per effect smoothing (#456)

* add dynamic smoothing first step
* extend prio muxer to hold smoothing preset id
* add icons for systray
* fix missing changes in prio muxer
*  implement specific smoothing params for effects
* refactoring: std::min/max to qMin/Max
* some code optimization
* fix schema and translation
* revoke change of python include order
* fix eol in effect shemas
* optimize random,candle and fadecandy json schemas
This commit is contained in:
redPanther
2017-08-04 12:01:45 +02:00
committed by GitHub
parent 6625a318ac
commit 6279dcb2a9
44 changed files with 824 additions and 568 deletions

View File

@@ -48,7 +48,7 @@ public slots:
int runEffect(const QString &effectName, int priority, int timeout = -1, const QString &origin="System");
/// Run the specified effect on the given priority channel and optionally specify a timeout
int runEffect(const QString &effectName, const QJsonObject & args, int priority, int timeout = -1, const QString &pythonScript = "", const QString &origin = "System");
int runEffect(const QString &effectName, const QJsonObject & args, int priority, int timeout = -1, const QString &pythonScript = "", const QString &origin = "System", unsigned smoothCfg=0);
/// Clear any effect running on the provided channel
void channelCleared(int priority);
@@ -65,7 +65,7 @@ private:
bool loadEffectSchema(const QString & path, const QString & effectSchemaFile, EffectSchema &effectSchema);
/// Run the specified effect on the given priority channel and optionally specify a timeout
int runEffectScript(const QString &script, const QString &name, const QJsonObject & args, int priority, int timeout = -1, const QString & origin="System");
int runEffectScript(const QString &script, const QString &name, const QJsonObject & args, int priority, int timeout = -1, const QString & origin="System", unsigned smoothCfg=0);
private:
Hyperion * _hyperion;