* split content and js
tune leds config
* implement connection lost page
* split js/html in huebridge
* add js action for connection lost
* extend led config
make connection loss nicer
* tune led code
add menu entry for grabber
* more tuning of webui
* switch back to botstrap textarea
add v4l to components
* add icon
* extend schema for jsoneditor
* implement ledcolors streaming with 4fps
* implement component state
* implement enable/disable on runtime for:
- smoothing
- kodi
- udplistener
- boblight
* implement enable/disable for forwarder
refactor component
* - implement grabber enable/disable at runtime
- big grabber refactoring. now with common base class for all grabbers
* implement enable/disable at runtime for bb detector
* osx fix
* try to fix cutted travis output for osx build
* Replace std::string with QString
* Replace std::string with QString
* Replace std::string with QString
* Replace std::string with QString
* Convert JsonCPP Code to QTJson
Not all JsonCPP Code is converted to QTJson Code. See Pull Request for Details.
* Convert JsonCPP Code to QTJson
Not all JsonCPP Code is converted to QTJson Code. See Pull Request for Details.
* start implementening runtime start/stop for udplistener
* add signal slots for start/stop/statusChanged for better connectivity with other qt stuff
* fix typo
- if you listen to a multicast address, it now also listens to all ipv4 addresses
- shared udp sockets - multiple hyperiond instance can optionally share the same udp packets
* udplistener/boblight: use hyperion::getInstance
hyperiond: fix dispmanx is started twice
hyperiond: rework bootsequence - now named as InitalEffect
* pull out webconfig from hyperiondaemon to functional when daemon crashes
initialEffect: forbid foreground effect duration infinitiy
* Fixed compile error when no grabbers are defined
* Remove stupid avahi warning...
* Started on the new integrated UDP listener to replace the python effect.
Cloned boblight server and rename it to be UDP listener
It compiles!, It starts! it seems to work as a second boblight protocol server...
* moving from the exsting TCP to UDP.
i can catch packets now.. need to consider ditching the connection handling
* It kinda works right now.
UDP packets are received, led data is sent and hyperion displays them.
.... for a moment before going back to what it was doing
* It works!
looks like the default priority of 900 was fighting with something else that was also 900
commented out some udp packet debugging
* oops, forgot to add the changes the the previous commit
* resolving merge conflicts