Fix Effects and refactor Smoothing (#1442)

This commit is contained in:
LordGrey 2022-03-16 09:28:00 +01:00 committed by GitHub
parent 62829d9bf8
commit f32db90c12
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 277 additions and 166 deletions

View File

@ -211,6 +211,7 @@
"dashboard_newsbox_readmore": "Read more", "dashboard_newsbox_readmore": "Read more",
"dashboard_newsbox_visitblog": "Visit Hyperion-Blog", "dashboard_newsbox_visitblog": "Visit Hyperion-Blog",
"edt_append_degree": "°", "edt_append_degree": "°",
"edt_append_frames": "frames",
"edt_append_hz": "Hz", "edt_append_hz": "Hz",
"edt_append_leds": "LEDs", "edt_append_leds": "LEDs",
"edt_append_ms": "ms", "edt_append_ms": "ms",
@ -424,8 +425,8 @@
"edt_conf_smooth_time_ms_title": "Time", "edt_conf_smooth_time_ms_title": "Time",
"edt_conf_smooth_type_expl": "Type of smoothing.", "edt_conf_smooth_type_expl": "Type of smoothing.",
"edt_conf_smooth_type_title": "Type", "edt_conf_smooth_type_title": "Type",
"edt_conf_smooth_updateDelay_expl": "Delay the output in case your ambient light is faster than your TV.", "edt_conf_smooth_updateDelay_expl": "Delay the output by n updates in case your ambient light is faster than your TV.",
"edt_conf_smooth_updateDelay_title": "Update delay", "edt_conf_smooth_updateDelay_title": "Output delay",
"edt_conf_smooth_updateFrequency_expl": "The output speed to your LED controller.", "edt_conf_smooth_updateFrequency_expl": "The output speed to your LED controller.",
"edt_conf_smooth_updateFrequency_title": "Update frequency", "edt_conf_smooth_updateFrequency_title": "Update frequency",
"edt_conf_v4l2_blueSignalThreshold_expl": "Darkens low blue values (recognized as black)", "edt_conf_v4l2_blueSignalThreshold_expl": "Darkens low blue values (recognized as black)",

View File

@ -154,6 +154,7 @@ $(document).ready(function () {
// Start test // Start test
$('#btn_start_test').off().on('click', function () { $('#btn_start_test').off().on('click', function () {
$('#btn_start_test').prop('disabled', true);
triggerTestEffect(); triggerTestEffect();
}); });
@ -161,6 +162,7 @@ $(document).ready(function () {
$('#btn_stop_test').off().on('click', function () { $('#btn_stop_test').off().on('click', function () {
requestPriorityClear(); requestPriorityClear();
testrun = false; testrun = false;
$('#btn_start_test').prop('disabled', false);
}); });
// Continuous test // Continuous test

View File

@ -18,6 +18,8 @@
#include <effectengine/EffectSchema.h> #include <effectengine/EffectSchema.h>
#include <utils/Logger.h> #include <utils/Logger.h>
#include <hyperion/LinearColorSmoothing.h>
// pre-declaration // pre-declaration
class Effect; class Effect;
class EffectFileHandler; class EffectFileHandler;
@ -79,7 +81,7 @@ public slots:
, int timeout = PriorityMuxer::ENDLESS , int timeout = PriorityMuxer::ENDLESS
, const QString &pythonScript = "" , const QString &pythonScript = ""
, const QString &origin = "System" , const QString &origin = "System"
, unsigned smoothCfg=0 , unsigned smoothCfg=SmoothingConfigID::SYSTEM
, const QString &imageData = "" , const QString &imageData = ""
); );
@ -105,7 +107,7 @@ private:
, int priority , int priority
, int timeout = PriorityMuxer::ENDLESS , int timeout = PriorityMuxer::ENDLESS
, const QString &origin="System" , const QString &origin="System"
, unsigned smoothCfg=0 , unsigned smoothCfg=SmoothingConfigID::SYSTEM
, const QString &imageData = "" , const QString &imageData = ""
); );

View File

@ -1,4 +1,5 @@
#pragma once #ifndef LINEARCOLORSMOOTHING_H
#define LINEARCOLORSMOOTHING_H
// STL includes // STL includes
#include <vector> #include <vector>
@ -10,6 +11,7 @@
// hyperion includes // hyperion includes
#include <leddevice/LedDevice.h> #include <leddevice/LedDevice.h>
#include <utils/Components.h> #include <utils/Components.h>
#include <hyperion/PriorityMuxer.h>
// settings // settings
#include <utils/settings.h> #include <utils/settings.h>
@ -21,13 +23,12 @@ class QTimer;
class Logger; class Logger;
class Hyperion; class Hyperion;
/// The type of smoothing to perform enum SmoothingConfigID
enum SmoothingType { {
/// "Linear" smoothing algorithm SYSTEM = 0,
Linear, PAUSE = 1,
EFFECT_DYNAMIC = 2,
/// Decay based smoothing algorithm EFFECT_SPECIFIC = 3
Decay,
}; };
/// Linear Smoothing class /// Linear Smoothing class
@ -80,6 +81,7 @@ public:
/// @param hyperion The hyperion parent instance /// @param hyperion The hyperion parent instance
/// ///
LinearColorSmoothing(const QJsonDocument &config, Hyperion *hyperion); LinearColorSmoothing(const QJsonDocument &config, Hyperion *hyperion);
~LinearColorSmoothing() override;
/// LED values as input for the smoothing filter /// LED values as input for the smoothing filter
/// ///
@ -114,16 +116,16 @@ public:
/// ///
/// @return The index of the configuration, which can be passed to selectConfig() /// @return The index of the configuration, which can be passed to selectConfig()
/// ///
unsigned updateConfig(unsigned cfgID, int settlingTime_ms, double ledUpdateFrequency_hz = 25.0, unsigned updateDelay = 0); unsigned updateConfig(int cfgID, int settlingTime_ms, double ledUpdateFrequency_hz = 25.0, unsigned updateDelay = 0);
/// ///
/// @brief select a smoothing configuration given by cfg index from addConfig() /// @brief select a smoothing configuration given by cfg index from addConfig()
/// @param cfg The index to use /// @param cfgID The index to use
/// @param force Overwrite in any case the current values (used for cfg 0 settings update) /// @param force Overwrite in any case the current values (used for cfg 0 settings update)
/// ///
/// @return On success return else false (and falls back to cfg 0) /// @return On success return else false (and falls back to cfg 0)
/// ///
bool selectConfig(unsigned cfg, bool force = false); bool selectConfig(int cfgID, bool force = false);
public slots: public slots:
/// ///
@ -160,12 +162,17 @@ private:
/// ///
virtual int write(const std::vector<ColorRgb> &ledValues); virtual int write(const std::vector<ColorRgb> &ledValues);
QString getConfig(int cfgID);
/// Logger instance /// Logger instance
Logger *_log; Logger *_log;
/// Hyperion instance /// Hyperion instance
Hyperion *_hyperion; Hyperion *_hyperion;
/// priority muxer instance
PriorityMuxer* _prioMuxer;
/// The interval at which to update the leds (msec) /// The interval at which to update the leds (msec)
int _updateInterval; int _updateInterval;
@ -210,14 +217,12 @@ private:
REMEMBERED_FRAME ( const REMEMBERED_FRAME & ) = default; REMEMBERED_FRAME ( const REMEMBERED_FRAME & ) = default;
REMEMBERED_FRAME & operator= ( const REMEMBERED_FRAME & ) = default; REMEMBERED_FRAME & operator= ( const REMEMBERED_FRAME & ) = default;
REMEMBERED_FRAME(const int64_t time, const std::vector<ColorRgb> colors) REMEMBERED_FRAME(int64_t time, const std::vector<ColorRgb> colors)
: time(time) : time(time)
, colors(colors) , colors(colors)
{} {}
}; };
/// The type of smoothing to perform
SmoothingType _smoothingType;
/// The queue of temporarily remembered frames /// The queue of temporarily remembered frames
std::deque<REMEMBERED_FRAME> _frameQueue; std::deque<REMEMBERED_FRAME> _frameQueue;
@ -246,41 +251,53 @@ private:
/// Value of 1.0 / settlingTime; inverse of the window size used for weighting of frames. /// Value of 1.0 / settlingTime; inverse of the window size used for weighting of frames.
floatT _invWindow; floatT _invWindow;
struct SMOOTHING_CFG enum class SmoothingType { Linear = 0, Decay = 1 };
{
/// The type of smoothing to perform
SmoothingType smoothingType;
class SmoothingCfg
{
public:
/// Whether to pause output /// Whether to pause output
bool pause; bool _pause;
/// The time of the smoothing window. /// The time of the smoothing window.
int64_t settlingTime; int64_t _settlingTime;
/// The interval time in milliseconds of the timer used for scheduling LED update operations. A value of 0 indicates sub-millisecond timing. /// The interval time in milliseconds of the timer used for scheduling LED update operations. A value of 0 indicates sub-millisecond timing.
int updateInterval; int _updateInterval;
// The rate at which color frames should be written to LED device. /// The type of smoothing to perform
double outputRate; SmoothingType _type;
/// The rate at which color frames should be written to LED device.
double _outputRate;
/// The rate at which interpolation of LED frames should be performed. /// The rate at which interpolation of LED frames should be performed.
double interpolationRate; double _interpolationRate;
/// The number of frames the output is delayed /// The number of frames the output is delayed
unsigned outputDelay; unsigned _outputDelay;
/// Whether to apply temporal dithering to diffuse rounding errors when downsampling to 8-bit RGB colors. Improves color accuracy. /// Whether to apply temporal dithering to diffuse rounding errors when downsampling to 8-bit RGB colors. Improves color accuracy.
bool dithering; bool _dithering;
/// The decay power > 0. A value of exactly 1 is linear decay, higher numbers indicate a faster decay rate. /// The decay power > 0. A value of exactly 1 is linear decay, higher numbers indicate a faster decay rate.
double decay; double _decay;
};
/// smooth configuration list
QVector<SMOOTHING_CFG> _cfgList;
unsigned _currentConfigId; SmoothingCfg();
SmoothingCfg(bool pause, int64_t settlingTime, int updateInterval, SmoothingType type = SmoothingType::Linear, double outputRate = 0, double interpolationRate = 0, unsigned outputDelay = 0, bool dithering = false, double decay = 1);
static QString EnumToString(SmoothingType type);
};
/// smoothing configurations
QVector<SmoothingCfg> _cfgList;
int _currentConfigId;
bool _enabled; bool _enabled;
/// The type of smoothing to perform
SmoothingType _smoothingType;
/// Pushes the colors into the frame queue and cleans outdated frames from memory. /// Pushes the colors into the frame queue and cleans outdated frames from memory.
/// ///
/// @param ledColors The next colors to queue /// @param ledColors The next colors to queue
@ -292,7 +309,7 @@ private:
/// (Re-)Initializes the color-component vectors with given number of values. /// (Re-)Initializes the color-component vectors with given number of values.
/// ///
/// @param ledCount The number of colors. /// @param ledCount The number of colors.
void intitializeComponentVectors(const size_t ledCount); void intitializeComponentVectors(size_t ledCount);
/// The number of led component-values that must be held per color; i.e. size of the color vectors reds / greens / blues /// The number of led component-values that must be held per color; i.e. size of the color vectors reds / greens / blues
size_t _ledCount = 0; size_t _ledCount = 0;
@ -330,10 +347,10 @@ private:
/// ///
/// When downsampling the average color values to the 8-bit RGB resolution of the LED device, rounding errors are minimized /// When downsampling the average color values to the 8-bit RGB resolution of the LED device, rounding errors are minimized
/// by temporal dithering algorithm (error diffusion of residual errors). /// by temporal dithering algorithm (error diffusion of residual errors).
void performDecay(const int64_t now); void performDecay(int64_t now);
/// Performs a linear smoothing effect /// Performs a linear smoothing effect
void performLinear(const int64_t now); void performLinear(int64_t now);
/// Aggregates the RGB components of the LED colors using the given weight and updates weighted accordingly /// Aggregates the RGB components of the LED colors using the given weight and updates weighted accordingly
/// ///
@ -343,7 +360,7 @@ private:
static inline void aggregateComponents(const std::vector<ColorRgb>& colors, std::vector<uint64_t>& weighted, const floatT weight); static inline void aggregateComponents(const std::vector<ColorRgb>& colors, std::vector<uint64_t>& weighted, const floatT weight);
/// Gets the current time in microseconds from high precision system clock. /// Gets the current time in microseconds from high precision system clock.
inline int64_t micros() const; static inline int64_t micros() ;
/// The time, when the rendering statistics were logged previously /// The time, when the rendering statistics were logged previously
int64_t _renderedStatTime; int64_t _renderedStatTime;
@ -368,3 +385,5 @@ private:
/// @returns The frame weight. /// @returns The frame weight.
std::function<floatT(int64_t, int64_t, int64_t)> _weightFrame; std::function<floatT(int64_t, int64_t, int64_t)> _weightFrame;
}; };
#endif // LINEARCOLORSMOOTHING_H

View File

@ -112,14 +112,17 @@ void EffectEngine::handleUpdatedEffectList()
{ {
_availableEffects.clear(); _availableEffects.clear();
unsigned id = 2; //Add smoothing config entry to support dynamic effects done in configurator
_hyperion->updateSmoothingConfig(SmoothingConfigID::EFFECT_DYNAMIC);
unsigned specificId = SmoothingConfigID::EFFECT_SPECIFIC;
for (auto def : _effectFileHandler->getEffects()) for (auto def : _effectFileHandler->getEffects())
{ {
// add smoothing configs to Hyperion // add smoothing configurations to Hyperion
if (def.args["smoothing-custom-settings"].toBool()) if (def.args["smoothing-custom-settings"].toBool())
{ {
def.smoothCfg = _hyperion->updateSmoothingConfig( def.smoothCfg = _hyperion->updateSmoothingConfig(
id, ++specificId,
def.args["smoothing-time_ms"].toInt(), def.args["smoothing-time_ms"].toInt(),
def.args["smoothing-updateFrequency"].toDouble(), def.args["smoothing-updateFrequency"].toDouble(),
0 ); 0 );
@ -127,7 +130,7 @@ void EffectEngine::handleUpdatedEffectList()
} }
else else
{ {
def.smoothCfg = _hyperion->updateSmoothingConfig(id); def.smoothCfg = SmoothingConfigID::SYSTEM;
//Debug( _log, "Default Settings: Update effect %s, script %s, file %s, smoothCfg [%u]", QSTRING_CSTR(def.name), QSTRING_CSTR(def.script), QSTRING_CSTR(def.file), def.smoothCfg); //Debug( _log, "Default Settings: Update effect %s, script %s, file %s, smoothCfg [%u]", QSTRING_CSTR(def.name), QSTRING_CSTR(def.script), QSTRING_CSTR(def.file), def.smoothCfg);
} }
_availableEffects.push_back(def); _availableEffects.push_back(def);
@ -137,11 +140,30 @@ void EffectEngine::handleUpdatedEffectList()
int EffectEngine::runEffect(const QString &effectName, int priority, int timeout, const QString &origin) int EffectEngine::runEffect(const QString &effectName, int priority, int timeout, const QString &origin)
{ {
return runEffect(effectName, QJsonObject(), priority, timeout, "", origin); unsigned smoothCfg = SmoothingConfigID::SYSTEM;
for (const auto &def : _availableEffects)
{
if (def.name == effectName)
{
smoothCfg = def.smoothCfg;
break;
}
}
return runEffect(effectName, QJsonObject(), priority, timeout, "", origin, smoothCfg);
} }
int EffectEngine::runEffect(const QString &effectName, const QJsonObject &args, int priority, int timeout, const QString &pythonScript, const QString &origin, unsigned smoothCfg, const QString &imageData) int EffectEngine::runEffect(const QString &effectName, const QJsonObject &args, int priority, int timeout, const QString &pythonScript, const QString &origin, unsigned smoothCfg, const QString &imageData)
{ {
//In case smoothing information is provided dynamically use temp smoothing config item (2)
if (smoothCfg == SmoothingConfigID::SYSTEM && args["smoothing-custom-settings"].toBool())
{
smoothCfg = _hyperion->updateSmoothingConfig(
SmoothingConfigID::EFFECT_DYNAMIC,
args["smoothing-time_ms"].toInt(),
args["smoothing-updateFrequency"].toDouble(),
0 );
}
if (pythonScript.isEmpty()) if (pythonScript.isEmpty())
{ {
const EffectDefinition *effectDefinition = nullptr; const EffectDefinition *effectDefinition = nullptr;
@ -181,7 +203,7 @@ int EffectEngine::runEffectScript(const QString &script, const QString &name, co
_activeEffects.push_back(effect); _activeEffects.push_back(effect);
// start the effect // start the effect
Debug(_log, "Start the effect: name [%s], smoothCfg [%u]", QSTRING_CSTR(name), smoothCfg); Debug(_log, "Start the effect: name [%s]", QSTRING_CSTR(name));
_hyperion->registerInput(priority, hyperion::COMP_EFFECT, origin, name ,smoothCfg); _hyperion->registerInput(priority, hyperion::COMP_EFFECT, origin, name ,smoothCfg);
effect->start(); effect->start();

View File

@ -26,7 +26,7 @@
#include <leddevice/LedDeviceWrapper.h> #include <leddevice/LedDeviceWrapper.h>
#include <hyperion/MultiColorAdjustment.h> #include <hyperion/MultiColorAdjustment.h>
#include "LinearColorSmoothing.h" #include <hyperion/LinearColorSmoothing.h>
#if defined(ENABLE_EFFECTENGINE) #if defined(ENABLE_EFFECTENGINE)
// effect engine includes // effect engine includes
@ -303,10 +303,6 @@ void Hyperion::handleSettingsUpdate(settings::type type, const QJsonDocument& co
// TODO: Check, if framegrabber frequency is lower than latchtime..., if yes, stop // TODO: Check, if framegrabber frequency is lower than latchtime..., if yes, stop
} }
else if(type == settings::SMOOTHING)
{
_deviceSmooth->handleSettingsUpdate( type, config);
}
// update once to push single color sets / adjustments/ ledlayout resizes and update ledBuffer color // update once to push single color sets / adjustments/ ledlayout resizes and update ledBuffer color
update(); update();
@ -707,8 +703,6 @@ void Hyperion::update()
} }
else else
{ {
_deviceSmooth->selectConfig(priorityInfo.smooth_cfg);
// feed smoothing in pause mode to maintain a smooth transition back to smooth mode // feed smoothing in pause mode to maintain a smooth transition back to smooth mode
if (_deviceSmooth->enabled() || _deviceSmooth->pause()) if (_deviceSmooth->enabled() || _deviceSmooth->pause())
{ {

View File

@ -2,16 +2,13 @@
#include <QDateTime> #include <QDateTime>
#include <QTimer> #include <QTimer>
#include "LinearColorSmoothing.h" #include <hyperion/LinearColorSmoothing.h>
#include <hyperion/Hyperion.h> #include <hyperion/Hyperion.h>
#include <cmath> #include <cmath>
#include <chrono> #include <chrono>
#include <thread> #include <thread>
/// The number of microseconds per millisecond = 1000.
const int64_t MS_PER_MICRO = 1000;
#if defined(COMPILER_GCC) #if defined(COMPILER_GCC)
#define ALWAYS_INLINE inline __attribute__((__always_inline__)) #define ALWAYS_INLINE inline __attribute__((__always_inline__))
#elif defined(COMPILER_MSVC) #elif defined(COMPILER_MSVC)
@ -25,6 +22,14 @@ ALWAYS_INLINE long clampRounded(const floatT x) {
return std::min(255L, std::max(0L, std::lroundf(x))); return std::min(255L, std::max(0L, std::lroundf(x)));
} }
// Constants
namespace {
const bool verbose = false;
/// The number of microseconds per millisecond = 1000.
const int64_t MS_PER_MICRO = 1000;
/// The number of bits that are used for shifting the fixed point values /// The number of bits that are used for shifting the fixed point values
const int FPShift = (sizeof(uint64_t)*8 - (12 + 9)); const int FPShift = (sizeof(uint64_t)*8 - (12 + 9));
@ -35,97 +40,113 @@ const int SmallShiftBis = sizeof(uint8_t)*8;
const int FPShiftSmall = (sizeof(uint64_t)*8 - (12 + 9 + SmallShiftBis)); const int FPShiftSmall = (sizeof(uint64_t)*8 - (12 + 9 + SmallShiftBis));
const char* SETTINGS_KEY_SMOOTHING_TYPE = "type"; const char* SETTINGS_KEY_SMOOTHING_TYPE = "type";
const char* SETTINGS_KEY_SETTLING_TIME = "time_ms";
const char* SETTINGS_KEY_UPDATE_FREQUENCY = "updateFrequency";
const char* SETTINGS_KEY_OUTPUT_DELAY = "updateDelay";
const char* SETTINGS_KEY_DECAY = "decay";
const char* SETTINGS_KEY_INTERPOLATION_RATE = "interpolationRate"; const char* SETTINGS_KEY_INTERPOLATION_RATE = "interpolationRate";
const char* SETTINGS_KEY_OUTPUT_RATE = "outputRate"; const char* SETTINGS_KEY_OUTPUT_RATE = "outputRate";
const char* SETTINGS_KEY_DITHERING = "dithering"; const char* SETTINGS_KEY_DITHERING = "dithering";
const char* SETTINGS_KEY_DECAY = "decay";
const int64_t DEFAULT_SETTLINGTIME = 200; // in ms
const int DEFAULT_UPDATEFREQUENCY = 25; // in Hz
constexpr std::chrono::milliseconds DEFAULT_UPDATEINTERVALL{MS_PER_MICRO/ DEFAULT_UPDATEFREQUENCY};
const unsigned DEFAULT_OUTPUTDEPLAY = 0; // in frames
}
using namespace hyperion; using namespace hyperion;
const int64_t DEFAUL_SETTLINGTIME = 200; // settlingtime in ms
const int DEFAUL_UPDATEFREQUENCY = 25; // updatefrequncy in hz
constexpr std::chrono::milliseconds DEFAUL_UPDATEINTERVALL{1000/ DEFAUL_UPDATEFREQUENCY};
const unsigned DEFAUL_OUTPUTDEPLAY = 0; // outputdelay in ms
LinearColorSmoothing::LinearColorSmoothing(const QJsonDocument &config, Hyperion *hyperion) LinearColorSmoothing::LinearColorSmoothing(const QJsonDocument &config, Hyperion *hyperion)
: QObject(hyperion) : QObject(hyperion)
, _log(nullptr) , _log(nullptr)
, _hyperion(hyperion) , _hyperion(hyperion)
, _updateInterval(DEFAUL_UPDATEINTERVALL.count()) , _prioMuxer(_hyperion->getMuxerInstance())
, _settlingTime(DEFAUL_SETTLINGTIME) , _updateInterval(DEFAULT_UPDATEINTERVALL.count())
, _timer(new QTimer(this)) , _settlingTime(DEFAULT_SETTLINGTIME)
, _outputDelay(DEFAUL_OUTPUTDEPLAY) , _timer(nullptr)
, _smoothingType(SmoothingType::Linear) , _outputDelay(DEFAULT_OUTPUTDEPLAY)
, _pause(false) , _pause(false)
, _currentConfigId(0) , _currentConfigId(SmoothingConfigID::SYSTEM)
, _enabled(false) , _enabled(false)
, _smoothingType(SmoothingType::Linear)
, tempValues(std::vector<uint64_t>(0, 0L)) , tempValues(std::vector<uint64_t>(0, 0L))
{ {
QString subComponent = hyperion->property("instance").toString(); QString subComponent = hyperion->property("instance").toString();
_log= Logger::getInstance("SMOOTHING", subComponent); _log= Logger::getInstance("SMOOTHING", subComponent);
// init cfg 0 (default) // timer
addConfig(DEFAUL_SETTLINGTIME, DEFAUL_UPDATEFREQUENCY, DEFAUL_OUTPUTDEPLAY); _timer = new QTimer(this);
_timer->setTimerType(Qt::PreciseTimer);
// init cfg (default)
updateConfig(SmoothingConfigID::SYSTEM, DEFAULT_SETTLINGTIME, DEFAULT_UPDATEFREQUENCY, DEFAULT_OUTPUTDEPLAY);
handleSettingsUpdate(settings::SMOOTHING, config); handleSettingsUpdate(settings::SMOOTHING, config);
selectConfig(0, true);
// add pause on cfg 1 // add pause on cfg 1
SMOOTHING_CFG cfg = {SmoothingType::Linear, false, 0, 0, 0, 0, 0, false, 1}; SmoothingCfg cfg {true, 0, 0};
_cfgList.append(cfg); _cfgList.append(cfg);
// listen for comp changes // listen for comp changes
connect(_hyperion, &Hyperion::compStateChangeRequest, this, &LinearColorSmoothing::componentStateChange); connect(_hyperion, &Hyperion::compStateChangeRequest, this, &LinearColorSmoothing::componentStateChange);
// timer
connect(_timer, &QTimer::timeout, this, &LinearColorSmoothing::updateLeds); connect(_timer, &QTimer::timeout, this, &LinearColorSmoothing::updateLeds);
//Debug(_log, "LinearColorSmoothing sizeof floatT == %d", (sizeof(floatT))); connect(_prioMuxer, &PriorityMuxer::prioritiesChanged, this, [=] (int priority){
const PriorityMuxer::InputInfo priorityInfo = _prioMuxer->getInputInfo(priority);
int smooth_cfg = priorityInfo.smooth_cfg;
if (smooth_cfg != _currentConfigId || smooth_cfg == SmoothingConfigID::EFFECT_DYNAMIC)
{
this->selectConfig(smooth_cfg, false);
}
});
}
LinearColorSmoothing::~LinearColorSmoothing()
{
delete _timer;
} }
void LinearColorSmoothing::handleSettingsUpdate(settings::type type, const QJsonDocument &config) void LinearColorSmoothing::handleSettingsUpdate(settings::type type, const QJsonDocument &config)
{ {
if (type == settings::SMOOTHING) if (type == settings::type::SMOOTHING)
{ {
// std::cout << "LinearColorSmoothing::handleSettingsUpdate" << std::endl;
// std::cout << config.toJson().toStdString() << std::endl;
QJsonObject obj = config.object(); QJsonObject obj = config.object();
if (enabled() != obj["enable"].toBool(true)) if (enabled() != obj["enable"].toBool(true))
{ {
setEnable(obj["enable"].toBool(true)); setEnable(obj["enable"].toBool(true));
} }
SMOOTHING_CFG cfg = {SmoothingType::Linear,true, 0, 0, 0, 0, 0, false, 1}; SmoothingCfg cfg(false,
static_cast<int64_t>(obj[SETTINGS_KEY_SETTLING_TIME].toInt(DEFAULT_SETTLINGTIME)),
static_cast<int64_t>(MS_PER_MICRO / obj[SETTINGS_KEY_UPDATE_FREQUENCY].toDouble(DEFAULT_UPDATEFREQUENCY))
);
const QString typeString = obj[SETTINGS_KEY_SMOOTHING_TYPE].toString(); const QString typeString = obj[SETTINGS_KEY_SMOOTHING_TYPE].toString();
if(typeString == "linear") { if(typeString == SETTINGS_KEY_DECAY) {
cfg.smoothingType = SmoothingType::Linear; cfg._type = SmoothingType::Decay;
} else if(typeString == "decay") { }
cfg.smoothingType = SmoothingType::Decay; else {
cfg._type = SmoothingType::Linear;
} }
cfg.pause = false; cfg._pause = false;
cfg.settlingTime = static_cast<int64_t>(obj["time_ms"].toInt(DEFAUL_SETTLINGTIME)); cfg._outputDelay = static_cast<unsigned>(obj[SETTINGS_KEY_OUTPUT_DELAY].toInt(DEFAULT_OUTPUTDEPLAY));
cfg.updateInterval = static_cast<int>(1000.0 / obj["updateFrequency"].toDouble(DEFAUL_UPDATEFREQUENCY));
cfg.outputRate = obj[SETTINGS_KEY_OUTPUT_RATE].toDouble(DEFAUL_UPDATEFREQUENCY);
cfg.interpolationRate = obj[SETTINGS_KEY_INTERPOLATION_RATE].toDouble(DEFAUL_UPDATEFREQUENCY);
cfg.outputDelay = static_cast<unsigned>(obj["updateDelay"].toInt(DEFAUL_OUTPUTDEPLAY));
cfg.dithering = obj[SETTINGS_KEY_DITHERING].toBool(false);
cfg.decay = obj[SETTINGS_KEY_DECAY].toDouble(1.0);
//Debug( _log, "smoothing cfg_id %d: pause: %d bool, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, cfg.pause, cfg.settlingTime, cfg.updateInterval, unsigned(1000.0/cfg.updateInterval), cfg.outputDelay ); cfg._outputRate = obj[SETTINGS_KEY_OUTPUT_RATE].toDouble(DEFAULT_UPDATEFREQUENCY);
_cfgList[0] = cfg; cfg._interpolationRate = obj[SETTINGS_KEY_INTERPOLATION_RATE].toDouble(DEFAULT_UPDATEFREQUENCY);
cfg._dithering = obj[SETTINGS_KEY_DITHERING].toBool(false);
cfg._decay = obj[SETTINGS_KEY_DECAY].toDouble(1.0);
_cfgList[SmoothingConfigID::SYSTEM] = cfg;
DebugIf(_enabled,_log,"%s", QSTRING_CSTR(getConfig(SmoothingConfigID::SYSTEM)));
// if current id is 0, we need to apply the settings (forced) // if current id is 0, we need to apply the settings (forced)
if (_currentConfigId == 0) if (_currentConfigId == SmoothingConfigID::SYSTEM)
{ {
//Debug( _log, "_currentConfigId == 0"); selectConfig(SmoothingConfigID::SYSTEM, true);
selectConfig(0, true);
}
else
{
//Debug( _log, "_currentConfigId != 0");
} }
} }
} }
@ -145,8 +166,7 @@ int LinearColorSmoothing::write(const std::vector<ColorRgb> &ledValues)
_previousValues = ledValues; _previousValues = ledValues;
_previousInterpolationTime = micros(); _previousInterpolationTime = micros();
//Debug( _log, "Start Smoothing timer: settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay ); _timer->start(_updateInterval);
QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval));
} }
return 0; return 0;
@ -202,7 +222,7 @@ void LinearColorSmoothing::writeFrame()
} }
ALWAYS_INLINE int64_t LinearColorSmoothing::micros() const ALWAYS_INLINE int64_t LinearColorSmoothing::micros()
{ {
const auto now = std::chrono::high_resolution_clock::now(); const auto now = std::chrono::high_resolution_clock::now();
return (std::chrono::duration_cast<std::chrono::microseconds>(now.time_since_epoch())).count(); return (std::chrono::duration_cast<std::chrono::microseconds>(now.time_since_epoch())).count();
@ -215,7 +235,7 @@ void LinearColorSmoothing::assembleAndDitherFrame()
return; return;
} }
// The number of leds present in each frame // The number of LEDs present in each frame
const size_t N = _targetValues.size(); const size_t N = _targetValues.size();
for (size_t i = 0; i < N; ++i) for (size_t i = 0; i < N; ++i)
@ -250,7 +270,7 @@ void LinearColorSmoothing::assembleFrame()
return; return;
} }
// The number of leds present in each frame // The number of LEDs present in each frame
const size_t N = _targetValues.size(); const size_t N = _targetValues.size();
for (size_t i = 0; i < N; ++i) for (size_t i = 0; i < N; ++i)
@ -438,7 +458,6 @@ void LinearColorSmoothing::updateLeds()
const int64_t now = micros(); const int64_t now = micros();
const int64_t deltaTime = _targetTime - now; const int64_t deltaTime = _targetTime - now;
//Debug(_log, "elapsed Time [%d], _targetTime [%d] - now [%d], deltaTime [%d]", now -_previousWriteTime, _targetTime, now, deltaTime);
if (deltaTime < 0) if (deltaTime < 0)
{ {
writeDirect(); writeDirect();
@ -447,12 +466,11 @@ void LinearColorSmoothing::updateLeds()
switch (_smoothingType) switch (_smoothingType)
{ {
case Decay: case SmoothingType::Decay:
performDecay(now); performDecay(now);
break; break;
case Linear: case SmoothingType::Linear:
// Linear interpolation is default
default: default:
performLinear(now); performLinear(now);
break; break;
@ -461,8 +479,6 @@ void LinearColorSmoothing::updateLeds()
void LinearColorSmoothing::rememberFrame(const std::vector<ColorRgb> &ledColors) void LinearColorSmoothing::rememberFrame(const std::vector<ColorRgb> &ledColors)
{ {
//Debug(_log, "rememberFrame - before _frameQueue.size() [%d]", _frameQueue.size());
const int64_t now = micros(); const int64_t now = micros();
// Maintain the queue by removing outdated frames // Maintain the queue by removing outdated frames
@ -478,15 +494,12 @@ void LinearColorSmoothing::rememberFrame(const std::vector<ColorRgb> &ledColors)
if (p > 0) if (p > 0)
{ {
//Debug(_log, "rememberFrame - erasing %d frames", p);
_frameQueue.erase(_frameQueue.begin(), _frameQueue.begin() + p); _frameQueue.erase(_frameQueue.begin(), _frameQueue.begin() + p);
} }
// Append the latest frame at back of the queue // Append the latest frame at back of the queue
const REMEMBERED_FRAME frame = REMEMBERED_FRAME(now, ledColors); const REMEMBERED_FRAME frame = REMEMBERED_FRAME(now, ledColors);
_frameQueue.push_back(frame); _frameQueue.push_back(frame);
//Debug(_log, "rememberFrame - after _frameQueue.size() [%d]", _frameQueue.size());
} }
@ -532,7 +545,8 @@ void LinearColorSmoothing::queueColors(const std::vector<ColorRgb> &ledColors)
void LinearColorSmoothing::clearQueuedColors() void LinearColorSmoothing::clearQueuedColors()
{ {
QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection); _timer->stop();
//QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection);
_previousValues.clear(); _previousValues.clear();
_targetValues.clear(); _targetValues.clear();
@ -566,71 +580,65 @@ void LinearColorSmoothing::setPause(bool pause)
unsigned LinearColorSmoothing::addConfig(int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay) unsigned LinearColorSmoothing::addConfig(int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
{ {
SMOOTHING_CFG cfg = { SmoothingCfg cfg {
SmoothingType::Linear,
false, false,
settlingTime_ms, settlingTime_ms,
static_cast<int>(1000.0 / ledUpdateFrequency_hz), static_cast<int>(MS_PER_MICRO / ledUpdateFrequency_hz),
SmoothingType::Linear,
ledUpdateFrequency_hz, ledUpdateFrequency_hz,
ledUpdateFrequency_hz, ledUpdateFrequency_hz,
updateDelay, updateDelay
false,
1
}; };
_cfgList.append(cfg); _cfgList.append(cfg);
//Debug( _log, "smoothing cfg %d: pause: %d bool, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _cfgList.count()-1, cfg.pause, cfg.settlingTime, cfg.updateInterval, unsigned(1000.0/cfg.updateInterval), cfg.outputDelay ); DebugIf(verbose && _enabled, _log,"%s", QSTRING_CSTR(getConfig(_cfgList.count()-1)));
return _cfgList.count() - 1; return _cfgList.count() - 1;
} }
unsigned LinearColorSmoothing::updateConfig(unsigned cfgID, int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay) unsigned LinearColorSmoothing::updateConfig(int cfgID, int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
{ {
unsigned updatedCfgID = cfgID; int updatedCfgID = cfgID;
if (cfgID < static_cast<unsigned>(_cfgList.count())) if (cfgID < _cfgList.count())
{ {
SMOOTHING_CFG cfg = { SmoothingCfg cfg {
SmoothingType::Linear,
false, false,
settlingTime_ms, settlingTime_ms,
static_cast<int>(1000.0 / ledUpdateFrequency_hz), static_cast<int>(MS_PER_MICRO / ledUpdateFrequency_hz),
SmoothingType::Linear,
ledUpdateFrequency_hz, ledUpdateFrequency_hz,
ledUpdateFrequency_hz, ledUpdateFrequency_hz,
updateDelay, updateDelay
false, };
1};
_cfgList[updatedCfgID] = cfg; _cfgList[updatedCfgID] = cfg;
DebugIf(verbose && _enabled, _log,"%s", QSTRING_CSTR(getConfig(updatedCfgID)));
} }
else else
{ {
updatedCfgID = addConfig(settlingTime_ms, ledUpdateFrequency_hz, updateDelay); updatedCfgID = addConfig(settlingTime_ms, ledUpdateFrequency_hz, updateDelay);
} }
// Debug( _log, "smoothing updatedCfgID %u: settlingTime: %d ms, "
// "interval: %d ms (%u Hz), updateDelay: %u frames", cfgID, _settlingTime, int64_t(1000.0/ledUpdateFrequency_hz), unsigned(ledUpdateFrequency_hz), updateDelay );
return updatedCfgID; return updatedCfgID;
} }
bool LinearColorSmoothing::selectConfig(unsigned cfg, bool force) bool LinearColorSmoothing::selectConfig(int cfgID, bool force)
{ {
if (_currentConfigId == cfg && !force) if (_currentConfigId == cfgID && !force)
{ {
//Debug( _log, "selectConfig SAME as before, not FORCED - _currentConfigId [%u], force [%d]", cfg, force);
//Debug( _log, "current smoothing cfg: %d, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay );
return true; return true;
} }
//Debug( _log, "selectConfig FORCED - _currentConfigId [%u], force [%d]", cfg, force); if (cfgID < _cfgList.count() )
if (cfg < static_cast<uint>(_cfgList.count()) )
{ {
_smoothingType = _cfgList[cfg].smoothingType; _smoothingType = _cfgList[cfgID]._type;
_settlingTime = _cfgList[cfg].settlingTime; _settlingTime = _cfgList[cfgID]._settlingTime;
_outputDelay = _cfgList[cfg].outputDelay; _outputDelay = _cfgList[cfgID]._outputDelay;
_pause = _cfgList[cfg].pause; _pause = _cfgList[cfgID]._pause;
_outputRate = _cfgList[cfg].outputRate; _outputRate = _cfgList[cfgID]._outputRate;
_outputIntervalMicros = int64_t(1000000.0 / _outputRate); // 1s = 1e6 µs _outputIntervalMicros = int64_t(1000000.0 / _outputRate); // 1s = 1e6 µs
_interpolationRate = _cfgList[cfg].interpolationRate; _interpolationRate = _cfgList[cfgID]._interpolationRate;
_interpolationIntervalMicros = int64_t(1000000.0 / _interpolationRate); _interpolationIntervalMicros = int64_t(1000000.0 / _interpolationRate);
_dithering = _cfgList[cfg].dithering; _dithering = _cfgList[cfgID]._dithering;
_decay = _cfgList[cfg].decay; _decay = _cfgList[cfgID]._decay;
_invWindow = 1.0F / (MS_PER_MICRO * _settlingTime); _invWindow = 1.0F / (MS_PER_MICRO * _settlingTime);
// Set _weightFrame based on the given decay // Set _weightFrame based on the given decay
@ -661,33 +669,95 @@ bool LinearColorSmoothing::selectConfig(unsigned cfg, bool force)
_interpolationCounter = 0; _interpolationCounter = 0;
_interpolationStatCounter = 0; _interpolationStatCounter = 0;
if (_cfgList[cfg].updateInterval != _updateInterval) if (_cfgList[cfgID]._updateInterval != _updateInterval)
{ {
QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection); _timer->stop();
_updateInterval = _cfgList[cfg].updateInterval; _updateInterval = _cfgList[cfgID]._updateInterval;
if (this->enabled()) if (this->enabled())
{ {
//Debug( _log, "_cfgList[cfg].updateInterval != _updateInterval - Restart timer - _updateInterval [%d]", _updateInterval); _timer->start(_updateInterval);
QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval));
}
else
{
//Debug( _log, "Smoothing disabled, do NOT restart timer");
} }
} }
_currentConfigId = cfg; _currentConfigId = cfgID;
// Debug( _log, "current smoothing cfg: %d, settlingTime: %d ms, interval: %d ms (%u Hz), updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, unsigned(1000.0/_updateInterval), _outputDelay ); DebugIf(_enabled, _log,"%s", QSTRING_CSTR(getConfig(_currentConfigId)));
// DebugIf( enabled() && !_pause, _log, "set smoothing cfg: %u settlingTime: %d ms, interval: %d ms, updateDelay: %u frames", _currentConfigId, _settlingTime, _updateInterval, _outputDelay );
// DebugIf( _pause, _log, "set smoothing cfg: %d, pause", _currentConfigId );
const float thalf = (1.0-std::pow(1.0/2, 1.0/_decay))*_settlingTime;
Debug( _log, "cfg [%d]: Type: %s - Time: %d ms, outputRate %f Hz, interpolationRate: %f Hz, timer: %d ms, Dithering: %d, Decay: %f -> HalfTime: %f ms", cfg, _smoothingType == SmoothingType::Decay ? "decay" : "linear", _settlingTime, _outputRate, _interpolationRate, _updateInterval, _dithering ? 1 : 0, _decay, thalf);
return true; return true;
} }
// reset to default // reset to default
_currentConfigId = 0; _currentConfigId = SmoothingConfigID::SYSTEM;
return false; return false;
} }
QString LinearColorSmoothing::getConfig(int cfgID)
{
QString configText;
if (cfgID < _cfgList.count())
{
SmoothingCfg cfg = _cfgList[cfgID];
configText = QString ("[%1] - type: %2, pause: %3, settlingTime: %4ms, interval: %5ms (%6Hz), delay: %7 frames")
.arg(cfgID)
.arg(SmoothingCfg::EnumToString(cfg._type),(cfg._pause) ? "true" : "false")
.arg(cfg._settlingTime)
.arg(cfg._updateInterval)
.arg(int(MS_PER_MICRO/cfg._updateInterval))
.arg(cfg._outputDelay);
switch (cfg._type) {
case SmoothingType::Linear:
break;
case SmoothingType::Decay:
{
const double thalf = (1.0-std::pow(1.0/2, 1.0/_decay))*_settlingTime;
configText += QString (", outputRate %1Hz, interpolationRate: %2Hz, dithering: %3, decay: %4 -> halftime: %5ms")
.arg(cfg._outputRate,0,'f',2)
.arg(cfg._interpolationRate,0,'f',2)
.arg((cfg._dithering) ? "true" : "false")
.arg(cfg._decay,0,'f',2)
.arg(thalf,0,'f',2);
break;
}
}
}
return configText;
}
LinearColorSmoothing::SmoothingCfg::SmoothingCfg() :
_pause(false),
_settlingTime(DEFAULT_SETTLINGTIME),
_updateInterval(DEFAULT_UPDATEFREQUENCY),
_type(SmoothingType::Linear)
{
}
LinearColorSmoothing::SmoothingCfg::SmoothingCfg(bool pause, int64_t settlingTime, int updateInterval, SmoothingType type, double outputRate, double interpolationRate, unsigned outputDelay, bool dithering, double decay) :
_pause(pause),
_settlingTime(settlingTime),
_updateInterval(updateInterval),
_type(type),
_outputRate(outputRate),
_interpolationRate(interpolationRate),
_outputDelay(outputDelay),
_dithering(dithering),
_decay(decay)
{
}
QString LinearColorSmoothing::SmoothingCfg::EnumToString(SmoothingType type)
{
if (type == SmoothingType::Linear) {
return QString("Linear");
}
if (type == SmoothingType::Decay)
{
return QString("Decay");
}
return QString("Unknown");
}

View File

@ -44,6 +44,7 @@ PriorityMuxer::PriorityMuxer(int ledCount, QObject * parent)
_lowestPriorityInfo.componentId = hyperion::COMP_COLOR; _lowestPriorityInfo.componentId = hyperion::COMP_COLOR;
_lowestPriorityInfo.origin = "System"; _lowestPriorityInfo.origin = "System";
_lowestPriorityInfo.owner = ""; _lowestPriorityInfo.owner = "";
_lowestPriorityInfo.smooth_cfg = 0;
_activeInputs[PriorityMuxer::LOWEST_PRIORITY] = _lowestPriorityInfo; _activeInputs[PriorityMuxer::LOWEST_PRIORITY] = _lowestPriorityInfo;

View File

@ -94,7 +94,7 @@
"minimum": 0, "minimum": 0,
"maximum": 2048, "maximum": 2048,
"default": 0, "default": 0,
"append": "edt_append_ms", "append": "edt_append_frames",
"propertyOrder": 9 "propertyOrder": 9
} }
}, },