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https://github.com/hyperion-project/hyperion.ng.git
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DirectX9 Grabber (#1039)
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14
libsrc/grabber/directx/CMakeLists.txt
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14
libsrc/grabber/directx/CMakeLists.txt
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# Define the current source locations
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SET( CURRENT_HEADER_DIR ${CMAKE_SOURCE_DIR}/include/grabber )
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SET( CURRENT_SOURCE_DIR ${CMAKE_SOURCE_DIR}/libsrc/grabber/directx )
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include_directories(${DIRECTX9_INCLUDE_DIRS})
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FILE ( GLOB DIRECTX_GRAB_SOURCES "${CURRENT_HEADER_DIR}/DirectX*.h" "${CURRENT_SOURCE_DIR}/*.h" "${CURRENT_SOURCE_DIR}/*.cpp" )
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add_library( directx-grabber ${DIRECTX_GRAB_SOURCES} )
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target_link_libraries(directx-grabber
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hyperion
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${DIRECTX9_LIBRARIES}
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)
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181
libsrc/grabber/directx/DirectXGrabber.cpp
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181
libsrc/grabber/directx/DirectXGrabber.cpp
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#include <windows.h>
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#include <grabber/DirectXGrabber.h>
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#include <QImage>
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#pragma comment(lib, "d3d9.lib")
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#pragma comment(lib,"d3dx9.lib")
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DirectXGrabber::DirectXGrabber(int cropLeft, int cropRight, int cropTop, int cropBottom, int pixelDecimation, int display)
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: Grabber("DXGRABBER", 0, 0, cropLeft, cropRight, cropTop, cropBottom)
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, _pixelDecimation(pixelDecimation)
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, _displayWidth(0)
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, _displayHeight(0)
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, _srcRect(0)
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, _d3d9(nullptr)
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, _device(nullptr)
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, _surface(nullptr)
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{
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// init
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setupDisplay();
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}
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DirectXGrabber::~DirectXGrabber()
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{
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freeResources();
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}
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void DirectXGrabber::freeResources()
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{
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if (_surface)
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_surface->Release();
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if (_device)
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_device->Release();
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if (_d3d9)
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_d3d9->Release();
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delete _srcRect;
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}
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bool DirectXGrabber::setupDisplay()
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{
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freeResources();
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D3DDISPLAYMODE ddm;
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D3DPRESENT_PARAMETERS d3dpp;
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if ((_d3d9 = Direct3DCreate9(D3D_SDK_VERSION)) == nullptr)
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{
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Error(_log, "Failed to create Direct3D");
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return false;
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}
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if (FAILED(_d3d9->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &ddm)))
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{
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Error(_log, "Failed to get current display mode");
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return false;
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}
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SecureZeroMemory(&d3dpp, sizeof(D3DPRESENT_PARAMETERS));
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d3dpp.Windowed = TRUE;
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d3dpp.Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
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d3dpp.BackBufferFormat = ddm.Format;
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d3dpp.BackBufferHeight = _displayHeight = ddm.Height;
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d3dpp.BackBufferWidth = _displayWidth = ddm.Width;
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d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
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d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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d3dpp.hDeviceWindow = nullptr;
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d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
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d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
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if (FAILED(_d3d9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, nullptr, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &_device)))
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{
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Error(_log, "CreateDevice failed");
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return false;
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}
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if (FAILED(_device->CreateOffscreenPlainSurface(ddm.Width, ddm.Height, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &_surface, nullptr)))
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{
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Error(_log, "CreateOffscreenPlainSurface failed");
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return false;
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}
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int width = _displayWidth / _pixelDecimation;
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int height =_displayHeight / _pixelDecimation;
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// calculate final image dimensions and adjust top/left cropping in 3D modes
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_srcRect = new RECT;
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switch (_videoMode)
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{
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case VideoMode::VIDEO_3DSBS:
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_width = width / 2;
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_height = height;
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_srcRect->left = _cropLeft * _pixelDecimation / 2;
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_srcRect->top = _cropTop * _pixelDecimation;
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_srcRect->right = (_displayWidth / 2) - (_cropRight * _pixelDecimation);
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_srcRect->bottom = _displayHeight - (_cropBottom * _pixelDecimation);
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break;
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case VideoMode::VIDEO_3DTAB:
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_width = width;
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_height = height / 2;
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_srcRect->left = _cropLeft * _pixelDecimation;
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_srcRect->top = (_cropTop * _pixelDecimation) / 2;
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_srcRect->right = _displayWidth - (_cropRight * _pixelDecimation);
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_srcRect->bottom = (_displayHeight / 2) - (_cropBottom * _pixelDecimation);
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break;
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case VideoMode::VIDEO_2D:
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default:
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_width = width;
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_height = height;
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_srcRect->left = _cropLeft * _pixelDecimation;
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_srcRect->top = _cropTop * _pixelDecimation;
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_srcRect->right = _displayWidth - _cropRight * _pixelDecimation;
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_srcRect->bottom = _displayHeight - _cropBottom * _pixelDecimation;
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break;
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}
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if (FAILED(_device->CreateOffscreenPlainSurface(_width, _height, D3DFMT_R8G8B8, D3DPOOL_SCRATCH, &_surfaceDest, nullptr)))
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{
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Error(_log, "CreateOffscreenPlainSurface failed");
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return false;
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}
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Info(_log, "Update output image resolution to [%dx%d]", _width, _height);
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return true;
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}
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int DirectXGrabber::grabFrame(Image<ColorRgb> & image)
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{
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if (!_enabled)
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return 0;
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if (FAILED(_device->GetFrontBufferData(0, _surface)))
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{
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// reinit, this will disable capture on failure
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Error(_log, "Unable to get Buffer Surface Data");
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setEnabled(setupDisplay());
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return -1;
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}
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D3DXLoadSurfaceFromSurface(_surfaceDest, nullptr, nullptr, _surface, nullptr, _srcRect, D3DX_DEFAULT, 0);
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D3DLOCKED_RECT lockedRect;
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if (FAILED(_surfaceDest->LockRect(&lockedRect, nullptr, D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY)))
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{
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Error(_log, "Unable to lock destination Front Buffer Surface");
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return 0;
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}
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memcpy(image.memptr(), lockedRect.pBits, _width * _height * 3);
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for (int idx = 0; idx < _width * _height; idx++)
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{
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const ColorRgb & color = image.memptr()[idx];
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image.memptr()[idx] = ColorRgb{color.blue, color.green, color.red};
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}
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if (FAILED(_surfaceDest->UnlockRect()))
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{
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Error(_log, "Unable to unlock destination Front Buffer Surface");
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return 0;
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}
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return 0;
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}
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void DirectXGrabber::setVideoMode(VideoMode mode)
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{
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Grabber::setVideoMode(mode);
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setupDisplay();
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}
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void DirectXGrabber::setPixelDecimation(int pixelDecimation)
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{
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_pixelDecimation = pixelDecimation;
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}
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void DirectXGrabber::setCropping(unsigned cropLeft, unsigned cropRight, unsigned cropTop, unsigned cropBottom)
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{
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Grabber::setCropping(cropLeft, cropRight, cropTop, cropBottom);
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setupDisplay();
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}
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11
libsrc/grabber/directx/DirectXWrapper.cpp
Normal file
11
libsrc/grabber/directx/DirectXWrapper.cpp
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@@ -0,0 +1,11 @@
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#include <grabber/DirectXWrapper.h>
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DirectXWrapper::DirectXWrapper(int cropLeft, int cropRight, int cropTop, int cropBottom, int pixelDecimation, int display, const unsigned updateRate_Hz)
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: GrabberWrapper("DirectX", &_grabber, 0, 0, updateRate_Hz)
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, _grabber(cropLeft, cropRight, cropTop, cropBottom, pixelDecimation, display)
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{}
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void DirectXWrapper::action()
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{
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transferFrame(_grabber);
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}
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