mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2025-03-01 10:33:28 +00:00
Fix Effects and refactor Smoothing (#1442)
This commit is contained in:
@@ -2,16 +2,13 @@
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#include <QDateTime>
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#include <QTimer>
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#include "LinearColorSmoothing.h"
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#include <hyperion/LinearColorSmoothing.h>
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#include <hyperion/Hyperion.h>
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#include <cmath>
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#include <chrono>
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#include <thread>
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/// The number of microseconds per millisecond = 1000.
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const int64_t MS_PER_MICRO = 1000;
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#if defined(COMPILER_GCC)
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#define ALWAYS_INLINE inline __attribute__((__always_inline__))
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#elif defined(COMPILER_MSVC)
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@@ -25,6 +22,14 @@ ALWAYS_INLINE long clampRounded(const floatT x) {
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return std::min(255L, std::max(0L, std::lroundf(x)));
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}
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// Constants
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namespace {
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const bool verbose = false;
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/// The number of microseconds per millisecond = 1000.
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const int64_t MS_PER_MICRO = 1000;
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/// The number of bits that are used for shifting the fixed point values
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const int FPShift = (sizeof(uint64_t)*8 - (12 + 9));
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@@ -35,97 +40,113 @@ const int SmallShiftBis = sizeof(uint8_t)*8;
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const int FPShiftSmall = (sizeof(uint64_t)*8 - (12 + 9 + SmallShiftBis));
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const char* SETTINGS_KEY_SMOOTHING_TYPE = "type";
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const char* SETTINGS_KEY_SETTLING_TIME = "time_ms";
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const char* SETTINGS_KEY_UPDATE_FREQUENCY = "updateFrequency";
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const char* SETTINGS_KEY_OUTPUT_DELAY = "updateDelay";
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const char* SETTINGS_KEY_DECAY = "decay";
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const char* SETTINGS_KEY_INTERPOLATION_RATE = "interpolationRate";
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const char* SETTINGS_KEY_OUTPUT_RATE = "outputRate";
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const char* SETTINGS_KEY_DITHERING = "dithering";
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const char* SETTINGS_KEY_DECAY = "decay";
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const int64_t DEFAULT_SETTLINGTIME = 200; // in ms
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const int DEFAULT_UPDATEFREQUENCY = 25; // in Hz
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constexpr std::chrono::milliseconds DEFAULT_UPDATEINTERVALL{MS_PER_MICRO/ DEFAULT_UPDATEFREQUENCY};
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const unsigned DEFAULT_OUTPUTDEPLAY = 0; // in frames
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}
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using namespace hyperion;
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const int64_t DEFAUL_SETTLINGTIME = 200; // settlingtime in ms
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const int DEFAUL_UPDATEFREQUENCY = 25; // updatefrequncy in hz
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constexpr std::chrono::milliseconds DEFAUL_UPDATEINTERVALL{1000/ DEFAUL_UPDATEFREQUENCY};
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const unsigned DEFAUL_OUTPUTDEPLAY = 0; // outputdelay in ms
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LinearColorSmoothing::LinearColorSmoothing(const QJsonDocument &config, Hyperion *hyperion)
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: QObject(hyperion)
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, _log(nullptr)
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, _hyperion(hyperion)
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, _updateInterval(DEFAUL_UPDATEINTERVALL.count())
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, _settlingTime(DEFAUL_SETTLINGTIME)
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, _timer(new QTimer(this))
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, _outputDelay(DEFAUL_OUTPUTDEPLAY)
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, _smoothingType(SmoothingType::Linear)
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, _prioMuxer(_hyperion->getMuxerInstance())
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, _updateInterval(DEFAULT_UPDATEINTERVALL.count())
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, _settlingTime(DEFAULT_SETTLINGTIME)
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, _timer(nullptr)
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, _outputDelay(DEFAULT_OUTPUTDEPLAY)
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, _pause(false)
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, _currentConfigId(0)
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, _currentConfigId(SmoothingConfigID::SYSTEM)
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, _enabled(false)
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, _smoothingType(SmoothingType::Linear)
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, tempValues(std::vector<uint64_t>(0, 0L))
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{
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QString subComponent = hyperion->property("instance").toString();
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_log= Logger::getInstance("SMOOTHING", subComponent);
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// init cfg 0 (default)
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addConfig(DEFAUL_SETTLINGTIME, DEFAUL_UPDATEFREQUENCY, DEFAUL_OUTPUTDEPLAY);
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// timer
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_timer = new QTimer(this);
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_timer->setTimerType(Qt::PreciseTimer);
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// init cfg (default)
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updateConfig(SmoothingConfigID::SYSTEM, DEFAULT_SETTLINGTIME, DEFAULT_UPDATEFREQUENCY, DEFAULT_OUTPUTDEPLAY);
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handleSettingsUpdate(settings::SMOOTHING, config);
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selectConfig(0, true);
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// add pause on cfg 1
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SMOOTHING_CFG cfg = {SmoothingType::Linear, false, 0, 0, 0, 0, 0, false, 1};
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SmoothingCfg cfg {true, 0, 0};
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_cfgList.append(cfg);
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// listen for comp changes
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connect(_hyperion, &Hyperion::compStateChangeRequest, this, &LinearColorSmoothing::componentStateChange);
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// timer
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connect(_timer, &QTimer::timeout, this, &LinearColorSmoothing::updateLeds);
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//Debug(_log, "LinearColorSmoothing sizeof floatT == %d", (sizeof(floatT)));
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connect(_prioMuxer, &PriorityMuxer::prioritiesChanged, this, [=] (int priority){
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const PriorityMuxer::InputInfo priorityInfo = _prioMuxer->getInputInfo(priority);
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int smooth_cfg = priorityInfo.smooth_cfg;
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if (smooth_cfg != _currentConfigId || smooth_cfg == SmoothingConfigID::EFFECT_DYNAMIC)
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{
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this->selectConfig(smooth_cfg, false);
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}
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});
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}
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LinearColorSmoothing::~LinearColorSmoothing()
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{
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delete _timer;
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}
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void LinearColorSmoothing::handleSettingsUpdate(settings::type type, const QJsonDocument &config)
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{
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if (type == settings::SMOOTHING)
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if (type == settings::type::SMOOTHING)
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{
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// std::cout << "LinearColorSmoothing::handleSettingsUpdate" << std::endl;
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// std::cout << config.toJson().toStdString() << std::endl;
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QJsonObject obj = config.object();
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if (enabled() != obj["enable"].toBool(true))
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{
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setEnable(obj["enable"].toBool(true));
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}
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SMOOTHING_CFG cfg = {SmoothingType::Linear,true, 0, 0, 0, 0, 0, false, 1};
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SmoothingCfg cfg(false,
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static_cast<int64_t>(obj[SETTINGS_KEY_SETTLING_TIME].toInt(DEFAULT_SETTLINGTIME)),
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static_cast<int64_t>(MS_PER_MICRO / obj[SETTINGS_KEY_UPDATE_FREQUENCY].toDouble(DEFAULT_UPDATEFREQUENCY))
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);
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const QString typeString = obj[SETTINGS_KEY_SMOOTHING_TYPE].toString();
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if(typeString == "linear") {
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cfg.smoothingType = SmoothingType::Linear;
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} else if(typeString == "decay") {
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cfg.smoothingType = SmoothingType::Decay;
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if(typeString == SETTINGS_KEY_DECAY) {
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cfg._type = SmoothingType::Decay;
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}
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else {
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cfg._type = SmoothingType::Linear;
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}
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cfg.pause = false;
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cfg.settlingTime = static_cast<int64_t>(obj["time_ms"].toInt(DEFAUL_SETTLINGTIME));
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cfg.updateInterval = static_cast<int>(1000.0 / obj["updateFrequency"].toDouble(DEFAUL_UPDATEFREQUENCY));
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cfg.outputRate = obj[SETTINGS_KEY_OUTPUT_RATE].toDouble(DEFAUL_UPDATEFREQUENCY);
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cfg.interpolationRate = obj[SETTINGS_KEY_INTERPOLATION_RATE].toDouble(DEFAUL_UPDATEFREQUENCY);
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cfg.outputDelay = static_cast<unsigned>(obj["updateDelay"].toInt(DEFAUL_OUTPUTDEPLAY));
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cfg.dithering = obj[SETTINGS_KEY_DITHERING].toBool(false);
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cfg.decay = obj[SETTINGS_KEY_DECAY].toDouble(1.0);
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cfg._pause = false;
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cfg._outputDelay = static_cast<unsigned>(obj[SETTINGS_KEY_OUTPUT_DELAY].toInt(DEFAULT_OUTPUTDEPLAY));
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//Debug( _log, "smoothing cfg_id %d: pause: %d bool, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, cfg.pause, cfg.settlingTime, cfg.updateInterval, unsigned(1000.0/cfg.updateInterval), cfg.outputDelay );
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_cfgList[0] = cfg;
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cfg._outputRate = obj[SETTINGS_KEY_OUTPUT_RATE].toDouble(DEFAULT_UPDATEFREQUENCY);
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cfg._interpolationRate = obj[SETTINGS_KEY_INTERPOLATION_RATE].toDouble(DEFAULT_UPDATEFREQUENCY);
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cfg._dithering = obj[SETTINGS_KEY_DITHERING].toBool(false);
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cfg._decay = obj[SETTINGS_KEY_DECAY].toDouble(1.0);
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_cfgList[SmoothingConfigID::SYSTEM] = cfg;
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DebugIf(_enabled,_log,"%s", QSTRING_CSTR(getConfig(SmoothingConfigID::SYSTEM)));
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// if current id is 0, we need to apply the settings (forced)
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if (_currentConfigId == 0)
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if (_currentConfigId == SmoothingConfigID::SYSTEM)
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{
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//Debug( _log, "_currentConfigId == 0");
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selectConfig(0, true);
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}
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else
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{
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//Debug( _log, "_currentConfigId != 0");
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selectConfig(SmoothingConfigID::SYSTEM, true);
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}
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}
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}
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@@ -145,8 +166,7 @@ int LinearColorSmoothing::write(const std::vector<ColorRgb> &ledValues)
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_previousValues = ledValues;
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_previousInterpolationTime = micros();
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//Debug( _log, "Start Smoothing timer: settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
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QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval));
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_timer->start(_updateInterval);
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}
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return 0;
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@@ -202,7 +222,7 @@ void LinearColorSmoothing::writeFrame()
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}
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ALWAYS_INLINE int64_t LinearColorSmoothing::micros() const
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ALWAYS_INLINE int64_t LinearColorSmoothing::micros()
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{
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const auto now = std::chrono::high_resolution_clock::now();
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return (std::chrono::duration_cast<std::chrono::microseconds>(now.time_since_epoch())).count();
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@@ -215,7 +235,7 @@ void LinearColorSmoothing::assembleAndDitherFrame()
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return;
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}
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// The number of leds present in each frame
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// The number of LEDs present in each frame
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const size_t N = _targetValues.size();
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for (size_t i = 0; i < N; ++i)
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@@ -250,7 +270,7 @@ void LinearColorSmoothing::assembleFrame()
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return;
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}
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// The number of leds present in each frame
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// The number of LEDs present in each frame
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const size_t N = _targetValues.size();
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for (size_t i = 0; i < N; ++i)
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@@ -438,7 +458,6 @@ void LinearColorSmoothing::updateLeds()
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const int64_t now = micros();
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const int64_t deltaTime = _targetTime - now;
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//Debug(_log, "elapsed Time [%d], _targetTime [%d] - now [%d], deltaTime [%d]", now -_previousWriteTime, _targetTime, now, deltaTime);
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if (deltaTime < 0)
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{
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writeDirect();
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@@ -447,12 +466,11 @@ void LinearColorSmoothing::updateLeds()
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switch (_smoothingType)
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{
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case Decay:
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case SmoothingType::Decay:
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performDecay(now);
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break;
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case Linear:
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// Linear interpolation is default
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case SmoothingType::Linear:
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default:
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performLinear(now);
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break;
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@@ -461,8 +479,6 @@ void LinearColorSmoothing::updateLeds()
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void LinearColorSmoothing::rememberFrame(const std::vector<ColorRgb> &ledColors)
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{
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//Debug(_log, "rememberFrame - before _frameQueue.size() [%d]", _frameQueue.size());
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const int64_t now = micros();
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// Maintain the queue by removing outdated frames
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@@ -478,15 +494,12 @@ void LinearColorSmoothing::rememberFrame(const std::vector<ColorRgb> &ledColors)
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if (p > 0)
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{
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//Debug(_log, "rememberFrame - erasing %d frames", p);
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_frameQueue.erase(_frameQueue.begin(), _frameQueue.begin() + p);
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}
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// Append the latest frame at back of the queue
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const REMEMBERED_FRAME frame = REMEMBERED_FRAME(now, ledColors);
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_frameQueue.push_back(frame);
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//Debug(_log, "rememberFrame - after _frameQueue.size() [%d]", _frameQueue.size());
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}
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@@ -532,7 +545,8 @@ void LinearColorSmoothing::queueColors(const std::vector<ColorRgb> &ledColors)
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void LinearColorSmoothing::clearQueuedColors()
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{
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QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection);
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_timer->stop();
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//QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection);
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_previousValues.clear();
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_targetValues.clear();
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@@ -566,71 +580,65 @@ void LinearColorSmoothing::setPause(bool pause)
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unsigned LinearColorSmoothing::addConfig(int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
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{
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SMOOTHING_CFG cfg = {
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SmoothingType::Linear,
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SmoothingCfg cfg {
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false,
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settlingTime_ms,
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static_cast<int>(1000.0 / ledUpdateFrequency_hz),
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static_cast<int>(MS_PER_MICRO / ledUpdateFrequency_hz),
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SmoothingType::Linear,
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ledUpdateFrequency_hz,
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ledUpdateFrequency_hz,
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updateDelay,
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false,
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1
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updateDelay
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};
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_cfgList.append(cfg);
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//Debug( _log, "smoothing cfg %d: pause: %d bool, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _cfgList.count()-1, cfg.pause, cfg.settlingTime, cfg.updateInterval, unsigned(1000.0/cfg.updateInterval), cfg.outputDelay );
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DebugIf(verbose && _enabled, _log,"%s", QSTRING_CSTR(getConfig(_cfgList.count()-1)));
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return _cfgList.count() - 1;
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}
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unsigned LinearColorSmoothing::updateConfig(unsigned cfgID, int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
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unsigned LinearColorSmoothing::updateConfig(int cfgID, int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
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{
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unsigned updatedCfgID = cfgID;
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if (cfgID < static_cast<unsigned>(_cfgList.count()))
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int updatedCfgID = cfgID;
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if (cfgID < _cfgList.count())
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{
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SMOOTHING_CFG cfg = {
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SmoothingType::Linear,
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SmoothingCfg cfg {
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false,
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settlingTime_ms,
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static_cast<int>(1000.0 / ledUpdateFrequency_hz),
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static_cast<int>(MS_PER_MICRO / ledUpdateFrequency_hz),
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SmoothingType::Linear,
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ledUpdateFrequency_hz,
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ledUpdateFrequency_hz,
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updateDelay,
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false,
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1};
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updateDelay
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};
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_cfgList[updatedCfgID] = cfg;
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DebugIf(verbose && _enabled, _log,"%s", QSTRING_CSTR(getConfig(updatedCfgID)));
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}
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else
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{
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updatedCfgID = addConfig(settlingTime_ms, ledUpdateFrequency_hz, updateDelay);
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}
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// Debug( _log, "smoothing updatedCfgID %u: settlingTime: %d ms, "
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// "interval: %d ms (%u Hz), updateDelay: %u frames", cfgID, _settlingTime, int64_t(1000.0/ledUpdateFrequency_hz), unsigned(ledUpdateFrequency_hz), updateDelay );
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return updatedCfgID;
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}
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bool LinearColorSmoothing::selectConfig(unsigned cfg, bool force)
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bool LinearColorSmoothing::selectConfig(int cfgID, bool force)
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{
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if (_currentConfigId == cfg && !force)
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if (_currentConfigId == cfgID && !force)
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{
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//Debug( _log, "selectConfig SAME as before, not FORCED - _currentConfigId [%u], force [%d]", cfg, force);
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//Debug( _log, "current smoothing cfg: %d, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
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return true;
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}
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//Debug( _log, "selectConfig FORCED - _currentConfigId [%u], force [%d]", cfg, force);
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if (cfg < static_cast<uint>(_cfgList.count()) )
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if (cfgID < _cfgList.count() )
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{
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_smoothingType = _cfgList[cfg].smoothingType;
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_settlingTime = _cfgList[cfg].settlingTime;
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_outputDelay = _cfgList[cfg].outputDelay;
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_pause = _cfgList[cfg].pause;
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_outputRate = _cfgList[cfg].outputRate;
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_smoothingType = _cfgList[cfgID]._type;
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_settlingTime = _cfgList[cfgID]._settlingTime;
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_outputDelay = _cfgList[cfgID]._outputDelay;
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_pause = _cfgList[cfgID]._pause;
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_outputRate = _cfgList[cfgID]._outputRate;
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_outputIntervalMicros = int64_t(1000000.0 / _outputRate); // 1s = 1e6 µs
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_interpolationRate = _cfgList[cfg].interpolationRate;
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_interpolationRate = _cfgList[cfgID]._interpolationRate;
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_interpolationIntervalMicros = int64_t(1000000.0 / _interpolationRate);
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_dithering = _cfgList[cfg].dithering;
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_decay = _cfgList[cfg].decay;
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_dithering = _cfgList[cfgID]._dithering;
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_decay = _cfgList[cfgID]._decay;
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_invWindow = 1.0F / (MS_PER_MICRO * _settlingTime);
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// Set _weightFrame based on the given decay
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@@ -661,33 +669,95 @@ bool LinearColorSmoothing::selectConfig(unsigned cfg, bool force)
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_interpolationCounter = 0;
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_interpolationStatCounter = 0;
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if (_cfgList[cfg].updateInterval != _updateInterval)
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if (_cfgList[cfgID]._updateInterval != _updateInterval)
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{
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QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection);
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_updateInterval = _cfgList[cfg].updateInterval;
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_timer->stop();
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_updateInterval = _cfgList[cfgID]._updateInterval;
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if (this->enabled())
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{
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//Debug( _log, "_cfgList[cfg].updateInterval != _updateInterval - Restart timer - _updateInterval [%d]", _updateInterval);
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QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval));
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}
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else
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{
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//Debug( _log, "Smoothing disabled, do NOT restart timer");
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_timer->start(_updateInterval);
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}
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}
|
||||
_currentConfigId = cfg;
|
||||
// Debug( _log, "current smoothing cfg: %d, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
|
||||
// DebugIf( enabled() && !_pause, _log, "set smoothing cfg: %u settlingTime: %d ms, interval: %d ms, updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, _outputDelay );
|
||||
// DebugIf( _pause, _log, "set smoothing cfg: %d, pause", _currentConfigId );
|
||||
|
||||
const float thalf = (1.0-std::pow(1.0/2, 1.0/_decay))*_settlingTime;
|
||||
Debug( _log, "cfg [%d]: Type: %s - Time: %d ms, outputRate %f Hz, interpolationRate: %f Hz, timer: %d ms, Dithering: %d, Decay: %f -> HalfTime: %f ms", cfg, _smoothingType == SmoothingType::Decay ? "decay" : "linear", _settlingTime, _outputRate, _interpolationRate, _updateInterval, _dithering ? 1 : 0, _decay, thalf);
|
||||
_currentConfigId = cfgID;
|
||||
DebugIf(_enabled, _log,"%s", QSTRING_CSTR(getConfig(_currentConfigId)));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// reset to default
|
||||
_currentConfigId = 0;
|
||||
_currentConfigId = SmoothingConfigID::SYSTEM;
|
||||
return false;
|
||||
}
|
||||
|
||||
QString LinearColorSmoothing::getConfig(int cfgID)
|
||||
{
|
||||
QString configText;
|
||||
|
||||
if (cfgID < _cfgList.count())
|
||||
{
|
||||
SmoothingCfg cfg = _cfgList[cfgID];
|
||||
|
||||
configText = QString ("[%1] - type: %2, pause: %3, settlingTime: %4ms, interval: %5ms (%6Hz), delay: %7 frames")
|
||||
.arg(cfgID)
|
||||
.arg(SmoothingCfg::EnumToString(cfg._type),(cfg._pause) ? "true" : "false")
|
||||
.arg(cfg._settlingTime)
|
||||
.arg(cfg._updateInterval)
|
||||
.arg(int(MS_PER_MICRO/cfg._updateInterval))
|
||||
.arg(cfg._outputDelay);
|
||||
|
||||
switch (cfg._type) {
|
||||
case SmoothingType::Linear:
|
||||
break;
|
||||
|
||||
case SmoothingType::Decay:
|
||||
{
|
||||
const double thalf = (1.0-std::pow(1.0/2, 1.0/_decay))*_settlingTime;
|
||||
configText += QString (", outputRate %1Hz, interpolationRate: %2Hz, dithering: %3, decay: %4 -> halftime: %5ms")
|
||||
.arg(cfg._outputRate,0,'f',2)
|
||||
.arg(cfg._interpolationRate,0,'f',2)
|
||||
.arg((cfg._dithering) ? "true" : "false")
|
||||
.arg(cfg._decay,0,'f',2)
|
||||
.arg(thalf,0,'f',2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return configText;
|
||||
}
|
||||
|
||||
LinearColorSmoothing::SmoothingCfg::SmoothingCfg() :
|
||||
_pause(false),
|
||||
_settlingTime(DEFAULT_SETTLINGTIME),
|
||||
_updateInterval(DEFAULT_UPDATEFREQUENCY),
|
||||
_type(SmoothingType::Linear)
|
||||
{
|
||||
}
|
||||
|
||||
LinearColorSmoothing::SmoothingCfg::SmoothingCfg(bool pause, int64_t settlingTime, int updateInterval, SmoothingType type, double outputRate, double interpolationRate, unsigned outputDelay, bool dithering, double decay) :
|
||||
_pause(pause),
|
||||
_settlingTime(settlingTime),
|
||||
_updateInterval(updateInterval),
|
||||
_type(type),
|
||||
_outputRate(outputRate),
|
||||
_interpolationRate(interpolationRate),
|
||||
_outputDelay(outputDelay),
|
||||
_dithering(dithering),
|
||||
_decay(decay)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
QString LinearColorSmoothing::SmoothingCfg::EnumToString(SmoothingType type)
|
||||
{
|
||||
if (type == SmoothingType::Linear) {
|
||||
return QString("Linear");
|
||||
}
|
||||
|
||||
if (type == SmoothingType::Decay)
|
||||
{
|
||||
return QString("Decay");
|
||||
}
|
||||
|
||||
return QString("Unknown");
|
||||
}
|
||||
|
Reference in New Issue
Block a user