mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
boblight: reduce cpu time spent on memcopy and parsing rgb values (#1016)
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parent
aa465c018c
commit
c09061e5d8
@ -3,6 +3,8 @@
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#include <QString>
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#include <QStringList>
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#include <QStringRef>
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#include <QVector>
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namespace QStringUtils {
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@ -13,11 +15,11 @@ enum class SplitBehavior {
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inline QStringList split (const QString &string, const QString &sep, SplitBehavior behavior = SplitBehavior::KeepEmptyParts, Qt::CaseSensitivity cs = Qt::CaseSensitive)
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{
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
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return behavior == SplitBehavior::SkipEmptyParts ? string.split(sep, Qt::SkipEmptyParts , cs) : string.split(sep, Qt::KeepEmptyParts , cs);
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#else
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#else
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return behavior == SplitBehavior::SkipEmptyParts ? string.split(sep, QString::SkipEmptyParts , cs) : string.split(sep, QString::KeepEmptyParts , cs);
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#endif
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#endif
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}
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inline QStringList split (const QString &string, QChar sep, SplitBehavior behavior = SplitBehavior::KeepEmptyParts, Qt::CaseSensitivity cs = Qt::CaseSensitive)
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@ -37,6 +39,34 @@ inline QStringList split (const QString &string, const QRegExp &rx, SplitBehavio
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return behavior == SplitBehavior::SkipEmptyParts ? string.split(rx, QString::SkipEmptyParts) : string.split(rx, QString::KeepEmptyParts);
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#endif
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}
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inline QVector<QStringRef> splitRef(const QString &string, const QString &sep, SplitBehavior behavior = SplitBehavior::KeepEmptyParts, Qt::CaseSensitivity cs = Qt::CaseSensitive)
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{
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
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return string.splitRef(sep, behavior == SplitBehavior::SkipEmptyParts ? Qt::SkipEmptyParts : Qt::KeepEmptyParts , cs);
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#else
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return string.splitRef(sep, behavior == SplitBehavior::SkipEmptyParts ? QString::SkipEmptyParts : QString::KeepEmptyParts, cs);
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#endif
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}
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inline QVector<QStringRef> splitRef(const QString &string, QChar sep, SplitBehavior behavior = SplitBehavior::KeepEmptyParts, Qt::CaseSensitivity cs = Qt::CaseSensitive)
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{
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
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return string.splitRef(sep, behavior == SplitBehavior::SkipEmptyParts ? Qt::SkipEmptyParts : Qt::KeepEmptyParts, cs);
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#else
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return string.splitRef(sep, behavior == SplitBehavior::SkipEmptyParts ? QString::SkipEmptyParts : QString::KeepEmptyParts, cs);
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#endif
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}
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inline QVector<QStringRef> splitRef(const QString &string, const QRegExp &rx, SplitBehavior behavior = SplitBehavior::KeepEmptyParts)
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{
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
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return string.splitRef(rx,behavior == SplitBehavior::SkipEmptyParts ? Qt::SkipEmptyParts : Qt::KeepEmptyParts);
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#else
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return string.splitRef(rx, behavior == SplitBehavior::SkipEmptyParts ? QString::SkipEmptyParts : QString::KeepEmptyParts);
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#endif
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}
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}
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#endif // QSTRINGUTILS_H
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@ -3,11 +3,13 @@
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#include <cassert>
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#include <iomanip>
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#include <cstdio>
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#include <cmath>
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// stl includes
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#include <iostream>
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#include <sstream>
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#include <iterator>
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#include <locale>
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// Qt includes
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#include <QResource>
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@ -54,18 +56,19 @@ BoblightClientConnection::~BoblightClientConnection()
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void BoblightClientConnection::readData()
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{
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_receiveBuffer += _socket->readAll();
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_receiveBuffer.append(_socket->readAll());
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int bytes = _receiveBuffer.indexOf('\n') + 1;
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while(bytes > 0)
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{
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// create message string (strip the newline)
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QString message = QString::fromLatin1(_receiveBuffer.data(), bytes-1);
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// remove message data from buffer
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_receiveBuffer = _receiveBuffer.mid(bytes);
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const QString message = readMessage(_receiveBuffer.data(), bytes);
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// handle trimmed message
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handleMessage(message.trimmed());
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handleMessage(message);
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// remove message data from buffer
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_receiveBuffer.remove(0, bytes);
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// drop messages if the buffer is too full
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if (_receiveBuffer.size() > 100*1024)
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@ -79,6 +82,31 @@ void BoblightClientConnection::readData()
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}
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}
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QString BoblightClientConnection::readMessage(const char *data, const size_t size) const
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{
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char *end = (char *)data + size - 1;
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// Trim left
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while (data < end && std::isspace(*data))
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{
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++data;
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}
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// Trim right
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while (end > data && std::isspace(*end))
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{
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--end;
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}
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// create message string (strip the newline)
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const int len = end - data + 1;
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const QString message = QString::fromLatin1(data, len);
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//std::cout << bytes << ": \"" << message.toUtf8().constData() << "\"" << std::endl;
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return message;
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}
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void BoblightClientConnection::socketClosed()
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{
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// clear the current channel
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@ -88,10 +116,11 @@ void BoblightClientConnection::socketClosed()
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emit connectionClosed(this);
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}
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void BoblightClientConnection::handleMessage(const QString & message)
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{
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//std::cout << "boblight message: " << message.toStdString() << std::endl;
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QStringList messageParts = QStringUtils::split(message," ",QStringUtils::SplitBehavior::SkipEmptyParts);
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const QVector<QStringRef> messageParts = QStringUtils::splitRef(message, ' ', QStringUtils::SplitBehavior::SkipEmptyParts);
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if (messageParts.size() > 0)
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{
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if (messageParts[0] == "hello")
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@ -122,32 +151,18 @@ void BoblightClientConnection::handleMessage(const QString & message)
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if (messageParts.size() > 3 && messageParts[1] == "light")
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{
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bool rc;
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unsigned ledIndex = messageParts[2].toUInt(&rc);
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const unsigned ledIndex = parseUInt(messageParts[2], &rc);
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if (rc && ledIndex < _ledColors.size())
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{
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if (messageParts[3] == "rgb" && messageParts.size() == 7)
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{
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// replace decimal comma with decimal point
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messageParts[4].replace(',', '.');
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messageParts[5].replace(',', '.');
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messageParts[6].replace(',', '.');
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// custom parseByte accepts both ',' and '.' as decimal separator
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// no need to replace decimal comma with decimal point
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bool rc1, rc2, rc3;
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uint8_t red = qMax(0, qMin(255, int(255 * messageParts[4].toFloat(&rc1))));
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// check for correct locale should not be needed anymore - please check!
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if (!rc1)
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{
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// maybe a locale issue. switch to a locale with a comma instead of a dot as decimal seperator (or vice versa)
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_locale = QLocale((_locale.decimalPoint() == QChar('.')) ? QLocale::Dutch : QLocale::C);
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_locale.setNumberOptions(QLocale::OmitGroupSeparator | QLocale::RejectGroupSeparator);
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// try again
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red = qMax(0, qMin(255, int(255 * messageParts[4].toFloat(&rc1))));
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}
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uint8_t green = qMax(0, qMin(255, int(255 * messageParts[5].toFloat(&rc2))));
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uint8_t blue = qMax(0, qMin(255, int(255 * messageParts[6].toFloat(&rc3))));
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const uint8_t red = parseByte(messageParts[4], &rc1);
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const uint8_t green = parseByte(messageParts[5], &rc2);
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const uint8_t blue = parseByte(messageParts[6], &rc3);
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if (rc1 && rc2 && rc3)
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{
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@ -181,7 +196,7 @@ void BoblightClientConnection::handleMessage(const QString & message)
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else if (messageParts.size() == 3 && messageParts[1] == "priority")
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{
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bool rc;
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int prio = messageParts[2].toInt(&rc);
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const int prio = static_cast<int>(parseUInt(messageParts[2], &rc));
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if (rc && prio != _priority)
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{
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if (_priority != 0 && _hyperion->getPriorityInfo(_priority).componentId == hyperion::COMP_BOBLIGHTSERVER)
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@ -223,6 +238,146 @@ void BoblightClientConnection::handleMessage(const QString & message)
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Debug(_log, "unknown boblight message: %s", QSTRING_CSTR(message));
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}
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/// Float values 10 to the power of -p for p in 0 .. 8.
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const float ipows[] = {
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1,
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1.0f / 10.0f,
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1.0f / 100.0f,
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1.0f / 1000.0f,
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1.0f / 10000.0f,
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1.0f / 100000.0f,
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1.0f / 1000000.0f,
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1.0f / 10000000.0f,
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1.0f / 100000000.0f};
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float BoblightClientConnection::parseFloat(const QStringRef& s, bool *ok) const
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{
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// We parse radix 10
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const char MIN_DIGIT = '0';
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const char MAX_DIGIT = '9';
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const char SEP_POINT = '.';
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const char SEP_COMMA = ',';
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const int NUM_POWS = 9;
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/// The maximum number of characters we want to process
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const int MAX_LEN = 18; // Chosen randomly
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/// The index of the current character
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int q = 0;
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/// The integer part of the number
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int64_t n = 0;
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auto it = s.begin();
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#define STEP ((it != s.end()) && (q++ < MAX_LEN))
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// parse the integer-part
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while (it->unicode() >= MIN_DIGIT && it->unicode() <= MAX_DIGIT && STEP)
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{
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n = (n * 10) + (it->unicode() - MIN_DIGIT);
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++it;
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}
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/// The resulting float value
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float f = static_cast<float>(n);
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// parse decimal part
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if ((it->unicode() == SEP_POINT || it->unicode() == SEP_COMMA) && STEP)
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{
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/// The decimal part of the number
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int64_t d = 0;
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/// The exponent for the scale-factor 10 to the power -e
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int e = 0;
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++it;
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while (it->unicode() >= MIN_DIGIT && it->unicode() <= MAX_DIGIT && STEP)
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{
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d = (d * 10) + (it->unicode() - MIN_DIGIT);
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++e;
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++it;
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}
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const float h = static_cast<float>(d);
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// We want to use pre-calculated power whenever possible
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if (e < NUM_POWS)
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{
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f += h * ipows[e];
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}
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else
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{
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f += h / std::pow(10.0f, e);
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}
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}
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if (q >= MAX_LEN || q < s.length())
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{
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if (ok)
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{
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//std::cout << "FAIL L " << q << ": " << s.toUtf8().constData() << std::endl;
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*ok = false;
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}
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return 0;
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}
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if (ok)
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{
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//std::cout << "OK " << d << ": " << s.toUtf8().constData() << std::endl;
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*ok = true;
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}
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return f;
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}
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unsigned BoblightClientConnection::parseUInt(const QStringRef& s, bool *ok) const
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{
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// We parse radix 10
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const char MIN_DIGIT = '0';
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const char MAX_DIGIT = '9';
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/// The maximum number of characters we want to process
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const int MAX_LEN = 10;
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/// The index of the current character
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int q = 0;
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/// The integer part of the number
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int n = 0;
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auto it = s.begin();
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// parse the integer-part
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while (it->unicode() >= MIN_DIGIT && it->unicode() <= MAX_DIGIT && ((it != s.end()) && (q++ < MAX_LEN)))
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{
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n = (n * 10) + (it->unicode() - MIN_DIGIT);
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++it;
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}
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if (ok)
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{
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*ok = !(q >= MAX_LEN || q < s.length());
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}
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return n;
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}
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uint8_t BoblightClientConnection::parseByte(const QStringRef& s, bool *ok) const
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{
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const int LO = 0;
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const int HI = 255;
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#if defined(FAST_FLOAT_PARSE)
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const float d = parseFloat(s, ok);
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#else
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const float d = s.toFloat(ok);
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#endif
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// Clamp to byte range 0 to 255
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return static_cast<uint8_t>(qBound(LO, int(HI * d), HI)); // qBound args are in order min, value, max; see: https://doc.qt.io/qt-5/qtglobal.html#qBound
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}
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void BoblightClientConnection::sendLightMessage()
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{
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char buffer[256];
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@ -4,11 +4,15 @@
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#include <QByteArray>
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#include <QTcpSocket>
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#include <QLocale>
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#include <QString>
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// utils includes
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#include <utils/Logger.h>
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#include <utils/ColorRgb.h>
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/// Whether to parse floats with an eye on performance
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#define FAST_FLOAT_PARSE
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class ImageProcessor;
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class Hyperion;
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@ -70,6 +74,42 @@ private:
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///
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void sendLightMessage();
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///
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/// Interpret the float value "0.0" to "1.0" of the QString byte values 0 .. 255
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///
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/// @param s the string to parse
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/// @param ok whether the result is ok
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/// @return the parsed byte value in range 0 to 255, or 0
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///
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uint8_t parseByte(const QStringRef& s, bool *ok = nullptr) const;
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///
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/// Parse the given QString as unsigned int value.
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///
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/// @param s the string to parse
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/// @param ok whether the result is ok
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/// @return the parsed unsigned int value
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///
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unsigned parseUInt(const QStringRef& s, bool *ok = nullptr) const;
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///
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/// Parse the given QString as float value, e.g. the 16-bit (wide char) QString "1" shall represent 1, "0.5" is 0.5 and so on.
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///
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/// @param s the string to parse
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/// @param ok whether the result is ok
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/// @return the parsed float value, or 0
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///
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float parseFloat(const QStringRef& s, bool *ok = nullptr) const;
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///
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/// Read an incoming boblight message as QString
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///
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/// @param data the char data buffer of the incoming message
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/// @param size the length of the buffer buffer
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/// @returns the incoming boblight message as QString
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///
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QString readMessage(const char *data, const size_t size) const;
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private:
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/// Locale used for parsing floating point values
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QLocale _locale;
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