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Dominant Color support (#1569)
* Dominant Color and Mean Color Squared * Workaround - Suppress empty LED updates * Add missing text * Dominant Colors advanced * Test with fixed initial colors * Test with fixed initial colors * Support new processing values via API * ImageToLED - Add reduced pixel processing, make dominant color advanced configurable * Updates on Grabber fps setting * ImageToLedMap - Remove maptype and update test * Update dynamic cluster array allocation
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@@ -149,6 +149,8 @@ bool Grabber::setWidthHeight(int width, int height)
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bool Grabber::setFramerate(int fps)
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{
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Debug(_log,"Set new frames per second to: %i fps, current fps: %i", fps, _fps);
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if((fps > 0) && (_fps != fps))
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{
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Info(_log,"Set new frames per second to: %i fps", fps);
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