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Saturation & Brightness/Value Gain using Oklab color space (#1477)
* Imported Oklab reference implementation * Add Okhsv conversions * Fixed formatting error * Add saturation and value gain to schemas * Add english translation for saturation, value gain * Created OkhsvTransform * Make OkhsvTransform configurable * Apply OkhvsTransform * Clamped values during transform * Precalculate isIdentity in OkhsvTransform * Skip OkhsvTransform if it is the identity function * Added changelog message * Allow for full desaturation * Imported recommended changes by LordGrey * Fixed typo in constant * Fixed anti-pattern in ok_color.h * Correct indentions * Correct remote-control * Limited maximum gain settings to practical range * Renane valueGain to brightnessGain for clarity and understanding Co-authored-by: LordGrey <lordgrey.emmel@gmail.com>
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@@ -112,8 +112,14 @@ void MultiColorAdjustment::applyAdjustment(std::vector<ColorRgb>& ledColors)
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uint8_t ored = color.red;
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uint8_t ogreen = color.green;
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uint8_t oblue = color.blue;
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uint8_t B_RGB = 0, B_CMY = 0, B_W = 0;
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uint8_t B_RGB = 0;
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uint8_t B_CMY = 0;
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uint8_t B_W = 0;
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if (!adjustment->_okhsvTransform.isIdentity())
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{
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adjustment->_okhsvTransform.transform(ored, ogreen, oblue);
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}
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adjustment->_rgbTransform.transform(ored,ogreen,oblue);
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adjustment->_rgbTransform.getBrightnessComponents(B_RGB, B_CMY, B_W);
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