mirror of
https://github.com/hyperion-project/hyperion.ng.git
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remove protobuf
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@@ -1,127 +0,0 @@
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#pragma once
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// Qt includes
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#include <QString>
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#include <QColor>
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#include <QImage>
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#include <QTcpSocket>
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#include <QTimer>
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#include <QMap>
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// hyperion util
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#include <utils/Image.h>
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#include <utils/ColorRgb.h>
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#include <utils/VideoMode.h>
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#include <utils/Logger.h>
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#include <message.pb.h>
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///
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/// Connection class to setup an connection to the hyperion server and execute commands
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///
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class ProtoConnection : public QObject
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{
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Q_OBJECT
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public:
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///
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/// Constructor
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///
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/// @param address The address of the Hyperion server (for example "192.168.0.32:19444)
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///
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ProtoConnection(const QString & address);
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///
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/// Destructor
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///
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~ProtoConnection();
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/// Do not read reply messages from Hyperion if set to true
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void setSkipReply(bool skip);
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///
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/// Set all leds to the specified color
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///
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/// @param color The color
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/// @param priority The priority
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/// @param duration The duration in milliseconds
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///
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void setColor(const ColorRgb & color, int priority, int duration = 1);
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///
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/// Set the leds according to the given image (assume the image is stretched to the display size)
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///
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/// @param image The image
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/// @param priority The priority
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/// @param duration The duration in milliseconds
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///
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void setImage(const Image<ColorRgb> & image, int priority, int duration = -1);
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///
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/// Clear the given priority channel
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///
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/// @param priority The priority
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///
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void clear(int priority);
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///
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/// Clear all priority channels
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///
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void clearAll();
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///
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/// Send a command message and receive its reply
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///
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/// @param message The message to send
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///
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void sendMessage(const proto::HyperionRequest & message);
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private slots:
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/// Try to connect to the Hyperion host
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void connectToHost();
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///
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/// Slot called when new data has arrived
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///
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void readData();
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signals:
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///
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/// emits when a new videoMode was requested from proto client
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///
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void setVideoMode(const VideoMode videoMode);
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private:
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///
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/// Parse a reply message
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///
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/// @param reply The received reply
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///
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/// @return true if the reply indicates success
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///
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bool parseReply(const proto::HyperionReply & reply);
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private:
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/// The TCP-Socket with the connection to the server
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QTcpSocket _socket;
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/// Host address
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QString _host;
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/// Host port
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uint16_t _port;
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/// Skip receiving reply messages from Hyperion if set
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bool _skipReply;
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QTimer _timer;
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QAbstractSocket::SocketState _prevSocketState;
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/// The buffer used for reading data from the socket
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QByteArray _receiveBuffer;
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Logger * _log;
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};
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@@ -1,41 +0,0 @@
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// Qt includes
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#include <QObject>
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// hyperion includes
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#include <utils/Image.h>
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#include <utils/ColorRgb.h>
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#include <utils/VideoMode.h>
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// hyperion proto includes
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#include "protoserver/ProtoConnection.h"
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/// This class handles callbacks from the V4L2 and X11 grabber
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class ProtoConnectionWrapper : public QObject
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{
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Q_OBJECT
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public:
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ProtoConnectionWrapper(const QString &address, int priority, int duration_ms, bool skipProtoReply);
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virtual ~ProtoConnectionWrapper();
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signals:
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///
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/// Forwarding new videoMode
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///
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void setVideoMode(const VideoMode videoMode);
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public slots:
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/// Handle a single image
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/// @param image The image to process
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void receiveImage(const Image<ColorRgb> & image);
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private:
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/// Priority for calls to Hyperion
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const int _priority;
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/// Duration for color calls to Hyperion
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const int _duration_ms;
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/// Hyperion proto connection object
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ProtoConnection _connection;
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};
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@@ -1,98 +0,0 @@
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#pragma once
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// system includes
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#include <cstdint>
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// Qt includes
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#include <QSet>
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#include <QList>
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#include <QStringList>
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#include <QJsonDocument>
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// hyperion includes
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#include <utils/Image.h>
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#include <utils/ColorRgb.h>
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#include <utils/VideoMode.h>
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#include <utils/Logger.h>
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#include <utils/Components.h>
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// settings
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#include <utils/settings.h>
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// forward decl
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class ProtoClientConnection;
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class ProtoConnection;
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class QTcpServer;
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class Hyperion;
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class BonjourServiceRegister;
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namespace proto {
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class HyperionRequest;
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}
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///
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/// This class creates a TCP server which accepts connections wich can then send
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/// in Protocol Buffer encoded commands. This interface to Hyperion is used by
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/// hyperion-remote to control the leds
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///
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class ProtoServer : public QObject
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{
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Q_OBJECT
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public:
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///
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/// ProtoServer constructor
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/// @param config the configuration
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///
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ProtoServer(const QJsonDocument& config);
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~ProtoServer();
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///
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/// @return the port number on which this TCP listens for incoming connections
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///
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uint16_t getPort() const;
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public slots:
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///
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/// @brief Handle settings update from Hyperion Settingsmanager emit or this constructor
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/// @param type settingyType from enum
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/// @param config configuration object
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///
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void handleSettingsUpdate(const settings::type& type, const QJsonDocument& config);
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private slots:
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///
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/// Slot which is called when a client tries to create a new connection
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///
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void newConnection();
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///
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/// Slot which is called when a client closes a connection
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/// @param connection The Connection object which is being closed
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///
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void closedConnection(ProtoClientConnection * connection);
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private:
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/// Hyperion instance
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Hyperion * _hyperion;
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/// The TCP server object
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QTcpServer * _server;
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/// List with open connections
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QSet<ProtoClientConnection *> _openConnections;
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/// Logger instance
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Logger * _log;
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/// Service register
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BonjourServiceRegister * _serviceRegister = nullptr;
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uint16_t _port = 0;
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/// Start server
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void start();
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/// Stop server
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void stop();
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};
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