - f * f1 / (f1 * f1 - 0.5 * f * f2);
|
||||
}
|
||||
|
||||
return S;
|
||||
}
|
||||
|
||||
// finds L_cusp and C_cusp for a given hue
|
||||
// a and b must be normalized so a^2 + b^2 == 1
|
||||
LC find_cusp(double a, double b)
|
||||
{
|
||||
// First, find the maximum saturation (saturation S = C/L)
|
||||
double S_cusp = compute_max_saturation(a, b);
|
||||
|
||||
// Convert to linear sRGB to find the first point where at least one of r,g or b >= 1:
|
||||
RGB rgb_at_max = oklab_to_linear_srgb({ 1, S_cusp * a, S_cusp * b });
|
||||
double L_cusp = cbrt(1.0 / fmax(fmax(rgb_at_max.r, rgb_at_max.g), rgb_at_max.b));
|
||||
double C_cusp = L_cusp * S_cusp;
|
||||
|
||||
return { L_cusp , C_cusp };
|
||||
}
|
||||
|
||||
// Finds intersection of the line defined by
|
||||
// L = L0 * (1 - t) + t * L1;
|
||||
// C = t * C1;
|
||||
// a and b must be normalized so a^2 + b^2 == 1
|
||||
double find_gamut_intersection(double a, double b, double L1, double C1, double L0, LC cusp)
|
||||
{
|
||||
// Find the intersection for upper and lower half seprately
|
||||
double t;
|
||||
if (((L1 - L0) * cusp.C - (cusp.L - L0) * C1) <= 0.0)
|
||||
{
|
||||
// Lower half
|
||||
|
||||
t = cusp.C * L0 / (C1 * cusp.L + cusp.C * (L0 - L1));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Upper half
|
||||
|
||||
// First intersect with triangle
|
||||
t = cusp.C * (L0 - 1.0) / (C1 * (cusp.L - 1.0) + cusp.C * (L0 - L1));
|
||||
|
||||
// Then one step Halley's method
|
||||
{
|
||||
double dL = L1 - L0;
|
||||
double dC = C1;
|
||||
|
||||
double k_l = +0.3963377774 * a + 0.2158037573 * b;
|
||||
double k_m = -0.1055613458 * a - 0.0638541728 * b;
|
||||
double k_s = -0.0894841775 * a - 1.2914855480 * b;
|
||||
|
||||
double l_dt = dL + dC * k_l;
|
||||
double m_dt = dL + dC * k_m;
|
||||
double s_dt = dL + dC * k_s;
|
||||
|
||||
|
||||
// If higher accuracy is required, 2 or 3 iterations of the following block can be used:
|
||||
{
|
||||
double L = L0 * (1.0 - t) + t * L1;
|
||||
double C = t * C1;
|
||||
|
||||
double l_ = L + C * k_l;
|
||||
double m_ = L + C * k_m;
|
||||
double s_ = L + C * k_s;
|
||||
|
||||
double l = l_ * l_ * l_;
|
||||
double m = m_ * m_ * m_;
|
||||
double s = s_ * s_ * s_;
|
||||
|
||||
double ldt = 3 * l_dt * l_ * l_;
|
||||
double mdt = 3 * m_dt * m_ * m_;
|
||||
double sdt = 3 * s_dt * s_ * s_;
|
||||
|
||||
double ldt2 = 6 * l_dt * l_dt * l_;
|
||||
double mdt2 = 6 * m_dt * m_dt * m_;
|
||||
double sdt2 = 6 * s_dt * s_dt * s_;
|
||||
|
||||
double r0 = 4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s - 1;
|
||||
double r1 = 4.0767416621 * ldt - 3.3077115913 * mdt + 0.2309699292 * sdt;
|
||||
double r2 = 4.0767416621 * ldt2 - 3.3077115913 * mdt2 + 0.2309699292 * sdt2;
|
||||
|
||||
double u_r = r1 / (r1 * r1 - 0.5 * r0 * r2);
|
||||
double t_r = -r0 * u_r;
|
||||
|
||||
double g0 = -1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s - 1;
|
||||
double g1 = -1.2684380046 * ldt + 2.6097574011 * mdt - 0.3413193965 * sdt;
|
||||
double g2 = -1.2684380046 * ldt2 + 2.6097574011 * mdt2 - 0.3413193965 * sdt2;
|
||||
|
||||
double u_g = g1 / (g1 * g1 - 0.5 * g0 * g2);
|
||||
double t_g = -g0 * u_g;
|
||||
|
||||
double b0 = -0.0041960863 * l - 0.7034186147 * m + 1.7076147010 * s - 1;
|
||||
double b1 = -0.0041960863 * ldt - 0.7034186147 * mdt + 1.7076147010 * sdt;
|
||||
double b2 = -0.0041960863 * ldt2 - 0.7034186147 * mdt2 + 1.7076147010 * sdt2;
|
||||
|
||||
double u_b = b1 / (b1 * b1 - 0.5 * b0 * b2);
|
||||
double t_b = -b0 * u_b;
|
||||
|
||||
t_r = u_r >= 0.0 ? t_r : DBL_MAX;
|
||||
t_g = u_g >= 0.0 ? t_g : DBL_MAX;
|
||||
t_b = u_b >= 0.0 ? t_b : DBL_MAX;
|
||||
|
||||
t += fmin(t_r, fmin(t_g, t_b));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
double find_gamut_intersection(double a, double b, double L1, double C1, double L0)
|
||||
{
|
||||
// Find the cusp of the gamut triangle
|
||||
LC cusp = find_cusp(a, b);
|
||||
|
||||
return find_gamut_intersection(a, b, L1, C1, L0, cusp);
|
||||
}
|
||||
|
||||
RGB gamut_clip_preserve_chroma(RGB rgb)
|
||||
{
|
||||
if (rgb.r < 1 && rgb.g < 1 && rgb.b < 1 && rgb.r > 0 && rgb.g > 0 && rgb.b > 0)
|
||||
{
|
||||
return rgb;
|
||||
}
|
||||
|
||||
Lab lab = linear_srgb_to_oklab(rgb);
|
||||
|
||||
double L = lab.L;
|
||||
double eps = 0.00001;
|
||||
double C = fmax(eps, sqrt(lab.a * lab.a + lab.b * lab.b));
|
||||
double a_ = lab.a / C;
|
||||
double b_ = lab.b / C;
|
||||
|
||||
double L0 = clamp(L, 0, 1);
|
||||
|
||||
double t = find_gamut_intersection(a_, b_, L, C, L0);
|
||||
double L_clipped = L0 * (1 - t) + t * L;
|
||||
double C_clipped = t * C;
|
||||
|
||||
return oklab_to_linear_srgb({ L_clipped, C_clipped * a_, C_clipped * b_ });
|
||||
}
|
||||
|
||||
RGB gamut_clip_project_to_0_5(RGB rgb)
|
||||
{
|
||||
if (rgb.r < 1 && rgb.g < 1 && rgb.b < 1 && rgb.r > 0 && rgb.g > 0 && rgb.b > 0) {
|
||||
return rgb;
|
||||
}
|
||||
|
||||
Lab lab = linear_srgb_to_oklab(rgb);
|
||||
|
||||
double L = lab.L;
|
||||
double eps = 0.00001;
|
||||
double C = fmax(eps, sqrt(lab.a * lab.a + lab.b * lab.b));
|
||||
double a_ = lab.a / C;
|
||||
double b_ = lab.b / C;
|
||||
|
||||
double L0 = 0.5;
|
||||
|
||||
double t = find_gamut_intersection(a_, b_, L, C, L0);
|
||||
double L_clipped = L0 * (1 - t) + t * L;
|
||||
double C_clipped = t * C;
|
||||
|
||||
return oklab_to_linear_srgb({ L_clipped, C_clipped * a_, C_clipped * b_ });
|
||||
}
|
||||
|
||||
RGB gamut_clip_project_to_L_cusp(RGB rgb)
|
||||
{
|
||||
if (rgb.r < 1 && rgb.g < 1 && rgb.b < 1 && rgb.r > 0 && rgb.g > 0 && rgb.b > 0) {
|
||||
return rgb;
|
||||
}
|
||||
|
||||
Lab lab = linear_srgb_to_oklab(rgb);
|
||||
|
||||
double L = lab.L;
|
||||
double eps = 0.00001;
|
||||
double C = fmax(eps, sqrt(lab.a * lab.a + lab.b * lab.b));
|
||||
double a_ = lab.a / C;
|
||||
double b_ = lab.b / C;
|
||||
|
||||
// The cusp is computed here and in find_gamut_intersection, an optimized solution would only compute it once.
|
||||
LC cusp = find_cusp(a_, b_);
|
||||
|
||||
double L0 = cusp.L;
|
||||
|
||||
double t = find_gamut_intersection(a_, b_, L, C, L0);
|
||||
|
||||
double L_clipped = L0 * (1 - t) + t * L;
|
||||
double C_clipped = t * C;
|
||||
|
||||
return oklab_to_linear_srgb({ L_clipped, C_clipped * a_, C_clipped * b_ });
|
||||
}
|
||||
|
||||
RGB gamut_clip_adaptive_L0_0_5(RGB rgb, double alpha = 0.05)
|
||||
{
|
||||
if (rgb.r < 1 && rgb.g < 1 && rgb.b < 1 && rgb.r > 0 && rgb.g > 0 && rgb.b > 0) {
|
||||
return rgb;
|
||||
}
|
||||
|
||||
Lab lab = linear_srgb_to_oklab(rgb);
|
||||
|
||||
double L = lab.L;
|
||||
double eps = 0.00001;
|
||||
double C = fmax(eps, sqrt(lab.a * lab.a + lab.b * lab.b));
|
||||
double a_ = lab.a / C;
|
||||
double b_ = lab.b / C;
|
||||
|
||||
double Ld = L - 0.5;
|
||||
double e1 = 0.5 + fabs(Ld) + alpha * C;
|
||||
double L0 = 0.5 * (1.0 + sgn(Ld) * (e1 - sqrt(e1 * e1 - 2.0 * fabs(Ld))));
|
||||
|
||||
double t = find_gamut_intersection(a_, b_, L, C, L0);
|
||||
double L_clipped = L0 * (1.0 - t) + t * L;
|
||||
double C_clipped = t * C;
|
||||
|
||||
return oklab_to_linear_srgb({ L_clipped, C_clipped * a_, C_clipped * b_ });
|
||||
}
|
||||
|
||||
RGB gamut_clip_adaptive_L0_L_cusp(RGB rgb, double alpha = 0.05)
|
||||
{
|
||||
if (rgb.r < 1 && rgb.g < 1 && rgb.b < 1 && rgb.r > 0 && rgb.g > 0 && rgb.b > 0) {
|
||||
return rgb;
|
||||
}
|
||||
|
||||
Lab lab = linear_srgb_to_oklab(rgb);
|
||||
|
||||
double L = lab.L;
|
||||
double eps = 0.00001;
|
||||
double C = fmax(eps, sqrt(lab.a * lab.a + lab.b * lab.b));
|
||||
double a_ = lab.a / C;
|
||||
double b_ = lab.b / C;
|
||||
|
||||
// The cusp is computed here and in find_gamut_intersection, an optimized solution would only compute it once.
|
||||
LC cusp = find_cusp(a_, b_);
|
||||
|
||||
double Ld = L - cusp.L;
|
||||
double k = 2.0 * (Ld > 0 ? 1.0 - cusp.L : cusp.L);
|
||||
|
||||
double e1 = 0.5 * k + fabs(Ld) + alpha * C / k;
|
||||
double L0 = cusp.L + 0.5 * (sgn(Ld) * (e1 - sqrt(e1 * e1 - 2.0 * k * fabs(Ld))));
|
||||
|
||||
double t = find_gamut_intersection(a_, b_, L, C, L0);
|
||||
double L_clipped = L0 * (1.0 - t) + t * L;
|
||||
double C_clipped = t * C;
|
||||
|
||||
return oklab_to_linear_srgb({ L_clipped, C_clipped * a_, C_clipped * b_ });
|
||||
}
|
||||
|
||||
double toe(double x)
|
||||
{
|
||||
constexpr double k_1 = 0.206;
|
||||
constexpr double k_2 = 0.03;
|
||||
constexpr double k_3 = (1.0 + k_1) / (1.0 + k_2);
|
||||
return 0.5 * (k_3 * x - k_1 + sqrt((k_3 * x - k_1) * (k_3 * x - k_1) + 4 * k_2 * k_3 * x));
|
||||
}
|
||||
|
||||
double toe_inv(double x)
|
||||
{
|
||||
constexpr double k_1 = 0.206;
|
||||
constexpr double k_2 = 0.03;
|
||||
constexpr double k_3 = (1.0 + k_1) / (1.0 + k_2);
|
||||
return (x * x + k_1 * x) / (k_3 * (x + k_2));
|
||||
}
|
||||
|
||||
ST to_ST(LC cusp)
|
||||
{
|
||||
double L = cusp.L;
|
||||
double C = cusp.C;
|
||||
return { C / L, C / (1 - L) };
|
||||
}
|
||||
|
||||
// Returns a smooth approximation of the location of the cusp
|
||||
// This polynomial was created by an optimization process
|
||||
// It has been designed so that S_mid < S_max and T_mid < T_max
|
||||
ST get_ST_mid(double a_, double b_)
|
||||
{
|
||||
double S = 0.11516993 + 1.0 / (
|
||||
+ 7.44778970 + 4.15901240 * b_
|
||||
+ a_ * (-2.19557347 + 1.75198401 * b_
|
||||
+ a_ * (-2.13704948 - 10.02301043 * b_
|
||||
+ a_ * (-4.24894561 + 5.38770819 * b_ + 4.69891013 * a_
|
||||
)))
|
||||
);
|
||||
|
||||
double T = 0.11239642 + 1.0 / (
|
||||
+ 1.61320320 - 0.68124379 * b_
|
||||
+ a_ * (+0.40370612 + 0.90148123 * b_
|
||||
+ a_ * (-0.27087943 + 0.61223990 * b_
|
||||
+ a_ * (+0.00299215 - 0.45399568 * b_ - 0.14661872 * a_
|
||||
)))
|
||||
);
|
||||
|
||||
return { S, T };
|
||||
}
|
||||
|
||||
struct Cs { double C_0; double C_mid; double C_max; };
|
||||
Cs get_Cs(double L, double a_, double b_)
|
||||
{
|
||||
LC cusp = find_cusp(a_, b_);
|
||||
|
||||
double C_max = find_gamut_intersection(a_, b_, L, 1, L, cusp);
|
||||
ST ST_max = to_ST(cusp);
|
||||
|
||||
// Scale factor to compensate for the curved part of gamut shape:
|
||||
double k = C_max / fmin((L * ST_max.S), (1 - L) * ST_max.T);
|
||||
|
||||
double C_mid;
|
||||
{
|
||||
ST ST_mid = get_ST_mid(a_, b_);
|
||||
|
||||
// Use a soft minimum function, instead of a sharp triangle shape to get a smooth value for chroma.
|
||||
double C_a = L * ST_mid.S;
|
||||
double C_b = (1.0 - L) * ST_mid.T;
|
||||
C_mid = 0.9 * k * sqrt(sqrt(1.0 / (1.0 / (C_a * C_a * C_a * C_a) + 1.0 / (C_b * C_b * C_b * C_b))));
|
||||
}
|
||||
|
||||
double C_0;
|
||||
{
|
||||
// for C_0, the shape is independent of hue, so ST are constant. Values picked to roughly be the average values of ST.
|
||||
double C_a = L * 0.4;
|
||||
double C_b = (1.0 - L) * 0.8;
|
||||
|
||||
// Use a soft minimum function, instead of a sharp triangle shape to get a smooth value for chroma.
|
||||
C_0 = sqrt(1.0 / (1.0 / (C_a * C_a) + 1.0 / (C_b * C_b)));
|
||||
}
|
||||
|
||||
return { C_0, C_mid, C_max };
|
||||
}
|
||||
|
||||
RGB okhsl_to_srgb(HSL hsl)
|
||||
{
|
||||
double h = hsl.h;
|
||||
double s = hsl.s;
|
||||
double l = hsl.l;
|
||||
|
||||
if (l == 1.0)
|
||||
{
|
||||
return { 1, 1, 1 };
|
||||
}
|
||||
|
||||
if (l == 0.0)
|
||||
{
|
||||
return { 0, 0, 0 };
|
||||
}
|
||||
|
||||
double a_ = cos(2 * pi * h);
|
||||
double b_ = sin(2 * pi * h);
|
||||
double L = toe_inv(l);
|
||||
|
||||
Cs cs = get_Cs(L, a_, b_);
|
||||
double C_0 = cs.C_0;
|
||||
double C_mid = cs.C_mid;
|
||||
double C_max = cs.C_max;
|
||||
|
||||
double mid = 0.8;
|
||||
double mid_inv = 1.25;
|
||||
|
||||
double C;
|
||||
double t;
|
||||
double k_0;
|
||||
double k_1;
|
||||
double k_2;
|
||||
|
||||
if (s < mid)
|
||||
{
|
||||
t = mid_inv * s;
|
||||
|
||||
k_1 = mid * C_0;
|
||||
k_2 = (1.0 - k_1 / C_mid);
|
||||
|
||||
C = t * k_1 / (1.0 - k_2 * t);
|
||||
}
|
||||
else
|
||||
{
|
||||
t = (s - mid)/ (1 - mid);
|
||||
|
||||
k_0 = C_mid;
|
||||
k_1 = (1.0 - mid) * C_mid * C_mid * mid_inv * mid_inv / C_0;
|
||||
k_2 = (1.0 - (k_1) / (C_max - C_mid));
|
||||
|
||||
C = k_0 + t * k_1 / (1.0 - k_2 * t);
|
||||
}
|
||||
|
||||
RGB rgb = oklab_to_linear_srgb({ L, C * a_, C * b_ });
|
||||
return {
|
||||
srgb_transfer_function(rgb.r),
|
||||
srgb_transfer_function(rgb.g),
|
||||
srgb_transfer_function(rgb.b),
|
||||
};
|
||||
}
|
||||
|
||||
HSL srgb_to_okhsl(RGB rgb)
|
||||
{
|
||||
Lab lab = linear_srgb_to_oklab({
|
||||
srgb_transfer_function_inv(rgb.r),
|
||||
srgb_transfer_function_inv(rgb.g),
|
||||
srgb_transfer_function_inv(rgb.b)
|
||||
});
|
||||
|
||||
double C = sqrt(lab.a * lab.a + lab.b * lab.b);
|
||||
double a_ = lab.a / C;
|
||||
double b_ = lab.b / C;
|
||||
|
||||
double L = lab.L;
|
||||
double h = 0.5 + 0.5 * atan2(-lab.b, -lab.a) / pi;
|
||||
|
||||
Cs cs = get_Cs(L, a_, b_);
|
||||
double C_0 = cs.C_0;
|
||||
double C_mid = cs.C_mid;
|
||||
double C_max = cs.C_max;
|
||||
|
||||
// Inverse of the interpolation in okhsl_to_srgb:
|
||||
|
||||
double mid = 0.8;
|
||||
double mid_inv = 1.25;
|
||||
|
||||
double s;
|
||||
if (C < C_mid)
|
||||
{
|
||||
double k_1 = mid * C_0;
|
||||
double k_2 = (1.0 - k_1 / C_mid);
|
||||
|
||||
double t = C / (k_1 + k_2 * C);
|
||||
s = t * mid;
|
||||
}
|
||||
else
|
||||
{
|
||||
double k_0 = C_mid;
|
||||
double k_1 = (1.0 - mid) * C_mid * C_mid * mid_inv * mid_inv / C_0;
|
||||
double k_2 = (1.0 - (k_1) / (C_max - C_mid));
|
||||
|
||||
double t = (C - k_0) / (k_1 + k_2 * (C - k_0));
|
||||
s = mid + (1.0 - mid) * t;
|
||||
}
|
||||
|
||||
double l = toe(L);
|
||||
return { h, s, l };
|
||||
}
|
||||
|
||||
|
||||
RGB okhsv_to_srgb(HSV hsv)
|
||||
{
|
||||
double h = hsv.h;
|
||||
double s = hsv.s;
|
||||
double v = hsv.v;
|
||||
|
||||
double a_ = cos(2.0 * pi * h);
|
||||
double b_ = sin(2.0 * pi * h);
|
||||
|
||||
LC cusp = find_cusp(a_, b_);
|
||||
ST ST_max = to_ST(cusp);
|
||||
double S_max = ST_max.S;
|
||||
double T_max = ST_max.T;
|
||||
double S_0 = 0.5;
|
||||
double k = 1 - S_0 / S_max;
|
||||
|
||||
// first we compute L and V as if the gamut is a perfect triangle:
|
||||
|
||||
// L, C when v==1:
|
||||
double L_v = 1 - s * S_0 / (S_0 + T_max - T_max * k * s);
|
||||
double C_v = s * T_max * S_0 / (S_0 + T_max - T_max * k * s);
|
||||
|
||||
double L = v * L_v;
|
||||
double C = v * C_v;
|
||||
|
||||
// then we compensate for both toe and the curved top part of the triangle:
|
||||
double L_vt = toe_inv(L_v);
|
||||
double C_vt = C_v * L_vt / L_v;
|
||||
|
||||
double L_new = toe_inv(L);
|
||||
C = C * L_new / L;
|
||||
L = L_new;
|
||||
|
||||
RGB rgb_scale = oklab_to_linear_srgb({ L_vt, a_ * C_vt, b_ * C_vt });
|
||||
double scale_L = cbrt(1.0 / fmax(fmax(rgb_scale.r, rgb_scale.g), fmax(rgb_scale.b, 0.0)));
|
||||
|
||||
L = L * scale_L;
|
||||
C = C * scale_L;
|
||||
|
||||
RGB rgb = oklab_to_linear_srgb({ L, C * a_, C * b_ });
|
||||
return {
|
||||
srgb_transfer_function(rgb.r),
|
||||
srgb_transfer_function(rgb.g),
|
||||
srgb_transfer_function(rgb.b),
|
||||
};
|
||||
}
|
||||
|
||||
HSV srgb_to_okhsv(RGB rgb)
|
||||
{
|
||||
Lab lab = linear_srgb_to_oklab({
|
||||
srgb_transfer_function_inv(rgb.r),
|
||||
srgb_transfer_function_inv(rgb.g),
|
||||
srgb_transfer_function_inv(rgb.b)
|
||||
});
|
||||
|
||||
double C = sqrt(lab.a * lab.a + lab.b * lab.b);
|
||||
double a_ = lab.a / C;
|
||||
double b_ = lab.b / C;
|
||||
|
||||
double L = lab.L;
|
||||
double h = 0.5 + 0.5 * atan2(-lab.b, -lab.a) / pi;
|
||||
|
||||
LC cusp = find_cusp(a_, b_);
|
||||
ST ST_max = to_ST(cusp);
|
||||
double S_max = ST_max.S;
|
||||
double T_max = ST_max.T;
|
||||
double S_0 = 0.5;
|
||||
double k = 1 - S_0 / S_max;
|
||||
|
||||
// first we find L_v, C_v, L_vt and C_vt
|
||||
|
||||
double t = T_max / (C + L * T_max);
|
||||
double L_v = t * L;
|
||||
double C_v = t * C;
|
||||
|
||||
double L_vt = toe_inv(L_v);
|
||||
double C_vt = C_v * L_vt / L_v;
|
||||
|
||||
// we can then use these to invert the step that compensates for the toe and the curved top part of the triangle:
|
||||
RGB rgb_scale = oklab_to_linear_srgb({ L_vt, a_ * C_vt, b_ * C_vt });
|
||||
double scale_L = cbrt(1.0 / fmax(fmax(rgb_scale.r, rgb_scale.g), fmax(rgb_scale.b, 0.0)));
|
||||
|
||||
L = L / scale_L;
|
||||
//C = C / scale_L;
|
||||
|
||||
//C = C * toe(L) / L;
|
||||
L = toe(L);
|
||||
|
||||
// we can now compute v and s:
|
||||
|
||||
double v = L / L_v;
|
||||
double s = (S_0 + T_max) * C_v / ((T_max * S_0) + T_max * k * C_v);
|
||||
|
||||
return { h, s, v };
|
||||
}
|
||||
|
||||
} // namespace ok_color
|
||||
|
||||
#endif // OKCOLOR_H
|
@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef COLORADJUSTMENT_H
|
||||
#define COLORADJUSTMENT_H
|
||||
|
||||
// STL includes
|
||||
#include <QString>
|
||||
@ -6,6 +7,7 @@
|
||||
// Utils includes
|
||||
#include <utils/RgbChannelAdjustment.h>
|
||||
#include <utils/RgbTransform.h>
|
||||
#include <utils/OkhsvTransform.h>
|
||||
|
||||
class ColorAdjustment
|
||||
{
|
||||
@ -31,4 +33,7 @@ public:
|
||||
RgbChannelAdjustment _rgbYellowAdjustment;
|
||||
|
||||
RgbTransform _rgbTransform;
|
||||
OkhsvTransform _okhsvTransform;
|
||||
};
|
||||
|
||||
#endif // COLORADJUSTMENT_H
|
||||
|
@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef COLORSYS_H
|
||||
#define COLORSYS_H
|
||||
|
||||
// STL includes
|
||||
#include <cstdint>
|
||||
@ -76,4 +77,34 @@ public:
|
||||
/// @param[out] green The green RGB-component
|
||||
/// @param[out] blue The blue RGB-component
|
||||
static void yuv2rgb(uint8_t y, uint8_t u, uint8_t v, uint8_t & r, uint8_t & g, uint8_t & b);
|
||||
|
||||
///
|
||||
/// Translates an RGB (red, green, blue) color to an Okhsv (hue, saturation, value) color
|
||||
///
|
||||
/// @param[in] red The red RGB-component
|
||||
/// @param[in] green The green RGB-component
|
||||
/// @param[in] blue The blue RGB-component
|
||||
/// @param[out] hue The hue Okhsv-component
|
||||
/// @param[out] saturation The saturation Okhsv-component
|
||||
/// @param[out] value The value Okhsv-component
|
||||
///
|
||||
/// @note See https://bottosson.github.io/posts/colorpicker/#okhsv
|
||||
///
|
||||
static void rgb2okhsv(uint8_t red, uint8_t green, uint8_t blue, double & hue, double & saturation, double & value);
|
||||
|
||||
///
|
||||
/// Translates an Okhsv (hue, saturation, value) color to an RGB (red, green, blue) color
|
||||
///
|
||||
/// @param[in] hue The hue Okhsv-component
|
||||
/// @param[in] saturation The saturation Okhsv-component
|
||||
/// @param[in] value The value Okhsv-component
|
||||
/// @param[out] red The red RGB-component
|
||||
/// @param[out] green The green RGB-component
|
||||
/// @param[out] blue The blue RGB-component
|
||||
///
|
||||
/// @note See https://bottosson.github.io/posts/colorpicker/#okhsv
|
||||
///
|
||||
static void okhsv2rgb(double hue, double saturation, double value, uint8_t & red, uint8_t & green, uint8_t & blue);
|
||||
};
|
||||
|
||||
#endif // COLORSYS_H
|
||||
|
63
include/utils/OkhsvTransform.h
Normal file
63
include/utils/OkhsvTransform.h
Normal file
@ -0,0 +1,63 @@
|
||||
#ifndef OKHSVTRANSFORM_H
|
||||
#define OKHSVTRANSFORM_H
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
///
|
||||
/// Color transformation to adjust the saturation and value of Okhsv colors
|
||||
///
|
||||
class OkhsvTransform
|
||||
{
|
||||
public:
|
||||
///
|
||||
/// Default constructor
|
||||
///
|
||||
OkhsvTransform();
|
||||
|
||||
///
|
||||
/// Constructor
|
||||
///
|
||||
/// @param saturationGain gain factor to apply to saturation
|
||||
/// @param brightnessGain gain factor to apply to value/brightness
|
||||
///
|
||||
OkhsvTransform(double saturationGain, double brightnessGain);
|
||||
|
||||
/// @return The current saturation gain value
|
||||
double getSaturationGain() const;
|
||||
|
||||
/// @param saturationGain new saturation gain
|
||||
void setSaturationGain(double saturationGain);
|
||||
|
||||
/// @return The current brightness gain value
|
||||
double getBrightnessGain() const;
|
||||
|
||||
/// @param brightnessGain new value/brightness gain
|
||||
void setBrightnessGain(double brightnessGain);
|
||||
|
||||
/// @return true if the current gain settings result in an identity transformation
|
||||
bool isIdentity() const;
|
||||
|
||||
///
|
||||
/// Apply the transform the the given RGB values.
|
||||
///
|
||||
/// @param red The red color component
|
||||
/// @param green The green color component
|
||||
/// @param blue The blue color component
|
||||
///
|
||||
/// @note The values are updated in place.
|
||||
///
|
||||
void transform(uint8_t & red, uint8_t & green, uint8_t & blue) const;
|
||||
|
||||
private:
|
||||
/// Sets _isIdentity to true if both gain values are at their neutral setting
|
||||
void updateIsIdentity();
|
||||
|
||||
/// Gain settings
|
||||
double _saturationGain;
|
||||
double _brightnessGain;
|
||||
|
||||
/// Is true if the gain settings result in an identity transformation
|
||||
bool _isIdentity;
|
||||
};
|
||||
|
||||
#endif // OKHSVTRANSFORM_H
|
@ -81,6 +81,14 @@ namespace hyperion {
|
||||
return RgbTransform(gammaR, gammaG, gammaB, backlightThreshold, backlightColored, static_cast<uint8_t>(brightness), static_cast<uint8_t>(brightnessComp));
|
||||
}
|
||||
|
||||
OkhsvTransform createOkhsvTransform(const QJsonObject& colorConfig)
|
||||
{
|
||||
const double saturationGain = colorConfig["saturationGain"].toDouble(1.0);
|
||||
const double brightnessGain = colorConfig["brightnessGain"].toDouble(1.0);
|
||||
|
||||
return OkhsvTransform(saturationGain, brightnessGain);
|
||||
}
|
||||
|
||||
RgbChannelAdjustment createRgbChannelAdjustment(const QJsonObject& colorConfig, const QString& channelName, int defaultR, int defaultG, int defaultB)
|
||||
{
|
||||
const QJsonArray& channelConfig = colorConfig[channelName].toArray();
|
||||
@ -107,6 +115,7 @@ namespace hyperion {
|
||||
adjustment->_rgbMagentaAdjustment = createRgbChannelAdjustment(adjustmentConfig, "magenta", 255, 0,255);
|
||||
adjustment->_rgbYellowAdjustment = createRgbChannelAdjustment(adjustmentConfig, "yellow" , 255,255, 0);
|
||||
adjustment->_rgbTransform = createRgbTransform(adjustmentConfig);
|
||||
adjustment->_okhsvTransform = createOkhsvTransform(adjustmentConfig);
|
||||
|
||||
return adjustment;
|
||||
}
|
||||
|
@ -134,6 +134,18 @@
|
||||
"required" : false,
|
||||
"minimum" : 0,
|
||||
"maximum" : 100
|
||||
},
|
||||
"saturationGain" : {
|
||||
"type" : "number",
|
||||
"required" : false,
|
||||
"minimum" : 0.0,
|
||||
"maximum": 10.0
|
||||
},
|
||||
"brightnessGain" : {
|
||||
"type" : "number",
|
||||
"required" : false,
|
||||
"minimum" : 0.1,
|
||||
"maximum": 10.0
|
||||
}
|
||||
},
|
||||
"additionalProperties": false
|
||||
|
@ -508,6 +508,9 @@ void JsonAPI::handleServerInfoCommand(const QJsonObject &message, const QString
|
||||
adjustment["gammaGreen"] = colorAdjustment->_rgbTransform.getGammaG();
|
||||
adjustment["gammaBlue"] = colorAdjustment->_rgbTransform.getGammaB();
|
||||
|
||||
adjustment["saturationGain"] = colorAdjustment->_okhsvTransform.getSaturationGain();
|
||||
adjustment["brightnessGain"] = colorAdjustment->_okhsvTransform.getBrightnessGain();
|
||||
|
||||
adjustmentArray.append(adjustment);
|
||||
}
|
||||
|
||||
@ -700,7 +703,7 @@ void JsonAPI::handleServerInfoCommand(const QJsonObject &message, const QString
|
||||
|
||||
transform["id"] = transformId;
|
||||
transform["saturationGain"] = 1.0;
|
||||
transform["valueGain"] = 1.0;
|
||||
transform["brightnessGain"] = 1.0;
|
||||
transform["saturationLGain"] = 1.0;
|
||||
transform["luminanceGain"] = 1.0;
|
||||
transform["luminanceMinimum"] = 0.0;
|
||||
@ -917,6 +920,16 @@ void JsonAPI::handleAdjustmentCommand(const QJsonObject &message, const QString
|
||||
colorAdjustment->_rgbTransform.setBrightnessCompensation(adjustment["brightnessCompensation"].toInt());
|
||||
}
|
||||
|
||||
if (adjustment.contains("saturationGain"))
|
||||
{
|
||||
colorAdjustment->_okhsvTransform.setSaturationGain(adjustment["saturationGain"].toDouble());
|
||||
}
|
||||
|
||||
if (adjustment.contains("brightnessGain"))
|
||||
{
|
||||
colorAdjustment->_okhsvTransform.setBrightnessGain(adjustment["brightnessGain"].toDouble());
|
||||
}
|
||||
|
||||
// commit the changes
|
||||
_hyperion->adjustmentsUpdated();
|
||||
|
||||
|
@ -112,8 +112,14 @@ void MultiColorAdjustment::applyAdjustment(std::vector<ColorRgb>& ledColors)
|
||||
uint8_t ored = color.red;
|
||||
uint8_t ogreen = color.green;
|
||||
uint8_t oblue = color.blue;
|
||||
uint8_t B_RGB = 0, B_CMY = 0, B_W = 0;
|
||||
uint8_t B_RGB = 0;
|
||||
uint8_t B_CMY = 0;
|
||||
uint8_t B_W = 0;
|
||||
|
||||
if (!adjustment->_okhsvTransform.isIdentity())
|
||||
{
|
||||
adjustment->_okhsvTransform.transform(ored, ogreen, oblue);
|
||||
}
|
||||
adjustment->_rgbTransform.transform(ored,ogreen,oblue);
|
||||
adjustment->_rgbTransform.getBrightnessComponents(B_RGB, B_CMY, B_W);
|
||||
|
||||
|
@ -158,6 +158,17 @@
|
||||
"maxItems" : 3,
|
||||
"propertyOrder" : 10
|
||||
},
|
||||
"saturationGain" :
|
||||
{
|
||||
"type" : "number",
|
||||
"title" : "edt_conf_color_saturationGain_title",
|
||||
"required" : true,
|
||||
"minimum" : 0.0,
|
||||
"maximum": 10.0,
|
||||
"default" : 1.0,
|
||||
"step" : 0.1,
|
||||
"propertyOrder" : 11
|
||||
},
|
||||
"backlightThreshold" :
|
||||
{
|
||||
"type" : "integer",
|
||||
@ -167,7 +178,7 @@
|
||||
"maximum": 100,
|
||||
"default" : 0,
|
||||
"append" : "edt_append_percent",
|
||||
"propertyOrder" : 11
|
||||
"propertyOrder" : 12
|
||||
},
|
||||
"backlightColored" :
|
||||
{
|
||||
@ -175,7 +186,7 @@
|
||||
"title" : "edt_conf_color_backlightColored_title",
|
||||
"required" : true,
|
||||
"default" : false,
|
||||
"propertyOrder" : 12
|
||||
"propertyOrder" : 13
|
||||
},
|
||||
"brightness" :
|
||||
{
|
||||
@ -186,7 +197,7 @@
|
||||
"maximum": 100,
|
||||
"default" : 100,
|
||||
"append" : "edt_append_percent",
|
||||
"propertyOrder" : 13
|
||||
"propertyOrder" : 14
|
||||
},
|
||||
"brightnessCompensation" :
|
||||
{
|
||||
@ -197,7 +208,18 @@
|
||||
"maximum": 100,
|
||||
"default" : 0,
|
||||
"append" : "edt_append_percent",
|
||||
"propertyOrder" : 14
|
||||
"propertyOrder" : 15
|
||||
},
|
||||
"brightnessGain" :
|
||||
{
|
||||
"type" : "number",
|
||||
"title" : "edt_conf_color_brightnessGain_title",
|
||||
"required" : true,
|
||||
"minimum" : 0.1,
|
||||
"maximum": 10.0,
|
||||
"default" : 1.0,
|
||||
"step" : 0.1,
|
||||
"propertyOrder" : 16
|
||||
},
|
||||
"gammaRed" :
|
||||
{
|
||||
@ -208,7 +230,7 @@
|
||||
"maximum": 100.0,
|
||||
"default" : 2.2,
|
||||
"step" : 0.1,
|
||||
"propertyOrder" : 15
|
||||
"propertyOrder" : 17
|
||||
},
|
||||
"gammaGreen" :
|
||||
{
|
||||
@ -219,7 +241,7 @@
|
||||
"maximum": 100.0,
|
||||
"default" : 2.2,
|
||||
"step" : 0.1,
|
||||
"propertyOrder" : 16
|
||||
"propertyOrder" : 18
|
||||
},
|
||||
"gammaBlue" :
|
||||
{
|
||||
@ -230,7 +252,7 @@
|
||||
"maximum": 100.0,
|
||||
"default" : 2.2,
|
||||
"step" : 0.1,
|
||||
"propertyOrder" : 17
|
||||
"propertyOrder" : 19
|
||||
}
|
||||
},
|
||||
"additionalProperties" : false
|
||||
|
@ -19,6 +19,8 @@ SET(CURRENT_SOURCE_DIR ${CMAKE_SOURCE_DIR}/libsrc/utils)
|
||||
|
||||
FILE ( GLOB_RECURSE Utils_SOURCES "${CURRENT_HEADER_DIR}/*.h" "${CURRENT_SOURCE_DIR}/*.h" "${CURRENT_SOURCE_DIR}/*.cpp" )
|
||||
|
||||
list(APPEND Utils_SOURCES "${CMAKE_SOURCE_DIR}/dependencies/include/oklab/ok_color.h")
|
||||
|
||||
if ( NOT ENABLE_PROFILER )
|
||||
LIST ( REMOVE_ITEM Utils_SOURCES ${CURRENT_HEADER_DIR}/Profiler.h ${CURRENT_SOURCE_DIR}/Profiler.cpp )
|
||||
endif()
|
||||
|
@ -1,6 +1,7 @@
|
||||
#include <utils/ColorSys.h>
|
||||
|
||||
#include <QColor>
|
||||
#include <oklab/ok_color.h>
|
||||
|
||||
inline uint8_t clamp(int x)
|
||||
{
|
||||
@ -56,3 +57,22 @@ void ColorSys::yuv2rgb(uint8_t y, uint8_t u, uint8_t v, uint8_t &r, uint8_t &g,
|
||||
g = clamp((298 * c - 100 * d - 208 * e + 128) >> 8);
|
||||
b = clamp((298 * c + 516 * d + 128) >> 8);
|
||||
}
|
||||
|
||||
void ColorSys::rgb2okhsv(uint8_t red, uint8_t green, uint8_t blue, double & hue, double & saturation, double & value)
|
||||
{
|
||||
ok_color::HSV color = ok_color::srgb_to_okhsv({ static_cast<float>(red) / 255.F,
|
||||
static_cast<float>(green) / 255.F,
|
||||
static_cast<float>(blue) / 255.F
|
||||
});
|
||||
hue = color.h;
|
||||
saturation = color.s;
|
||||
value = color.v;
|
||||
}
|
||||
|
||||
void ColorSys::okhsv2rgb(double hue, double saturation, double value, uint8_t & red, uint8_t & green, uint8_t & blue)
|
||||
{
|
||||
ok_color::RGB color = ok_color::okhsv_to_srgb({ static_cast<float>(hue), static_cast<float>(saturation), static_cast<float>(value) });
|
||||
red = static_cast<uint8_t>(std::lround(color.r * 255));
|
||||
green = static_cast<uint8_t>(std::lround(color.g * 255));
|
||||
blue = static_cast<uint8_t>(std::lround(color.b * 255));
|
||||
}
|
||||
|
69
libsrc/utils/OkhsvTransform.cpp
Normal file
69
libsrc/utils/OkhsvTransform.cpp
Normal file
@ -0,0 +1,69 @@
|
||||
#include <algorithm>
|
||||
|
||||
#include <utils/OkhsvTransform.h>
|
||||
#include <utils/ColorSys.h>
|
||||
|
||||
/// Clamps between 0.f and 1.f. Should generally be branchless
|
||||
double clamp(double value)
|
||||
{
|
||||
return std::max(0.0, std::min(value, 1.0));
|
||||
}
|
||||
|
||||
OkhsvTransform::OkhsvTransform()
|
||||
{
|
||||
_saturationGain = 1.0;
|
||||
_brightnessGain = 1.0;
|
||||
_isIdentity = true;
|
||||
}
|
||||
|
||||
OkhsvTransform::OkhsvTransform(double saturationGain, double brightnessGain)
|
||||
{
|
||||
_saturationGain = saturationGain;
|
||||
_brightnessGain = brightnessGain;
|
||||
updateIsIdentity();
|
||||
}
|
||||
|
||||
double OkhsvTransform::getSaturationGain() const
|
||||
{
|
||||
return _saturationGain;
|
||||
}
|
||||
|
||||
void OkhsvTransform::setSaturationGain(double saturationGain)
|
||||
{
|
||||
_saturationGain = saturationGain;
|
||||
updateIsIdentity();
|
||||
}
|
||||
|
||||
double OkhsvTransform::getBrightnessGain() const
|
||||
{
|
||||
return _brightnessGain;
|
||||
}
|
||||
|
||||
void OkhsvTransform::setBrightnessGain(double brightnessGain)
|
||||
{
|
||||
_brightnessGain= brightnessGain;
|
||||
updateIsIdentity();
|
||||
}
|
||||
|
||||
bool OkhsvTransform::isIdentity() const
|
||||
{
|
||||
return _isIdentity;
|
||||
}
|
||||
|
||||
void OkhsvTransform::transform(uint8_t & red, uint8_t & green, uint8_t & blue) const
|
||||
{
|
||||
double hue;
|
||||
double saturation;
|
||||
double brightness;
|
||||
ColorSys::rgb2okhsv(red, green, blue, hue, saturation, brightness);
|
||||
|
||||
saturation = clamp(saturation * _saturationGain);
|
||||
brightness = clamp(brightness * _brightnessGain);
|
||||
|
||||
ColorSys::okhsv2rgb(hue, saturation, brightness, red, green, blue);
|
||||
}
|
||||
|
||||
void OkhsvTransform::updateIsIdentity()
|
||||
{
|
||||
_isIdentity = _saturationGain == 1.0 && _brightnessGain == 1.0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user