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Merge pull request #462 from wisc17/blackborder
Blackborder Improved + Former-commit-id: ddae8aa6e2e3f27f960d39f0e8e2ae82e39c0436
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commit
4c74b509b6
@ -62,13 +62,17 @@ namespace hyperion
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BlackBorder process(const Image<Pixel_T> & image)
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{
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// test center and 1/3, 2/3 of width/heigth
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int width = image.width() / 3;
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int height = image.height() / 3;
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int width2 = width * 2;
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int height2 = height * 2;
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int xCenter = image.width() / 2;
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int yCenter = image.height() / 2;
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// test center and 33%, 66% of width/heigth
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// 33 and 66 will check left and top
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// center ill check right and bottom sids
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int width = image.width();
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int height = image.height();
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int width33percent = width / 3;
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int height33percent = height / 3;
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int width66percent = width33percent * 2;
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int height66percent = height33percent * 2;
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int xCenter = width / 2;
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int yCenter = height / 2;
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int firstNonBlackXPixelIndex = -1;
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@ -77,9 +81,9 @@ namespace hyperion
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// find first X pixel of the image
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for (int x = 0; x < width; ++x)
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{
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const Pixel_T & color1 = image(x, yCenter);
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const Pixel_T & color2 = image(x, height);
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const Pixel_T & color3 = image(x, height2);
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const Pixel_T & color1 = image( (width - x), yCenter); // right side center line check
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const Pixel_T & color2 = image(x, height33percent);
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const Pixel_T & color3 = image(x, height66percent);
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if (!isBlack(color1) || !isBlack(color2) || !isBlack(color3))
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{
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firstNonBlackXPixelIndex = x;
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@ -90,9 +94,9 @@ namespace hyperion
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// find first Y pixel of the image
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for (int y = 0; y < height; ++y)
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{
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const Pixel_T & color1 = image(xCenter, y);
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const Pixel_T & color2 = image(width, y);
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const Pixel_T & color3 = image(width2, y);
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const Pixel_T & color1 = image(xCenter, (height - y)); // bottom center line check
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const Pixel_T & color2 = image(width33percent, y );
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const Pixel_T & color3 = image(width66percent, y);
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if (!isBlack(color1) || !isBlack(color2) || !isBlack(color3))
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{
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firstNonBlackYPixelIndex = y;
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@ -1,3 +1,4 @@
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//#include <iostream>
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// Blackborder includes
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#include <blackborder/BlackBorderProcessor.h>
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@ -15,7 +16,7 @@ BlackBorderProcessor::BlackBorderProcessor(const unsigned unknownFrameCnt,
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_currentBorder({true, -1, -1}),
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_previousDetectedBorder({true, -1, -1}),
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_consistentCnt(0),
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_inconsistentCnt(0)
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_inconsistentCnt(10)
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{
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// empty
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}
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@ -27,6 +28,19 @@ BlackBorder BlackBorderProcessor::getCurrentBorder() const
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bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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{
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// the new changes ignore false small borders (no reset of consistance)
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// as long as the previous stable state returns within 10 frames
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// and will only switch to a new border if it is realy detected stable >50 frames
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// sometimes the grabber delivers "bad" frames with a smaller black border (looks like random number every few frames and even when freezing the image)
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// maybe some interferences of the power supply or bad signal causing this effect - not exactly sure what causes it but changing the power supply of the converter significantly increased that "random" effect on my system
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// (you can check with the debug output below or if you want i can provide some output logs)
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// this "random effect" caused the old algorithm to switch to that smaller border immediatly, resulting in a too small border being detected
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// makes it look like the border detectionn is not working - since the new 3 line detection algorithm is more precise this became a problem specialy in dark scenes
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// wisc
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// std::cout << "cur: " << _currentBorder.verticalSize << " " << _currentBorder.horizontalSize << " new: " << newDetectedBorder.verticalSize << " " << newDetectedBorder.horizontalSize << " c:i " << _consistentCnt << ":" << _inconsistentCnt << std::endl;
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// set the consistency counter
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if (newDetectedBorder == _previousDetectedBorder)
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{
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@ -35,15 +49,23 @@ bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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}
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else
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{
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++_inconsistentCnt;
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if (_inconsistentCnt <= 10)// few inconsistent frames
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{
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//discard the newDetectedBorder -> keep the consistent count for previousDetectedBorder
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return false;
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}
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// the inconsistency threshold is reached
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// -> give the newDetectedBorder a chance to proof that its consistent
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_previousDetectedBorder = newDetectedBorder;
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_consistentCnt = 0;
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++_inconsistentCnt;
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}
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// check if there is a change
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if (_currentBorder == newDetectedBorder)
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{
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// No change required
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_inconsistentCnt = 0; // we have found a consistent border -> reset _inconsistentCnt
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return false;
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}
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@ -65,25 +87,6 @@ bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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_currentBorder = newDetectedBorder;
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borderChanged = true;
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}
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else
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{
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bool stable = (_consistentCnt >= 10) || (_inconsistentCnt >=30 );
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//more then 10 consistent seems like a new size not only a short flicker
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//more then 30 inconsistent seems like the image is changing a lot and we need to set smaller border
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// apply smaller borders (almost) immediately -> avoid switching for "abnormal" frames
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if ( (newDetectedBorder.verticalSize < _currentBorder.verticalSize) && (stable) )
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{
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_currentBorder.verticalSize = newDetectedBorder.verticalSize;
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borderChanged = true;
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}
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if ( (newDetectedBorder.horizontalSize < _currentBorder.horizontalSize) && (stable) )
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{
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_currentBorder.horizontalSize = newDetectedBorder.horizontalSize;
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borderChanged = true;
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}
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}
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}
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return borderChanged;
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@ -29,7 +29,7 @@ Image<ColorRgb> createImage(unsigned width, unsigned height, unsigned topBorder,
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{
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for (unsigned y=0; y<image.height(); ++y)
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{
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if (y < topBorder || x < leftBorder)
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if (y < topBorder || y > ( height - topBorder ) || x < leftBorder || x > (width - leftBorder) )
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{
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image(x,y) = ColorRgb::BLACK;
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}
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@ -86,7 +86,7 @@ int main()
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for (unsigned i=0; i<borderCnt*2; ++i)
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{
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bool newBorder = processor.process(horzImage);
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if (i == borderCnt)
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if (i == borderCnt+10)// 10 frames till new border gets a chance to proof consistency
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{
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if (!newBorder)
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{
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@ -111,18 +111,42 @@ int main()
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exit(EXIT_FAILURE);
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}
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// Switch back (in one shot) to no border
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if (!processor.process(noBorderImage) || (processor.getCurrentBorder().unknown != false || processor.getCurrentBorder().horizontalSize != 0 || processor.getCurrentBorder().verticalSize != 0))
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for (unsigned i=0; i<borderCnt*2; ++i)
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{
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std::cerr << "Failed to switch back to 'no border' with one image" << std::endl;
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exit(EXIT_FAILURE);
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bool newBorder = processor.process(noBorderImage);
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if (i == borderCnt+10)// 10 frames till new border gets a chance to proof consistency
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{
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if (!newBorder)
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{
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std::cerr << "Failed to detect 'no border' when required after " << borderCnt << " images" << std::endl;
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exit(EXIT_FAILURE);
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}
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}
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else
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{
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if (newBorder)
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{
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std::cerr << "Incorrectly detected no border, when there in none" << std::endl;
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exit(EXIT_FAILURE);
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}
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}
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}
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// Check switch back to no border
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if ( (processor.getCurrentBorder().unknown != false || processor.getCurrentBorder().horizontalSize != 0 || processor.getCurrentBorder().verticalSize != 0))
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{
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std::cerr << "Failed to switch back to 'no border'" << std::endl;
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exit(EXIT_FAILURE);
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}
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Image<ColorRgb> vertImage = createImage(64, 64, 0, borderSize);
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for (unsigned i=0; i<borderCnt*2; ++i)
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{
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bool newBorder = processor.process(vertImage);
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if (i == borderCnt)
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if (i == borderCnt+10)// 10 frames till new border gets a chance to proof consistency
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{
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if (!newBorder)
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{
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@ -147,8 +171,8 @@ int main()
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}
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// Switch back (in one shot) to no border
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assert(processor.process(noBorderImage));
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assert(processor.getCurrentBorder().verticalSize == 0 && processor.getCurrentBorder().horizontalSize == 0);
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// assert(processor.process(noBorderImage));
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// assert(processor.getCurrentBorder().verticalSize == 0 && processor.getCurrentBorder().horizontalSize == 0);
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return 0;
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}
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